[REVIEW] Open Setup Reviews
- Hectic
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Hectic Mad Hatter
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Could also enforce a posting limit, or a general no excessive spam rule (like a user filling up an entire page)- Isis
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Isis she/her, not theyBest in Class
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Those numbers look scumsided even for 2021 and even for Isis"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Hectic
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Hectic Mad Hatter
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How about:
100 Silver Heroics
30 Gold Heroics
25 of those silvers, and 8 of those golds are only introduced on day 2.
= Nominate shot3 Silver
= New Neighbourhood shot4 Silver
= Add player to neighbourhood shot5 Silver
= Jailkeeper shot2 Gold
= Bulletproof vest (passive 1 shot)3 Gold
= Day Vigilante shot4 Gold
I expect a small subset of the players to take heroic hunting a lot more seriously than others, so I expect some dayvigs to be bought even though 30/17 means an average of 1.76 gold per player- Isis
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A dayvig has marginal effect on balance. There's so much kill prevention in the night play missing kills can't be interpreted..
I think the setup is not townsided at 100/50"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Hectic
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Hectic Mad Hatter
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Alright, what about:
Once 50% of all silvers have been attained, town gains another execution for the day
Once 50% of all golds have been attained, town gains another execution for the day
That's 2 more executions for town at some point in the game- Jingle
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Jingle For Whom the Bell Trolls
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There’s also the problem that a scum day vig is disproportionately more powerful than a town day vig and town power is very likely to be obvious when they buy.
Also cross targeting JKs is kinda icky.
I think your game is going to be a lot more vanilla than intended.
You could throw in a fairly inexpensive achievement cop and an expensive investigative role (watcher?) but as is I think you’re just heading towards a mostly mountainous game.This is a Parachute.- Hectic
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Hectic Mad Hatter
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Gotcha, Jungle (your achievement unlocked game is what inspired this if it wasn't obvious btw)
80 Silver Heroics
24 Gold Heroics
10 new silvers and 3 new golds introduced per day
= Nominate shot3 Silver
= New Neighbourhood with someone (day)4 Silver
= Add player to neighbourhood (day)5 Silver
= Heroics cop (see amount of silvers and golds a player has)5 Silver
= Jailkeeper shot2 Gold
= Bulletproof vest (passive 1 shot)3 Gold
= Watcher shot4 Gold
= Day Vigilante shot (public and must be used immediately)4 Gold
+
Once 50% of all silvers have been attained, town gains another execution for the day
Once 50% of all golds have been attained, town gains another execution for the dayLast edited by Hectic on Fri Jun 04, 2021 6:04 am, edited 1 time in total.- Isis
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The dayvig is sus, as Jingle points out. It could mitigate their strength if they were forced to be used immediately and publicly"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Jingle
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Jingle For Whom the Bell Trolls
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I uh... Don't remember that tbh.In post 1156, Hectic wrote:achievement unlocked game
I'd probably be willing to play this as a 13:4 with the right list but I'm honestly not convinced it's balanced. There's a certain value to knowing what you're getting yourself into that makes me more willing to try weird departures from the norm like this though.This is a Parachute.- Isis
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I'm convinced the scum have an advantage going into the game but it will probably be a fun time right"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Jingle
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I looked it up, this was a ducky and S_S game. I'm flattered that you'd assume it was me, but I'm not solely responsible for all of the weird mutations on site.In post 1156, Hectic wrote:(your achievement unlocked game is what inspired this if it wasn't obvious btw)This is a Parachute.- Hectic
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Hectic Mad Hatter
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lol oops
I thought you were in the Professor Moriarty mod account for some reason- Hectic
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Hectic Mad Hatter
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- Isis
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Keep it at 4. Watcher is so strong."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Hectic
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Hectic Mad Hatter
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Alright
The playerlist that joins will probably be townsided by nature so I'm sure it'll be fine- Isis
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Tryna shit on my scumgame to my face do you wanna fuckn go right now Hectic I got a parking lot right here"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Jingle
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Jingle For Whom the Bell Trolls
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Isis's scumgame so good she doesn't even have to ban the players who scumread her to win. Agreed that watcher below 4 would be too cheap. You could maybe play around with a mechanic to allow the sharing of Achievement Points depending on how likely it is all the achievements actually happen. The less points in play the more reasonable that option becomes.This is a Parachute.- northsidegal
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...In post 1165, Isis wrote:Tryna shit on my scumgame to my face do you wanna fuckn go right now Hectic I got a parking lot right here
I'm not afraid to say I think your scumgame needs work, if Haunted Village was any indication<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”- Isis
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I really doubt that was my median scumgame"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Ruby Red
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Something_Smart He/himSomewhat_Balanced
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vengeful town + vengeful scum has this weird issue that it's better to execute scummy townies than to execute scum, which creates some really strange incentives. Just my $0.02.
Also, a town vengekill is in theory (and probably also in practice) no better than an execution (except that it can't trigger another vengekill), but a mafia vengekill is obviously much better for mafia than an execution. If the original Crossfire was balanced I'd expect this to be pretty scumsided.It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!- Ruby Red
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- Jingle
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Gypyx She/HerVirtute Ex Machina
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original crossfire had only the first hammer resolve, no simultaneous stuffWhite Flag : Carebear Edition is in signups ! (4/13) sign up if you want a low pressure, high friendliness game !
bottom text - Gypyx
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