NomicScum, Game 2
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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animorpherv1 Honey Trap
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Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in his/her turn, his/her turn is skipped the first time. The second time, he/she is prodded and has an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, he/she is eliminated. This rule takes precedence over Rule 201."Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae-
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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animorpherv1 Honey Trap
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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What if someone joins the game who professes a gender identity which is neither "him" or "her"? Singular-they avoids that minefield.advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.-
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animorpherv1 Honey Trap
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Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated. This rule takes precedence over Rule 201.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae-
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MonkeyMan576 Jack of All Trades
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malthusis Mafia Scum
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Xalxe He/himIt's pronounced "Xalxe"He/him
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In post 56, animorpherv1 wrote:Proposal 1: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated. This rule takes precedence over Rule 201.
VOTE: YAY"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees --
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JDGA Goon
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VOTE: Nay
Giving them an extra 24 hours only the second time is really silly, IMO. This also would have done better as an amendment of 203, as we currently have no way of penalising those that break 203.Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.-
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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animorpherv1 Honey Trap
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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In that case:
301: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated. This rule takes precedence over Rule 201.
I'll hold my vote, pending correction a la JDGA #60.
Votes so far:
- animorpherv1
- Chevre
- CSL
- Cybele
- JDGA - Nay
- Lord Mhork
- malthusis - Yea
- MonkeyMan576
- Packbat
- Robotnick2
- T-Bone - Yea?
- Xalxe - Yea
advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.-
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Cybele Goon
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Robotnick2 Goon
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Nay. 24 hours is, in my mind, too restrictive; 48 to me is a much nicer number. Skipping to me is a larger punishment than prodding, so as Cybele said, I would have liked to have seen the prod as a punishment for a first infraction. Furthermore, some people, such as myself, would have a hard time coming up with new rules in such a short space of time - some of us are unimaginative. Thus, even if we had declared we were here and active, we would still be punished, in direct opposition to the bill's spirit (as I see it) of punishing those that are inactive.I was mostly oblivious toTigerpocalypse 2011
29th of November 2011 - 27th of February 2012.-
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animorpherv1 Honey Trap
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Cybele Goon
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animorpherv1 Honey Trap
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I fully believe that this proposition should work as is. You shouldn't need more than 24 hours to come in here with a proposal anyways. At first, we need to get some stuff set up. That's plenty to do for the first bit. Then, we can come up with some other fun things. Now, I understand that there are circumstances like V/LA. That's the only thing I'd potentially amend into the rule."Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae-
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Cybele Goon
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Packbat she, they, ze/zirMafia Scumshe, they, ze/zir
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301: Each player has twenty-four (24) hours from the start of their turn to propose a new rule. In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated. This rule takes precedence over Rule 201.
Votes so far:
- animorpherv1 - Yea
- Chevre
- CSL
- Cybele - Nay
- JDGA - Nay
- Lord Mhork
- malthusis - Yea
- MonkeyMan576
- Packbat
- Robotnick2 - Nay
- T-Bone - Yea?
- Xalxe - Yea
advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.-
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Lord Mhork Jack of All Trades
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VOTE: Nay as is.
Apparently, though, people don't want to make amendments? Is it just a simply "I propose X Amendment" kind of deal? Correct me if I'm wrong...
I propose Amendment 301A:
The deadline of twenty-four (24) hours assigned in Bill 301 is extended to fourty-eight (48) hours.
Thus, we give a reasonable amount of time for people to brainstorm, get on, and we generally account for real life.
I propose Amendment 301B:
The penalty assigned for failure to comply with rule 301 (stated below)
In the event that a player does not propose a rule in their turn, their turn is skipped the first time. The second time, they are prodded and have an extra twenty-four (24) hours, and is skipped at the end of the time. The third time, they are eliminated.
is rewritten as "In the event that a player does not propose a rule within the first forty-eight (48) hours of their turn [hereafter referred to as THIS], for the first time, they are prodded and receive an additional twenty-four (24) hours to propose a rule. The second time THIS occurs, that player's turn is skipped and goes to the next player on the list. The third time THIS occurs, the player is eliminated."
That way, the penalties are sensible, and it is clear exactly what the rule entails.
Edit:
There was a missing quotation mark at the end of Amendment 301B....Last edited by Lord Mhork on Sun Apr 08, 2012 4:09 am, edited 1 time in total.ShowSeven Deadly Sins. Six thrilling chapters. One epic adventure.
Pathfinder: Rise of the Runelords
Chapter One: Burnt Offerings
~Get to Know a Mhork~-
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Chevre Honourable Mention
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I was scared to post this in here because I didn't want to disappoint ani butNay.
I agree that 48 hours would be a better amount of time.
PEDIT:Yayto Amendment 301A
Yayto Amendment 301B
If these pass I will switch to Yay on the actual proposition.There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be-
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animorpherv1 Honey Trap
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Robotnick2 Goon
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