Purified Mafia (Over)


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Purified Mafia (Over)

Post Post #0 (ISO) » Thu Jun 14, 2012 1:14 pm

Post by dramonic »

Oh hey, I'm modding again!
Presenting, to satisfy your whims...


Purified Mafia


Still Alive

3. Gooner

4. Kdowns
Elmo TeH AzN

6. Tebow

10. Guy_Named_RiggsMykonian
Lady Lambdadelta

12. CrashTextDummie/PetroleumJelly

14. BabyBlue
Rhinox

18. BorkJerkfin
YYR

19. BBmolla


Dead dead DEAD!

Jackal711,
Mafia Bus Driver
, lynched Day 1!
Farfluff,
Vanilla Townie
, Killed Night 1!
Giitah,
Vanilla Townie
, Killed Day 2!
Katsuki,
Vanilla Townie
, Killed Night 2!
Nocmen,
Vanilla Townie
, Killed Day 3!
StrangerCoug,
Mafia Goon
, Killed Day 4!
Nikanor,
Supersaint-Bomb
, killed Night 4!
Oversoul,
Mafia Goon
, killed Night 4!
Chronopie,
Vanilla Townie
, Killed Day 5!
Zdenek,
Mafia Goon
, lynched day 6!
Arugula,
Vanilla Townie
, Killed Day 7!
Majiffy,
Macho Bodyguard
, Killed Day 8!


MODKILLED!

None, keep it that way!


Ready to answer the call

Rhinox
Nero Cain
Last edited by dramonic on Mon Oct 08, 2012 8:04 am, edited 33 times in total.
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
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Post Post #1 (ISO) » Thu Jun 14, 2012 1:19 pm

Post by dramonic »

General Rules

Modified, but stolen from Vi with... its... permission.

1)
Starting and Ending States:
The game starts during the DAY. All roles that can communicate at Night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2)
Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3)
Voting:
Votes should be in
bold
in order for them to count, for instance:
Vote: Reckamonic
. If you wish to vote for a different player, you don't need to unvote. As long as we can tell who you're voting for, we don't care if you abbreviate someone's name when you vote them.
4)
No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5)
Deadlines:
Deadline will be 2 weeks, unless otherwise specified.
6)
Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if we deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace.
7)
Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is
No Lynch
and the game proceeds to Night. Deadlines are there for a reason.

8)
Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene.

9)
Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use one. Barring extenuating circumstances, Nights will not last longer than 72 hours, but will not be shorter than 48. If I receive all actions before 72 hours have passed I will open the thread. In the case of scum, you may post your faction's night actions in your QT using <b></b> tags
10)
Night Action Resubmission:
You are free to resubmit a different night action as long as the night deadline hasn't been passed. The last action sent will be honored.
11)
Role Overlap Policy:
In the event of overlapping and/or contradictory Night Actions (i.e. a mutual roleblock), priority is given to whoever PMs the mods with the action first. However, if two kills are submitted on the same target, the most damaging death will be the one displayed (You can slit someone's throat first, but if he got blown to smithereens no one will care about his throat...). Finally, if two vote modifying actions affect you, the lower amount takes priority.

12)
Bolding Stuff:
Bolding something is how you get the mods to notice it. It's that simple.
13)
Mod Color:
If the mods need to edit your post, it will be done in
brown,
italicized and/or bolded. Don't impersonate me.
14)
Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. You will be replaced if you do not post after another two days, or if you need to be prodded too many times throughout the game. If you know ahead of time that you will not be able to participate for at least 48 hours, go ahead and announce it in-thread so nobody (such as
the mods
) thinks you're lurking. I reserve the right to blacklist flakers or people who maliciously replace out.
15)
"Last Words" for replacements:
If you request replacement, you may PM me a message that you would like to have passed on to the person who replaces you.
16)
"Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/play parcheesi with us, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap
17)
Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise. Note that all QTs are open to use at any time.
18)
Post Edition:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead.
19)
Mod and PM quoting:
You cannot post your role PM and quoting any other communication with me is forbidden. This includes copying links to a quicktopic or any other variant on this. Don't try to fuck with me here. You can paraphrase and I'm a very relaxed mod in that aspect, but don't push the limits.
20)
Modkills:
Breaking any of the above three rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. A dead player breaking any of these rules will result in someone from the same faction getting modkilled. In addition, getting modkilled results in an instant loss for that player, along with our general hatred. In short, follow the rules. Note that I'm not planning to keep a blacklist of people to refuse in my games, but I CAN make an exception if you piss me off.

21)
Win Mentality:
Play to win.
22)
Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
23)
Setup Design:
Please do not attempt to outguess me as the mod or the setup designer. I have... a very fertile mind, even if this is a normal.

24)
Special Rule:
During pregame, each player was allowed to ban a role. The setup for this game was designed outside of these bans.

A sample role PM looks like this:
Welcome to Purified Mafia!

You are a
Vanilla Townie


Passive Abilities

-Nothing. You may post and vote, but that's it!

Active Abilities

-None

You win when only
pro-town
players remain.
Confirm in thread.
Last edited by dramonic on Sun Jul 22, 2012 12:19 pm, edited 3 times in total.
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-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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Post Post #2 (ISO) » Thu Jun 14, 2012 2:01 pm

Post by Nikanor »

confirmed.
I am in the bottom 10% of scumhunters onsite!
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Post Post #3 (ISO) » Thu Jun 14, 2012 2:02 pm

Post by borkjerfkin »

/Confirm
beefycheese
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Post Post #4 (ISO) » Thu Jun 14, 2012 2:03 pm

Post by Guy_Named_Riggs »

/confirm
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Post Post #5 (ISO) » Thu Jun 14, 2012 2:05 pm

Post by dramonic »

All roles are out, day will start once 17 have confirmed.
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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Post Post #6 (ISO) » Thu Jun 14, 2012 2:07 pm

Post by FarFluff »

/confirmed
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Post Post #7 (ISO) » Thu Jun 14, 2012 2:09 pm

Post by StrangerCoug »

I hereby understand and confirm my role.
STRANGERCOUG: Stranger Than You!

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Post Post #8 (ISO) » Thu Jun 14, 2012 2:12 pm

Post by dramonic »

In post 7, StrangerCoug wrote:I hereby understand and confirm my role.

Anyone who doesn't understand their role really shouldn't be playing this game anyways.
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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Post Post #9 (ISO) » Thu Jun 14, 2012 2:14 pm

Post by StrangerCoug »

xD
STRANGERCOUG: Stranger Than You!

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Post Post #10 (ISO) » Thu Jun 14, 2012 2:16 pm

Post by BabyBlue »

Confirm!
I'm new here-get over it.
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Post Post #11 (ISO) » Thu Jun 14, 2012 2:42 pm

Post by drmyshotgun »

/confirm
My GTKAS!
100% Win Rate in Micro: 10 Games!!
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Post Post #12 (ISO) » Thu Jun 14, 2012 3:05 pm

Post by Arugula »

/confirm
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Post Post #13 (ISO) » Thu Jun 14, 2012 4:42 pm

Post by Jackal711 »

/cionfirmed! Let's do this.
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Post Post #14 (ISO) » Thu Jun 14, 2012 4:44 pm

Post by Tebow »

C-c-c-c-confirm!
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Post Post #15 (ISO) » Thu Jun 14, 2012 5:26 pm

Post by Nocmen »

cofnri
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Post Post #16 (ISO) » Thu Jun 14, 2012 5:28 pm

Post by kdowns »

I don't understand my role! Please send help!....



/confirm
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Post Post #17 (ISO) » Thu Jun 14, 2012 6:27 pm

Post by MemphisWill »

/confirm
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Post Post #18 (ISO) » Fri Jun 15, 2012 12:07 am

Post by CrashTextDummie »

/in
[i]Mgm laughed nervously, his cheeks flushing in the faintest of blushes. "Patrick... I only wanted to be with you... that's why I put the game to night, so Glork would get killed."[/i] - the heartwarming conclusion of Face to Face Mafia
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Post Post #19 (ISO) » Fri Jun 15, 2012 3:06 am

Post by DTMaster »

Confirmination inputted.
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Post Post #20 (ISO) » Fri Jun 15, 2012 5:24 am

Post by Acronach »

Confirmation!
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Post Post #21 (ISO) » Fri Jun 15, 2012 10:12 am

Post by Gooner »

Confirm!
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Post Post #22 (ISO) » Fri Jun 15, 2012 11:38 am

Post by dramonic »

It is now Day 1!
It's 11 to lynch, deadline is on the 29th!
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Post Post #23 (ISO) » Fri Jun 15, 2012 11:38 am

Post by CrashTextDummie »

We should massclaim.

Raise of hands, everyone in favor.
[i]Mgm laughed nervously, his cheeks flushing in the faintest of blushes. "Patrick... I only wanted to be with you... that's why I put the game to night, so Glork would get killed."[/i] - the heartwarming conclusion of Face to Face Mafia
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Post Post #24 (ISO) » Fri Jun 15, 2012 11:40 am

Post by BabyBlue »

Day 1 started, and no one told me?

I wonder how on earth we'll ever get eleven people to agree on one person.
I'm new here-get over it.
Locked

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