Amnesiac Mafia - Pre-Game Stage! OOPS GAME OVER


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Post Post #2400 (ISO) » Sun Apr 28, 2013 6:39 pm

Post by fferyllt »

I don't know if you were right to kill me, but being dead certainly pointed in your directions. Yeah the lack of NK analysis hurt town pretty badly. It was like the amnesia was for real.
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Post Post #2401 (ISO) » Sun Apr 28, 2013 8:36 pm

Post by Quilford »

I'm just here to take credit for the fantastic backup modding.

>___>

Sorry, T-Bone.
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Post Post #2402 (ISO) » Sun Apr 28, 2013 8:46 pm

Post by serrapaladin »

Oh yeah, thanks Quilford! Great backup modding :)
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Post Post #2403 (ISO) » Sun Apr 28, 2013 8:50 pm

Post by Quilford »

All of your night actions were the sex, people.
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Post Post #2404 (ISO) » Sun Apr 28, 2013 11:34 pm

Post by Loranthaceae »

fferyllt I see you playing on TL.net. Leave that place for it is cursed CURSED I tell you! And the interface is inferior to MS
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Post Post #2405 (ISO) » Sun Apr 28, 2013 11:54 pm

Post by Nachomamma8 »

A lot of lack of organization hurt the town in this one. I also thought that my role was a little useless; I felt not using the janitor because it would confirm another mafia power role was the best bet unless people decided that they should start massclaiming the roles they had during the DAY (which honestly made much, much, much more sense than what ended up happening).

Hider should have confirmed a townie each day. Follower is GREAT for confirming other roles. Commuter could be confirmed by town roles that had the ability to target, and confirmed town Commuters could test other claims. Voyeur is just as good as follower for confirming other roles, Muckraker would be useless if everyone massclaimed every day, but had plenty of utility if there wasn't a massclaim. Motivator should have confirmed a town, rolestopper was protecting confirmed town, Lender confirmed a town, Reporter helped confirm town.
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #2406 (ISO) » Sun Apr 28, 2013 11:59 pm

Post by serrapaladin »

Muckraker claiming first every day could have confirmed a townie most of the time.
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Post Post #2407 (ISO) » Mon Apr 29, 2013 12:13 am

Post by Nachomamma8 »

But only if there wasn't a massclaim every day, which I definitely feel this is optimal in the setup.
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #2408 (ISO) » Mon Apr 29, 2013 1:46 am

Post by fferyllt »

In post 2404, Loranthaceae wrote:fferyllt I see you playing on TL.net. Leave that place for it is cursed CURSED I tell you! And the interface is inferior to MS
Forum bells and whistles aren't all that.

Cursed?
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Post Post #2409 (ISO) » Mon Apr 29, 2013 3:10 am

Post by Cephrir »

Well, I suck. Better back off the one thing I had right all game! Derp. Though I am proud of myself for not getting lynched as town (a rarity). I should have known there was something wrong with Sven's coasting late game, but good job nonetheless.
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Post Post #2410 (ISO) » Mon Apr 29, 2013 3:13 am

Post by T-Bone »

In post 2397, serrapaladin wrote:How was the Lender role meant to be used? As was, it was basically useless.
It was essentially a Friendly Neighbor role.

Even with the massclaiming, which you guys did, while it may be optimal, didn't exactly lead to a town win, and I think it actually hurt the town a little bit (which this set-up punishes a little bit). You guys cleared Nacho on Day 2, so everyone basically ignored the possibility that he was scum. The massclaiming hurt, because everyone stopped with their day play. I think it was Vifam who said on Day 3 how townsided this set-up was and that you guys would have scum caught by process of elimination soon, (and the set-up being broken because of Hider and Commuter). Well that didn't happen did it?

Sure the town had multiple ways to confirm each other, and now that you know the set-up for sure it's easy to say what Nacho said. In practice with an unknown set-up, it's not so easy.

I might run a sequel to this, but it won't be my next game. I have another idea I've been working on for a set-up.
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Post Post #2411 (ISO) » Mon Apr 29, 2013 3:55 am

Post by Svenskt Stål »

Thanks T-Bone.

GG Town.
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Post Post #2412 (ISO) » Mon Apr 29, 2013 6:37 am

Post by sirdanilot »

I like that I did find Serra scummy :D
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Post Post #2413 (ISO) » Mon Apr 29, 2013 6:56 am

Post by PeregrineV »

In post 1427, PeregrineV wrote:
In post 1420, Vifam wrote:
In post 1418, PeregrineV wrote:
In post 1415, Vifam wrote:Wait why do you have a scumread on me
In post 955, PeregrineV wrote:Vifam is playing? and has 8 posts 18 pages in?
LOL...SCUM!!
But I'll listen to completed game meta where town-Vifam had an average of 1 post out of 50.
Oh alright

What about that one game we JUST finished where I was scum had the second most posts
Since that matches your town meta from what I've seen, it's no good.

104 posts in 20 pages (town)
: http://forum.mafiascum.net/viewtopic.ph ... start=1100
69 posts in 20 pages (town)
: http://forum.mafiascum.net/viewtopic.php?f=56&t=23795
13 posts in 20 pages (scum)
: http://forum.mafiascum.net/viewtopic.php?f=55&t=21855
48 posts in 20 pages (scum)
: http://forum.mafiascum.net/viewtopic.php?f=53&t=18287
45 posts in 20 pages (scum (cult))
: http://forum.mafiascum.net/viewtopic.php?f=54&t=18521
20 posts in 20 1pages (scum (cult))
: http://forum.mafiascum.net/viewtopic.php?f=56&t=18964
49 posts in 20 pages (scum)
: http://forum.mafiascum.net/viewtopic.php?f=52&t=17839
78 posts in 20 pages (town)
: http://forum.mafiascum.net/viewtopic.php?f=55&t=18820
32 posts in 20 pages (town):
http://forum.mafiascum.net/viewtopic.php?f=55&t=18820
75 posts in 20 pages (scum):
http://forum.mafiascum.net/viewtopic.php?f=56&t=18732
And your
posh game was 68 posts in 20 pages
(http://forum.mafiascum.net/viewtopic.php?f=1&t=25367
This game
6 posts in 20 pages (town):



OK, I did go overboard, and some games are larger than others, but now I have a good ruler forever and ever.
Never hurts to update info. :]
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Post Post #2414 (ISO) » Mon Apr 29, 2013 7:00 am

Post by PeregrineV »

@T-Bone-
Thanks for modding. Enjoyed the game even thought I only played a day.
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Post Post #2415 (ISO) » Mon Apr 29, 2013 7:38 am

Post by PeregrineV »

Also, there were a lot of new players (read that as "new to me") but I enjoyed playing with you and hope you'll hang around the site and play more!
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Post Post #2416 (ISO) » Sat May 04, 2013 7:19 am

Post by Loranthaceae »

In post 789, Loranthaceae wrote:At the other end of the spectrum yours truly, the genius, the marvelous mind artist, the sherlock holmes who single-handedly figured out Sven's alignment, is pushing for his lynch and whop wait a second.. nobody is even remotely ready to back him up? Are you all .. busy .. or something? Can't you read the thread at least once?
I was so awesome this game
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Post Post #2417 (ISO) » Sat May 04, 2013 7:21 am

Post by Loranthaceae »

And by awesome I mean I need to work on my persuasion skills
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Post Post #2418 (ISO) » Sat May 04, 2013 7:28 am

Post by fferyllt »

Like I said on the QT, I'll pay more attention to your reads next time we play together.
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Post Post #2419 (ISO) » Sat May 04, 2013 7:51 am

Post by T-Bone »

As I think I've mentioned before Loran, your playstyle makes people not want to listen to you whether you're right or wrong.
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Post Post #2420 (ISO) » Sat May 04, 2013 11:20 pm

Post by Loranthaceae »

I feel like I'd sacrifice too much if I give up my web of bullshit and negativity that I throw at people to get more polarizing, alignment-indicative reactions. But I'll do so eventually when I feel like I can rely solely on meta, tells and logic to read a player.

I think others have more pressing issues with their playstyle like the quality of their scumhunting and how persuasive they are despite.

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