Open 501: Stacking the Deck of Power (Game Over)


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Open 501: Stacking the Deck of Power (Game Over)

Post Post #0 (ISO) » Fri May 24, 2013 2:52 pm

Post by Equinox »

Players


dragonfly
Bert

Klick
pitoli
havingfitz

Mac
Chenoan

Mutleyddmc
Nachomamma8
notscience
Lazurial

Pinksmoke
T S O
Does Bo Know

Sakura Hana
Syryana
Tammy
The Rufflig
awestfie

Tierce

Spoiler: Game Reveals
Ties That Bind
(2/12)

Tammy,
mafia goon
, survived
Tierce,
mafia 1-shot bulletproof traitor
, survived

Ghosts
(10/12)

Syryana,
mafia goon
, lynched Day 1
Nachomamma8,
town vanilla
, killed Night 1
The Rufflig
awestfie
,
town vanilla
, killed Night 1
dragonfly
Bert
,
town vanilla
, lynched Day 2
notscience
Lazurial
,
town vanilla
, killed Night 2
Mac
Chenoan
,
town vanilla
, killed Night 2
Klick
pitoli
havingfitz
,
town vanilla
, lynched Day 3
Mutleyddmc,
town bodyguard
, killed Night 3
Pinksmoke
T S O
Does Bo Know
,
town vanilla
, killed Night 3
Sakura Hana,
town vigilante
, endgamed

Game Links


Rules
Setup
Day 1 Begins
dragonfly replaces Bert
T S O replaces Does Bo Know
The Rufflig replaces awestfie
Mac replaces Chenoan
pitoli replaces havingfitz
notscience replaces Lazurial
Day 2 Begins
Klick replaces pitoli
Day 3 Begins
Pinksmoke replaces T S O
Endgame
Last edited by Equinox on Mon Jun 17, 2013 3:29 pm, edited 13 times in total.
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Post Post #1 (ISO) » Fri May 24, 2013 2:55 pm

Post by Equinox »

Rules


All rules listed in the Boilerplate Game Rules (rev. May 14, 2013) page apply to this game except where contradicted in the additional rules below:
  1. Do not use
    #BF0000
    . All other formatting is fair game.
  2. Days will have a deadline of two weeks, and Nights will last 48 hours. Deadline extensions will be granted only in extreme circumstances.
  3. Prods will be issued to players if they have not posted within a 48-hour period. Players who have been prodded have 48 hours to respond in the game thread before a replacement is sought. Saturday and Sunday will be considered a 24-hour period for purposes of activity.
  4. Lynches occur through simple majority (50% of living players + 1, rounded down). If no majority is reached at deadline or there is a majority of votes for No Lynch, the Day will end without a lynch. Once majority is reached, no further votes or unvotes will count.
  5. All players, including the lynched player, are allowed to talk in twilight phase until the thread is locked, at which point Day ends. Dead players may not post until the game has been officially declared over; no "Bah!" posts.
  6. Actions not received by deadline will be considered forfeit. Actions may be submitted ahead of time and can be changed as many times as desired; at deadline, the last action that was submitted will be used. Actions may be submitted by any means where I can be contacted.
  7. Flavor is for entertainment purposes only and has no significance in the game.
  8. If I have not responded to an issue in the game after 48 hours, please contact Malakittens.

  9. Any situations not covered above will be handled on an individual basis. I reserve the right to add, modify, or remove rules as necessary.
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Post Post #2 (ISO) » Fri May 24, 2013 2:56 pm

Post by Equinox »

Setup


The 12-player Stack the Deck setup is a variable open setup consisting of 9 town-aligned players and 3 mafia-aligned players (2 mafia goons and 1 mafia traitor with 1-shot bulletproof).

Two of the following powers are chosen at random for the town:
  • Bodyguard
  • Goon cop
  • Innocent child
  • Roleblocker
  • Tracker
  • Vigilante
The mafia may elect to receive up to 3 of the following role modifications:
  • Change a goon to bulletproof
  • Change a goon to jack-of-all-trades (1-shot ninja and 1-shot strongman)
  • Change a goon to role cop
  • Recruit the traitor as a mafia goon
  • Enable Day talk for the mafia team
For each additional power that the mafia selects, the town will receive an additional power chosen at random.

Please note the following:
  1. No player will receive more than one role modification.
  2. The mafia traitor is ineligible for any role modifications
    unless
    the mafia team recruits their traitor as a third goon, at which point the new goon may receive role modifications.
  3. All modifications to roles are distributed at the conclusion of Night 0, including the two initial town power roles. Distribution of all role modifications is random.
  4. If both goons (or modified versions thereof) die and the traitor was not recruited, the traitor will gain the factional Night kill ability.
At the beginning of Night 0, all players will receive vanilla role PMs (except the traitor, who will receive a traitor PM). All of the possible initial PMs are listed in the spoiler below.

Spoiler: Phase 1 Role PMs
Two people have have received:
Welcome to Open 501, XXX!

You are a
mafia goon
with
YYY
, who is a
mafia goon
.
ZZZ
is the
mafia 1-shot bulletproof traitor
.

You and your partner may talk in this QuickTopic.

You may submit for up to 3 additional powers should you choose to do so. The role modifications available are as follows:
  • Change a goon to bulletproof
  • Change a goon to jack-of-all-trades (1-shot ninja and 1-shot strongman)
  • Change a goon to role cop
  • Recruit the traitor as a mafia goon
  • Enable Day talk for the mafia team
Submissions are due by Tuesday, May 28, 2013, at 11:00 PM EDT (UTC-4), which is in (expired on 2013-05-28 23:00:00).

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
One person has received:
Welcome to Open 501, XXX!

You are a
mafia 1-shot bulletproof traitor
with
YYY
and
ZZZ
, who are
mafia goons
.

For the first attempt only, if you are targeted with any action that would result in your death, you will survive. This does not include lynches.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Nine people have received:
Welcome to Open 501, XXX!

You are a
town vanilla
.

You have no special abilities beyond the right to vote.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.

At the conclusion of Night 0, any players who have received role modifications will receive new role PMs. All of the possible role PMs are listed in the spoiler below.

Spoiler: Phase 2 Role PMs
Jump to: Mafia Roles, Town Roles

Mafia Roles


Jump to: Goon, Traitor, Bulletproof, Jack-of-All-Trades, Role Cop

Welcome to Open 501, XXX!

You are a
mafia goon
with
YYY
, who is a
[YYY's role]
, and
ZZZ
, who is a
[ZZZ's role]
.

You and your partner(s) may talk in this QuickTopic during the
[Day and/or Night phases, as appropriate]
, and you may choose one player each Night to kill.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
mafia 1-shot bulletproof traitor
with
YYY
and
ZZZ
.

For the first attempt only, if you are targeted with any action that would result in your death, you will survive. This does not include lynches.

In the event where both of your mafia partners are dead, you will receive the mafia's factional Night kill ability. With this ability, you may choose one player each Night to kill.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
mafia bulletproof
with
YYY
, who is a
[YYY's role]
, and
ZZZ
, who is a
[ZZZ's role]
.

If you are targeted with any action that would result in your death, you will survive. This does not include lynches.

You and your partner(s) may talk in this QuickTopic, and you may choose one player each Night to kill.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
mafia jack-of-all-trades
with
YYY
, who is a
[YYY's role]
, and
ZZZ
, who is a
[ZZZ's role]
.

You have the following 1-shot abilities:
  • Ninja: Any kill you execute cannot be tracked.
  • Strongman: Any kill you execute cannot be blocked.
You and your partner(s) may talk in this QuickTopic, and you may choose one player each Night to kill.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
mafia role cop
with
YYY
, who is a
[YYY's role]
, and
ZZZ
, who is a
[ZZZ's role]
.

Each Night, you may choose one person to investigate. If your action is successful, you will learn the role of your target. If your action is unsuccessful for any reason, you will receive "No Result."

You and your partner(s) may talk in this QuickTopic, and you may choose one player each Night to kill.

You win when all threats to the mafia have been eliminated, or when nothing can prevent such an occurrence, and at least one member of the mafia remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Return to Top

Town Roles


Jump to: Vanilla, Bodyguard, Goon Cop, Innocent Child, Roleblocker, Tracker, Vigilante

  • [Note: The town vanilla role PM is listed here for convenience; no town vanilla PMs are sent in Phase 2.]
Welcome to Open 501, XXX!

You are a
town vanilla
.

You have no special abilities beyond the right to vote.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town bodyguard
.

Each Night, you may choose one player to guard. If that player is targeted with any action that Night that would result in his/her death, you will die in his/her place.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town goon cop
.

Each Night, you may choose one person to investigate. If your action is successful, you will learn whether that player is "Goon" or "Not Goon." If your action is unsuccessful for any reason, you will receive "No Result."

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town innocent child
.

You will be confirmed as town-aligned at the start of the game.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town roleblocker
.

Each Night, you may choose one person to block. If your action is successful, any active actions taken by your target that Night will not resolve. You will not be informed as to whether or not your action is successful.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town tracker
.

Each Night, you may choose one player to track. If your action is successful, you will learn the target of any action that player has taken that Night, if any. If your action is unsuccessful for any reason, you will receive "No Result."

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Welcome to Open 501, XXX!

You are a
town vigilante
.

Each Night, you may choose one player to kill. If your action is successful, that player will die.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
Return to Top
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Post Post #3 (ISO) » Fri May 24, 2013 3:55 pm

Post by Equinox »

Here's what's going to happen:
  1. Two town power roles and their recipients have already been assigned. However, they will not be distributed until the mafia have made their selection.
  2. The first round of role PMs are out. Only 3 types of role PMs should be out there: town vanilla, mafia goon, and mafia 1-shot bulletproof traitor. Please follow the instructions in your PM to confirm; there will be no exceptions. Confirmations are due by the end of Night 0.
  3. The mafia will have until the end of Night 0 to submit their choices. An extension of 24 hours has been added to allow for the holiday weekend that is occurring in the United States.
  4. Since this is effectively a Night phase, any replacements that occur during this period will incur deadline extensions.
Night 0 begins now. The deadline is Tuesday, May 28, 2013, at 11:00 PM EDT (UTC-4), which is in (expired on 2013-05-28 23:00:00).
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Post Post #4 (ISO) » Tue May 28, 2013 5:25 pm

Post by Equinox »

All new role PMs are out! The original role PMs were marked as
Open 501: Role PM
, and the new role PMs are marked as
Open 501: Role PM (New!)
. Please follow the instructions in your PM to confirm.
Do not confirm in the thread!


Day 1 begins now!

Vote Count 1.00
Not Voting (12) - awestfie, Bert, Chenoan, Does Bo Know, havingfitz, Lazurial, Mutleyddmc, Nachomamma8, Sakura Hana, Syryana, Tammy, Tierce


With 12 alive, it's 7 to lynch.

The deadline is Wednesday, June 12, 2013, at 12:30 AM EDT (UTC-4), which is in (expired on 2013-06-12 00:30:00).
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Post Post #5 (ISO) » Tue May 28, 2013 5:34 pm

Post by Does Bo Know »

VOTE: Lazurial
Because I have a gut-feeling Laz is going to vote me in the future.

So TIME-TRAVELLING OMGUS.
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Post Post #6 (ISO) » Tue May 28, 2013 6:25 pm

Post by Lazurial »

Vote: Bert

Because of a lack of Ernie in the room. And... Now I'm going to feel very predictable if I vote for you this game, DBK.
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Post Post #7 (ISO) » Tue May 28, 2013 6:36 pm

Post by Sakura Hana »

VOTE: DBK
Because I dont trust time travelers
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Post Post #8 (ISO) » Tue May 28, 2013 6:39 pm

Post by Does Bo Know »

In post 6, Lazurial wrote:
Vote: Bert

Because of a lack of Ernie in the room. And... Now I'm going to feel very predictable if I vote for you this game, DBK.
Impossible, because I've already predicted you're going to vote for me. Probably. Eventually.

It's okay Sakura, I don't trust time-travelers either.
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Post Post #9 (ISO) » Tue May 28, 2013 7:06 pm

Post by Mutleyddmc »

VOTE: havingfitz

Go have a fit elsewhere please
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Post Post #10 (ISO) » Tue May 28, 2013 8:22 pm

Post by Chenoan »

VOTE: Tierce

Because your name was last on the list. Obvious scum is obvious.
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Post Post #11 (ISO) » Tue May 28, 2013 10:07 pm

Post by Bert »

Vote: Nacho


If he doesn't finish eating his 'nachos' and come join this game, I'm gonna tell his 'mamma'.

HAHAHAHAHAHAHA!
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Post Post #12 (ISO) » Tue May 28, 2013 10:20 pm

Post by Tierce »

You boring lot.

VOTE: Nachomamma8
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Post Post #13 (ISO) » Wed May 29, 2013 12:13 am

Post by Mutleyddmc »

Youre boring you didn't even give a reason for a random vote!!
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Post Post #14 (ISO) » Wed May 29, 2013 12:29 am

Post by havingfitz »

VOTE: Syryana for being the first person I realized has yet to be voted.
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Post Post #15 (ISO) » Wed May 29, 2013 1:40 am

Post by Sakura Hana »

^
Because it's totally helpful that by the end of RVS everyone has only 1 vote. Also he/she's not the only one that has yet to be voted.
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Post Post #16 (ISO) » Wed May 29, 2013 2:15 am

Post by havingfitz »

^ or because we're in RVS and that was the basis for my RV :idea:

Would you have preferred I "randomly" support an existing wagon?
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Post Post #17 (ISO) » Wed May 29, 2013 2:28 am

Post by Sakura Hana »

Actually yes, at least that would add more pressure to whoever you'd be voting.
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Post Post #18 (ISO) » Wed May 29, 2013 2:31 am

Post by Syryana »

VOTE: Nacho

RVS wagon hooooooooo
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Post Post #19 (ISO) » Wed May 29, 2013 4:42 am

Post by havingfitz »

In post 17, Sakura Hana wrote:Actually yes, at least that would add more pressure to whoever you'd be voting.
Then why didn't you vote Bert or Lazurial to "pressure" them?

And why not question the three voters after you who started new wagons?

VOTE: Sakura Hana
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Post Post #20 (ISO) » Wed May 29, 2013 4:46 am

Post by Sakura Hana »

Because I didn't think everyone would end up voting different people, and you are the only one who said that wanted to vote someone else on your reasons.
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Post Post #21 (ISO) » Wed May 29, 2013 5:10 am

Post by Does Bo Know »

In post 20, Sakura Hana wrote:Because I didn't think everyone would end up voting different people, and you are the only one who said that wanted to vote someone else on your reasons.
Sooooo

Why is it that you still haven't jumped on a pressure wagon? There's a perfectly valid one on Nacho.
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Post Post #22 (ISO) » Wed May 29, 2013 5:17 am

Post by havingfitz »

In post 20, Sakura Hana wrote:Because I didn't think everyone would end up voting different people, and you are the only one who said that wanted to vote someone else on your reasons.
You criticized me for not voting some with votes already on them. When you did the same thing...and failed to criticize others who did. Your response above doesn't answer my questions to you...it just defends your questioning of me. Can you answer my questions?
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Post Post #23 (ISO) » Wed May 29, 2013 5:24 am

Post by Sakura Hana »

Actually it does havingfitz, maybe you should re-read them.

@DBK: My bad, for some reason i thought this was a 9 player game (5 to lynch) then went over it again and noticed it's actually 7 to lynch, so it wouldn't hurt to move my vote over there.
VOTE: Nacho
Other than that tho, doesn't that relieve all pressure off him at this point?
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Post Post #24 (ISO) » Wed May 29, 2013 5:27 am

Post by havingfitz »

In post 23, Sakura Hana wrote:Actually it does havingfitz, maybe you should re-read them.
Actually it doesn't.

Happy with my non-RVS vote.
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