You know you have been playing too much Mafia when...

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Post Post #50 (ISO) » Thu Jan 19, 2006 12:57 pm

Post by BrianMcQueso »

When you see

Image

and think "10,619 to lynch"
"Only a fool quotes himself." -BrianMcQueso
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Post Post #51 (ISO) » Thu Jan 19, 2006 2:08 pm

Post by Fiasco »

...someone breaks into your home and murders you, and you think of it as a compliment

...at your funeral, a faint "Bah, go town!" is heard coming from your coffin

(more realistically: you know you've been playing too much mafia when your tombstone says "BAH, GO TOWN")
Last edited by Fiasco on Thu Jan 19, 2006 2:15 pm, edited 1 time in total.
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Post Post #52 (ISO) » Thu Jan 19, 2006 2:09 pm

Post by Fiasco »

BrianMcQueso wrote:and think "10,619 to lynch"
:lol:

I wonder what the number of scum would have to be to make a game of that size balanced?
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Post Post #53 (ISO) » Thu Jan 19, 2006 2:17 pm

Post by Alexander »

Fiasco wrote:
BrianMcQueso wrote:and think "10,619 to lynch"
:lol:

I wonder what the number of scum would have to be to make a game of that size balanced?
5,310 sounds about right. 5,309 with an underpowered town.
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Post Post #54 (ISO) » Thu Jan 19, 2006 4:00 pm

Post by StevieT92 »

fadeblue wrote:When meeting someone for the first time, you analyze the conversation for subliminal hints to figure out what their job is.

Then when they ask you what
you
do for a living, you get defensive and ask them why they want to know.

And of course, you're immediately suspicious of anyone who has the same job as you.
When did you get here, Fadeblue?
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Post Post #55 (ISO) » Thu Jan 19, 2006 4:11 pm

Post by BrianMcQueso »

When you see someone famous being escorted by police, you think they'd be safer if they had a bunch of doctors around instead.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #56 (ISO) » Thu Jan 19, 2006 4:47 pm

Post by Coron »

...when a cult leader walks up to you and asks you to join and you say "well I don't really have much choice if you're a cult leader do I?"

...when you hear you're being sponsored in something by the mason guild you start wondering what game effect the sponsorship has and why they couldn't just use it on one of the masons...

...when you get home and feel like colapsing then realize you have to check mafiascum and when you're don't checking your games you go to the you know you have been playing too much mafia when thread...
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Post Post #57 (ISO) » Thu Jan 19, 2006 5:09 pm

Post by rajrhcpfreak »

Fiasco wrote:
BrianMcQueso wrote:and think "10,619 to lynch"
:lol:

I wonder what the number of scum would have to be to make a game of that size balanced?
havnt you played in a game that big.. *sigh*

there will be two compeating mafia families fully godfather/mother and everything.

we have mulitiple SKs i think at least 10

a mason lodge

a couple of clinic docs

4 cops with different sanities, one investigator. and a dirty cop.

tracker.

mayor.

o i almost forgot that the town has a pack of werewolfs.

a wealthy industrialist who buys votes out.

etc. there is some others im forgeting... silly n00bs.
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Post Post #58 (ISO) » Thu Jan 19, 2006 5:12 pm

Post by Fritzler »

resurector shaman

20 vigs

30 more sks

a cult
Surfs up dude.
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Post Post #59 (ISO) » Thu Jan 19, 2006 5:20 pm

Post by BrianMcQueso »

Fritzler wrote:30 more sks
It's Oakley, not Los Angeles.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #60 (ISO) » Thu Jan 19, 2006 5:23 pm

Post by rajrhcpfreak »

20 vigs!! is this kentucky?

*cocks shotgun*

yes i did forget about the cult.

of course this is a "miller" a person when checed comes up bad. but in this game i think there is the "miller's son" and the "miller's wife"

oops forgot about the prostuite. and of coures there is multiple.
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Post Post #61 (ISO) » Thu Jan 19, 2006 5:27 pm

Post by Fritzler »

20 seprate fireman/arsonist combos

what about priestish roles? And the priests have to kill each other
Surfs up dude.
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Post Post #62 (ISO) » Thu Jan 19, 2006 5:30 pm

Post by rajrhcpfreak »

i see the firemen, good role.

priest... good role. but kiling eachother.

is there a drug dealer in this game? it maybe too small of a game to introduce it. i think you introduce it in a NYC mafia with an extra mafia family and terrorist.
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Zulu Mafia : TBA
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Epic Mafia : TBA

Record: 22-33-2
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2006: 5-10
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2008: 2-4
2009: 3-0
2010: 2-4
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Post Post #63 (ISO) » Thu Jan 19, 2006 5:33 pm

Post by Fritzler »

oh, and kgb operatives patrolling as americans, aka, anti town triggerers that show up as pro town to investegation except to mccarthy who gets everyone guilty anyways
Surfs up dude.
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Post Post #64 (ISO) » Thu Jan 19, 2006 5:37 pm

Post by BrianMcQueso »

...when you joke about the potential setup for a game based on a real 20,000+ person town.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #65 (ISO) » Thu Jan 19, 2006 5:37 pm

Post by rajrhcpfreak »

yah but thats NYC mafia.


by fav is Teaxas mafia were you have mexicans.
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Post Post #66 (ISO) » Thu Jan 19, 2006 5:38 pm

Post by Thok »

I think that trying to construct a mafia game for 10,619 people is definately a sign you've been playing too much mafia.
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.
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Post Post #67 (ISO) » Thu Jan 19, 2006 5:39 pm

Post by Fritzler »

Thok wrote:I think that trying to construct a mafia game for 10,619 people is definately a sign you've been playing too much mafia.
Its 21237 people.
Its 10619 to lynch.
duh
Surfs up dude.
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Post Post #68 (ISO) » Thu Jan 19, 2006 5:39 pm

Post by rajrhcpfreak »

BrianMcQueso wrote:...when you joke about the potential setup for a game based on a real 20,000+ person town.
its even worst when you are seriously wanting to play a game this big and is trying to figure out a way to get a mod for it.
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raj's to do list:
Zulu Mafia : TBA
No Night Mafia : TBA
Epic Mafia : TBA

Record: 22-33-2
2005: 10-13-2
2006: 5-10
2007: 1-2
2008: 2-4
2009: 3-0
2010: 2-4
2011-2017: retired
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Post Post #69 (ISO) » Thu Jan 19, 2006 5:41 pm

Post by BrianMcQueso »

raj wrote:its even worst when you are seriously wanting to play a game this big and is trying to figure out a way to get a mod for it.
I'd be more worried about lurkers and replacements.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #70 (ISO) » Thu Jan 19, 2006 5:42 pm

Post by rajrhcpfreak »

well darq cant play, shes on THE LIST.
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raj's to do list:
Zulu Mafia : TBA
No Night Mafia : TBA
Epic Mafia : TBA

Record: 22-33-2
2005: 10-13-2
2006: 5-10
2007: 1-2
2008: 2-4
2009: 3-0
2010: 2-4
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Post Post #71 (ISO) » Thu Jan 19, 2006 10:52 pm

Post by mith »

I wonder what the number of scum would have to be to make a game of that size balanced?
You guys are making this too complicated. About 12, in a townie-only game.
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Post Post #72 (ISO) » Thu Jan 19, 2006 11:53 pm

Post by Mgm »

...when you wonder how long a 21237-player game would take if moving at a reasonable speed.
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Post Post #73 (ISO) » Fri Jan 20, 2006 4:23 am

Post by rajrhcpfreak »

think of the spam.
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raj's to do list:
Zulu Mafia : TBA
No Night Mafia : TBA
Epic Mafia : TBA

Record: 22-33-2
2005: 10-13-2
2006: 5-10
2007: 1-2
2008: 2-4
2009: 3-0
2010: 2-4
2011-2017: retired
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Post Post #74 (ISO) » Fri Jan 20, 2006 6:24 am

Post by Norinel »

BrianMcQueso wrote:When you see

Image

and think "10,619 to lynch"
...5,310 at deadline.

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