Role descriptions

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Mr. Flay
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Post Post #0  (ISO)  » Thu Jun 01, 2006 3:53 pm

This'll help later for the wiki, but right now I'm trying to get my game analysis database up and running. I need some sort of way to "generalize" roles, at least the majority of them. Here's what I've got so far, off the Wiki and personal experience:
Code: Select all
RoleName   RoleType
Unknown   Unknown
Townie   Vanilla
Cop   Investigative
Doctor   Protective
Mafia Goon   Scum
Serial Killer   Scum
Godfather   Scum
Traitor   Scum
Mason   Associative
Roleblocker   Controller
Vigilante   Killer
Bomb   Killer
Miller   Misleading
Psychopath   Scum
Psychiatrist   Investigative
Arsonist   Scum
Fireman   Protective
Cannibal   Scum
FBI Agent   Investigative
Bodyguard   Protective
Lassie   Investigative
Caterer   Investigative
Deputy/Backup Cop   Investigative
Nurse/Backup Doc   Protective
Mayor (lynch stopper)   Controller
Role Switcher   Controller
Gunsmith   Investigative
Coroner   Investigative
Sibling (Town)   Associative
Sibling (Scum)   Scum
Mason (Scum)   Scum
Cult Recruiter   Associative
Cultist   Associative
Inventor   Controller
Survivor   Neutral
Bulletproof Vest   Protective
Noble   Vote-modifier
Suicidal   Misleading
Commuter   Protective
Reporter   Investigative
Reflector   Controller
Mailman   Associative
Soothsayer   Investigative

So which ones as I missing? Which are miscategorized? Siblings, obviously, are one of the hardest... maybe they and Traitors go in a separate type, but it's really nice having all Scum in one block. Neutrals are also problematic.
Last edited by Mr. Flay on Thu Jun 08, 2006 4:32 pm, edited 1 time in total.
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Cogito Ergo Sum
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Post Post #1  (ISO)  » Thu Jun 01, 2006 4:08 pm

Wouldn't a fireman be protective?
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Primate
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Post Post #2  (ISO)  » Thu Jun 01, 2006 4:26 pm

Cogito Ergo Sum wrote:Wouldn't a fireman be protective?


I assume it's more to do with how they would be played in a game as opposed to what they're theoretically meant to do. I wouldn't really call a Fireman a protective role, considering how he can only protect against the one guy.

Yosarian2
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Post Post #3  (ISO)  » Thu Jun 01, 2006 4:52 pm

I would say neutral is more of a catagory then a role...there are any number of different types of roles that could be loosly catagorized as neutral.

Otherwise, though, I like it, I think most roles could be catagorized as one of those. For example, mailman (GG who can somehow send messages to other people outside of the thread; different rolenames but a common role) would be "assosiative", role manipulator would be "controling", and there are lots of roles that could be grouped with "investigative".
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Post Post #4  (ISO)  » Thu Jun 01, 2006 6:13 pm

Psychiatrist seems like more than investigative.

You might need:

Bulletproof roles (commuter or vest)
Reflector
Governor (lynch veto power)
various tracker/watcher (same as Lassie maybe?)
Hider roles
Lyncher maybe?
Vengeful roles (harmful side effect to death)

Also I don't really understand what the official definition of "traitor" is.

GreenLiquid
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Post Post #5  (ISO)  » Thu Jun 01, 2006 11:29 pm

Also a double-voter (not really sure what that's called, though in the past I called it a Noble), can't say I'm sure what category it would go in.
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Mastermind of Sin
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Post Post #6  (ISO)  » Fri Jun 02, 2006 1:32 pm

Mayor
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Twomz
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Post Post #7  (ISO)  » Fri Jun 02, 2006 2:07 pm

Guard Protective (stops lynches)

"hybrid" roles (doc/vig, cop/doc, etc)

Jack of all trades (see^^^)

I'm guessing "cannabal" is similar to vampire (gains the abilities of the people he/she kills).
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Post Post #8  (ISO)  » Fri Jun 02, 2006 2:10 pm

I believe a Cannibal is just form of SK.
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Post Post #9  (ISO)  » Fri Jun 02, 2006 2:17 pm

Survivor (must live to endgame to win in addition to normal requirements) and Sucidial (must be lynched to win) probably should be added. I'd guess that Survivor is either it's own category or Vanilla, while Suicidal should go under misleading.
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Post Post #10  (ISO)  » Fri Jun 02, 2006 2:36 pm

Mayor


I'm not talking about a mayor, I'm talking about a role with just doublevote, no pardoning/daykill abilities.

Also, don't forget about roles with no vote (traditionally called a 'chinaman') and Kamakazi (or is that what 'bomb' is?).
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Mr. Flay
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Post Post #11  (ISO)  » Fri Jun 02, 2006 2:57 pm

Yeah, Bomb is Kamikaze/War Veteran/Crazy Man On Porch w/Shotgun... they kill roles that target them (sometimes all, sometimes just killing roles).

I'm not looking for all name variants, and I may just end up with a "Special/Special" category, as I can't normalize everything, but it'll help get a grip, especially on the C9 debate. That's where I'm starting, all the other roles will come in later... thanks for BP Vest/Commuter, and Survivor/Suicidal... I may make Survivor/Neutral a combined entry, since they function virtually identical in most cases. Thanks guys, keep it up!
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Twomz
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Post Post #12  (ISO)  » Fri Jun 02, 2006 4:50 pm

Dude... I wish I was suicidal... i'd always freaken win...
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Post Post #13  (ISO)  » Tue Jun 06, 2006 6:56 pm

cornholer - investigative
:coo:
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Yosarian2
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Post Post #14  (ISO)  » Tue Jun 06, 2006 6:57 pm

Thok wrote:Survivor (must live to endgame to win in addition to normal requirements) and Sucidial (must be lynched to win) probably should be added. I'd guess that Survivor is either it's own category or Vanilla, while Suicidal should go under misleading.


I'd put those both under "neutral" I think. Lyncher is also a good example of a neutral role.
Last edited by Yosarian2 on Tue Jun 06, 2006 7:00 pm, edited 1 time in total.
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Post Post #15  (ISO)  » Tue Jun 06, 2006 6:59 pm

There might also be a catagory of people who manipulate votes; double voters, people who can manipulate your vote directly, vote stealers, lynch protectors, mayors, ect.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie

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Post Post #16  (ISO)  » Tue Jun 06, 2006 7:08 pm

BabyJesus wrote:cornholer - investigative


Looking for common roles, not one-game roles.
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Shamrock
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Post Post #17  (ISO)  » Tue Jun 06, 2006 7:25 pm

Cults probably ought to be classified as scum.
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Post Post #18  (ISO)  » Tue Jun 06, 2006 7:35 pm

Cults aren't always scum, that's just how they're most commonly used.
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Yosarian2
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Post Post #19  (ISO)  » Tue Jun 06, 2006 7:51 pm

Well, in most games these days, good guy groups that recruit are usually called "recruiting masons" or something like that, to differentiate them from evil cult groups.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie

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Post Post #20  (ISO)  » Tue Jun 06, 2006 9:29 pm

Cogito Ergo Sum wrote:Wouldn't a fireman be protective?


Fireman is protective.

Primate- protecting one person from another is still protecting, no matter how small or big.

Mr. Flay
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Post Post #21  (ISO)  » Thu Jun 08, 2006 4:32 pm

Fireman is protective, good catch.

I've not seen a recruiting cult that was on the town's side in recent years; it sounds a bit like the "searching masons" (Ren looking for Stimpy, Luke looking for Leia, etc) idea. Associative, definitely, like regular masons, though. I may have to pick out things like Mason (scum) and Cult* as special cases in analysis...
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Post Post #22  (ISO)  » Thu Jun 08, 2006 4:36 pm

How about the matchmaker/cupid role?
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