Open 545: Nothing to Hide (Game over!! MAFIA WINS!!!)


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Open 545: Nothing to Hide (Game over!! MAFIA WINS!!!)

Post Post #0 (ISO) » Tue Feb 04, 2014 10:16 am

Post by PeregrineV »

This is the setup for Open 545, with the following playerlist:


Albert B. Rampage
SalmonellaDreams
4nxi3ty
bjc
Desperado
Aegor
Matias
havingfitz
Sakura Hana
T S O
toolenduso
TvK
vonflare


Alive (2/13):

10. T S O
11. toolenduso


Dead (11/13):

4. bjc, Mafia Goon
,

7. Matias, VT
, was killed


12. TvK, Town Hider
,

5. Desperado, VT
, was killed


3. 4nxi3ty, VT
,

1. Albert B. Rampage, Town 1-Shot Commuter
, was killed


13. vonflare, Town Tracker
,

8. havingfitz, Town Jailkeeper
, was killed


2. SalmonellaDreams, VT
,

9. Sakura Hana, Town 1-Shot Commuter
,

6. Aegor, VT
,





Spoiler: Testing for Auto-votecounter
Living PlayersSalmonellaDreams (replaces anorway)
Aegor (replaces Kaiveran)
Sakura Hana
T S O
toolenduso (replaces Tlachta C)


Links







Last edited by PeregrineV on Sat Mar 22, 2014 5:41 pm, edited 24 times in total.
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Post Post #1 (ISO) » Tue Feb 04, 2014 10:20 am

Post by PeregrineV »

Ruleset:

ONE: FUNDAMENTALS
I) All site-wide rules apply. Read and respect them.
II) There is no personal communication outside the forum postings (regarding this game) unless your role specifically allows it.
III) Do not quote your Role PM or any private communication (either real or fabricated) with the moderator, co-moderator, backup-moderator, or fellow players. Paraphrasing your Role PM is acceptable. If you are unsure that something is paraphrased enough, check with the mod.
IV) Be courteous and respectful to all your fellow players and the moderating team.
V) Play to your Win Condition.

TWO: DAY PHASE (DP)
I) Each DP shall have a two week deadline. Day 1 will have a 21 day deadline.
II)
Votes must be bolded or they shall not be counted
. This includes the word "Vote", along with the players name. Abbreviating someone's name is acceptable, so long as I can discern who you were voting for without trouble.
III) Unvoting is encouraged, but not required.
IV) Once you have reached a simple majority (half of all living players plus one) that person's fate is sealed and they shall be lynched. Unvoting cannot change their fate.
V) If a simple majority (half of all living players plus one) approve a No Lynch (Vote: No Lynch), then no player shall be lynched and the game shall enter Night Phase. If deadline is reached and no one has received a simple majority of the votes, no one shall be lynched.
VI) Once a player is lynched the game enters Twilight until I arrive and post a death scene. All players may continue to post during Twilight. Votes and unvotes shall not count in Twilight.
VII) Prods: Day1-Day2 If you have failed to post for over 60 hours, I will send you a prod. Failure to respond to this prod within 60 hours will result in the replacement of that player.
Day3 on: If you have failed to post for over 48 hours, I will send you a prod. Failure to respond to this prod within 48 hours will result in the replacement of that player.
Force-replacing of flakers/rule-breakers will occur at my discretion.
VIII) If half of the living players post "
@Mod: Requesting Deadline Extension
", the request will be granted. The amount of time will vary at the mods disgression. This rule may only be used once per game. Other extensions, if any, will occur at my discretion.


THREE: NIGHT PHASE (NP)
I) NP shall last 48-72 hours.
II) Any role or faction with night abilities may choose to use them by PM-ing the mod with their choice.
III) If no action is received, no action will be taken. All actions received after the deadline has passed will not be valid.
IV) If multiple actions are received, the last one received will be valid.
V) Night Action submissions will be accepted starting in the Twilight Phase.

FOUR: CAPITAL OFFENSES
I) Do not quote your Role PM or any private communication (either real or fabricated) with the moderator, co-moderator, or backup-moderator. Paraphrasing your Role PM is acceptable.
II) There is to be no personal communication outside the forum postings (regarding this game) unless your role specifically allows it.

III) I will use the color BLUE for mod stuff outside of my posts. Posts originally made by me will vary in color.

IV) The following is a list of outlawed shenanigans:

Using invisible text, codes, cryptography, etc.
Editing your posts (if you have the power to do so)
Insulting other players
Quoting any QTs you may have access to (paraphrasing is acceptable)
Breaking hydra-status if you are a hydra
Posting in-thread after you have died- one BAH allowed

If any of these offenses are committed, I have the right to force-replace you from the game or modkill you. A warning will usually come before replacement or modkilling, depending on the severity of the infraction.

FIVE: MISCELLANEOUS
I) Feel free to address me in-thread, but if there is a large egregious mistake please PM me. Small matters like errors in the votecount can be posted in-thread.
II) I have the final say on any issue. I reserve the right to force-replace and modkill at my will.
III) This is a game. Have fun, and keep the game fun for other people. Stay civilized, please.
IV) I have the right to edit this RuleSet at any time, alerting you when I do.
V) Any groups with quick topics may use them as indicated in their role PM. Please note that all QTs will be released at game end, so please leave out anything you don't want made public.
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Post Post #2 (ISO) » Wed Feb 05, 2014 5:07 am

Post by PeregrineV »

The Setup:

The open Setup is JK9++

Everything you always wanted to know about the setup can be found here:

http://wiki.mafiascum.net/index.php?title=JK9%2B%2B


Order of operations for night resolution is as follows:

Commuting
Hiding
Bus Driving
Jailkeeping / Roleblocking
Protecting
Killing
Investigating

Spoiler: Roles in the Game (JK9++)
Vanilla Townie

Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Tracker

Welcome, [Player Name], you are a Town Tracker.
Abilities:
Each night, you may target a player in the game and learn if they targeted anyone (if at all).
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town 1-Shot Tracker

Welcome, [Player Name], you are a Town 1-Shot Tracker.
Abilities:
Once at night, you may target a player in the game and learn if they targeted anyone (if at all).
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Doctor

Welcome, [Player Name], you are a Town Doctor.
Abilities:
Each night, you may protect a player in the game from one nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Jailkeeper

Welcome, [Player Name], you are a Town Jailkeeper.
Abilities:
Each night, you may "jailkeep" a player in the game, which will simultaneously protect them from one nightkill and also roleblock them.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Hider

Welcome, [Player Name], you are a Town Hider.
Abilities:
Each night, you can choose to Hide behind a player in the game, which will protect you in the event you'd ordinarily be targeted for a nightkill.
If you Hide behind a player who is to be nightkilled, you'll die along with them.
If you Hide behind a Mafia member or a Serial Killer, you'll also die.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town 1-Shot Commuter

Welcome, [Player Name], you are a Town 1-Shot Commuter.
Abilities:
Once at night, you may leave town, which will make you immune from nightkills as well as investigations.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Vengeful

Welcome, [Player Name], you are a Town Vengeful.
Abilities:
If you are lynched, you may vengekill any player in the game during twilight. You do not have to kill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Vigilante

Welcome, [Player Name], you are a Town Vigilante.
Abilities:
Each night, you may target a player in the game to nightkill.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Role Cop

Welcome, [Player Name], you are a Town Role Cop.
Abilities:
Each night, you may investigate a player in the game and learn their role.
Mafia Goons and Vanilla Townies will both investigate as "Vanilla".
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Gunsmith

Welcome, [Player Name], you are a Town Gunsmith.
Abilities:
Each night, you may target a player in the game to investigate. You will be told if they have a gun or not.
Role Cops, Gunsmiths, Mafia members, Vigilantes, Vengefuls and the Serial Killer all possess guns.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.


Mafia Goon

Welcome, [Player Name]. You are a Mafia Goon, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the night phase you may talk with your partner(s) here http://tiny.cc/v9ftax.
Factional kill: Each night phase, one of you or your partner(s) may perform the factional kill.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.


Mafia 1-Shot Bus Driver

Welcome, [Player Name]. You are a Mafia 1-Shot Bus Driver, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the night phase you may talk with your partner(s) here http://tiny.cc/v9ftax.
Factional kill: Each night phase, one of you or your partner(s) may perform the factional kill.
Bus Drive: Once at night, you may switch two players. Any actions that was meant to affect one player, will now affect the other, and vice versa.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.


Mafia JOAT

Welcome, [Player Name]. You are a Mafia JOAT, along with your partners, [Player Name] and [Player Name].
Abilities:
Factional communication: During the night phase you may talk with your partners here http://tiny.cc/v9ftax.
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
JOAT Powers: Roleblock, Strongman, Ninja
Roleblock: Once at night, you can roleblock a player.
Strongman: Once at night, if you perform the factional kill, it will be converted into a Strongman kill which will bypass Doctors/Jailkeepers.
Ninja: Once at night, if you perform the factional kill, it will be converted into a Ninja kill, which will bypass Trackers.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.


Serial Killer

Welcome, [Player Name]. You are a Serial Killer.
Abilities:
Pregame you must choose to be either 1-Shot Bulletproof OR have Ninja/Strongman kills..
Each night phase, you may select a player in the game to nightkill.
Win condition:
You win when you are the last player alive or nothing can prevent this from occurring.
Last edited by PeregrineV on Wed Feb 05, 2014 6:03 am, edited 1 time in total.
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Post Post #3 (ISO) » Wed Feb 05, 2014 6:02 am

Post by PeregrineV »

Role PMs have been sent out. Game will start when 10/13 have confirmed via PM.


Confirmed: 10/13
Last edited by PeregrineV on Wed Feb 05, 2014 8:30 am, edited 1 time in total.
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Post Post #4 (ISO) » Wed Feb 05, 2014 7:39 am

Post by PeregrineV »

Looking for a replacement for RationalMadman. This needs to happen before the game can start.
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Post Post #5 (ISO) » Wed Feb 05, 2014 8:23 am

Post by PeregrineV »

In post 4, PeregrineV wrote:
Looking for a replacement for RationalMadman. This needs to happen before the game can start.
havingfitz replaces RationalMadman
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Post Post #6 (ISO) » Wed Feb 05, 2014 8:38 am

Post by PeregrineV »

FYI: Google images of "Nothing to Hide" contain way more naked people than "SafeSearch" would suggest, for those of you that play at work.


Day1 starts now. Deadline for day1 is Wednesday, February 26, 2014 at 2pm.

With 13 alive, it takes 7 to lynch.
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Post Post #7 (ISO) » Wed Feb 05, 2014 8:42 am

Post by Sakura Hana »

Vote: havingfitz
I bloom in spring?
Please be nice to me.
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Post Post #8 (ISO) » Wed Feb 05, 2014 8:46 am

Post by Kaiveran »

First game in like 2 years wheeee

VOTE: PeregrineV for making a mod error before the game even started :P
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Post Post #9 (ISO) » Wed Feb 05, 2014 8:53 am

Post by TvK »

VOTE: Havingfitz
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Post Post #10 (ISO) » Wed Feb 05, 2014 8:55 am

Post by anorway »

VOTE: Desperado

I was the legit tracker and we both know that.
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Post Post #11 (ISO) » Wed Feb 05, 2014 8:58 am

Post by Matias »

Vote: Sakura Hana
Formerly DemonHybrid. I play mafia extremely occasionally. I run the Song Contest. You can find me there.
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Post Post #12 (ISO) » Wed Feb 05, 2014 9:54 am

Post by vonflare »

VOTE: matias
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Post Post #13 (ISO) » Wed Feb 05, 2014 1:47 pm

Post by Tlachta C »

VOTE: kaiveran

useless vote is useless
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Post Post #14 (ISO) » Wed Feb 05, 2014 2:00 pm

Post by bjc »

vote: vonflare
for fun.
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Post Post #15 (ISO) » Wed Feb 05, 2014 3:05 pm

Post by Matias »

Unvote, Vote: Tlachta C
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Post Post #16 (ISO) » Wed Feb 05, 2014 4:54 pm

Post by havingfitz »

VOTE: anorway
V/LA on weekends
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Post Post #17 (ISO) » Wed Feb 05, 2014 5:23 pm

Post by Sakura Hana »

Unvote
Vote: anorway

I like this wagon.
I bloom in spring?
Please be nice to me.
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Post Post #18 (ISO) » Wed Feb 05, 2014 5:28 pm

Post by bjc »

Well, I don't like it. So stop it.
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Post Post #19 (ISO) » Wed Feb 05, 2014 5:31 pm

Post by Sakura Hana »

In post 18, bjc wrote:Well, I don't like it. So stop it.
Why should i stop it just because you dont like it?
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Post Post #20 (ISO) » Wed Feb 05, 2014 5:41 pm

Post by bjc »

In post 19, Sakura Hana wrote:
In post 18, bjc wrote:Well, I don't like it. So stop it.
Why should i stop it just because you dont like it?
Uh, because I don't like it.
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Post Post #21 (ISO) » Wed Feb 05, 2014 5:51 pm

Post by Sakura Hana »

Why?
I bloom in spring?
Please be nice to me.
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Post Post #22 (ISO) » Wed Feb 05, 2014 6:07 pm

Post by Kaiveran »

In post 20, bjc wrote:
In post 19, Sakura Hana wrote:
In post 18, bjc wrote:Well, I don't like it. So stop it.
Why should i stop it just because you dont like it?
Uh, because I don't like it.
I don't like early RVS wagons either.
I don't like RVS as a whole.
I usually don't like Day 1 in fucking general, really.

None of that is at all relevant to my win condition though.
It's how we all slog through this (or don't) that will give us the information we need to scumhunt.

VOTE: TvK
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Post Post #23 (ISO) » Thu Feb 06, 2014 12:25 am

Post by vonflare »

this RVS is going nowhere.

@kaiveran, please elaborate on how you dislike RVS, and how it is irrelavant to your win condition.
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Post Post #24 (ISO) » Thu Feb 06, 2014 1:04 am

Post by vonflare »

In post 14, bjc wrote:
vote: vonflare
for fun.
why am I more fun than anyone else?
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