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Space Monkey Mafia: GAME OVER!

Posted: Fri Oct 27, 2006 3:36 am
by Mr Stoofer
Space Monkey Mafia

GAME STATUS: Game Over! For full details click here.


Image

The year is 6002. Peace and harmony is maintained throughout the Galaxy by a race of super-intelligent Space Monkeys, under the benign leadership of the Monkey Queen. The ultimate symbol of the peace is the Space Monkey flagship, the
Star Ship Simian
.

But a storm is gathering. The brutal Gorillas, hungry for power, are making a bid to take control of the Galaxy. The Gorillas will stop at nothing and use all means possible – preferably involving the utmost violence.

At STARDATE 2201.1012, an elite Gorilla Space Assault Squad attacked the
SS Simian
, determined to seize control of the Space Monkeys’ most valuable asset. The Gorillas were heavily armed and faced only moderate resistance from the peaceful Space Monkeys. They quickly took control of the lower decks and made their way to the bridge.

You are the surviving crew of the
SS Simian
. You are all that stand between the Gorillas and Galactic domination. You must make a last, desperate stand on the Ship’s bridge, to save the Galaxy. Although you face only a small number of the Gorillas, they are armed and well organised, while you have no weapons. The only way to defeat them is to use your combined strength to force them into the airlock one at a time. That would be hard enough at the best of times. But to make matters worse, the fog of battle means you cannot even see clearly who is a Space Monkey and who is Gorilla.

You must defeat the brutal Gorillas. The
SS Simian
must not fall into their hands. The safety of the Galaxy depends on you!


On the Bridge of the
SS Simian
(18)


bird1111
Bogre --> Thok
Cogito Ergo Sum
dahen
Fritzler
Glork
ibeasha --> petroleumjelly
inHimshallibe
klebian
MrBuddyLee
Nightson --> VitaminR
Phoebus --> spectrumvoid
PookytheMagicalBear --> AndrewS
Sarcastro --> Zindaras
Save the Dragons
SpeedyKQ
Twito
Twomz --> Masterchief

Day 1: Start - End
Day 2: Start - End
Day 3: Start - End
Day 4: Start - petroleumjelly's claim - End
Day 5: Start - End
Day 6: Start - End
Day 7: Start - Glork's claim - End
Endgame
Post game information: Roles, Setup, Mod notes.

Posted: Fri Oct 27, 2006 3:39 am
by Mr Stoofer
Co Mod: ChannelDelibird


RULES


[01] Votes must be in bold. If you do not bold your vote, it will not be counted.
[02] Please be attentive and unvote, if necessary, before casting a new vote. This is not required, but I’d appreciate it.
[03] Lynching will require a simple majority of votes. Once a player has reached the necessary majority, their pleas are useless and any attempts to unvote will be unheeded. Feel free to post in twilight, though.
[04] You may vote: no lynch – majority votes of this kind are necessary to end the day without a death.
[05] If a deadline is reached with no majority, the day will end without a lynch.
[06] The game is not to be discussed outside the thread unless your role specifically states that you may do so – and then only at night.
[07] When I set a day deadline, the deadline lasts until I actually lock the thread.
[08] Once your death scene has been posted, you’re dead. You can make a single “Bah!” post but no relevant information.
[09] No small text. Don’t edit/delete previously submitted posts either.
[10] Don’t quote any PMs from me. If you do, I will destroy you.
[11] If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, I’ll make it for you and you won’t like it.
[12] If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.
[13] Unlike other mods I am fallible. Please point out any mistakes I make gently. In particular, if I post a vote count that does not accurately reflect your vote, it is your responsibility to correct me. If you don’t your vote may be treated as it appears in the vote count.
[14] If you have any questions at all, please PM me or post the question in the thread.
[15] Remember, it’s a game and it’s supposed to be fun. Be nice to your fellow players and your mod. I have zero tolerance for abusive posts.

The Space Monkeys all have the following win condition:
You win when the all Gorillas have been killed and the
SS Simian
is safe once again.

Posted: Fri Oct 27, 2006 3:45 am
by Mr Stoofer
Please note that I have had to re-construct this thread from my notes, after the original thread was lost in the October 2006 Crash. The opening post, and the Day 1 opening scene, that appeared before the Crash were probably not identical to the version in my notes. But if you notice any differences they are of no significance, except stylistic.

We had completed night 1 before the Crash. Any and all choices and results from Night 1 will still stand in this game. Sorry SpeedyKQ!

Posted: Fri Oct 27, 2006 3:47 am
by Mr Stoofer
STARDATE 0244.1027:
As the fog of battle clears, a scene of carnage unfolds before you. The bridge has been heavily damaged by laser fire from the deadly weapons of the Gorilla Space Assault squad. Through the hatch which leads onto the bridge, you can see the bodies of dead Space Monkeys who died trying to prevent the Gorillas from getting to the bridge.

But the onslaught continues. Amongst the wreckage, you can make out the charred body of
SpeedyKQ
on the floor, destroyed by a hail of laser fire. He was the Ship’s Doctor, and his death is another serious blow to the hopes of peace loving primates everywhere.

The fate of the
SS Simian
, and of the whole Galaxy, rests in the balance. Can the Gorillas be defeated?


SpeedyKQ (Space Monkey Doctor) - killed night 1.

Posted: Fri Oct 27, 2006 4:02 am
by Mr Stoofer
OK, I've got this thread up quicker than I thought I would. Day 1 starts again here.

Anyone who does not post in this thread, or PM me, within 7 days, I will assume has not recovered from the Crash and will be replaced.


With 17 left alive on the bridge, it will take 9 votes to throw someone out of the airlock.

Posted: Fri Oct 27, 2006 5:59 am
by Phoebus
I thought you had a backup of posts as well...

Posted: Fri Oct 27, 2006 6:10 am
by Save The Dragons
I was about to post something that happened in Meadow of Sorrow...stupid crash.

Vote: Phoebus
for thinking mods put extra work into thier games then they have to.

Posted: Fri Oct 27, 2006 7:50 am
by Twito
I lost this as watched topic just luckily read topic called "DONT POST ON THIS TOPIC" on "queue".

Well here we go again.

Posted: Fri Oct 27, 2006 7:52 am
by Twito
Vote: MBL
Did I write vote? Umm.. sorry... meant to write "Hug".

Posted: Fri Oct 27, 2006 7:55 am
by Cogito Ergo Sum
Vote: Phoebus

Posted: Fri Oct 27, 2006 8:14 am
by ibaesha
I'll start where I left off.

vote: MBL

Posted: Fri Oct 27, 2006 9:24 am
by bird1111
Random Vote: Bogre

Posted: Fri Oct 27, 2006 9:26 am
by Bogre
Vote: Phoebus


Still sounds like fetus.

Posted: Fri Oct 27, 2006 9:55 am
by Glork
Vote: MBL

Posted: Fri Oct 27, 2006 10:07 am
by Fritzler
i like phobey, soo.....
Vote: MBL

Posted: Fri Oct 27, 2006 10:41 am
by Save The Dragons
I do too. Haven't you ever heard the song, "vote the ones you love?"

Posted: Fri Oct 27, 2006 11:19 am
by klebian
Yay.
vote: MBL
and we were so close to a lynch before the crash.. *tear*

Posted: Fri Oct 27, 2006 11:20 am
by klebian
btw, it's interesting that it's 10 to lynch instead of 9.

Posted: Fri Oct 27, 2006 12:12 pm
by Nightson
vote: MBL

Posted: Fri Oct 27, 2006 2:17 pm
by MrBuddyLee
Hi.

Posted: Sat Oct 28, 2006 5:35 am
by Mr Stoofer
klebian wrote:btw, it's interesting that it's 10 to lynch instead of 9.
The key word in rule [13] is "gently".

Posted: Sat Oct 28, 2006 7:08 am
by Twito
MrBuddyLee wrote:Hi.
Hey how are you hunny? <3
Mr Stoofer wrote:
klebian wrote:btw, it's interesting that it's 10 to lynch instead of 9.
The key word in rule [13] is "gently".
It was pretty gentle way to point it out..

Posted: Sat Oct 28, 2006 10:15 pm
by Cogito Ergo Sum
Unvote, vote: MBL

Posted: Sun Oct 29, 2006 10:46 am
by bird1111
Unvote, Vote: MBL


-1 now

Posted: Sun Oct 29, 2006 11:00 am
by Glork
HAMMAH HAMMAH!!!