The New Set-Up Review Thread

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Post Post #1100 (ISO) » Sat Mar 20, 2010 3:22 am

Post by Maemuki »

So...I want to mod a Large Normal, and I just made a setup in 5 seconds (ok, not really), but I don't know if it's balanced or not...so...anybody wants to help me? :3
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Post Post #1101 (ISO) » Sat Mar 20, 2010 5:12 am

Post by Haylen »

Maemuki wrote:So...I want to mod a Large Normal, and I just made a setup in 5 seconds (ok, not really), but I don't know if it's balanced or not...so...anybody wants to help me? :3
Lol, Mae, just shoot me a PM, you know you can do that =) And you know I have a bit of a very very strong dislike for playing large games.
Seriously. Read your role PM before playing.
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Post Post #1102 (ISO) » Sat Mar 20, 2010 3:02 pm

Post by Seraphim »

I need someone to look over my latest Mafia project, a Mini Theme which I redid from ideas I had before leaving. It's 12 players, very non-standard roles and flavor. I'm looking for someone well-versed to act as a reviewer and possibly as a back-up mod if interested. The theme is concepts and characters taken from the music of the band The Mars Volta.
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Post Post #1103 (ISO) » Sun Mar 21, 2010 1:57 pm

Post by Ythan »

~thanks~
Last edited by Ythan on Mon Mar 22, 2010 3:18 pm, edited 1 time in total.
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Post Post #1104 (ISO) » Mon Mar 22, 2010 8:18 am

Post by Ythan »

~thanks~
Last edited by Ythan on Mon Mar 22, 2010 3:19 pm, edited 1 time in total.
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Post Post #1105 (ISO) » Mon Mar 22, 2010 12:11 pm

Post by SpyreX »

In need of 1 more reviewer for my madness Star Control theme game coming up soon!
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Post Post #1106 (ISO) » Tue Mar 23, 2010 8:42 am

Post by danakillsu »

Looking for a single review of a Mini Normal Setup. PM me if interested. I'm especially looking for someone who is good at balancing setups.
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Post Post #1107 (ISO) » Tue Mar 23, 2010 8:54 am

Post by sorasgoof »

I have a setup created. This is the first setup I have ever created, so some helpful/constructive criticism would be greatly appreciated.

It's a Mini Normal Setup. You can either reply here or PM me if you want to review it. Ideally, I'd like at least two people to review it.

EDIT: I have had one person review the game, and it "passed." I'd like to have one more person review it, but it really isn't necessary.
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Post Post #1108 (ISO) » Tue Mar 23, 2010 7:36 pm

Post by Nikanor »

I'm looking for a backup mod and setup reviewer for a large theme designed by DTMaster and myself. It's based on Kingdom of Loathing. PM me if you're willing to help out!
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Post Post #1109 (ISO) » Wed Mar 24, 2010 1:36 pm

Post by animorpherv1 »

I'm looking for several *cough 3-5* reviewers for Thrillvile Mafia.

Willing to cross review.
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Post Post #1110 (ISO) » Wed Mar 24, 2010 4:24 pm

Post by Kise »

PM me if anyone is interested in helping co-design a series of Final Fantasy related mafia games. Roles have been thought of; need help with balancing the factions. It's looking like a 4 or 5 part series at the moment. :D


EDIT: Thanks!
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Post Post #1111 (ISO) » Fri Mar 26, 2010 3:34 pm

Post by Vi »

Okay, it's time for me to be ambitious.

I have two Mini Themes, and I'm willing to run either one once they're ready.

The catch is that I'm kind of half-done with both and don't know where to go from here. Thus, I would like some help putting the setup(s) together. (not just reviewing)

One of the setups "
Mafia at the 11th Hour
" is reasonably "out there" and the other setup "
Mafia User Personality
" is rather much "out there", so some amount of knowing what you're doing will be necessary. Of course, you can opt to just help with one setup and that will be the one I run.

Please PM me. Thank you in advance!
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Post Post #1112 (ISO) » Sat Mar 27, 2010 5:41 am

Post by StrangerCoug »

Looking for a reviewer for
Go Play in Traffic!
, which will be a 16-player large theme. I want an experienced theme game mod for this as I need help thinking of flavor for a number of the roles.
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Post Post #1113 (ISO) » Sat Mar 27, 2010 3:40 pm

Post by Pomegranate »

I'm looking for one more reviewer for Picto Mafia II.

Edit: Thanks to mykonian and Vi!
Last edited by Pomegranate on Sat Mar 27, 2010 4:21 pm, edited 1 time in total.
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Post Post #1114 (ISO) » Sat Mar 27, 2010 4:02 pm

Post by Vi »

Pomegranate wrote:I'm looking for one more reviewer for Picto Mafia II. Thanks!
If it's something I can do, I'll try.
I loved reading Pictomafia I and look forward to lurking through a sequel.
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Post Post #1115 (ISO) » Sun Mar 28, 2010 4:24 am

Post by animorpherv1 »

animorpherv1 wrote:I'm looking for several *cough 3-5* reviewers for Thrillvile Mafia.

Willing to cross review.
I got one. Still looking for some more, though.

Got 2 more. If you want to help, I'm still willing. the more, the merrier!
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Post Post #1116 (ISO) » Thu Apr 01, 2010 2:44 am

Post by Espeonage »

My first game as mod will be coming up soon and I would like someone to have a look over my proposed set-up before I start drafting the role PMs and such.
It is for a Mini Normal.

I also have a rather un-orthadox role in mind and I am unsure if I should leave that concept for a theme game.

Just drop me a line if you want to have a squiz.
Don't @ me.
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Post Post #1117 (ISO) » Thu Apr 01, 2010 9:27 am

Post by iLord »

Looking for a reviewer(s) for
Everyone's a Hero Mafia
, which is a 12-player Dr. Horrible themed game. It'd be nice for someone both experienced and acquainted with the theme to review it, but I'll take anyone willing to look at it. I'm willing to cross-review, so if you're interested, please PM me.
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Post Post #1118 (ISO) » Thu Apr 01, 2010 10:39 am

Post by ElectricBadger »

iLord wrote:Looking for a reviewer(s) for
Everyone's a Hero Mafia
, which is a 12-player Dr. Horrible themed game. It'd be nice for someone both experienced and acquainted with the theme to review it, but I'll take anyone willing to look at it. I'm willing to cross-review, so if you're interested, please PM me.
ZOMG that's a win. I'll review it if you like.
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Post Post #1119 (ISO) » Sat Apr 03, 2010 8:40 am

Post by Mr. Rogers »

Mr. Rogers wrote:Game I plan to run some day

2 goons
8 townies
1 town doctor
1 mafia traitor - doesn't know scum and scum don't know him but he wins with scum

after players are randomly given these roles i will randomly give out neighbor assignments

Roll dice among all players. first person rolled is in neighbor group 1 along with his other role. Second person rolled is also in neighbor group 1 along with whatever role they already are. Do this 3 times for a total of 3 neighbor groups. Don't think I'll allow a player to be in multiple neighbor groups. I think the mentioned power roles combined with random neighboring should be fairly balanced and interesting in terms of strategies you could organize. Only way traitor gets to talk to and find out who is scum is by luck and doctor could find a good team mate could find out alot about a buddy or a teamate. Just got to figure out if i should allow mafia to be randomly neighbors with mafia. I think they should be allowed should luck make it happen. Afterall is they are together other pairs would likly go to town and that may keep things interesting.
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Post Post #1120 (ISO) » Sat Apr 03, 2010 10:57 am

Post by Max »

So the mafia traitor in effect has to formulate cases against townie players?
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Post Post #1121 (ISO) » Sat Apr 03, 2010 3:25 pm

Post by MacavityLock »

I've got an as yet unfinished setup that I'd like to get reviewed. It's for a mafia game based on The Wire, so if you'd be psyched about that kind of game, don't offer to review. Thanks in advance!
Yes, my fake claim is Innocent Aligned with the Town win condition as per the mod's first post.
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Post Post #1122 (ISO) » Sat Apr 03, 2010 4:41 pm

Post by PokerFace »

Max wrote:So the mafia traitor in effect has to formulate cases against townie players?
yep and the neighbor thing could be useful to just about all players in that scenario

doctor getting it means he could get a cool team work thing going. Goons and traitor get easy time duping town or possibly figuring out who his on which side. And town can get interigation info from their neighbors pretty easy too.

Interesting elements pretty well down but i need a snappy title and a better balance perspective in case i am missing any odd/bad scenarios. Never hurts to get a second opinion

Edit: And Yes Mr. Rogers = PF for those not in the know
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Post Post #1123 (ISO) » Sun Apr 04, 2010 12:03 am

Post by MichelSableheart »

I have a large normal that I believe is ready to run.

I'm looking for about 3 reviewers to discuss the setup in quicktopic. Hopefully, the fact that the reviewers can see each others comments will lead to more discussion and a better review overall. Besides, because they'll be able to see how others do their reviews, the reviewers might learn something from this as well.

It would be fantastic if one of the reviewers is also willing to backup mod, but that may be asking a bit much.

If you're willing to help me out, please sent a pm.

Thanks in advance!

EDIT: Three reviewers found (thanks, Plum, Patrick and Elmo!). If more people are interested in reviewing, feel free to contact me, but that extra pair of eyes is not strictly necessary.
Last edited by MichelSableheart on Mon Apr 05, 2010 4:49 am, edited 2 times in total.
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Post Post #1124 (ISO) » Sun Apr 04, 2010 12:31 pm

Post by MacavityLock »

By the way, for my The Wire game I plan to have some interesting and new cop mechanics, which is why I definitely need reviewers. Thanks!

Edit: Thanks, various people helping me out!
Last edited by MacavityLock on Fri Apr 09, 2010 1:23 pm, edited 1 time in total.
Yes, my fake claim is Innocent Aligned with the Town win condition as per the mod's first post.

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