Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #11350 (ISO) » Wed Nov 16, 2022 6:47 pm

Post by TemporalLich »

Town Nature Spirit


Once in the game during the Day, you may post
Nature's Blessing
. The elimination that day will instead be a treestumping.
time will end
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Post Post #11351 (ISO) » Mon Nov 28, 2022 3:54 pm

Post by TemporalLich »

Enigmatic Eidolon
(alignment up to mod discretion)

If you are not charged with a mysterious energy, you may attempt to kill a player and gain a random invention (rolled from the GIM thread until you get an active ability). You will be charged with a mysterious energy after this.

Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.
Last edited by TemporalLich on Sun Apr 30, 2023 10:16 am, edited 1 time in total.
time will end
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Post Post #11352 (ISO) » Mon Nov 28, 2022 10:48 pm

Post by Jake The Wolfie »

Town Crank


During the night, you may visit a player. Any abilities that need to be cranked in order to be used will be activated for that night.
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Post Post #11353 (ISO) » Sat Dec 10, 2022 11:40 am

Post by TemporalLich »

Informed of Something
(alignment up to mod discretion)

The moderator rolls a d6, and then gives you information based on their dice roll.

1 - You are informed of all alignments in the game.
2 - You are informed of how many groupscum players are in the game.
3 - You are informed of a random groupscum player (other than you).
4 - You are informed of a random player other than you's role (but not alignment).
5 - You are informed of how many players with town-compatible but non-town alignments (e.g. Condemner, Survivor, Jester) there are in the game.
6 - You are informed of three random roles other than yours (but not their attached alignments) in the game.

Mod Note: The Role PM and flip say "Informed of Something" and has the ability text specifying how to generate this role's information. The information is sent during pregame as a Results PM.
time will end
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Post Post #11354 (ISO) » Mon Dec 12, 2022 9:26 am

Post by TemporalLich »

1-shot Fae Wonder
(alignment up to mod discretion)

Once in the game during night, you may target up to two players with fae magic.

Mod Note: Fae Magic is the Enchanted Fae Bauble's ability.

The Enchanted Fae Bauble is a mysterious item with a mysterious ability that may be active and single target, active and zero target, and/or passive. The Enchanted Fae Bauble may be used as a single target item even if it has no active effect, and it will only visit if it actually wants to visit.

If two players are targeted and the Enchanted Fae Bauble doesn't actually target, the ability is used twice.

If the Enchanted Fae Bauble has a passive effect, this role uses it as if it were Activated.
time will end
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Post Post #11355 (ISO) » Sat Dec 31, 2022 12:13 pm

Post by TemporalLich »

Town 1-Hit Perfect Bulwark


Each night, you may prevent someone from killing. If you successfully block a kill action, no one dies that Night, but you are no longer able to act and are informed of that fact.
time will end
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Post Post #11356 (ISO) » Sat Dec 31, 2022 12:55 pm

Post by TemporalLich »

Town New Year Card Writer


Each night, you may send someone a Happy New Year Card.

A Happy New Year Card must have the phrase "New Year" somewhere in it, but is otherwise considered a Messenger message.

Happy New Year cards may have these items inside them:

Sparkler - A sparkler sends a results PM of "You see bright and colorful sparks." to anyone visiting you the Night you use a sparkler.
New Year Glasses - New year glasses can be used to investigate someone to see if they have received non-factional private communication or not.
Fruit Token - A fruit token may be redeemed for fruit and immediately sent to another player.
New Year's Ball - Using this item will cause a New Year's Ball to drop in the thread. After a predetermined amount of time, the user of the item will receive an Enchanted Fae Bauble and the moderator will announce a new years celebration. This item may only be given out once.

Mod Note: The Enchanted Fae Bauble is a mysterious item with a mysterious ability that may be active and single target, active and zero target, and/or passive. The Enchanted Fae Bauble may be used as a single target item even if it has no active effect, and it will only visit if it actually wants to visit.
Last edited by TemporalLich on Sat Feb 24, 2024 12:02 am, edited 1 time in total.
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Post Post #11357 (ISO) » Mon Feb 06, 2023 5:38 pm

Post by Korina »

CPR Doctor


This thread hasn't been updated in a while, huh?
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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| Plurality Discussion Thread
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Post Post #11358 (ISO) » Mon Feb 06, 2023 6:14 pm

Post by Alianna »

Mafia Goon
I townread Alianna.

Post #1000s Collected: 23
On hiatus from playing mafia.
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Post Post #11359 (ISO) » Thu Feb 09, 2023 5:22 am

Post by Radical Rat »

Town Role Madness Fan


Add a random ability from another Grand Idea role to this role.
After all other roles have been decided, reroll all roles that don't have an ability, but keep the original alignment.
Passive abilities are allowed to stay, Named X roles do not count (Chocolate, Strawberry, etc.).

For Grander/Grandest setups, if this role is drafted, other applicable roles are rerolled BEFORE any player choices are made.
Maybe the real Mafia was the friends we made along the way

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Post Post #11360 (ISO) » Sat Feb 11, 2023 8:04 am

Post by Looker »

Looker (or Observer/Voyeur)


Your votes never count (or you cannot vote); however, whenever there is a no-elim, you gain 1-shot vig (or other random ability) for that night
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Post Post #11361 (ISO) » Sun Feb 12, 2023 8:57 am

Post by biancospino »

Sniper


You are aligned with the less numerous groupscum.
Each night, you may target a player and name another player. You will attempt to kill your target, but you will fail unless they target the named player with an action.
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Post Post #11362 (ISO) » Wed Feb 15, 2023 3:15 am

Post by Radical Rat »

Cap'n Crunch's Oops! All Cults!tm


In addition to existing personal abilities, every player in the game has their alignment changed to a unique cult faction.

Each cult is granted a PT, a factional recruit each night, and may recruit members from other cults.

If multiple cults attempt to recruit the same target, the target is instead killed.
Maybe the real Mafia was the friends we made along the way

Shiny and new GTKAS thread!
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Post Post #11363 (ISO) » Sun Feb 19, 2023 3:36 pm

Post by Radical Rat »

Town True Neapolitan


Each night, you may target a player. If their role is Vanilla, Chocolate, or Strawberry you will be informed which one. You do not know your target's alignment.
Maybe the real Mafia was the friends we made along the way

Shiny and new GTKAS thread!
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Post Post #11364 (ISO) » Sun Feb 19, 2023 3:55 pm

Post by Ircher »

Town Seer

Each night, you may target a player and attempt to learn whether that player is aligned with the Werewolves.

Mod Notes: Paranoid.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #11365 (ISO) » Sun Feb 26, 2023 4:42 pm

Post by TemporalLich »

Mafia Racketeer


You may rolestop the target of your factional kill.
time will end
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Post Post #11366 (ISO) » Sun Feb 26, 2023 4:45 pm

Post by TemporalLich »

Mafioso who likes Pirates of the Caribbean


If this role exists during pregame, the moderator must post "You're all on a pirate ship, time for a fun pirate trip!" at the start of Day 1.
time will end
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Post Post #11367 (ISO) » Sun Feb 26, 2023 4:49 pm

Post by TemporalLich »

Vanilla Townie


You have no special abilities.
time will end
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Post Post #11368 (ISO) » Thu Mar 02, 2023 4:31 pm

Post by TemporalLich »

(Alignment up to mod discretion)
who likes Pirates of the Caribbean


If this role exists during pregame, the moderator must post "You're all on a pirate ship, time for a fun pirate trip!" at the start of Day 1.
time will end
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Post Post #11369 (ISO) » Fri Mar 03, 2023 1:34 pm

Post by Ircher »

Mafia Beloved Vengeful

If you die, the next day phase is skipped.

If you are eliminated, you may choose to kill someone during the Twilight following your elimination.

Mod Notes: Twilight here refers to a phase between Day and Night. Other roles may be able to act during this time and save the vengeful's target or roleblock the vengeful.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #11370 (ISO) » Sun Mar 05, 2023 6:23 am

Post by TemporalLich »

Town Quantum Tunneler


If you go a Day while keeping your vote on one player (you only vote that player that Day, and you never unvote that Day), you will swap roles but not alignments with that player.

If that player ends up being eliminated, they will flip as their alignment's version of a Quantum Tunneler while your role is changed to what they had.
time will end
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Post Post #11371 (ISO) » Sun Mar 05, 2023 4:33 pm

Post by Ircher »

Town Best Friend

You are confirmed town to everyone who is a Best Friend.

Mod Notes: If there are other Best Friends in the setup, you are automatically friends with them. Otherwise, the moderator randomly chooses another townie to add this role to.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #11372 (ISO) » Mon Mar 06, 2023 1:26 pm

Post by Ircher »

Town 1-Shot Quality Auditor

Once per game at night, you may inspect a player's goods. During the following day phase, you may choose to place the inspectee in "quality hold". The inspectee will be informed on the following night that they are in quality hold and will be unable to act that night.

Mod Notes: Only the inspection action may be roleblocked. The day action (to place an inspectee in quality hold) is unstoppable, invisible (i.e.: cannot be seen by tracking investigatives), and does not activate reflexive actions.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #11373 (ISO) » Mon Mar 06, 2023 1:29 pm

Post by Ircher »

Town 25-Multishot Voyeur

You may, up to 25 times a game, use your ability each night to determine what type of actions successfully targeted your target that night. You may use your ability multiple times each night.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #11374 (ISO) » Mon Mar 06, 2023 1:34 pm

Post by Ircher »

Town Teacher

Each day, you may teach a player a new skill. The ability you teach is pre-determined by the moderator during the setup/design phase.

Mod Notes: This role is essentially a Day Inventor. If there are multiple teachers in the game, they do not all have to teach the same ability.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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