Blitz 18: Wedding Invitational Mafia - GAME OVER

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Blitz 18: Wedding Invitational Mafia - GAME OVER

Post Post #0 (ISO) » Tue Dec 08, 2015 3:37 pm

Post by fferyllt »

Image

Moderator: fferyllt

Designer: Cabd


Image


You have been invited to a wedding. Not just any wedding, the wedding of one of Mafiascum's iconic couples, who met in a forum game, developed an online relationship, took the heady step to real life, and went on to found a real world mafiascum community complete with game nights and meetups.

That's right: We're here to celebrate the union of Penguin_Alien and Cabd! Well...some of us are here to celebrate. A few are here to prevent this wedding at any cost, including murder and mayhem. These next few days will determine whether we all will be able to speak now, or if we will forever hold our peace.



Player List


1 Natirasha

2 Broseidon

3 AngryPidgeon

4 Empire

5 Cephrir

6 borkjerfkin

7 goodmorning
8 pieguyn

9 Ms Marangal
10 Malakittens

11 Tammy

12 Nachomamma8

13 notscience

14 Marquis
GuyInFreezer

15 Syryana


Bold
=confirmed
*=prodded

Replacements


1. Mastin2
2. Lucky2u
3. Bbmolla


Alive


Spoiler:
Cephrir



Dead


Spoiler:
Syryana,
Mother of the Bride, Previous Night Killer-Cop
, was
borkjerfkin,
Wedding Goer, Vanilla Town
, was
goodmorning,
Big Demon, Rolecop
, was
Marquis,
Mother of the Groom, Town Compulsive Bodyguard
, was
Malakittens,
Demon, Goon
, was
Tammy,
Wedding Goer, Vanilla Town
, was
pieguyn,
Maid of Honor, Town Bodyguard
, was
notscience,
Wedding Goer, Vanilla Town
, was
Ms Marangal,
Bride, Town Conditional Bullet Proof Mason Lover
, was
AngryPidgeon,
Groom, Town Conditional Bullet Proof Mason Lover
, was
BROseidon,
Father of the Groom, Town Miller
, was
Nachomamma8,
Professional Photographer, Town Tracker
, was
Empire,
Wedding Goer, Vanilla Town
, was
Natirasha,
Wedding Goer, Vanilla Town
, was


Mod Killed


Spoiler:
none...ever, please!


Spoiler: Vote Counter Settings
living playersNatirasha
BROseidon
Empire
Cephrir
Nachomamma8 (replaces nacho)


links




Last edited by fferyllt on Fri Jan 15, 2016 6:25 am, edited 40 times in total.
Amid the pressure of great events, a general principle gives no help.

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Post Post #1 (ISO) » Tue Dec 08, 2015 3:48 pm

Post by fferyllt »


General Rules:


Voting and Deadlines:



1. Voting must be bolded in the form
Vote: Player
or VOTE: Player, or else they will not be counted. Unvotes are not required to change your vote, but they are helpful.

2. I don't mind if you use nicknames/abbreviations when you vote someone. But if I have no idea who you're voting for, then the vote won't be counted.

3. Lynches require a majority of votes: (number-of-livingplayers/2) +1, rounded down.

4. If there's no majority at deadline, there's no lynch.

5. When the hammered vote is cast, it is officially twilight. All players may continue to talk about the game, but no votes/unvotes will count after a majority vote has been reached.

6. After you are lynched or night killed, you may make one "bah" post with no game-relevant information on the following game day. Nothing more.

7. Day phase deadlines are set at 72 hours. Should a replacement be needed, the countdown will pause until the slot has a new owner.

8. Night phases will last 24 hours. Any night actions must be submitted within 24 hours of the Night phase start.

9. Phases that fall on weekends will have an additiona 24 hours: 96 hours for days, 48 hours for nights.

Prods and Replacements:



1. Prods will be given if you do not post in 18 hours.

2. You will be replaced if you either do not respond to a prod within 6 hours, or need to be prodded more than 3 times total. You may request for a player to be prodded at any time, but the less you request, the happier your mod is. Prods requested when a player has been absent for less than 18 hours do not count for replacement purposes.

3. If you're V/LA, make sure I know. If you are V/LA for more than 2 days, I'd suggest requesting replacement, but that's not required. If a lengthy V/LA is adversely affecting the game (e.g., if you are not able to post minimally during that time), then your mod may replace you without penalty.


Misc.



1. Dark Blue (#004080) is the color I will use for mod posts. Please don’t use this color or otherwise try to make your posts look like mod posts.

2. You can talk about the game any private threads given to you via PM. Otherwise, please refrain from talking about this game outside of this thread, and don't talk about other
ongoing
games inside of this game thread. This is a sitewide rule.

3. No editing, deleting, using invisible texts, etc...

4. Don't quote mod-recieved PMs. Paraphrasing is permissible. If you're unsure where the line is drawn re discussing role PMs or other mod-received communications, please check with me before making a post you think could be questionable.

5. I make mistakes. Show me them where you see them.

6. Questions are vastly preferred over Modkills. If you're about to do something that you're unsure about, then tell me about it first and I'll let you know if it's ok.


Please note: I am using an automated vote counter to generate the vote counts. There could be a glitch here or there. Please let me know if you notice any votes that are missed or incorrectly assigned.
Last edited by fferyllt on Wed Dec 09, 2015 8:22 am, edited 1 time in total.
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Post Post #2 (ISO) » Tue Dec 08, 2015 3:50 pm

Post by fferyllt »

Role PMs will go out in approximately 18 hours. Confirmations will take place in this thread. Day 1 will start once 12 of 15 players have confirmed.

This post will be updated as the pre-game festivites progress.

Status Update - Role PMs are out! Confirmation stage will begin shortly!
Amid the pressure of great events, a general principle gives no help.

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Post Post #3 (ISO) » Wed Dec 09, 2015 8:20 am

Post by fferyllt »

Image



The day has finally arrived! You stand and chat with guests and family outside the chapel. Wow, for a chapel this church is huge! Surely the doors will open soon!


You know that at least one player has the following role PM.


Image


Wedding Guest


You are just a guest at the wedding. I mean, what, did you really think Cabd and Penguin would start giving out real names of their IRL friends on a mafia game? Nope, no name for you. And no name? That means no role, either. Too bad, so sad.

You win: When the
demons
are completely eliminated and neither the
Bride
nor the
Groom
have been lynched.
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Post Post #4 (ISO) » Wed Dec 09, 2015 8:25 am

Post by fferyllt »

Confirmation Phase begins now, and ends when 12 players have posted in this thread.
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Post Post #5 (ISO) » Wed Dec 09, 2015 8:29 am

Post by borkjerfkin »

/confirm

unless I'm missing something it seems advantageous for Bride & Groom to immediately claim?

<<<This is not a "let's start doing this now" this is a "let's talk about doing this now">>>
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Post Post #6 (ISO) » Wed Dec 09, 2015 8:30 am

Post by BROseidon »

/confirm.
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Post Post #7 (ISO) » Wed Dec 09, 2015 8:30 am

Post by Empire »

/confirm, nerds.
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Post Post #8 (ISO) » Wed Dec 09, 2015 8:31 am

Post by Syryana »

/confirm

In post 5, borkjerfkin wrote:unless I'm missing something it seems advantageous for Bride & Groom to immediately claim?

<<<This is not a "let's start doing this now" this is a "let's talk about doing this now">>>

I am in favor of this.
In the timeless words of a great and revered man: "Blow it out your ass."
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Post Post #9 (ISO) » Wed Dec 09, 2015 8:33 am

Post by Malakittens »

/confirm
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


Get to know a Mala~Grey<3 4.7.2015
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Post Post #10 (ISO) » Wed Dec 09, 2015 8:34 am

Post by BROseidon »

Scum may get some advantage to NKing them?

Also I'm a miller.
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Post Post #11 (ISO) » Wed Dec 09, 2015 8:37 am

Post by borkjerfkin »

In post 10, BROseidon wrote:Scum may get some advantage to NKing them?


i hereby invite them to sort that out for us considering my wincon
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Post Post #12 (ISO) » Wed Dec 09, 2015 8:44 am

Post by BROseidon »

I'm saying that while having the bride/groom claim now has some clear benefits (not wagoning them, not giving scum an easy fakeclaim should they get wagoned, 2 ICs barring CC shenanigans), there's a fairly probable downside that we should probably weigh against that.
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Post Post #13 (ISO) » Wed Dec 09, 2015 8:45 am

Post by BROseidon »

I guess having the bride and groom not claim and then them getting quick hammered at L-1 by scum is also a pretty big risk to having them not claim.
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Post Post #14 (ISO) » Wed Dec 09, 2015 8:54 am

Post by Empire »

In post 13, BROseidon wrote:I guess having the bride and groom not claim and then them getting quick hammered at L-1 by scum is also a pretty big risk to having them not claim.

We can circumvent this issue by making L-2 the new L-1.

I don't know shit about setup spec and I'm at work though so I haven't properly thought through everything yet.
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Post Post #15 (ISO) » Wed Dec 09, 2015 8:57 am

Post by BROseidon »

If we expect 4 scum max, we would want it to be L-5, which seems a little bonkers >.>
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Post Post #16 (ISO) » Wed Dec 09, 2015 8:57 am

Post by BROseidon »

I don't actually know whether 3 or 4 scum is standard for 15p games because 15p is dumb.
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Post Post #17 (ISO) » Wed Dec 09, 2015 8:59 am

Post by borkjerfkin »

I highly doubt there would be 4 scum with the "you automatically lose" clause we have
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Post Post #18 (ISO) » Wed Dec 09, 2015 8:59 am

Post by Empire »

I don't think scum are likely to pile on like that but also see me not thinking through everything yet >_>
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Post Post #19 (ISO) » Wed Dec 09, 2015 9:00 am

Post by borkjerfkin »

4 scum is p standard for 17p normals, for comparison
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Post Post #20 (ISO) » Wed Dec 09, 2015 9:00 am

Post by borkjerfkin »

In post 18, Empire wrote:I don't think scum are likely to pile on like that but also see me not thinking through everything yet >_>


if it instantly wins the game why would they not
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Post Post #21 (ISO) » Wed Dec 09, 2015 9:00 am

Post by borkjerfkin »

I guess you'd need a claim first but whatever sure
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Post Post #22 (ISO) » Wed Dec 09, 2015 9:01 am

Post by BROseidon »

In post 17, borkjerfkin wrote:I highly doubt there would be 4 scum with the "you automatically lose" clause we have


You're probably right? Still would have to make L-4 the claim number to be super-safe, which still feels kind of stupidly early.

Also who's your avi? He's super hot.
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Post Post #23 (ISO) » Wed Dec 09, 2015 9:01 am

Post by borkjerfkin »

In post 12, BROseidon wrote:there's a fairly probable downside that we should probably weigh against that.


this isn't a bad point but, as you may have surmised, I have no idea what that would be
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Post Post #24 (ISO) » Wed Dec 09, 2015 9:02 am

Post by borkjerfkin »

In post 22, BROseidon wrote:Also who's your avi? He's super hot.


https://en.wikipedia.org/wiki/Tyler_Eifert
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