Micro 564 — Space Invaders Mafia 3 — Game Over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Marquis
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Micro 564 — Space Invaders Mafia 3 — Game Over

Post Post #0 (ISO) » Thu Dec 31, 2015 11:37 am

Post by Marquis »



Image


Image

Aeronaut
BlueBloodedToffee
Swordsworth*
Mireifilonus

Fro99er
Flames682*

JarJarDrinks
pirate mollie

Not_Mafia
pisskop
kyndy101

RadiantCowbells
Barn Of Justice

Ricastle
TheManWhoSoldTheWorld


Image

Spoiler: Alive

Fro99er,
Bunker
, survived to win on Day 3
JarJarDrinks,
Bunker
, survived to win on Day 3
pisskop,
Laser Cannon
, survived to win on Day 3
RadiantCowbells,
Bunker
, survived to win on Day 3


Image

Spoiler: Dead

Ricastle,
Alien
, LASERed Day 1
Aeronaut,
Bunker
, lynched Day 1
Not_Mafia,
Bunker
, LASERed Day 2
TheManWhoSoldTheWorld,
Bunker
, lynched Day 2
BlueBloodedToffee,
Alien
, LASERed Day 3


Image


search tags: marquis space invaders mafia 3 iii
Last edited by Marquis on Wed Jan 13, 2016 5:54 pm, edited 17 times in total.
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Marquis
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User avatar
User avatar
Marquis
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Posts: 11342
Joined: June 23, 2013
Location: EST (–5)

Post Post #1 (ISO) » Thu Dec 31, 2015 12:48 pm

Post by Marquis »

  • RULES


  • always apply here.
  • The rules listed at also apply here, unless contradicted below.
  • Actually read those rules.
    Any accidental rulebreaking will be treated as if purposeful.


  • #7c00fc
    and white on black
    is my posting and editing color. Do not use it or attempt to impersonate me otherwise.


  • Remember, Mafia is a game! Have fun; at the same time, be respectful of other players and play to your win condition.



TIMELINE


  • Days last
    14 real days
    .
  • Nights last
    2 real days (48 real hours)
    .
  • I reserve the right to extend deadlines at my own discretion.


  • You get one prod after 48 hours without posting, and 24 hours to respond before I begin searching for a replacement.
  • Any inactivity after a third prod is grounds for me to begin the replacement process.


  • If you expect to be inactive for a longer period of time, mark yourself as V/LA and let me know, either by PM or by bolding in the game thread.
  • I may search for a replacement if I think your V/LA timeframe is too long for the game.



  • SETUP


  • This is a 9-player forum mafia adaptation of Pokémon Online's
    Space Invaders
    variable-playercount chat mafia setup. This game's role distribution:


  • 7 Bunkers

  • 1 Laser Cannon

  • 2 Aliens



  • Lynching automatically ends the Day; the Laser Cannon may only shoot before a hammer vote or deadline.
  • The Laser Cannon's dayvig shot will
    not
    reset the votecount or deadline. If a player would be already hammered by the lynch threshold decreasing in this way, the last vote will be automatically removed.


  • Scum have
    no factional kill
    , only individual 1-shot kills (one per Alien).
  • The scum win condition in this game differs from the usual. Win conditions and further role information can be found in the Role PMs below.




  • WELCOME TO SPACE INVADERS MAFIA,


    Image

    BUNKER [AAA].



    During the Day, you may post and vote.

    During the Night, once per game, you may protect any player from one kill, including yourself.


    You are aligned with the
    EARTH
    and win when all Aliens are eliminated.




    WELCOME TO SPACE INVADERS MAFIA,


    Image

    LASER CANNON [AAA].



    Your identity will be publicly revealed at the beginning of Day 1.

    During the Day, you may post and vote. Once per Day, you may also use
    LASER: [PLAYER]
    on someone to kill them.

    During the Night, you may rest.


    You are aligned with the
    EARTH
    and win when all Aliens are eliminated.




    WELCOME TO SPACE INVADERS MAFIA,


    Image

    ALIEN [AAA].



    During the Day, you may post and vote.

    During the Night, once per game, you may attempt to kill a player. If your kill is blocked by a Bunker's protection, your shot will not be refunded.

    Your partner is
    [BBB]
    . You may communicate with them at all times here:
    [SCUM PT LINK]



    You are aligned with the
    INVASION
    and win when
    either
    of the following is true:

    the Laser Cannon has been eliminated
    OR
    there are no Bunkers remaining.

    Last edited by Marquis on Wed Jan 06, 2016 1:48 pm, edited 6 times in total.
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