Blitz 16: Blitz Greatest Idea Mafia(GAME OVER)

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Blitz 16: Blitz Greatest Idea Mafia(GAME OVER)

Post Post #0 (ISO) » Sat Jan 02, 2016 6:11 pm

Post by Kraeg »

Welcome to the first Greatest Idea Mafia in the Blitz Section!

Players List:

1. Frozen Angel
2. Almost50
3. Smithereens
4. Wednesday_
5. Starbuck
6. Radiant Cowbells
7. Jackal711
8. Ranger
9. Persivul
10. lane0168
11. BlackStar
12. Flubbernugget
13. davesaz

Dead
Spoiler:
Day 1
Wednesday_ - Survivor Private Investigator

Night 1
droog - Werewolf Compulsive FBI Agent
lane0169 - Town FBI Agent

Day 2
Flubbernugget- Survivor Bomb One-shot Gladiator

Night 2
Frozen Angel - Town Watchlisted Doctor
Firebringer- Werewolf Gravedigger Vigilante
Jackal711 - Town Role Cop


Pre-game



1. Three cards will be dealt to everyone. You have to pick one card for your role(or ability), and one card for your alignment. This will then be combined to produce your role. The card you did not choose will be disclosed in this thread. To make things simple, I will already tell you all the possible combinations that can be produced by combining any two cards in three cards you've been dealt with. To make a more interesting role combination, a role modifier will also be randomly given to you.

2. After the PM is sent, you will only have 24 hours to send in your choice. If after 24 hours, you fail to send your choice, the mod will randomly select a role for you, and you will be given 12 hours to confirm the corresponding role PM. If you fail to pick up your role PM after 12 hours, you will be replaced.

3. Once everyone receives their role PM, all players with factional communication will be given 24 hours to communicate pre-game in their respective PTs. After this, Day 1 will begin.

4. The resulting setup must have at least one half town aligned roles, and at least two anti-town roles. In the event that this does not happen, we will reshuffle, and repeat the draw again.

5. If you have any concerns about your role, or anything about the game, please raise it immediately before we start so we can already do something to fix it.

6. I am NOT the creator of the setup, and not everything is written on the wiki. There will be some gray areas, and all of these gray areas are subject to my own discretion.

7. The list of roles and modifiers to be used are here: http://wiki.mafiascum.net/index.php?tit ... Idea_Mafia.
We will not be using any Cult role.
The second draw includes Cult roles but the recruitment ability is either one-shot or two-shot.

PMs will be sent after a few minutes.


Sample Draw PM

You've been dealt with three cards. Your role modifier will be given to you after you've made a choice.

Mafia Goon
Doctor
Werewolf Tracker

Possible Combinations
1. Mafia Doctor
2. Mafia Tracker
3. Vanilla Townie
4. Town Tracker
5. Werewolf
6. Werewolf Doctor

To make things simple, just select the role you want from the list of possible combinations. You have 24 hours to send in your choice.
(expired on 2016-01-04 01:41:25)
Last edited by Kraeg on Sun Jan 17, 2016 1:49 pm, edited 12 times in total.
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Post Post #1 (ISO) » Sun Jan 03, 2016 3:45 pm

Post by Kraeg »

First Draw

For us to start the game, the resulting setup must contain at least 7 town aligned players, and at least two anti-town. If not, we will have to reshuffle and draw roles again. From the first draw,
this condition has not been satisfied
, so we will have to reshuffle and draw roles again. I will be sending another set of roles again.

Although, I would need to go somewhere else right now, so that means I would not be able to send everyone their roles right now, but I would at least PM a few of you with the remaining time I have. I live in the Philippines anyway, and I'm guessing a lot of you are currently asleep and will not be able to reply immediately even if I send everyone their second draw right now. I'll just put another list here, and indicate if a PM has been sent already for the second draw or not.

1. Frozen Angel (Pm sent)
2. Almost50 (PM sent)
3. Smithereens (PM sent)
4. Wednesday_ (PM sent)
5. Starbuck (PM sent)
6. Radiant Cowbells (PM sent)
7. Jackal711 (PM sent)
8. Ranger (PM sent)
9. Persivul (PM sent)
10. lane0168(PM sent)
11. BlackStar(PM sent)
12. Flubbernugget(PM sent)
13. davesaz(PM sent)


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Post Post #2 (ISO) » Mon Jan 04, 2016 4:20 pm

Post by Kraeg »

We'll probably start the game later. I'm just waiting for one player to send in his choice. If he doesn't send his choice after a few hours, I'll just randomly select a role for him.

Also, we will not have the pregame talk anymore for the anti-town factions. I've already asked the players who picked an anti-town role, and they said they're okay to not have it anymore. We'll just start once everyone receives their role PM.





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Post Post #3 (ISO) » Tue Jan 05, 2016 12:46 am

Post by Kraeg »

Rules:

Voting, Deadline:
1. For D1 and D2, Day phase will last for 96 hours. For D3 onwards, Day phase will last for 72 hours.
2. Night phase have 24 hour deadline
3. Please bold all your votes, and please always unvote when changing your votes.
4. A majority is needed for a lynch. A majority comprises of one-half of alive players + 1.
5. No extension will be given. Please utilize the time you have.
6. When the hammer vote is cast, the game will automatically move into twilight phase until I come here to move the game into Night phase.

Activity
1. Every player must post at least once every 24 hours. Failure to do so will get you prodded. Once you have been prodded, you have 12 hours to post in the game, otherwise you will be replaced. If you need to be prodded for more than 3 times, you will be replaced.
2. Do not explicitly prod dodge. Posting just to tell everyone that you will post later or to tell everyone that you are prod dodging does not count.
3. V/LAs are only allowed for a maximum of 24 hours per day. You are only allowed to V/LA twice.

Miscellaneous
1. This is a game which involves a lot of arguing but always remember to treat everyone with respect. Do not attack other players personally.
2. Please do not V/LA just to escape the game. V/LAs are only reserved for legitimate real life excuses.
3. No editing, deleting, or invisible texts
4. Do not quote mod-received PMs
5. Please do not talk about this game outside of this thread or any PTs for this game.


Sample Role PM

You are a Werewolf Supersaint Doctor

Supersaint:
If you are lynched during the day, the person who hammered you will die with you.

Mafia/Werewolf:
You posses a factional kill at night.
WIN CONDITION: You win once no other faction remains or nothing can prevent that.

Doctor:
Target a player each night. They will be protected from all nightkills during the night.
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Post Post #4 (ISO) » Tue Jan 05, 2016 1:56 am

Post by Kraeg »

Thread is unlocked. You may start now.

(expired on 2016-01-09 08:56:47)
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Post Post #5 (ISO) » Tue Jan 05, 2016 2:10 am

Post by Almost50 »

/confirm

checking in.

RSV:

vote: FA


Reason: She's the only one I know well enough. Also glad to see you again, RC :)

Let's have a GOOD game everybody. I personally always enjoy Kraeg's "inventions". :lol:
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Post Post #6 (ISO) » Tue Jan 05, 2016 2:23 am

Post by Smithereens »

VOTE: Almost50

present, madam.
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Post Post #7 (ISO) » Tue Jan 05, 2016 2:24 am

Post by Smithereens »

Ikr, I'm looking forward to seeing some of these messed up combinations in action! >:)
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Post Post #8 (ISO) » Tue Jan 05, 2016 2:25 am

Post by Persivul »

VOTE: Blackstar HI!

Anyone else get screwed in the reshuffle? I had a really cool role in the first deal. Tough to win, but would have been fun.
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Post Post #9 (ISO) » Tue Jan 05, 2016 2:28 am

Post by Smithereens »

I've been dealt a scummy modifier whose only modifier is to make me look suss so Ima claim it now, avoid difficulties later. I have a gravedigger flavour. If you see me visiting literally everyone who dies in the night, don't be alarmed. I'm not satan.
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Post Post #10 (ISO) » Tue Jan 05, 2016 2:29 am

Post by BlackStar »

VOTE: flubbednugget

Hi
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Post Post #11 (ISO) » Tue Jan 05, 2016 2:36 am

Post by Smithereens »

Someone smart should think up how we going to deal with liars, misinformation and false positives in this game. I don't see the traditional tactics working out.

Anyhow good night. I can feel all the catch up I'll need when I awake.. :(
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Post Post #12 (ISO) » Tue Jan 05, 2016 2:46 am

Post by Persivul »

In post 9, Smithereens wrote:I've been dealt a scummy modifier whose only modifier is to make me look suss so Ima claim it now, avoid difficulties later. I have a gravedigger flavour. If you see me visiting literally everyone who dies in the night, don't be alarmed. I'm not satan.

I got a scummy modifier too but it's not terribly likely to come into play so I'm not going to claim it at this point.
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Post Post #13 (ISO) » Tue Jan 05, 2016 2:56 am

Post by Frozen Angel »

In post 5, Almost50 wrote:Reason: She's the only one I know well enough. Also glad to see you again, RC


oh you know RC and your not voting him?!

clearly scum this time !

VOTE: Almost50
False tears bring pain to those around you
False smile brings pain to one's self


"Frozen Like Your Heart." -Ginngie
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Post Post #14 (ISO) » Tue Jan 05, 2016 2:59 am

Post by Almost50 »

In post 9, Smithereens wrote:I've been dealt a scummy modifier whose only modifier is to make me look suss so Ima claim it now, avoid difficulties later. I have a gravedigger flavour. If you see me visiting literally everyone who dies in the night, don't be alarmed. I'm not satan.


OK, but is it a werewolf gravedigger, for instance? :evil:

You see, this is a standard Kraeg's game, and when he's in charge I just know nothing could be taken for granted.

It's looking interesting already.

@Persivul: I only played with him ONCE, and -although he did act very strange- he turned out to be a VT (which I already knew -of course- before I shot him at night) :lol:
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Post Post #15 (ISO) » Tue Jan 05, 2016 3:01 am

Post by Almost50 »

Oops. So TWO new posts... apologies go to Persivul. Nice move FA.
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Post Post #16 (ISO) » Tue Jan 05, 2016 3:03 am

Post by Frozen Angel »

I must mention this now. I got a modifier as well I'm Watchlisted means if an FBI agent check me, he will find me like and SK. but I promise I'm town and I have no killing abilities!
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Post Post #17 (ISO) » Tue Jan 05, 2016 3:03 am

Post by Frozen Angel »

like an SK* ^
False tears bring pain to those around you
False smile brings pain to one's self


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Post Post #18 (ISO) » Tue Jan 05, 2016 3:07 am

Post by Frozen Angel »

In post 15, Almost50 wrote:Nice move FA.


Thanks! :)
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Post Post #19 (ISO) » Tue Jan 05, 2016 4:19 am

Post by davesaz »

VOTE: RC
I'm gonna think scum at some point.
Wanna play Minecraft with your ms friends? Check out the minecraft thread, or the channel on discord
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Post Post #20 (ISO) » Tue Jan 05, 2016 4:50 am

Post by lane0168 »

In post 19, davesaz wrote:VOTE: RC
I'm gonna think scum at some point.


VOTE: RC

Agreed. I'll start the tunnel now to get it out of the way.

I see people claiming their modifiers... are there certain ones we should claim and not claim?
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Post Post #21 (ISO) » Tue Jan 05, 2016 4:51 am

Post by Frozen Angel »

you must claim if its going to mess up with a town pr night action ...

if not I don't see a reason for it
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Post Post #22 (ISO) » Tue Jan 05, 2016 4:54 am

Post by lane0168 »

Roger. I'll just claim anyways. I got a neighbor modifier, but my role pm didnt specify any neighbors. So I guess I get to talk to the bottle whiskey and the voices in my head
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Post Post #23 (ISO) » Tue Jan 05, 2016 4:58 am

Post by lane0168 »

@mod, I didn't see a link in my pms for the game or that it started. I was smart enough to check the blitz board as others were, but since may be waiting for a link and game start pm


Or maybe they aren't, and everyone is smart. Idk
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Post Post #24 (ISO) » Tue Jan 05, 2016 5:06 am

Post by lane0168 »

Mental note that 2 people have modifiers to negate investigative. Anyone else?

At persivul, if you claim your modifier, does it hurt town? Because if not claiming had the potential to hurt town, and claiming doesn't, I'm wondering why you didn't just claim it
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