Blitz 24: Great Idea Mafia

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Post Post #900 (ISO) » Sun Feb 07, 2016 11:09 am

Post by Some Random Mafia Player »

VOTE: Guiltylion
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Post Post #901 (ISO) » Sun Feb 07, 2016 11:10 am

Post by Xtoxm »

RC = Mafia
GL = Alien

We lynch RC today.
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Post Post #902 (ISO) » Sun Feb 07, 2016 11:11 am

Post by RadiantCowbells »

I think that Xtoxm is either Bulletproof Alien Lover or the 1-Shot Nexus variant so he's not afraid of GL NKing him.

It makes the most sense with the way he's playing atm.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #903 (ISO) » Sun Feb 07, 2016 11:13 am

Post by RadiantCowbells »

VOTE: GuiltyLion

I don't think Alien will hammer this though. It's autolose for him if he does.
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Post Post #904 (ISO) » Sun Feb 07, 2016 11:14 am

Post by RadiantCowbells »

Alright Xtox, kingmaker situation for you.
GL wins if we lynch you and I'll have no hesitation about voting you if you don't hammer.
Make your choice.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #905 (ISO) » Sun Feb 07, 2016 11:15 am

Post by RadiantCowbells »

town win is best win yo.
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Post Post #906 (ISO) » Sun Feb 07, 2016 11:16 am

Post by Some Random Mafia Player »

In post 903, RadiantCowbells wrote:VOTE: GuiltyLion

I don't think Alien will hammer this though. It's autolose for him if he does.


alien loses anyway, dies to mafia.

if he IS bulletproof, then we lose anyway and one of the townies is kingmaker tomorrow
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Post Post #907 (ISO) » Sun Feb 07, 2016 11:19 am

Post by Some Random Mafia Player »

if xtoxm doesent hammer today and we nl, im lynching him tomorrow.
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Post Post #908 (ISO) » Sun Feb 07, 2016 11:30 am

Post by Xtoxm »

If you're going to try and construct an autolose for me, obviously i'm not going to help you.

Either you can work with me and go for a win/tie for town.

Or you will lose.
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Post Post #909 (ISO) » Sun Feb 07, 2016 11:31 am

Post by RadiantCowbells »

VOTE: Xtoxm

Fine, be like that.
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Post Post #910 (ISO) » Sun Feb 07, 2016 11:33 am

Post by Xtoxm »

I can roleblock Lion every night until the mod calls the game in a tie.

But if you'd rather lose, so be it.

Congrats on the win GL.
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Post Post #911 (ISO) » Sun Feb 07, 2016 11:35 am

Post by RadiantCowbells »

So prober.
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Post Post #912 (ISO) » Sun Feb 07, 2016 11:37 am

Post by Xtoxm »

Also you guys are lucky I actually am an alien and not a wolf or something cause if setup had been 1:1:1:6 (setup is completely random) you guys just handed the game to me.
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Post Post #913 (ISO) » Sun Feb 07, 2016 11:38 am

Post by RadiantCowbells »

You're obviously Alien?

Did you see the associative tells between you and Persivul?
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Post Post #914 (ISO) » Sun Feb 07, 2016 11:39 am

Post by Xtoxm »

Scum need to work together regardless if they are the same faction or not, especially if solo.
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Xtoxm is consistently great - Shosin
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Post Post #915 (ISO) » Sun Feb 07, 2016 11:42 am

Post by Some Random Mafia Player »

towns best option is to NL, because then the worst we can do is draw (unless one of the scum suicide)

UNVOTE: VOTE: No lynch
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Post Post #916 (ISO) » Sun Feb 07, 2016 11:43 am

Post by Xtoxm »

Having drawn scum in this game, I feel much more against the town than against Lion.

I've created a situation where town can't win, and so GL winning this game as SK feels better than town winning.

My offer stands though - I can force a tie, which is the objectively better result for 3 of us here.
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Post Post #917 (ISO) » Sun Feb 07, 2016 11:43 am

Post by Xtoxm »

VOTE: no lynch
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Xtoxm is consistently great - Shosin
you were the only wolf i townread at endgame - the worst
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Post Post #918 (ISO) » Sun Feb 07, 2016 11:44 am

Post by Some Random Mafia Player »

In post 916, Xtoxm wrote:Having drawn scum in this game, I feel much more against the town than against Lion.

I've created a situation where town can't win, and so GL winning this game as SK feels better than town winning.

My offer stands though - I can force a tie, which is the objectively better result for 3 of us here.


you can force a tie, and we request you do it.
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Post Post #919 (ISO) » Sun Feb 07, 2016 11:45 am

Post by RadiantCowbells »

Lucky, what are your tiebreaker rules?
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #920 (ISO) » Sun Feb 07, 2016 11:47 am

Post by Some Random Mafia Player »

In post 919, RadiantCowbells wrote:Lucky, what are your tiebreaker rules?


I would assume no tiebreaker and complete draw between alien/GL/town
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Post Post #921 (ISO) » Sun Feb 07, 2016 11:50 am

Post by RadiantCowbells »

I shall wait for Lucky to clarify what happens.
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Post Post #922 (ISO) » Sun Feb 07, 2016 11:51 am

Post by Some Random Mafia Player »

UNVOTE:

in case GL hammers before we know
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Post Post #923 (ISO) » Sun Feb 07, 2016 11:53 am

Post by RadiantCowbells »

This strat works for 16/18 mafia roles, 16/18 werewolf roles, 7/9 replicant roles, and for all serial killer variations.
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Post Post #924 (ISO) » Sun Feb 07, 2016 12:56 pm

Post by Lucky2u »

I have been asked a question in private that may be better answered in public.

If the game is put into a stalemate status, town wins if there is a town member alive.

Town win con is ONLY that all threats are eliminated. Scum that are stuck in a stalemate are no longer a threat because they aren't killing town.
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