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Micro 647: True Love - Game Over

Posted: Mon Sep 26, 2016 11:34 am
by mhsmith0
True Love
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Image


Welcome to Micro 647: True Love!

Your moderator is mhsmith0.

Playerlist:
  1. Wisdom
  2. Infinity 324
  3. Leonshade
  4. Creature
  5. Gamma Emerald
  6. Tenshii
  7. A Simple Plan
  8. Something_Smart
Spoiler: Living Pairs
  1. Something_Smart and Leonshade,
    both town, survived and won!

  2. Gamma Emerald and Wisdom,
    both town, survived and won!


Spoiler: Deceased Players
  1. Infinity 324,
    town lover,
    was lynched day 1. Creature,
    mafia lover,
    committed suicide after Infinity 324's lynch.
  2. Tenshii,
    town lover,
    was lynched day 2. A Simple Plan,
    mafia lover,
    committed suicide after Tenshii's lynch.


Spoiler: Spectators
  1. Feel free to pm me if you want to /in on dead chat


Spoiler: VC History
Day One
  1. Final VC
Day Two
  1. Final VC


Spoiler: Event History


Spoiler: PT Links - to be released post-game
  1. Mafia PT
  2. Dead PT
  3. Lovers PT's
  4. Mod PT
[/list]

Posted: Mon Sep 26, 2016 11:39 am
by mhsmith0
General Site Rules:
  • Follow all site rules. Play to your wincon but above all play to have fun. Do not ruin the game for others.
  • If you have something that you need to communicate with me
    bold
    your text or I cannot guarantee I will see it.
  • As the MOD I reserve the right to modkill or force-replace players as I see fit.
  • If you feel I have erred send me a PM and let me know.
  • That said, do not bring disagreements with me into the thread. That is what the PM is for. The same goes for disagreements with other players.
  • Do not use invisible or in some way encrypted fonts or typing.
General game rules:
  • I will use the colour
    Pink
    . This is my color and only my color. Don't use it.
  • The game setup is the open setup True Love. Please PM me with any questions about how the setup works.
  • A lynch is reached when a majority of all players (half rounded down plus one) are voting for the same target.
  • Lynch votes are for individual players. However, if one member of a pair is lynched, the other will suicide.
  • If a majority is not reached by the deadline, a random town aligned pair will be lynched.
  • You may vote No Lynch in the same way that you vote for a lynch. Once a majority has voted for a no lynch the day immediately ends.
  • Votes must be written in
    bold
    as
    Vote: Player
    or use the VOTE: Player tag. Votes that are not tagged will not be counted.
  • Votes in quotes, spoiler tags or otherwise hidden will also not be counted.
  • Votes that misspell or have other minor errors will be counted as normal as long as I understand what you are getting at.
  • Unvotes are helpful, but not necessary. Let me know if I make an error in vote counts and I will correct them.
  • I will try and do vote counts often but if you want one just let me know. In general, I will be mainly available evenings (5 PM - 12 PM Pacific) and weekends, so you may not get a quick VC if it's in the middle of the day.
  • As the MOD I will keep communication down to the absolute minimum possible (aside from vote counts and the like). I do not want to influence the game itself – that is for the players to do.
  • Flips will have full role revealed (I will essentially post the PM you received on your flip with the obvious required reductions)
  • Do not quote mod communication into lover PT or game thread. Do not quote communications from any PT into game thread. You may quote game thread posts in PTs, and Mafia may quote posts from the game thread or lovers PT into their private Mafia thread.
Game Flow:
  • The Game will begin and the thread will be unlocked after 6 players confirm via PM.
  • Please announce if you are going on V/LA. I prefer this announced in thread unless there is a specific reason not to.
  • If you have not posted for 48 hours you will receive a prod. If you do not post within 24 hours of a prod you will be replaced.
  • Three prods will result in being replaced.
  • Day phases will last a maximum of 14 days.
  • There are no night phases. Posted flips will immediately transition into the next day phase.
  • You may communicate as normal during the twilight phase until I close the thread but votes/un-votes will not count.
  • Extensions may be granted for replacements or extenuating circumstances.
  • The game will end when all threats to town have been eliminated or that is not possible.
  • If you must replace out, PM me privately and stop posting in thread.
Sample Role PM's:

Spoiler:
Mafia Lover

Welcome to
Micro 647: True Love
! You are a
Mafia Lover
along with your mafia partner, [Player Name]. You are also a Lover with a
Town Lover
.
Abilities:
Factional communication: At any time during the game you may talk with your partner here.
Lover's Angst: If you or your Lover partner is lynched at any point in the game, the other will automatically suicide.
Lover chat: You may talk anytime during the game with your Lover here.
Win Condition:

You win when you control 50% of the town.

Town Lover

Welcome to
Micro 647: True Love
! You are a
Town Lover
.
Abilities:
Lover's Angst: If you or your Lover partner is lynched at any point in the game, the other will automatically suicide.
You do not know your partner's alignment.
Lover chat: You may talk anytime during the game with your Lover here.
Win Condition:

You win when all threats to the town have been eliminated.

Posted: Mon Sep 26, 2016 12:28 pm
by mhsmith0
Role PMs have been sent. Thread will be unlocked after six players confirm. Good luck everyone!

Posted: Tue Sep 27, 2016 2:16 am
by mhsmith0
At least six players have confirmed. Day One has now dawned. Good luck and have fun everyone!
Deadline is Tuesday October 11th.


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Posted: Tue Sep 27, 2016 2:22 am
by Infinity 324
Hi everyone I've played with before!

VOTE: tenshii who are you

Posted: Tue Sep 27, 2016 2:32 am
by Gamma Emerald
Hey Infinity!
VOTE: Creature
This will happen at some point, so we might as well get it out of the way.

Posted: Tue Sep 27, 2016 2:52 am
by Infinity 324
What's your history with creature?

Posted: Tue Sep 27, 2016 2:54 am
by Gamma Emerald
He's a lurker. I know he's gonna get wagoned at some point so let's do it now.

Posted: Tue Sep 27, 2016 2:56 am
by Infinity 324
I played a game with creature!town when I was scum ad he did a bunch of shit

But yeah he tends to lurk

Posted: Tue Sep 27, 2016 2:56 am
by A Simple Plan
Hi everybody! Impressive Playerlist but nobody except SS and maybe Wisdom that I've played with before.

VOTE: Leonshade

Posted: Tue Sep 27, 2016 3:16 am
by Wisdom
hai

VOTE: creature

Posted: Tue Sep 27, 2016 3:16 am
by Wisdom
what are your opinions about claiming lovers?

Posted: Tue Sep 27, 2016 3:19 am
by Infinity 324
Claiming lovers should be only done at L-1 imo. Otherwise it lets scum know which pairs they can kill. I don't see a reason for town to claim lovers prematurely.

Posted: Tue Sep 27, 2016 3:19 am
by Gamma Emerald
Lovers are shown in the OP.

Posted: Tue Sep 27, 2016 3:21 am
by Infinity 324
Yes, the player list is shown in the op...

The pairs aren't though

Posted: Tue Sep 27, 2016 3:22 am
by Wisdom
In post 12, Infinity 324 wrote:Claiming lovers should be only done at L-1 imo. Otherwise it lets scum know which pairs they can kill. I don't see a reason for town to claim lovers prematurely.
Scum cannot kill in this setup.

Posted: Tue Sep 27, 2016 3:25 am
by Wisdom
oh, Gamma is right. The mod messed up, pairs are not supposed to be public

Posted: Tue Sep 27, 2016 3:42 am
by Infinity 324
What and what

Ok

Posted: Tue Sep 27, 2016 3:42 am
by Wisdom
they are under "Living pairs"

Posted: Tue Sep 27, 2016 3:44 am
by Infinity 324
Got it.

Posted: Tue Sep 27, 2016 3:45 am
by Gamma Emerald
Let's have some fun with this: let's name each pair hydra-style.

Posted: Tue Sep 27, 2016 3:46 am
by Something_Smart
In post 12, Infinity 324 wrote:Otherwise it lets scum know which pairs they can kill.
?

Posted: Tue Sep 27, 2016 3:49 am
by Infinity 324
I meant that scum could choose which two people to kill instead of killing one and hoping to get another good kill.

But that's clearly not relevant for multiple different reasons.

What's with the minimalist entrance?

Posted: Tue Sep 27, 2016 3:51 am
by Gamma Emerald
Scum would know anyway because they have their own PT.

Posted: Tue Sep 27, 2016 3:51 am
by Something_Smart
Infinity 324 wrote:I meant that scum could choose which two people to kill instead of killing one and hoping to get another good kill.

But that's clearly not relevant for multiple different reasons.

What's with the minimalist entrance?
It got my point across as succinctly as possible.

I think you're missing the point of the setup, though.