NY 198: Nexus is Now a New Normal Mafia (Game Over)


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Post Post #1075 (ISO) » Thu Nov 24, 2016 4:46 pm

Post by GuyInFreezer »

Dead PT: http://forum.mafiascum.net/viewtopic.php?f=90&t=69239

Night 1:

- rb follows Shadow_step (killing)
- kts protects rb
- Aeronaut checks Pine ("Vanilla Townie")
- davesaz investigates Zach (VT, visited no one)
- Shadow_step kills Transcend.

Night 2:

- Zulfy blocks LUV
- kts protects rb
- LmkGuy investigates JJD (Not Vanilla)
- davesaz investigates kts (Doctor, visited rb)
- davesaz kills rb (fails)
- rb tracks davesaz (kts, rb)
Last edited by GuyInFreezer on Thu Nov 24, 2016 5:12 pm, edited 1 time in total.
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Post Post #1076 (ISO) » Thu Nov 24, 2016 4:47 pm

Post by Transcend »

I'm honored to be the only town that died.

Town fucking killed it. All of them.
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Post Post #1077 (ISO) » Thu Nov 24, 2016 4:50 pm

Post by Transcend »

Specifically rb tho

I've never had my socks blown off my incredible town play on this site until now.
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Post Post #1078 (ISO) » Thu Nov 24, 2016 4:52 pm

Post by Pine »

Yeah, as much as I despise some of his playstyle choices, RB deserves a Scummy nomination for this. He carried the game. All of Town did well though, despite butting heads.
"Cry havoc, and let slip the wombat of war!"

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Post Post #1079 (ISO) » Thu Nov 24, 2016 4:57 pm

Post by Transcend »

I second that. I just don't want to compete with him for my scummie nom.

Apparently there was a neapolitan and a deputy as well lol.
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Post Post #1080 (ISO) » Thu Nov 24, 2016 5:02 pm

Post by Pine »

How the hell did this setup get approved? That's crazy Townsided. It didn't end up mattering, as only one was successful, but Town was absolutely flush with investigative roles. Scum deserved a Ninja or Godfather or something to limit the power of all the investigation.
"Cry havoc, and let slip the wombat of war!"

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Post Post #1081 (ISO) » Thu Nov 24, 2016 5:03 pm

Post by Transcend »

Dead pt has info on all that
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Post Post #1082 (ISO) » Thu Nov 24, 2016 5:04 pm

Post by kraska77 »

There should have been 4 on the scum team imo
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Post Post #1083 (ISO) » Thu Nov 24, 2016 5:06 pm

Post by GuyInFreezer »

Town had two investigative roles.

One strong (Neapolitan), and one weak (The JoaT).
In average game, neapolitan dying early will have crippled town really hard.

Deputy was there for lulz.

Doctor couldn't protect the IC.

Even-night roleblocker is barely useful against scum when only one of the scum had actually anything other than a factional nightkill.
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The true enlightenment was realizing that they are the same thing."
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"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #1084 (ISO) » Thu Nov 24, 2016 5:07 pm

Post by Pine »

Link to your Dead PT?

PEdit: I was assuming there would be. Three investigative roles and an IC, on top of a Doctor and partial RB, you deserved a bit more meat on your team. Daytalk is fine, but it meant that an investigator of your own was all you had with agency.

PEdit2: Deputy wouldn't have taken over for Neapolitan?
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
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, by W. Shakespeare
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Post Post #1085 (ISO) » Thu Nov 24, 2016 5:07 pm

Post by RachMarie »

I do know they thought the original setup was too scum sided but I think it ended up being rather town sided, though to be fair rb knocked it totally out of the ball park managing to successfully target both scum that he did. That is very unusual and should be noted.

Great job everyone and though I was not actually needed LOL, I was ready to step in.

Thanks GiF for asking me to be your backup modly person

Thanks to all the players for a quick and lively game.

rb you totally rock dude :D
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Post Post #1086 (ISO) » Thu Nov 24, 2016 5:08 pm

Post by Transcend »

So who were the dep and neap lol
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Post Post #1087 (ISO) » Thu Nov 24, 2016 5:08 pm

Post by GuyInFreezer »

Nope. Deputy only take over "Cop."
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #1088 (ISO) » Thu Nov 24, 2016 5:08 pm

Post by kraska77 »

I can't imagine 3 people holding up against 10 town and 2 investigatives for long
Maybe an sk would have balanced this
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Post Post #1089 (ISO) » Thu Nov 24, 2016 5:09 pm

Post by GuyInFreezer »

I've seen 1 scum holding up against bunch of town last game I ran
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The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #1090 (ISO) » Thu Nov 24, 2016 5:10 pm

Post by kraska77 »

Haha
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Post Post #1091 (ISO) » Thu Nov 24, 2016 5:11 pm

Post by Transcend »

HE WAS IN AUTOLOSS TOO

#foreversalty
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Post Post #1092 (ISO) » Thu Nov 24, 2016 5:12 pm

Post by kraska77 »

Still there was a vig that game so numbers were dwindling fast
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Post Post #1093 (ISO) » Thu Nov 24, 2016 5:14 pm

Post by GuyInFreezer »

Dead PT is up, the full role reveal is in the OP now.
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The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #1094 (ISO) » Thu Nov 24, 2016 5:14 pm

Post by Transcend »

Lol jarjar was the deputy haha rofl
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Post Post #1095 (ISO) » Thu Nov 24, 2016 5:15 pm

Post by GuyInFreezer »

Also, SK would've made town's life very very difficult. 11:3:1 is harder to play than you think.
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The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #1096 (ISO) » Thu Nov 24, 2016 5:16 pm

Post by Transcend »

I feel so left out ;(

Can you put that i won posthumously
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Post Post #1097 (ISO) » Thu Nov 24, 2016 5:21 pm

Post by Transcend »

God bless :D
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Post Post #1098 (ISO) » Thu Nov 24, 2016 5:24 pm

Post by Transcend »

So lmkguy how was the easiest town win ever?
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Post Post #1099 (ISO) » Thu Nov 24, 2016 6:02 pm

Post by Killthestory »

i'm glad we sheeped rb and i protected him.
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