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Posted: Sat Feb 25, 2017 4:28 pm
by TellTaleHeart

Posted: Sat Feb 25, 2017 4:35 pm
by TellTaleHeart
In post 2650, MagnaofIllusion wrote:Thanks for the game TTH. As I said to you prior – very nice setup. Unfortunately too many players used poor setup speculation in leui of actually scum-hunting. I enjoyed the flavor and think you are tip-top Mod. Keep up the good work!
Thanks! ^_^
In post 2650, MagnaofIllusion wrote:Scum deserved to win simply because overall they played a better game than Town. Leon was probably the MVP as the only significant suspicion he got from living players was from me Day 1 on Set-up spec (which was correct … sorry about sniffing that out TTH :D ).
It's not your fault I'm getting predictable. :S
I'll think about how to mix it up next time.

Posted: Sat Feb 25, 2017 4:43 pm
by TellTaleHeart
In post 2686, massive wrote:All the strongmen though made it moot. My role was useless ultimately.
Yeah it sucks that the only time your invention would've foiled the nightkill was bypassed by a strongman. I figured that with the doctor, two roleblockers, commuter, and bulletproof, scum would need strongman capabilities. I thought making it night-specific on later nights would dampen the power enough but I might have still overpowered scum. :\

Posted: Sat Feb 25, 2017 4:57 pm
by TellTaleHeart
Thanks for playing, everyone! This was a fun game and I would love to have you in any future games I run.
That will likely be Kingdom Hearts (large theme). I've also got a Bioshock setup in the works. #shamelessplugs

Posted: Sat Feb 25, 2017 5:07 pm
by Alisae
That sounds fun TTH!
/pre-in