Page 1 of 1
Accounting Mafia Semi Open
Posted: Tue Feb 14, 2017 12:32 pm
by Firebringer
So I have been working on this for awhile and putting it out there for people to look at and comment on. The role list obviously not being published for the game.
Game Setup This game is a Semi-Open game.
This game employs Decision mechanic, which is detailed much more below.
One player has a Neutral role. This players alignment will possibly change based on Decision 1.
This game has two versions. A 13 player version and a 15 player version.
Scum have confirmed chat during pregame and before Decision 1 is made.
Players have access to Working Papers, this is also known as last will. This is a content filled post that players can prepare before their death is announced to be posted upon their flip. Anything game related that isn't breaking any rules can be put in it. You cannot make this AFTER your death is announced.
Spoiler: Cash Setup
Normal
All players will get a new role pm that will follow Normal guidelines.
Please see the Normal Game Wiki for further description of what constitutes a normal game on MafiaScum.
The only non normal mechanic in this game is the "Decision" mechanic and "Working Papers" seen above. No White List role(s) were used.
This setup was made with a reasonable assurance to balance.
This game will be a 11:4 Town to Scum with 1 Scum being a traitor who losses if last scum [15v]
This game will be a 10:3 Town to Scum. [13v]
Decisions
(1) The game has now two lynches for this day instead of one. The scum team gain a factional strongman/ninja/roleblock if this occurs. This factional can be used on any night.
(2) The game will proceed as normal, no changes to be made.
(1) Game thread is open during this night.
(2) Players all become temporary mailmen. They can send up to 10 messages total to players, for this day only.
(1) A player can be publicly role copped for the day. Players vote for the person to be role copped after this is chosen. This person role copped cannot be lynched for this day.
(2) Game continues with no changes.
(1) Game speed will now be that of a Blitz. 72 hour day/24 hour night.
(2) Game speed will now be sped up to 7 days for Day. 24 hour night.
(3) Game Deadline removed
Vanilla Townie Role PM
Welcome,
X
, you are a
.
During the Day, you may vote for whomever you want lynched.
You cannot perform any night action.
You win when all the mafia are eliminated.
Posted: Tue Feb 14, 2017 12:33 pm
by Firebringer
Frequently Asked Questions On Setup:
Posted: Tue Feb 14, 2017 12:33 pm
by Firebringer
Posted: Tue Feb 14, 2017 1:16 pm
by McMenno
will accountant be in it
Posted: Tue Feb 14, 2017 2:33 pm
by Antihero
awesome
i can't wait to regret this game
Posted: Tue Feb 14, 2017 2:37 pm
by Firebringer
If you see issues, let me know so I can try to fix it.
Game is supposed to be fun and reasonably balanced.
Posted: Tue Feb 14, 2017 10:11 pm
by Lycanfire
when i die will i go to utopia?
Posted: Tue Feb 14, 2017 10:37 pm
by Accountant
/prein
Posted: Tue Feb 14, 2017 10:51 pm
by Firebringer
This game has no relation to user accountant
Posted: Tue Feb 14, 2017 10:55 pm
by Lycanfire
i found a mistake in your set up
Posted: Thu Feb 16, 2017 11:31 am
by Firebringer
Updated the original post with the two extra setups added to the game.
So that makes the game able to be either:
Nightless, Normal, Role Madness, or Draft games. (first run will be only either nightless or normal)
Thoughts and comments appreciated.
Posted: Fri Feb 17, 2017 10:58 am
by Cabd
To confirm; alignments are sent before the 7 day decision phase?
Posted: Fri Feb 17, 2017 10:59 am
by Firebringer
Yes; and one player will receive a neutral alignment where their alignment changes based on the decision.
Posted: Mon Feb 12, 2018 2:42 pm
by Firebringer
Bump
Will probably mod a 15 version of this soon.
Posted: Mon Feb 12, 2018 3:35 pm
by beeboy
I am a loser with no life and think this should be the default speed.
Posted: Wed Feb 14, 2018 11:27 pm
by Iconeum