Mini 1904: Rad Idea Mafia! (Endgame!)


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Post Post #150 (ISO) » Fri Apr 28, 2017 4:13 pm

Post by Radical Rat »

In post 143, SnarkySnowman wrote:I need to post some on this eventually.

Whoever it ways saying it was sus to give up the town gravedigger card, sorry, but negative utility is not really a good thing to keep :/
Not for an ability, but for an alignment, yes.

The way I see it, you should use negative, or low utility cards for their alignment, so you have your choice between two decent roles. The only reason I can think of for discarding a negative utility is to be able to say, "Look, that was bad for Town and I didn't take it! I must be Town!" Unless of course you just got dealt an all around bad hand, in which case sucks for you.
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Post Post #151 (ISO) » Fri Apr 28, 2017 4:15 pm

Post by Radical Rat »

In post 142, Chickadee wrote:
In post 129, Radical Rat wrote:
In post 128, Chickadee wrote:
In post 127, Radical Rat wrote:Can I get the rest of the alignments from you guys' cards?

Just to be clear, is this aimed at anyone specific, or the whole group?
Everyone who has not already shared. I don't need the roles, just the alignments of all three cards.
Sorry, no, was talking about the bit I quoted here.
Ah yes, well.
I will be happy to explain my reasoning after I get the information, but for now I'd prefer not to tell the scum what lies they need to tell.
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Post Post #152 (ISO) » Fri Apr 28, 2017 4:17 pm

Post by Radical Rat »

In post 149, 1 Shot Vanilla Town wrote:
In post 146, Chickadee wrote:
In post 145, 1 Shot Vanilla Town wrote:What was you thinking of when you saw the role?

Grave Robber
So why did you think it was a strong role?
I thought you said you was thinking a different role?
Robber and Digger are different.
Grave Robber is a synonym for Universal Backup, according to the Wiki.
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Post Post #153 (ISO) » Fri Apr 28, 2017 4:43 pm

Post by 1 Shot Vanilla Town »

Ah miss read.
Explains that then. Then I'm happy with chickadee's original post about the roles.
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Post Post #154 (ISO) » Fri Apr 28, 2017 4:58 pm

Post by Radical Rat »

In post 153, 1 Shot Vanilla Town wrote:Ah miss read.
Explains that then. Then I'm happy with chickadee's original post about the roles.
Are you happy with her overall?
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Post Post #155 (ISO) » Fri Apr 28, 2017 5:01 pm

Post by gerryoat »

In post 73, Radical Rat wrote:Snarky, Tiphaine, LUV, and Gerry.

You've all discarded Town roles with a negative utility ability.
It seems to me like neg utility cards would be ideal for taking the alignment, then taking a better ability.

It's not anything damning, of course, but... interesting to note.
well yes, its a bad role lol. honestly i'd choose mafia over town anyway. but i got stuck with 3 town cards and that was the worst
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Post Post #156 (ISO) » Fri Apr 28, 2017 5:02 pm

Post by gerryoat »

In post 78, Ircher wrote:Since Radical decided to out me, I drew the following cards:

1) VT
2) Town 1-Shot Commuter
3) Town Compulsive Vigilante
lol
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Post Post #157 (ISO) » Fri Apr 28, 2017 5:03 pm

Post by gerryoat »

In post 97, SlySly wrote:
In post 61, gerryoat wrote:Sly, why would you not wanna be a werewolf hooker? that's like.. a really good role lmao. ust curious
Yes, it is a good role. Maybe it's better than my role, maybe not. Now that I understand things better, I may have picked differently. But, I may have chosen exactly the same.
what didn't you understand? i mean, it was kinda clear when the mod explained to us in PM
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Post Post #158 (ISO) » Fri Apr 28, 2017 5:05 pm

Post by gerryoat »

In post 105, Chickadee wrote:
In post 77, 1 Shot Vanilla Town wrote:I received 3 town roles.
But given if I confirm them before others both of my hidden roles are unique.
In post 78, Ircher wrote:Since Radical decided to out me, I drew the following cards:

1) VT
2) Town 1-Shot Commuter
3) Town Compulsive Vigilante
I find this hard to believe. Two people got all town roles? That leaves no wiggle room for alignment, and is awfully convenient when it comes time to claim things. There's such a huge section of list that wasn't even touched that it would be a fairly safe gamble to try and claim all town choices.
I got all town roles too. I mean, obviously people are going to be lying, so i dont think that's something to scumread. the people who discarded a mafia card coulda got 2 mafia cards and took mafia as alignment. Also, I'm not sure if it would be done like this but im sure there was at least 2 people with all mafia roles, cause like what would happen if everyone chose town cards?
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Post Post #159 (ISO) » Fri Apr 28, 2017 5:06 pm

Post by gerryoat »

In post 124, 1 Shot Vanilla Town wrote:Do you consider being scum as 'fun'?
i do :p
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Post Post #160 (ISO) » Fri Apr 28, 2017 5:09 pm

Post by Radical Rat »

In post 158, gerryoat wrote:
In post 105, Chickadee wrote:
In post 77, 1 Shot Vanilla Town wrote:I received 3 town roles.
But given if I confirm them before others both of my hidden roles are unique.
In post 78, Ircher wrote:Since Radical decided to out me, I drew the following cards:

1) VT
2) Town 1-Shot Commuter
3) Town Compulsive Vigilante
I find this hard to believe. Two people got all town roles? That leaves no wiggle room for alignment, and is awfully convenient when it comes time to claim things. There's such a huge section of list that wasn't even touched that it would be a fairly safe gamble to try and claim all town choices.
I got all town roles too. I mean, obviously people are going to be lying, so i dont think that's something to scumread. the people who discarded a mafia card coulda got 2 mafia cards and took mafia as alignment. Also, I'm not sure if it would be done like this but im sure there was at least 2 people with all mafia roles, cause like what would happen if everyone chose town cards?
The cards would be redealt and we'd pick again.
Everything is entirely random, and there should be no one intentionally given three of the same alignment.
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Post Post #161 (ISO) » Fri Apr 28, 2017 5:14 pm

Post by gerryoat »

hm ok, well i got 3 town roles. so that's what i just assumed. so the amount of mafia is based on how many people picked to be mafia?
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Post Post #162 (ISO) » Fri Apr 28, 2017 5:14 pm

Post by gerryoat »

so there could be literally 2 mafia right now?
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Post Post #163 (ISO) » Fri Apr 28, 2017 5:23 pm

Post by SlySly »

In post 157, gerryoat wrote:
In post 97, SlySly wrote:
In post 61, gerryoat wrote:Sly, why would you not wanna be a werewolf hooker? that's like.. a really good role lmao. ust curious
Yes, it is a good role. Maybe it's better than my role, maybe not. Now that I understand things better, I may have picked differently. But, I may have chosen exactly the same.
what didn't you understand? i mean, it was kinda clear when the mod explained to us in PM
My first card was Werewolf Hooker
I thought that was my alignment choices (Werewolf alignment) and (Hooker alignment)
So I picked Hooker(alignment) with the skill of one of my other cards.

After an explanation, I discarded what I saw as the Werewolf alignment card. I didn't realize I could use that card as a Hooker role was when I discarded it, though I'm sure it was explained properly. I didn't even know what the Hooker role was. My other 2 cards were town and I did know what the role is that I picked.
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Post Post #164 (ISO) » Fri Apr 28, 2017 5:24 pm

Post by Radical Rat »

So, I ran the numbers, and there is an approximately 0.2% chance of all four of you getting all Town.

Spoiler: Math Shenanigans
63 Town/104 Total = ~.60 chance an individual card is Town.
.6 * .6 = ~.36 chance one player draws two Town cards.
.36 * .6 = ~.22 chance one player draws three Town cards.
.22 * .22 = ~.05 chance two players draw three Town cards.
.05 * .22 = ~.01 chance three players draw three Town cards.
.01 * .22 = ~.002 chance four players draw three Town cards.


While this is still technically possible, I'm confident in saying at LEAST one of you is lying so far. And that doesn't even take into account that each card can only be drawn once, so the pool of Town cards shrinks as you go.
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Post Post #165 (ISO) » Fri Apr 28, 2017 5:25 pm

Post by SlySly »

I wish I had known what LAMIST was when I was playing James so I could have used LAMISS :D
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Post Post #166 (ISO) » Fri Apr 28, 2017 5:26 pm

Post by Radical Rat »

In post 162, gerryoat wrote:so there could be literally 2 mafia right now?
Yes. There could be anywhere from 1 to 6 total scum among all teams.

In post 163, SlySly wrote:
In post 157, gerryoat wrote:
In post 97, SlySly wrote:
In post 61, gerryoat wrote:Sly, why would you not wanna be a werewolf hooker? that's like.. a really good role lmao. ust curious
Yes, it is a good role. Maybe it's better than my role, maybe not. Now that I understand things better, I may have picked differently. But, I may have chosen exactly the same.
what didn't you understand? i mean, it was kinda clear when the mod explained to us in PM
My first card was Werewolf Hooker
I thought that was my alignment choices (Werewolf alignment) and (Hooker alignment)
So I picked Hooker(alignment) with the skill of one of my other cards.

After an explanation, I discarded what I saw as the Werewolf alignment card. I didn't realize I could use that card as a Hooker role was when I discarded it, though I'm sure it was explained properly. I didn't even know what the Hooker role was. My other 2 cards were town and I did know what the role is that I picked.
Hold up. You're saying you picked the Werewolf Hooker for your alignment? Then also discarded it? I don't understand.
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Post Post #167 (ISO) » Fri Apr 28, 2017 5:29 pm

Post by SlySly »

No, I thought my alignment choices were Werewolf or Hooker.

My first choice sent in was Hooker (alignment) with role of one of my other cards.

Mod came back with a response and an explanation, and I changed my choice and discarded the Werewolf Hooker card.
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Post Post #168 (ISO) » Fri Apr 28, 2017 5:36 pm

Post by SlySly »

In post 135, JerryArr wrote:
In post 134, Radical Rat wrote:
@Mod: For the purposes of this game, does Mason mean someone is confirmed to be Town, or simply not Mafia?
Masons can be of any alignment.
You are old school.

\m/ :evil: \m/
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Post Post #169 (ISO) » Fri Apr 28, 2017 6:08 pm

Post by Chickadee »

I'll be out all day tomorrow. It's International Table Top day, and practically a religious holiday for me. Catch y'all Sunday.
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Post Post #170 (ISO) » Fri Apr 28, 2017 8:53 pm

Post by gerryoat »

uhh sly, i dont get it. you have to make clear what your alignment and what your role is. so how did you think hooker was an alignment in any way or form?
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Post Post #171 (ISO) » Sat Apr 29, 2017 4:14 am

Post by 1 Shot Vanilla Town »

The fact I can't see Sly has played this setup or 1 like it before (skimmed played games) I believe the confusion claim. My first game it took a few explanations from the mod for me to understand.
I do however believe that Sly had a Mafia role... so sly, did you use it on your alignment or your power?
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Post Post #172 (ISO) » Sat Apr 29, 2017 5:08 am

Post by Lil Uzi Vert »

In post 169, Chickadee wrote:I'll be out all day tomorrow. It's International Table Top day, and practically a religious holiday for me. Catch y'all Sunday.
You're still scum but I hope you're having fun :)
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Post Post #173 (ISO) » Sat Apr 29, 2017 5:21 am

Post by Radical Rat »

I find it very unsettling that this many people seem not to have bothered to read the setup before playing.

Sly's confusion seems genuine, if also ridiculous, and I don't think anyone would have intentionally claimed compulsive vig on D1. I've also seen a couple of other things indicating that folks have no idea what the role list is, or how picking cards worked.

IF YOU HAVE NOT READ THE SETUP, DO SO NOW


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Post Post #174 (ISO) » Sat Apr 29, 2017 5:28 am

Post by Lil Uzi Vert »

It's not unsettling. It's a personality thing just like the opening discards.

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