Micro 728: Perfect Blue Mafia (GAME OVER)
Posted: Fri Jul 07, 2017 10:47 am
Perfect Blue Mafia
01. General Rules
01.1
In addition to the rules below, regular site rules apply.01.2
Do not break the rules. Do not pretend to break the rules. Pretending to break the rules will be treated as if you had actually broken the rule in question.01.3
The moderator's decision is final.01.3.1
I am human, and make mistakes. If you see something that appears to be a mistake, tell me about it and I will fix it.01.4
You may neither quote private communication with the mod, nor pretend to do so. This includes, but is not limited to, your role PM and anything posted by the mod in a private topic. Paraphrasing is allowed.01.5
Discussing this game is only allowed via the methods provided by the moderator. Do not discuss this game with other players outside the game threads.01.6
Using provable randomness is prohibited. This includes, but is not limited to, using dice tags in the game thread. Using, as well as claiming to use, random methods such as dice rolls is allowed.01.7
Editing your posts is not allowed, in case you have the ability to do so.01.8
Impersonating the mod is not allowed. I will be using blue
01.9
Even if something isn't explicitly prohibited by the rules, the mod reserves the right to intervene if it's harming the game. This is the generic "toxic behavior" rule.02. Setup & Mechanics
02.1
This setup was reviewed by Alisae, who is also the back-up mod.02.2
Day phases will last for 14 days. Night phases will last for 48 hours.02.3
Extensions may be granted in the case of replacements, site downtime or similar situations. Requests for deadline extensions will be ignored outside extreme circumstances.02.4
To vote,please use either the vote tags (VOTE: Player) or bold tags (VOTE: Player
). Unvoting before a vote change is not necessary.02.5
Abbreviated or misspelled names of players will still be counted as a vote, provided that it is clear who the vote is for.02.6
Lynching is achieved through simple majority. In other words, the lynch threshold is more than 50% of living players (half the players rounded down, plus one). If the deadline is reached without a lynch, or if a simple majority votes no lynch, no lynch will occur. If the number of living players is even, 50% of the living players is sufficient to no lynch.02.7
Twilight begins when a lynch occurs, and lasts until the thread is locked. During twilight, all living players, including the player that was lynched, may continue to post.02.8
Players may only use one ability per night. This includes the mafia's factional night kill ability. The only exception is if a mafia player with an ability is the sole living mafia player. In this case, they may use one night ability in addition to their factional ability.02.9
This game uses Natural Action Resolution02.10
All flavor is for entertainment purposes only. The flavor text has no relation to the setup or mechanics of this game.03. Activity & Deadlines
03.1
A player will be prodded after 48 hours of inactivity. The prodded player has 24 hours to post in the thread before the search for a replacement begins.03.2
A player who has been prodded three times will be replaced.03.3
If the Day ends while you have been prodded, but before you have had a chance to respond, you have until the end of the Night to PM the moderator declaring your ability to continue. If you do not do this, you may be replaced.03.4
The deadlines are absolute. Votes during the Day or night actions during the Night made after the official deadline will not be counted.03.5
Players may change their night action at any time within the constraints of the deadline, but not after the deadline has expired.03.6
Players will not be prodded during V/LA. If you announce a V/LA, please let me know with a PM to make sure I don't miss it. If you will be on V/LA regularly, please let me know before the game.