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Posted: Thu Oct 05, 2017 7:37 am
by Klazam
No theta wasn't alive when tchill investigated mumble. Alright then. It's you.

Posted: Thu Oct 05, 2017 7:39 am
by Havo
In post 2798, Klazam wrote:Has to be you havo.
I understand it looks bad for me. Since I wasn’t checked.

But explain why Tchill got no results on Mumble?

He should have gotten the same results as he got on you.

Posted: Thu Oct 05, 2017 7:39 am
by Klazam
Because fykus commuted mumble?

Posted: Thu Oct 05, 2017 7:40 am
by Havo
I’m Town and Town is screwed due to the mechanics or setup.

Posted: Thu Oct 05, 2017 7:42 am
by Klazam
I'm trying to figure out any possible way you can be town right now, because I really thought you were town.

Posted: Thu Oct 05, 2017 7:43 am
by Klazam
And I'm coming up empty.

Posted: Thu Oct 05, 2017 7:44 am
by Havo
In post 2802, Klazam wrote:Because fykus commuted mumble?
So Scum has 2 roles Gunsmith can’t detect.

That seems a bit OP to me.

Posted: Thu Oct 05, 2017 7:45 am
by Mumble
In post 2795, Havo wrote:Tchill got “No Result” on Mumbles.

How’s that possible?

If Mumbles was commuted by Fykus then Fykus should have commuted also. And lived.

Mulch was a Weak Doc meaning scum already had 1 role gunsmith wouldn’t detect.

Now there’s a second scum role not detectable by the gunsmith. WTH @ Boons.
Gunsmith gets "No gun" on Weak Doc, not "No Result." "No Result" is the result of something blocking the action. More to the point, why didn't you raise this issue prior to now?

Posted: Thu Oct 05, 2017 7:47 am
by Mumble
In post 2799, Klazam wrote:Was theta alive at the time that tchill investigated mumble? That's the only scenario that makes sense for him to be scum. The rest points at you...
Why didn't you guard Tchill last night?

Posted: Thu Oct 05, 2017 7:47 am
by Klazam
In post 2805, Klazam wrote:And I'm coming up empty.
Couldn't. Nonconsec

Posted: Thu Oct 05, 2017 7:48 am
by Havo
So if you’re Town and Fykus did commute you that lines up.

But that means Klazam is a role Gunsmith can’t read.

2 weak doctors for scum?

Posted: Thu Oct 05, 2017 7:51 am
by Havo
Ok look. I think my play speaks for itself. I pushed like mad on Mulch and Theta on Day 2.

No way I do that as scum that early.

There’s something very Wonky with the setup here.

Posted: Thu Oct 05, 2017 7:53 am
by Klazam
Yeah I see where this is going now.

VOTE: havo

In your hands now mumble. Got any more questions, ask them directly.

Posted: Thu Oct 05, 2017 7:54 am
by Klazam
Havo, alternatively, the setup makes perfect sense... And you're scum.

Posted: Thu Oct 05, 2017 7:54 am
by Mumble
In post 2810, Havo wrote:So if you’re Town and Fykus did commute you that lines up.

But that means Klazam is a role Gunsmith can’t read.

2 weak doctors for scum?
Options for Klazam being scum:

a. 2 weak doctors
b. 1 weak doctor and 1 traitor
c. 1 weak doctor and SK

a. is unlikely, but possible, I guess.
b. most likely of the scenarios
c. incredibly unlikely, as that would be a 2 scum team.

But again:
In post 2807, Mumble wrote: More to the point, why didn't you raise this issue prior to now?

Posted: Thu Oct 05, 2017 7:55 am
by Mumble
VOTE: havo

Posted: Thu Oct 05, 2017 7:57 am
by Boonskiies
Vote Count 6.02


Image


Havo [2]:
Klazam, Mumble ———
[LYNCH]


Not Voting [1]:
Havo

With
3
alive, it takes
2
to lynch.


Deadline ends in
(expired on 2017-10-15 17:00:00)
on
October 15th


Mod Notes:
Days are only 10 days long now.

i didn’t add links to day 5/6, but they’re easy enough to find.

Posted: Thu Oct 05, 2017 7:57 am
by Boonskiies
Havo
has been lynched! He was a...


Spoiler:
Vanilla Townie!

Posted: Thu Oct 05, 2017 7:57 am
by Boonskiies
Mumble
,
Werewolf Encryptor
, and the
Werewolves
are the winners!

Mulch
,
Werewolf Weak Doctor,
and
Theta Alpine
,
Werewolf 2-shot Rolestopper
, have also won!



All Role PM’s

Spoiler:
x4 VT
Carcalilly
Skirt Skirt

Assemblerotws
Chip Butty
Havo
Welcome, [insert player name here], you are a
Vanilla Townie
.

Abilities:

• During the day, you can vote and talk
• You do nothing special.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Klazam
, you are a
Town Non-Consecutive Bodyguard
.

Abilities:

• During the night, you may target a player. If that player dies, you will die in their place. You may not use this action two nights in a row.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
TywinL
, you are a
Town Tracker
.

Abilities:

• During the night, you may target a player. You will learn who that player targeted, if any.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Dunkerdoodles
, you are a
Town Odd-Night Loyal Vigilante
.

Abilities:

• During any odd-night, you may target a player to send a kill shot. This action will only succeed if your target is aligned with town.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Tchill13
, you are a
Town Gunsmith
.

Abilities:

• During the night, you may target a player. If that player has a gun, you will receive "Has a gun" result. If they don't, you will receive "Does not have a gun"

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Sergtacos
, you are a
Town 2-shot Weak Friendly Neighbor
.

Abilities:

• Twice during the game, on seperate nights, you may target one player. The player will recieve a message stating "[insert player name here] is town."
• If the player you target is not aligned with town, you will die.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Fykus
, you are a
Town Enchantress
.

Abilities:

• Every night, you may target a player. You will force that player to commute, meaning any actions performed by or targeting your target will fail. If your target is not aligned with town, you will also commute during the night. This cannot be blocked. You will not be informed of this.

Win condition:

You win when all threats to the town have been eliminated and there is at least one town player alive.

Game thread is here. Confirm by replying to this PM with your role name.




Welcome,
Mulch
, you are a
Werewolf Weak Doctor
.

Abilities:

• Every night you may target a player. You will protect them from any night kills.
• If you target any players with an Anti-Town wincon, you will die.
• You may join your werewolf pack here.

Win condition:

You win when you control at least 50% of the population, or if this situation can no longer be prevented.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Theta Alpine
, you are a
Werewolf 2 shot Rolestopper
.

Abilities:

• Twice during the game, once per night, you may target a player. All other actions targeting your target will fail.
• You may join your werewolf pack here.

Win condition:

You win when you control at least 50% of the population, or if this situation can no longer be prevented.

Game thread is here. Confirm by replying to this PM with your role name.



Welcome,
Mumble
, you are a
Werewolf Encryptor
.

Abilities:

• As long as you are alive, you and your pack may continue to use your private thread during the day. If you die, your teammates will no longer have access to daytalk.
• You may join your werewolf pack here.

Win condition:

You win when you control at least 50% of the population, or if this situation can no longer be prevented.

Game thread is here. Confirm by replying to this PM with your role name.



Night Actions


Spoiler:
Night 1


Dunkerdoodles loyal vigilante kills Mulch. Unaffected because Mulch is commuting. [loyal too]
Klazam bodyguards [NO ACTION]
Fykus enchants Mulch. They both commute.

TywinL tracks Havo. Didn't go anywhere.
Tchill13 gunsmiths Mulch. No Result. [Commuted]

Mulch weak doctors
Theta Alpine rolestops Mulch. No effect. [Mulch is commuted]
Mulch kills Carcalilly. Kill doesn't go through. [Commuted].

Results: No one dies.


Night 2


Dunkerdoodles is odd-night so no action.
Klazam bodyguards Fykus. Fykus is commuted.
Fykus enchants Mulch. They both commute.

TywinL tracks Assemble. Didn't go anywhere.
Tchill13 gunsmiths Assemblerotws. No gun.

Mulch weak doctors
Mumble kills TywinL.

Results? TywinL dies.

Night 3


Dunkerdoodles kills Assemblerotws.
Fykus enchants Tchill13.
Klazam is on cool down.

Tchill13 gunsmiths Mumble. Tchill is commuted.

Mumble kills Fykus.


Night 4


Dunkerdoodles is odd night.
Klazam bodyguards Tchill13.

Tchill13 gunsmiths Klazam. Does not have a gun.

Mumble kills Dunkerdoodles.


Night 5


Tchill13 gunsmiths Havo. Does not have a gun.

Mumble kills Tchill13.


viewtopic.php?f=90&t=73315 - Werewolf Thread

viewtopic.php?f=90&t=73316 - Spectator Thread

Posted: Thu Oct 05, 2017 8:14 am
by Mulch
OP SCUMBLE

Posted: Thu Oct 05, 2017 8:14 am
by Klazam
Ah. Well that was unfortunate. Gg then. Apologies.

Posted: Thu Oct 05, 2017 8:15 am
by Sergtacos
DUN DUN DUNNNNNN

Posted: Thu Oct 05, 2017 8:15 am
by Mumble
gg everyone. I had fun.

Sorries to Boon for yelling at him via PM. I got a bit worked up.

Posted: Thu Oct 05, 2017 8:16 am
by Havo
Well that sucked.

Thanks for running the game Boons.

Posted: Thu Oct 05, 2017 8:18 am
by Fykus
Fuck. Im sorry everybody ;-;