Formula De Qualifying Melbourne Mauthe

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Formula De Qualifying Melbourne Mauthe

Post Post #0 (ISO) » Fri Sep 22, 2017 4:02 am

Post by inspiratieloos »

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The weather is
Sunny
, the track is
Dry


For qualifying keep in mind:
Spoiler: rules
Before your first roll you must choose a tyre compound, hard, soft or rain.
You start in the middle of the track on the square before the start/finish line.
You start with rolling for first gear, you do not roll for good/bad start.
You do not take damage during this lap, so you can downshift as much as you want.
You are not allowed to break.
Your qualifying run ends when you finish the lap and post an image of the route you took or if you crash out of a corner.

For every die roll you take to finish the lap you get +1 to your score.
For every point of tyre damage you would have taken you get +1 to your score. (1 per overshot tile on hards, 2 per overshot tile on softs or rains)
For every mistake you make you get +1 to your score.
For every roll you save through a mistake you get +1 to your score.
The starting grid is lowest to highest score, people who crash out start in the back. Tiebreaker is the person that finished qualifying first.
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Post Post #1 (ISO) » Fri Sep 22, 2017 10:41 pm

Post by Mauthe »

Soft tires.

for reference:
The dice used in the game are as follows:
Gear 1: 1d2
Gear 2: 1d3+1
Gear 3: 1d5+3
Gear 4: 1d6+6
Gear 5: 1d10+10
Gear 6: 1d10+20
This is my first time playing FDe, so here's hoping I've not missed something.

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #2 (ISO) » Fri Sep 22, 2017 10:43 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 2 spaces
shifting to 2nd gear
Original Roll String: 1d3+1
1 3-Sided Dice: (3)+1 = 4
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Post Post #3 (ISO) » Fri Sep 22, 2017 10:48 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 5 spaces
shifting to 3rd gear
Original Roll String: 1d5+3
1 5-Sided Dice: (2)+3 = 5
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Post Post #4 (ISO) » Fri Sep 22, 2017 10:55 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 9 spaces
staying in 3rd gear
Original Roll String: 1d5+3
1 5-Sided Dice: (5)+3 = 8
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Post Post #5 (ISO) » Fri Sep 22, 2017 11:01 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 7 spaces, left 1 space, and straight 1 more space
staying in 3rd gear
Original Roll String: 1d5+3
1 5-Sided Dice: (5)+3 = 8
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Post Post #6 (ISO) » Fri Sep 22, 2017 11:06 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 1 space, right 1 space, and straight 3 more spaces
shifting to 4th gear
Original Roll String: 1d6+6
1 6-Sided Dice: (4)+6 = 10
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Post Post #7 (ISO) » Fri Sep 22, 2017 11:13 pm

Post by Mauthe »

Straight 8 spaces
staying in 4th gear
Original Roll String: 1d6+6
1 6-Sided Dice: (1)+6 = 7
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Post Post #8 (ISO) » Fri Sep 22, 2017 11:17 pm

Post by Mauthe »

Left 1 space, then straight 10 spaces
shifting to 5th gear
Original Roll String: 1d10+10
1 10-Sided Dice: (7)+10 = 17
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Post Post #9 (ISO) » Fri Sep 22, 2017 11:23 pm

Post by Mauthe »

Straight 15 spaces, right 2 spaces, and straight 3 more spaces
staying in 5th gear
Original Roll String: 1d10+10
1 10-Sided Dice: (4)+10 = 14
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Post Post #10 (ISO) » Fri Sep 22, 2017 11:27 pm

Post by Mauthe »

ouch, that was not ideal
Straight 12 spaces
downshifting to 4th gear
Original Roll String: 1d6+6
1 6-Sided Dice: (1)+6 = 7
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Post Post #11 (ISO) » Fri Sep 22, 2017 11:46 pm

Post by Mauthe »

Using the +1 (soft tires) to go straight 6 spaces, left 1 space, and straight 1 more space
shifting to 5th gear
Original Roll String: 1d10+10
1 10-Sided Dice: (9)+10 = 19
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Post Post #12 (ISO) » Fri Sep 22, 2017 11:50 pm

Post by Mauthe »

yeah, okay
Straight 14 spaces
downshifting to 3rd gear (is this a penalty?????)
Original Roll String: 1d5+3
1 5-Sided Dice: (4)+3 = 7
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Post Post #13 (ISO) » Fri Sep 22, 2017 11:56 pm

Post by Mauthe »

Using the +1 (soft tires) to go left 1 space, and straight 6 spaces
staying in 3rd gear
Original Roll String: 1d5+3
1 5-Sided Dice: (2)+3 = 5
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Post Post #14 (ISO) » Fri Sep 22, 2017 11:59 pm

Post by inspiratieloos »

In post 12, Mauthe wrote:yeah, okay
Straight 14 spaces
downshifting to 3rd gear (is this a penalty?????)
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (3)+3 = 6
Not in qualifying, during a race it would be 1 gearbox damage.
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Post Post #15 (ISO) » Sat Sep 23, 2017 12:00 am

Post by Mauthe »

Straight 6 spaces
staying in 3rd gear
Original Roll String: 1d5+3
1 5-Sided Dice: (4)+3 = 7
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Post Post #16 (ISO) » Sat Sep 23, 2017 12:03 am

Post by Mauthe »

Straight 2, right 2, and then straight 1 more
shifting to 4th gear
Original Roll String: 1d6+6
1 6-Sided Dice: (5)+6 = 11
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Post Post #17 (ISO) » Sat Sep 23, 2017 12:05 am

Post by Mauthe »

Straight 3 spaces, left 1 space, and then straight 4 more spaces
shifting to 5th gear
Original Roll String: 1d10+10
1 10-Sided Dice: (4)+10 = 14

c'mon let's bring it home folks
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Post Post #18 (ISO) » Sat Sep 23, 2017 12:07 am

Post by Mauthe »

Straight, and that's my finish. Map in a minute.
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Post Post #19 (ISO) » Sat Sep 23, 2017 12:09 am

Post by Mauthe »

Image
score of 16
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