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Posted: Sun Apr 22, 2018 1:00 pm
by northsidegal
In post 748, Not_Mafia wrote:Scum had the option to kill NSG (or anyone else for that matter) and force LyLo but chose not to take it, scum allowing town to take advantage of the mechanics shouldn't punish town
i was bulletproof every night starting at a certain point.
In post 749, callforjudgement wrote:This isn't a happily ever after ending. Town have a forced win. It's just a really, really slow one.

This setup is broken in a way I've never seen before, so well done, I guess? (Admittedly, it did only happen because scum fakeclaimed a protective.)
yeah, i think nk15 or NM could've still been killed if UCV had claimed something else?

could you guys post your role PMs?

Posted: Sun Apr 22, 2018 1:01 pm
by Gamma Emerald
Aristophanes wrote:
Not Known 15 wrote:-------- Original Message --------
Subject: Micro 771: Role PM
Date: Sat Jan 20, 2018 8:44 pm
From: Lucky2u
To: Not Known 15
Lucky2u wrote:
You are a
Broken Mirror, a reactive role cop!


-Every night, if atleast one player has visited you, you will be sent a role PM from one of the players that has visited you. You will not be told who has this role and you will not be told what alignment they are.

-You win when all threats to the town have been eliminated.
Not Known 15 wrote:-------- Original Message --------
Subject: Micro 771 night 2 results
Date: Mon Feb 05, 2018 11:39 am
From: Lucky2u
To: Not Known 15
Lucky2u wrote:
Not mafia visited no one!
You are
Lucky the War Dog, Amnesiac Tracker!


-At night you may target two players. The first player will be tracked, and the second player will receive the result (in the form of "PLAYER visited: SOMEONE/NO ONE").
Both of these results are yours. The second is the result of your reactive rolecop.
-------- Original Message --------
Subject: N14 results
Date: Tue Apr 10, 2018 7:34 am
From: Aristophanes
To: Not Known 15
Aristophanes wrote:
At least one person visited you last night!
This is one of their role PMs.

Lucky2u wrote:
You are a
Slot Machine, an RNG Jack of All Trades!


-At the beginning of each night phase, you will get to spin the slot machine X amount of times, where X = the night phase number (night 1, one spin, night 2, two spins, etc).

-Each dial of the slot machine can read between 1-7. The winning results are:
  • If two numbers match, gain bulletproof for the night.

    If three numbers match gain 1-shot Cop for the night.

    If those three numbers are "666" gain a 1- shot vigilante shot.

    If those three numbers are "777" you become a deathproof innocent child for the remainder of the game.
-You win when all threats to the town have been eliminated.

Posted: Tue Apr 24, 2018 5:27 am
by Lucky2u
Hey... This game ended?

Posted: Tue Apr 24, 2018 5:45 am
by vonflare
yes it did

Posted: Tue Apr 24, 2018 9:42 am
by Aristophanes
In post 752, Lucky2u wrote:Hey... This game ended?
Finally!

XD

Posted: Wed May 16, 2018 2:46 pm
by Scummies
Image

Congratulations to the victors!


The game has drawn to a close, the jig is up! Some of you have lost, but others have won!

Take a few days, think about the game. Recognize what was best in your teammates and opponents, and consider nominating them for a Scummy! Players and mods in this game may be eligible for one of the following awards:


BODY OF WORK AWARDS

Best Mafia Catcher
: Also known as the Paragon of Mafia Hunters, this award is given to the single town player who, across all of their games for the year, exhibited the best ability for nailing those dirty scumbags and bringing the bad guys to justice while playing as a pro-town role.
Rising Star
: This award is given to the player that is a rising star in the game of mafia, showing great promise to join the elite echelon of mafia players. This award replaces both the Best Newbie award and Most Improved Player awards, and judges may consider elements of both those previous awards in deciding this award.
Excellent Moderation
: Also known as the “The Modfather” Award. This award is given to the moderator who, over the course of the past year, exemplifies the best qualities of a moderator in the operation of the game, including but not limited to quality and frequency of vote counts, organization of the game, dealing with issues that arise, keeping players active, and so forth. Judges may consider how challenging the games a moderator ran were, but they shall not penalize a moderator for only running more basic games. A mod must run at least 3 games to completion in the calendar year to be considered for this award.
SINGLE GAME - PLAYER

Most Cunning Manipulator
: Also known as the “Don Corleone” Award. Awarded to the player who has the strongest single game performance as mafia. In rare cases, where a player feels an entire scumteam gelled to create a strong cohesive scum performance, multiple members of a team may be nominated.
Best Performance Third Party
: Also known as the “Hannibal Lecter” Award. Awarded to the player or players that performed the most impressively in winning their game as a third party.
Most Memorable Event
: Also known as the “Kodak Moment” Award. Awarded to the player or players who were involved in the most memorable event in a game of mafia. Fake claims, funny claims, awesome exchanges, etc. may all be considered for this award
SINGLE GAME - MODERATOR

Best Setup
: Also known as the “Rube Goldberg” Award. Given to the moderator who designed the best setup. Judges may consider the roles involved in a game, how those roles interacted, how balanced a setup was, whether it furthered any particular theme, how the setup interacts with a mechanic, or any other factors the judges deem relevant. This award is distinct, however, from the “Best Mechanic” award in that it does not consider how good or bad any change to the basic way a Mafia game is played.
Best Flavor Text
: Also known as the “Paperback Writer” Award. Given to the moderator who wrote the most compelling flavor text. Judges should consider the flavor text of all parts of the game, including Role PMs and Day/Night scenes. Where appropriate, Judges may consider how well the flavor works with the announced theme.
Best Mechanic/Mutation
: Also known as the "Mad Scientist” Award. Given to the moderator who figured out the most compelling way to change the basic mechanics of the game of mafia, and/or created the most compelling new role or adaptation to increase player enjoyment. Judges shall consider both the basic idea behind the game as well as how well it was executed, and the uniqueness and quality of the role/adaptation.
SITE AWARDS

Game of the Year
: Also known as the “Player’s Choice” Award. This award is given to the moderator of a game. It is given in recognition of the overall excellence of a game. The Game of the Year award is a "catch all" award for the best overall game throughout the entire year, considering all aspects of the game from moderator quality, to the excellent design and composition of the game, to the performance and cohesion of the playerlist. A Game of the Year is meant to be the game that we can all point to later and say "This game was the best game the site could offer that year in terms of Design, Playerlist, and moderating capability." This is a PUBLIC VOTE. [/color]

The
2018 Scummies thread
is located here.
You may nominate a player or moderator for an award using this form.

Posted: Tue Jul 31, 2018 3:57 pm
by Micc
:mrgreen: