Deckbuilding Roguelike Games

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Deckbuilding Roguelike Games

Post Post #0 (ISO) » Tue Jun 30, 2020 12:21 am

Post by brassherald »

I've been really into these games recently, mostly Slay the Spire and Monster Train, but I want to expand. Gimme your best recs.
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Post Post #1 (ISO) » Tue Jun 30, 2020 1:51 am

Post by Nexus »

Slay the Spire is SUCH A GOOD GAME.

I have over 500 hours on it.

Have had a brief look at Monster Train, but I don't feel I need another deckbuilder atm. Mainly because I haven't got all my Ascension runs done.
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Post Post #2 (ISO) » Tue Jun 30, 2020 1:57 am

Post by Zaphkael »

both of these are amazing. I've been hooked on Night of the Full Moon before, but it's a mobile game, is a lot easier generally, and has some problems (bad translations, things that absolutely aren't clear). The art is lovely though, and it's one of the reasons I really liked it.
It has different classes and the first one is free, so if you don't mind the problems it has you should definitely give the free class a try, the game has been a lot of fun for me!
But I know, at the end...
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Post Post #3 (ISO) » Tue Jun 30, 2020 3:26 am

Post by brassherald »

In post 1, Nexus wrote:Slay the Spire is SUCH A GOOD GAME.

I have over 500 hours on it.

Have had a brief look at Monster Train, but I don't feel I need another deckbuilder atm. Mainly because I haven't got all my Ascension runs done.
Sincere question about Ascension on Steam since I briefly played it on Mobile, do you need to buy each deck individually, or was that just the mobile version?
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Post Post #4 (ISO) » Tue Jun 30, 2020 3:27 am

Post by brassherald »

Oh, I forgot Origins, which I have on my phone, it's pretty dope, legit forgot it was a deckbuilder because I just forget about my phone games sometimes.
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Post Post #5 (ISO) » Tue Jun 30, 2020 3:30 am

Post by Nexus »

In post 3, brassherald wrote:
In post 1, Nexus wrote:Slay the Spire is SUCH A GOOD GAME.

I have over 500 hours on it.

Have had a brief look at Monster Train, but I don't feel I need another deckbuilder atm. Mainly because I haven't got all my Ascension runs done.
Sincere question about Ascension on Steam since I briefly played it on Mobile, do you need to buy each deck individually, or was that just the mobile version?
Sorry, I meant ascension runs on StS
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Post Post #6 (ISO) » Tue Jun 30, 2020 3:37 am

Post by brassherald »

In post 5, Nexus wrote:
In post 3, brassherald wrote:
In post 1, Nexus wrote:Slay the Spire is SUCH A GOOD GAME.

I have over 500 hours on it.

Have had a brief look at Monster Train, but I don't feel I need another deckbuilder atm. Mainly because I haven't got all my Ascension runs done.
Sincere question about Ascension on Steam since I briefly played it on Mobile, do you need to buy each deck individually, or was that just the mobile version?
Sorry, I meant ascension runs on StS
Oh, right, the parts I have not played yet because I am not good enough at the game yet.

I have beaten Monster Train, though. I'm better at that.
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Post Post #7 (ISO) » Tue Jun 30, 2020 6:19 am

Post by Ythan »

Could I get one short line on what these games have in common with Rogue so that I might be inspired to actually try one?
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Post Post #8 (ISO) » Tue Jun 30, 2020 7:19 am

Post by Nexus »

Slay the Spire - you start with a deck of ten (maybe twelve, I forget) cards. You have a pathway up to a boss you need to get to. You pick up cards to build your deck. If you die, you have to start again, newly generated paths etc.
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Post Post #9 (ISO) » Wed Jul 01, 2020 3:31 am

Post by brassherald »

In post 7, Ythan wrote:Could I get one short line on what these games have in common with Rogue so that I might be inspired to actually try one?
Procedural generation along with permadeath. Granted, the term is more expansive now than it was even when I started playing roguelikes appx 10 years back.
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Post Post #10 (ISO) » Wed Jul 01, 2020 5:39 am

Post by Ythan »

Yeah it's such a huge buzzword for some reason it's a little ridiculous.
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Post Post #11 (ISO) » Wed Jul 01, 2020 7:30 am

Post by Isis »

The poor balance on what parts of slay the spire actually have a shot at killing your run make it not feel that much like a roguelike to me starting with like your sixth play where you're competent. Like Act 2 is a roguelike and none of the rest are. You get to have a lot of fun optimizing your deck further in Act 3 and doing gratuitous infinites but it's not particularly roguelike when the permadeath risk goes away.

And act 1 doesn't really have that rogueish feel of like, "I got a good item, but will I die and have to start over and not really get to use it?", it's more like, "I got a good item, I can't lose in Act I anymore, that's pretty much the bar"

There are increasing difficulties you get to set to but that doesn't redistribute the risk among the acts.

that said I'm afraid to look and see how many hours I put into the game
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Post Post #12 (ISO) » Thu Jul 02, 2020 8:44 am

Post by vonflare »

I have heard good things about Library of Ruina in terms of a rogue-lite cardgame. I haven't played it myself but it's a 'sequel' to Lobotomy Corporation which I have played (Lob Corp isn't a card game though. It is still a good rogue-lite though, check it out)
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Post Post #13 (ISO) » Thu Jul 02, 2020 9:21 am

Post by brassherald »

In post 12, vonflare wrote:I have heard good things about Library of Ruina in terms of a rogue-lite cardgame. I haven't played it myself but it's a 'sequel' to Lobotomy Corporation which I have played (Lob Corp isn't a card game though. It is still a good rogue-lite though, check it out)
Noted, I got a few early access games last weekend, but have not played them enough yet to say whether they are really good. One, though does have an interesting thing where you can either have combat or a social interaction.
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Post Post #14 (ISO) » Thu Jul 02, 2020 11:31 am

Post by vonflare »

Ahh this thread actually prompted me to do some more research on Library of Ruina. It's apparently has deck-building similar to Slay the Spire but it's also a party builder and each member of your party has their own deck. So it's more towards Darkest Dungeon on the scale of permadeath - death of your characters, not the campaign itself. You play as the guardians of some cursed library and turn intruders into books. And it looks so stylish...

https://www.youtube.com/watch?v=_rfo_TI ... .be&t=1336

Sadly it's not on sale in the current steam summer sale. But I want to pick it up when it goes on sale eventually though.
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Post Post #15 (ISO) » Thu Jul 02, 2020 11:36 pm

Post by brassherald »

In post 14, vonflare wrote:Ahh this thread actually prompted me to do some more research on Library of Ruina. It's apparently has deck-building similar to Slay the Spire but it's also a party builder and each member of your party has their own deck. So it's more towards Darkest Dungeon on the scale of permadeath - death of your characters, not the campaign itself. You play as the guardians of some cursed library and turn intruders into books. And it looks so stylish...

https://www.youtube.com/watch?v=_rfo_TI ... .be&t=1336

Sadly it's not on sale in the current steam summer sale. But I want to pick it up when it goes on sale eventually though.
Does look cool.
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Post Post #16 (ISO) » Thu Jul 02, 2020 11:41 pm

Post by brassherald »

Oh, I was playing some Griftlands last night before I got pulled into heavy Ozark watch. That's the deck builder that has a negotiation deck and a brawl deck for the first character. It's good. Will be checking the Spy sometime today (Supposed to be bad weather, so I suspect the girlfriend and I will be inside).
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Post Post #17 (ISO) » Fri Jul 03, 2020 8:34 am

Post by lilith2013 »

In post 2, Zaphkael wrote:both of these are amazing. I've been hooked on Night of the Full Moon before, but it's a mobile game, is a lot easier generally, and has some problems (bad translations, things that absolutely aren't clear). The art is lovely though, and it's one of the reasons I really liked it.
It has different classes and the first one is free, so if you don't mind the problems it has you should definitely give the free class a try, the game has been a lot of fun for me!
I'm pretty sure I have this on Steam and it's free! https://store.steampowered.com/app/7695 ... Full_Moon/
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Post Post #18 (ISO) » Sat Jul 11, 2020 1:42 am

Post by Dunnstral »

https://store.steampowered.com/app/994220/NEOVERSE/

Neoverse is decent. It feels different enough from Slay the Spire

https://store.steampowered.com/app/9606 ... From_Eden/

This is very similar in genre but is action based rather than turn based. The game looks fun and is fun, in my experience
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Post Post #19 (ISO) » Sat Jul 11, 2020 1:45 am

Post by Dunnstral »

In post 3, brassherald wrote:
In post 1, Nexus wrote:Slay the Spire is SUCH A GOOD GAME.

I have over 500 hours on it.

Have had a brief look at Monster Train, but I don't feel I need another deckbuilder atm. Mainly because I haven't got all my Ascension runs done.
Sincere question about Ascension on Steam since I briefly played it on Mobile, do you need to buy each deck individually, or was that just the mobile version?
The ascension deckbuilding game? The base game comes with a lot of the expansions in it, there are a few extras that you can buy. You get a lot of stuff without having to buy extra.

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Post Post #20 (ISO) » Sun Jul 12, 2020 7:10 pm

Post by animorpherv1 »

I've been spending a decent chunk of time on Monster Train. It's actually pretty good. I normally run Stygian/Hellhorned because Torches are so good to have generally at all times.
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Post Post #21 (ISO) » Sun Jul 12, 2020 11:25 pm

Post by brassherald »

I've been trying so hard to win a run as Umbra. I'm having trouble with it. I do like the Melting Remnants a lot though
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Post Post #22 (ISO) » Sun Jul 19, 2020 9:35 am

Post by SJReaver »

Fate Hunters:
Good art and solid early game. Long game is lacking. Buy it on sale.

Last Evil:
It's a porn game. The card game is good enough if a touch on the easy side, you balance energy, which recharges every turn, with Desire which you have to manually build up and carries over battles. But it's a porn game, and you will be treated to poorly made cgi sex scenes after every. damned. battle.

Full Moon:
Mentioned up thread, but lovely. Good balance, the classes are different, the 'story' is interesting enough that you're motivated to see the different endings, and the enemies have a wide range of tactics for you to work against. The biggest drawback is the DLC integration, which is broken. Later DLCs seem to have dependencies on elements from earlier DLCs.

Grab the full game. If you get the DLCs, get all of them or its a crapshoot as to whether stuff will work.
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Post Post #23 (ISO) » Sun Aug 02, 2020 6:07 am

Post by brassherald »

Banners of Ruin is really good early access with some great art.
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Post Post #24 (ISO) » Sun Aug 02, 2020 10:40 am

Post by beeboy »

In post 17, lilith2013 wrote:
In post 2, Zaphkael wrote:both of these are amazing. I've been hooked on Night of the Full Moon before, but it's a mobile game, is a lot easier generally, and has some problems (bad translations, things that absolutely aren't clear). The art is lovely though, and it's one of the reasons I really liked it.
It has different classes and the first one is free, so if you don't mind the problems it has you should definitely give the free class a try, the game has been a lot of fun for me!
I'm pretty sure I have this on Steam and it's free! https://store.steampowered.com/app/7695 ... Full_Moon/
This game has a mobile version I used to play all the time on the bus.
I would recommend you try it out!
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