Normal Idea Mafia (150/150 roles submitted, discussion thread up)

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Post Post #125 (ISO) » Fri Jul 07, 2023 2:49 pm

Post by camelCasedSnivy »

Werewolf JOAT (1-Shot Combined [Babysitter-Finder Jailkeeper-Finder], 1-Shot Combined [Checker-Finder Fruit Vendor-Finder])
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Post Post #126 (ISO) » Fri Jul 07, 2023 2:50 pm

Post by camelCasedSnivy »

Even-Night Compulsive Babysitter Odd-Night Jailkeeper Serial Killer
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Post Post #127 (ISO) » Fri Jul 07, 2023 2:51 pm

Post by TemporalLich »

Activated Townie


Each night, you may activate a nonexistent ability.




Not sure if meaningless modifiers are Normal or not, but if so I want to add this because I like how the Role PM sounds.
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Post Post #128 (ISO) » Sat Jul 08, 2023 4:29 am

Post by camelCasedSnivy »

Town Bulletproof Simultaneous Cop Rolecop Follower [Loyal Messenger]



This post has been edited to bring it into line with the latest update to the Normal guidelines, in which the role name "mailman" was changed to "messenger" and the multitasking modifier was removed. The function of the modifier has been preserved by replacing it with the new simultaneous modifier.
Last edited by Alianna on Wed Jan 10, 2024 10:39 am, edited 2 times in total.
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Post Post #129 (ISO) » Sat Jul 08, 2023 4:30 am

Post by camelCasedSnivy »

Town Macho Neapolitan
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Post Post #130 (ISO) » Sun Jul 09, 2023 3:15 pm

Post by Cook »

Town Backup Cop





Earl is not normal. It will be changed to something else in errata. Backup Friendly Neighbor?
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Post Post #131 (ISO) » Sun Jul 09, 2023 4:19 pm

Post by TemporalLich »

Town Friendly Neighbor


Each night, you may target a player to inform them that you are aligned with the Town.




If you want something potentially useful and unambiguously Normal, Backup Friendly Neighbor would be ideal... however if you want to replicate Earl I'd recommend 0-shot Friendly Neighbor instead
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Post Post #132 (ISO) » Sun Jul 09, 2023 4:22 pm

Post by camelCasedSnivy »

Mafia 2-Shot Combined [Doctor, Neapolitan, Security Guard, Visionary]





You could do Night 4! Vigilante

4! = 24


Added commas between the combined roles for readability. Did not change the role otherwise.

- Cook
Last edited by Cook on Sat Jan 06, 2024 6:32 pm, edited 1 time in total.
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Post Post #133 (ISO) » Sun Jul 09, 2023 5:06 pm

Post by Alianna »

Werewolf Goon



If I were to run one of these, what game size and faction distribution would people be interested in playing?
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Post Post #134 (ISO) » Sun Jul 09, 2023 5:14 pm

Post by TemporalLich »

Informed Werewolf Vanilla Cop


You are informed of the amount of Vanilla Townies in the setup.

Each night, you may learn if a player is
Vanilla
or
Not Vanilla
.
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Post Post #135 (ISO) » Sun Jul 09, 2023 5:34 pm

Post by camelCasedSnivy »

Town Weak Roaming Vigilante



In post 133, Alianna wrote: If I were to run one of these, what game size and faction distribution would people be interested in playing?
14p maybe? though if you want 2 of each team + a sk then 14p wouldn’t cut it

15p no sk could work i think
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Post Post #136 (ISO) » Wed Jul 12, 2023 9:29 am

Post by Cook »

Town Mason




14p, 3 of a random scum faction + 1 SK could work

17p, 3 maf 3 wolf + sk also maybe? or does town lose maj too fast there
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Post Post #137 (ISO) » Wed Jul 12, 2023 9:47 am

Post by camelCasedSnivy »

Informed Townie


You are informed of a player who is not a member of the
Mafia
.

Additionally, you are informed of a different player who is not a member of the
Werewolves
.

Additionally, you are informed of a different player who is not a
Serial Killer
.

You will know which players correspond to each condition.
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Post Post #138 (ISO) » Wed Jul 12, 2023 9:52 am

Post by camelCasedSnivy »

Town Informed Mason


You are informed of the identity of a player who is also informed. If no other players have an informed modifier, you will learn the identity of a player who does not have any compulsive actions (and will know this).




W informed roles ngl

also 14p with 3 of one + sk sounds good

cook, are you gonna host, or did someone else offer to?
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Post Post #139 (ISO) » Wed Jul 12, 2023 10:15 am

Post by Cook »

Mafia Informed Cop


You know the identity of one non-investigative, non-protective role, or the absence thereof. This player is guaranteed to not be a member of the
Mafia
.



Someone else (alianna?) offered to host. I'll comod on it.
Last edited by Cook on Wed Aug 02, 2023 3:01 pm, edited 1 time in total.
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Post Post #140 (ISO) » Wed Jul 12, 2023 10:19 am

Post by camelCasedSnivy »

Odd Night Commuter Even Night (Friendly Neighbor)-Finder Serial Killer





If someone wants, I can create role PMs for each post.


This post has been edited to bring it into line with the latest update to the Normal guidelines, in which the multitasking modifier was removed. This role may no longer multitask unless the inherent multitasking mechanic is enabled for the game.
Last edited by Alianna on Wed Jan 10, 2024 10:40 am, edited 1 time in total.
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Post Post #141 (ISO) » Wed Jul 12, 2023 10:21 am

Post by TemporalLich »

Informed Townie


You are informed of two roles that exist in the game.
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Post Post #142 (ISO) » Wed Jul 12, 2023 10:22 am

Post by TemporalLich »

Informed Werewolf


You are informed of two non-Werewolf roles that exist in the game.
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Post Post #143 (ISO) » Wed Jul 12, 2023 10:26 am

Post by biancospino »

Town Informed night 5 Informed night 3 compulsive combined Vigilante Bodyguard


You are Informed that, on Night 5, you will be informed of a list of all the players not aligned with the Town.

On Night 3, you must target a player. Assuming no interference with your action, you will attempt to kill your target. Moreover, you will protect your target from one kill attempt and you will die in their place.

this is essentially a N3 compulsive Quitter that discovers the whole list of antitown players on N5 if they somehow manage to survive anyway
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Post Post #144 (ISO) » Wed Jul 12, 2023 10:29 am

Post by camelCasedSnivy »

Day 2 Informed Townie


On day 2, you will receive the identities of 2 players. At least one of the two is a
Mafia
or a
Werewolf
if any members of either faction are alive. You know neither player is a
Serial Killer
or a player with a
Vigilante
ability.
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Post Post #145 (ISO) » Wed Jul 12, 2023 10:30 am

Post by camelCasedSnivy »

Werewolf Babysitter
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Post Post #146 (ISO) » Wed Jul 12, 2023 3:09 pm

Post by Alianna »

Vanilla Townie



In post 138, camelCasedSnivy wrote:also 14p with 3 of one + sk sounds good
I'll third that this sounds good. That's probably the setup I'll run.
In post 139, Cook wrote:Someone else (alianna?) offered to host. I'll comod on it.
You probably won't have much to do unless I'm V/LA, but the job is yours!
In post 140, camelCasedSnivy wrote:If someone wants, I can create role PMs for each post.
I prefer to write my own role PMs, but this could be useful for future runs.

I think my solution for non-normal or unclear role cards is just going to be to treat them as vanilla unless y'all want to do something else.

I'm planning to put this in the queue at some point in the next couple of days.
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Post Post #147 (ISO) » Wed Jul 12, 2023 3:33 pm

Post by camelCasedSnivy »

Vanilla Townie




In post 146, Alianna wrote: I prefer to write my own role PMs, but this could be useful for future runs.

I think my solution for non-normal or unclear role cards is just going to be to treat them as vanilla unless y'all want to do something else.

I'm planning to put this in the queue at some point in the next couple of days.
send me the ones that are unclear so I can clear them up since I think I can guarantee those are mine

actually I'm probably gonna change those anyway
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Post Post #148 (ISO) » Wed Jul 12, 2023 6:00 pm

Post by Alianna »

Serial Killer Rolecop 3-Shot Commuter



I'm referring to , , and . I only intend to use the first 100 posts for this run.
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Post Post #149 (ISO) » Wed Jul 12, 2023 6:29 pm

Post by TemporalLich »

Informed Mafioso


You are informed of a random Vanilla Townie. If no Vanilla Townies exist in the setup, you are informed that no Vanilla Townies exist in the setup.




Note that Normal Games always have at least one Vanilla Townie. I am not sure if this applies to Normal Idea Mafia games however.
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