For all intents and purposes, regardless of your actual role, you are treated as a Vanilla player of your faction. (e.g you can be affected by Simple actions, will roleblock Complex roles, and will give a positive result to Neapolitans [if you are town] and Vanilla Cops)
Posted: Wed Jun 23, 2021 7:39 am
by Cook
Quiet
(actually Wolfie's idea)
If you would be observed by a role that can see you targeting someone, your target will be instead informed that
Named - a Named role is effectively Vanilla, but is not treated as Vanilla.
If you insist that Named is still Vanilla for that purpose, I'd suggest Arcane.
Posted: Wed Jun 23, 2021 8:54 am
by Not_Mafia
Named is more of a concept than an explicit role or modifier. E.g. A Nurse without A Doctor in the set-up
Posted: Wed Jun 23, 2021 10:07 am
by Cook
Foreign
(name can be a placeholder)
Treated as a non-Vanilla member of their faction for all intents and purposes.
Posted: Wed Jun 23, 2021 10:09 am
by Cook
Flamboyant
Treated as non-Vanilla for all intents and purposes. Always appears non-Vanilla to investigation, even if reliability or some external factor affects this.
If a Gunsmith, Flavor Cop, or Role Cop checks a Flamboyant role, they will receive, as appropriate:
Named - a Named role is effectively Vanilla, but is not treated as Vanilla.
If you insist that Named is still Vanilla for that purpose, I'd suggest Arcane.
Named is Vanilla in all but name. I would suggest that a Named player would roleblock complex actions and recieve simple actions.
Posted: Thu Jun 24, 2021 1:19 am
by Cook
Exclusive
While alive and this modifier is active, you are the only one capable of executing your specific role ability. This means if you are an Exclusive Cop, no other Cop actions function until you die. If you are an Night 2 Exclusive Gunbearer, the Mafia can't kill on Night 2. If you are an Exclusive Night 2 Fruit Vendor, you can only vend fruit on Night 2 but nobody else can vend fruit until you die.
Posted: Wed Jul 07, 2021 5:46 pm
by TemporalLich
Sleepy
Your role only functions if there are 5 or less players alive.
A roundabout way of making a role only function the Night before ELo or MeLo.
Posted: Sat Jul 10, 2021 12:30 pm
by TemporalLich
Randomized
Your target is randomized.
Is called "Randomized" to differentiate from the "Random" reliability. May either act or not (unless also compulsive, which would mean a Compulsive Randomized role compulsively targets random targets!)
Posted: Sat Jul 10, 2021 12:43 pm
by Jake The Wolfie
Sluggish
Your actions always resolve last.
Rusher
Your actions always resolve first.
Wounded
You will know the first time a Doctor targets you without you being attacked.
Charred
You are immune to Arsonist kills.
Re: Modifier Ideas
Posted: Sun Mar 26, 2023 2:40 pm
by Not_Mafia
Lockpicking
Your actions cannot be prevented by a Jailkeeper, but you also cannot be protected by a Jailkeeper
Re: Modifier Ideas
Posted: Wed Apr 26, 2023 10:08 am
by Umlaut
Fragile
You die if you are the target of any action.
Re: Modifier Ideas
Posted: Thu Apr 27, 2023 9:56 am
by Skygazer
Terminal
You die if the game starts.
Re: Modifier Ideas
Posted: Thu Apr 27, 2023 3:05 pm
by biancospino
Mirrored
The modified action is performed by your night choice targeting you, instead of the converse
(e.g. a Town mirrored Cop is almost the same thing as FriendlyNeighbour except that it interacts differently with Roleblockers/Rolestoppers)
Re: Modifier Ideas
Posted: Thu Apr 27, 2023 3:09 pm
by TemporalLich
Pre-randomized
Each night, the moderator rolls a random player alive that night and sends you the name. During the night, you may target that player.
Replace "night" with "day" if you are using this modifier for a Day role.
Effectively the
Randomized
modifier but you will know who you are targeting beforehand.
Your faction has N amount of coins. You may spend 1 coin to perform your action.
meant to be used for mafia to be like n-shot roles but have to share the shots with the other power roles in their faction
imo Coin-Operated should also be allowed to work for neighborhoods and mason-like PTs, though you'd need to change "faction" to refer to the neighborhood or mason-like PT.
Re: Modifier Ideas
Posted: Thu Apr 27, 2023 4:47 pm
by Invisibility
true true that would be a good use
Re: Modifier Ideas
Posted: Sat Apr 29, 2023 3:07 pm
by Invisibility
Skittish
If your target is killed or a kill attempt is made on them, you cannot act the next night.
Re: Modifier Ideas
Posted: Sat Apr 29, 2023 3:16 pm
by Invisibility
the term
Skittish
might actually be better for something like
If your target is targeted by another player this night, you cannot act the next night.
maybe the above could be like
Sentimental
Re: Modifier Ideas
Posted: Sat Apr 29, 2023 3:21 pm
by Umlaut
Shy
You may not target a player who is also targeted by someone else.
(E.g. if a Shy Tracker tries to track someone who is also targeted by a Doctor that night, they will get no result.)