The "I need this role to be defined somewhere" thread

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The "I need this role to be defined somewhere" thread

Post Post #0 (ISO) » Thu Jun 24, 2021 1:19 am

Post by Cook »

Sometimes, it makes it easier if you define what a role means somewhere before using it in, say, the GIM thread.

As per usual, no collaborative decks – discuss as much as you like here.

With that being said:

Gunbearer

You have access to the Mafia's factional kill.

By default, this role exists to allow a Mafia PR to have a modified way of doing the factional kill. However, I could see this being used with a Townie to "wrest" the faction kill away from the Mafia or to give the Traitor the kill.
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Post Post #1 (ISO) » Thu Jun 24, 2021 1:28 am

Post by KittyTacky »

Pirates

A faction defined by a factional Vanillaization that wins if they have Vanillaized one of each PR belonging to living faction by a given day. They do not have to get rid of other factions but that certainly helps.
I want to use this in a game someday.
Last edited by KittyTacky on Fri Jun 25, 2021 4:47 am, edited 1 time in total.
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Post Post #2 (ISO) » Thu Jun 24, 2021 7:49 am

Post by Cook »

KittyTacky wrote:
Pirates

A faction defined by a factional Vanillaization that wins if they have Vanillaized one of each living faction by a given day. They do not have to get rid of other factions but that certainly helps.
I want to use this in a game someday.
KT, i have something we need to do. I'll send you a link to a PT, we're hammering this idea out.
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Post Post #3 (ISO) » Fri Jun 25, 2021 5:45 am

Post by KittyTacky »

Global

Role modifier, makes the action target all living players in the game (or dead players in case of roles like Reviver or Coroner) at once.
Heard this once in the lobby, didn't see it on the wiki. Either very powerful or very weak/useless depending on the role modified and the specifics (does Global Cop get a list of players and their alignments, e.g "Alice is Town, Bob is Town, Claire is scum" or just alignments without player names, e.g "Town, Town, Scum"? The former is gamebreaking without some weird gimmick gating it, the latter basically gives you town/scum ratio with any 3Ps counted with mafia which is decent but kinda weak).
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Post Post #4 (ISO) » Fri Jun 25, 2021 6:40 am

Post by Cook »

Omniscient

Role cannot be fooled by suits or ninjas.
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Post Post #5 (ISO) » Fri Jun 25, 2021 6:48 am

Post by Cook »

Global
,
Universal
,
Omni-
,
Living
,
Posthumous
,
Eternal
,
Dead


Universal
targets everyone who can be targeted, which means that you can't target someone in particular.
Spoiler: example
Cook is a Town Universal Cop. He chooses to use his ability, and gets the following information:
  • Cook is a member of the Mafia.
  • KittyTacky is a member of the Mafia.
  • TemporalLich is a member of the Town.
  • Flea The Magician is a member of the Town.
This then indicates that Cook's reliability cannot be guaranteed. They may not have 100% accuracy or reliability of those results, so Cook could be a 50% Universal Cop.


Global
attempts to
affect
everyone who can be targeted, but doesn't necessarily target them.
Spoiler: example
Cook is a Global Cop. She targets KittyTacky, and receives the following information:
  • Your target is a member of the Town, a member of the Mafia, a member of the Town, a member of the Town, and a member of the Mafia.


Omni-
means while you can use your ability,
everyone
can use your ability. It's up to the moderator to determine if people
know
they can.
Spoiler: example
Cook is a Mafia Omni-Doctor. She can target someone to protect them as per usual.
Every Mafia member could also potentially use
HEAL:
and would know about it since, y'know, shared role PMs.
But at the same time, if someone rolecopped Cook and found out about the Omni-Doctor, could then communicate this, and everyone could now start healing each other.


Living
only allows the action to target living players, which normally doesn't matter unless it
doesn't naturally do so.
The reason I even made this is so that you can have dead-targeting roles act last in resolution and have their effects immediately activate in the same night, for instance, while a Living Reviver targeting a living player who is killed without protection will cause them to survive, unlike a Doctor heal, this also will
flip
said player and revive them, confirming them as whoever they are.

Posthumous
can only be used while you are dead.

Eternal
allows the action to be used while alive or while dead.

Dead
only allows the action to target dead players, which it normally can't do unless it
naturally does so
, i.e. Coroner.
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Post Post #6 (ISO) » Fri Jun 25, 2021 7:19 am

Post by Kerset »

SingleTasking

The opposite of multitasking for games in which multitask is default.
giv me pagetop :(
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Post Post #7 (ISO) » Fri Jun 25, 2021 7:21 am

Post by Cook »

i'm gonna quickly say this isn't the modifier ideas thread but sometimes you
do
need to define it.
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Post Post #8 (ISO) » Sat Jun 26, 2021 6:04 am

Post by Jake The Wolfie »

Alternate Mafia
- A carbon-copy of the Mafia, but with Alternate names.

Unorthocop - Cop
B-Side Miller - Miller
Godmother - Godfather
Alternate Goon - Mafia Goon
Alternate [rolename] - Mafia [rolename]
Beta Masons - Masons (Mafia-Specific)
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Post Post #9 (ISO) » Sun Jun 27, 2021 6:41 am

Post by TemporalLich »

My normal role proposals:

Superstar
- Reveals their own role (but not alignment) publically
Moonlight Dancer
- An IC/Superstar with no useful info. Like Named, but confirmable.
Shield
- Attempts to roleblock a kill, dies if it successfully roleblocks a kill.
VIP
- A Bodyguard with the caster and target flipped. Protects self from a kill, and attempts to kill the target if the VIP is targeted by a kill.
Modifier Cop
- A limited Role Cop that will only find modifiers (parts of a role that modify the base role but can't stand alone. Also note that modifiers can modify modifiers).
Reporter
- Learns if a target has acted. An imprecise Tracker.
Inspector
- Learns if a target has been targeted. An imprecise Watcher.
Security Guard
- A Watcher that gives its results to their target.
Visionary
- A Voyeur that gives its results to their target.
Role Guard
- A Role Watcher that gives its results to their target.
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Post Post #10 (ISO) » Sun Jun 27, 2021 9:35 am

Post by Jake The Wolfie »

In post 5, Cook wrote:Your target is a member of the Town, a member of the Mafia, a member of the Town, a member of the Town, and a member of the Mafia.
Godfather x 3 Miller x2
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Post Post #11 (ISO) » Thu Jul 08, 2021 2:29 pm

Post by TemporalLich »

- Targets two players to make them unable to vote or target each other for the next Day/Night cycle
- Targets two players to make them unable to target each other for the next Night
- All non-kill actions against an Epicurean player succeed
Vulnerable
-
All
actions against a Vulnerable player succeed
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Post Post #12 (ISO) » Sat Jul 17, 2021 6:46 am

Post by TemporalLich »

- A role that may electrically charge a player. If an electrically charged player ever targets another electrically charged player, both players will unavoidably die.
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Post Post #13 (ISO) » Sun Jul 18, 2021 3:13 pm

Post by Cook »

Gunbearer
– a role which is permitted to use the Mafia's factional kill. As a result this role can in theory gate the Mafia's factional kill.

Gunless
– a role which is
not
permitted to use the Mafia's factional kill, but that does not surrender if left alive solo.
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Post Post #14 (ISO) » Sun Jul 18, 2021 4:08 pm

Post by TemporalLich »

Defining some "Combined Goon X" combos here - which will also allow them to be on Serial Killers:

Enforcer - A role that roleblocks as it performs a factional kill (Combined Goon Roleblocker)
Squelcher - A role that rolestops as it performs a factional kill (Combined Goon Rolestopper)
Vaporizer - A role that uses alien ability as it performs a factional kill (Combined Goon Alien)
Wraith - A role that commutes as it performs a factional kill (Combined Goon Commuter)
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Post Post #15 (ISO) » Sun Jul 18, 2021 6:02 pm

Post by Jake The Wolfie »

In post 14, TemporalLich wrote:Squelcher - A role that rolestops as it performs a factional kill (Combined Goon Rolestopper)
Not to be confused with the Jet Squelcher, a longer range Splatoon 2 weapon.
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Post Post #16 (ISO) » Fri Sep 10, 2021 8:36 pm

Post by RH9 »

ChroniclerYou have the following active ability:
  • Each Night, you may choose to draft a message to the moderator. Assuming no interference with your action, the moderator will anonymously post the message for all to see.
Mod Note: All posts and messages must be written in epistolary form.
Last edited by RH9 on Fri Mar 18, 2022 9:42 pm, edited 8 times in total.
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Post Post #17 (ISO) » Sun Sep 12, 2021 2:35 pm

Post by TemporalLich »

Combo Cop
- A role that investigates for how roles are combined together in a role card.

Results are this, in increasing order of priority:

Vanilla - No role (e.g. VT, Goon)
Singleton - A single base role (e.g. Cop, Ascetic, 1-shot Doctor, Multitasking Roleblocker)
Hybrid - Multiple base roles (e.g. Cop Doctor, Mason Jailkeeper, Bulletproof Vigilante)
Combined - Multiple base roles, one action and one target (e.g. Combined Cop Doctor, Combined Vigilante Roleblocker)
Split - Multiple base roles, one action but targets must be different (e.g. Split Checker Doctor, Split Neighborizer Neighborizer)
Multitasking - Multiple base roles, can use more than one (e.g. Multitasking Cop Doctor, Multitasking Roleblocker Rolestopper) - note that Multitasking Roleblocker is still a Singleton role.
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Post Post #18 (ISO) » Fri Oct 15, 2021 6:45 pm

Post by RH9 »

CoordinatorYou have the following active ability:

  • Each Day, you may choose to coordinate a temporary public gathering for the following Night. Assuming no interference with your action, the moderator will add every alive player to a Gathering PT and lock all other non-Gathering PTs excluding the Mod PT, Spectator/Departed PT and those belonging to a single slot. This will prevent any actions which require a PT from happening, including factional actions such as the Mafia/Werewolf NK.
Last edited by RH9 on Thu Jul 14, 2022 8:54 pm, edited 14 times in total.
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Post Post #19 (ISO) » Mon Mar 07, 2022 8:14 am

Post by TemporalLich »

- A group of players who know each other's alignment and can talk via Private Topic.
- A group of players who know each other's role and can talk via Private Topic.
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Post Post #20 (ISO) » Wed Mar 09, 2022 12:47 pm

Post by Cook »

Provoked - Group of players who backup each other, i.e. no Provoked role functions until one Provoked player dies.
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Post Post #21 (ISO) » Sat Sep 24, 2022 1:42 am

Post by TemporalLich »

The list of role modifiers that are variants of Strong-Willed:

Unblockable - Can't be blocked, can be protected from or redirected.
Unprotectable - Can't be protected from, can be blocked or redirected.
Unredirectable - Can't be redirected, can be blocked or protected from.
Strongman - Can't be blocked or protected from, can be redirected.
Empowered - Can't be blocked or redirected, can be protected from.
Piercing - Can't be protected from or redirected, can be blocked.
Strong-Willed - Can't be blocked, protected from, or redirected. Roles like Commuter or Enchantress will still affect even Strong-Willed roles.
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Post Post #22 (ISO) » Sat Sep 24, 2022 3:28 am

Post by evileeyore »

In post 19, TemporalLich wrote: - A group of players who know each other's alignment and can talk via Private Topic.
- A group of players who know each other's role and can talk via Private Topic.
I think [it] would be helpful to define how these are not just Masons with a rename.

[edited]
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Post Post #23 (ISO) » Sat Sep 24, 2022 6:30 am

Post by TemporalLich »

In post 22, evileeyore wrote:
In post 19, TemporalLich wrote: - A group of players who know each other's alignment and can talk via Private Topic.
- A group of players who know each other's role and can talk via Private Topic.
I think [it] would be helpful to define how these are not just Masons with a rename.

[edited]
Masons are a group of players with access to a PT and who are guaranteed to not be Mafia. Pseudomasons are a group of players with access to a PT and knowledge of each other's alignment.

Mafia Mason isn't possible (outside of a bastard game), Mafia Pseudomason is known to be Mafia-aligned to the other Pseudomasons.
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Post Post #24 (ISO) » Sat Sep 24, 2022 2:04 pm

Post by MegAzumarill »

Gossip- (Role) Each player targeting you with an action receives a copy of any night feedback you received that night. This should be clear to have come from a Gossip.
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