Datisi's Mini Normal Review, July 2021


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Post Post #75 (ISO) » Tue Sep 21, 2021 2:50 pm

Post by mastina »

A babysitter can kill a macho but cannot save them, pretty sure.

Fun-wise, the only concern is mafia overly tunneling in on finding the IC at the expense of all other nightplay, but I don't think that's actually a big issue.

Normalacy-wise, is Normal.

Balance-wise, I think it's within the balanced margin.

The scum's power is not entirely reliant on finding the IC due to having the 1x rolestopper to use in a pinch.
The Neapolitan can get a couple innocents + the IC, but can't get guilties and can be shot freely.
The Babysitter can save/protect most town and can kill scum pre-ascetic but not post-ascetic.
The roleblocker adds a little bit of extra to the town.

Overall, there's a fair amount of swing to be had depending on ascetic-scumteam-early vs. non-ascetic-scumteam early as those two situations produce vastly different gamestates, but I think the swing is at a reasonable amount (not extreme), is fairly intuitive to figure out, and the game works. Not too focused on puzzling the pieces out, has some scum agency but not a perfect counter to every town role, is in the right zone.

So, gets a /pass setup-wise from me.
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Post Post #76 (ISO) » Tue Sep 21, 2021 9:15 pm

Post by Datisi »

alright. i'll make the role pm's in a little bit, though i just had an idea: would it swing too much in scum's favour of the mafia backup ascetic also became a 1-shot checker? i feel like that would lower the swing and give scum a bit more nightplay freedom (not having to use each nightkill on an ic guess), but it obviously scumsides the game a bit.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #77 (ISO) » Wed Sep 22, 2021 3:25 am

Post by Datisi »

okay so

ruleset:
Spoiler:
rules

shamelessly stolen
inspired by plotinus' and schadd_'s rulesets.

the tl;dr:

~ day 1: 10 days. days 2+: 8 days. nights: 2 days.
~ majority yeets.
~ 36 hour before prod, 24 hours before replacement.
~ if you want to replace out, pm me.
~ flavour has no bearing on player alignments.
~ don't be a dick.

the basics:

~ follow all site rules.
~ my mod colour is
teal
. you can use it if you want, just don't attempt to impersonate me.
~ you may not talk to each other about this game outside of threads i have created for this purpose. you may not talk about other ongoing games in this thread.
~
if you wish to replace out, pm me, do not request replacement in thread.
do not discuss your reasons for replacing out publically. do not threaten to replace out or tell other players to replace out. if you have any concerns that a player should be replaced, pm me.
~ do not quote pm's from the mod at all, either real or fabricated. do not quote posts from private threads. this includes specific timestamps. paraphrasing is acceptable.
~
don’t be a dick.
this is a heated game but toxicity will not be tolerated. attack the play not the player. if your fellow players tell you to stop, you must stop. if you do not stop, i will tell you to stop. if you still do not stop, you will be force-replaced.
~
flavour is just flavour, and has no bearing on player alignments.
don't use it to make arguments.
~ play to win. seriously claiming scum with another player is against the rules. i will judge what counts as serious - don't toe the line.
~ if you have any questions about the rules, feel free to pm me.

days and voting:

~ day 1 lasts up to 10 real-life days. days 2+ last up to 8 real-life days.
~ extensions may or may not be granted if there are replacements, or if the circumstances call for it (for example, if the site was experiencing issues).
~ votes must be in bold in the format VOTE: datisi or
vote: datisi
. Strong preference for using vote tags instead of bold tags. unvotes are nice but not required. type [
v]datisi[
/v] to vote and [
uv]datisi[
/uv] to unvote.
~ you can use nicknames when voting, as long as it is clear who you're referring to.
~ if i think it’s a vote, it’s a vote.
~ days end early when a simple majority of players (50% of living players + 1 rounded down) vote to yeet somebody.
~ if a majority is not reached at deadline or if a majority of the players vote for no yeet, the day will end without a yeet. at evens, 50% is sufficient for no yeet.
~ twilight begins when a majority is reached and lasts until i lock the thread. you're still alive until i flip you so you can talk in any game threads you have access to until then, but no votes or unvotes will be counted.
~ it takes (100% of living players + 1) votes to yeet the moderator.

activity and v/la:

~ you must post at least once every 36 hours or i will prod you. you then have 24 hours to post in the game thread or i will replace you. if you come back before i find a replacement, you can stay.
~ if i have to prod you for the fourth time, i will automatically start searching for a replacement.
~ if you haven't posted in the 24 hours before the thread is locked for night, you must reply to the night start pm or you will be replaced during the night.
~ players can request me to prod somebody early. this will only count as an official prod if you don't post before you would have been due for a prod.
~ if you need to be absent for longer than 36 hours, you should declare
v/la
in bold in the thread like this: [
b]
@mod: I will be v/la until thursday
[
/b]. while you are v/la, you will be nudged once every 60 hours. two nudges equals one prod. if you have not posted game advancing content in 5 days, regardless of v/la status, you will be replaced.
~ a naked "prod dodge" does not reset the prod timer. to avoid being prodded/replaced for inactivity, include some game advancing content in your prodges, such as "got prodded; datisi is still scum."

nights and night actions:

~ nights last 48 hours.
~ the night phase can be shortened if every living player -- even those with no night actions -- agrees to it and if I'm not busy.
~ you may submit actions via pm. if you have a scum pt, a mason pt, or a notes pt, you may also submit your actions there. if the actions are not submitted by the deadline then you do nothing. you can change your mind as many times as you like before the deadline.
~ if i don't hear from you about your night actions, i'll pm you 24 hours before the deadline. this doesn't count as a prod. if i still don't hear from you, you will take no action.

miscellaneous:

~ let me know if you want a private thread to store your thoughts and feedback for the other players. you may draft posts in your notes pt if the posts are clearly meant to be posted in the main thread. you may talk about your notes pt. you may not directly quote from your notes pt, and you may not use it to demonstrate that you've had a town mindset in private all along; just put your town mindset in public to begin with and keep your notes to yourself.
~ provable randomness is against the rules. saying that you rolled a dice is fine, using dice tags or random.org screenshots is not.
~ no hard to read / extremely small text. cryptography is forbidden. breadcrumbing is okay.
~ using scripts to alter or hide another player's posts is not allowed.
~ the only allowed media is embedded content, or links to uneditable content. for example, you are not allowed to link vocaroos and pastebins in the thread.
~ very big images and big chunks of non-game-related text are allowed, as long as they are spoiled. if you post them without a spoiler, i will edit a spoiler in.
~ excessive spamming is not allowed.
~ the mod may make mistakes. minor errors (such as a mistake in the vote count) can be pointed out in-thread. for bigger errors, please pm me.
~ i reserve the right to alter/remove/add any rules as i see fit. you will be notified if this happens.

setup information:

~ this is a normal game.
~ any and all private topics will be open at all times.
~ all members of the
mafia
are
backup ascetics
. they may or may not have additional roles and/or modifiers.
~ sample vanilla townie role pm:
Spoiler:
vanilla towniewelcome,
playername
, to mini normal XXXX: placeholder! you are a
vanilla townie
.

role abilities:

~ you have no special abilities.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


role pm's for the currently agreed setup:
Spoiler:
vanilla towniewelcome,
playername
, to mini normal XXXX: placeholder! you are a
vanilla townie
.

role abilities:

~ you have no special abilities.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town ascetic activated innocent childwelcome,
playername
, to mini normal XXXX: placeholder! you are a
town ascetic activated innocent child
.

role abilities:

~ actions that target you, other than kills, will fail as if roleblocked.
~ at any time, you may pm the moderator to publicly confirm you to be aligned with the town.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town macho 2-shot simple neapolitanwelcome,
playername
, to mini normal XXXX: placeholder! you are a
town macho 2-shot simple neapolitan
.

role abilities:

~ protective roles cannot save you from a nightkill.
~ twice in the game, during the night, you may target a player. assuming no interference with your action, you will learn whether or not that player is a
vanilla townie
. this action will fail, as if roleblocked, when used on a player who is not vanilla. both vanilla townies and mafia goons are considered vanilla.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town babysitterwelcome,
playername
, to mini normal XXXX: placeholder! you are a
town babysitter
.

role abilities:

~ each night, you may target a player. assuming no interference with your action, that player will be protected from one direct kill, but will die if you are killed.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town lazy roleblockerwelcome,
playername
, to mini normal XXXX: placeholder! you are a
town lazy roleblocker
.

role abilities:

~ each night, if at least two anti-town players were alive at the start of the night, you may target a player. assuming no interference with your action, that player's active abilities will be blocked that night.

win condition:

~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


mafia informed backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia informed backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia 1-shot rolestopper backup ascetic
, and
playername
, who is a
mafia backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.
~ you know that there is a
town ascetic activated innocent child
in the game.

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


mafia 1-shot rolestopper backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia 1-shot rolestopper backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia informed backup ascetic
, and
playername
, who is a
mafia backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.
~ once in the game, during the night, you may target a player. assuming no interference with your action, all other actions targeting that player will fail, as if roleblocker.

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


mafia backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia informed backup ascetic
, and
playername
, who is a
mafia 1-shot rolestopper backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


role pm's for if you agree on changing the mafia backup ascetic into a mafia 1-shot checker backup ascetic:
Spoiler:
mafia informed backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia informed backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia 1-shot rolestopper backup ascetic
, and
playername
, who is a
mafia 1-shot checker backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.
~ you know that there is a
town ascetic activated innocent child
in the game.

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


mafia 1-shot rolestopper backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia 1-shot rolestopper backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia informed backup ascetic
, and
playername
, who is a
mafia 1-shot checker backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.
~ once in the game, during the night, you may target a player. assuming no interference with your action, all other actions targeting that player will fail, as if roleblocker.

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


mafia 1-shot checker backup asceticwelcome,
playername
, to mini normal XXXX: placeholder! you are a
mafia 1-shot checker backup ascetic
.

factional abilities:

~ you are a member of the mafia, along with
playername
, who is a
mafia informed backup ascetic
, and
playername
, who is a
mafia 1-shot rolestopper backup ascetic
.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located here. you may talk there at any time as long as you are alive.

role abilities:

~ you have your voice and your vote.
~ once an ascetic player has died, actions that target you, other than kills, will fail as if roleblocked.
~ once in the game, during the night, you may target a player. you will be informed whether or not your action succeeded (but your action has no other effect).

win condition:

~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


results:
Spoiler:
neapolitan:
~ "
playername
is a
vanilla townie
."
~ "
playername
is
not
a
vanilla townie
." (impossible to get, but still)
~ "your action failed, and you did not receive a result."

checker:
~ "your action succeeded, and you checked
playername
."
~ "your action failed, and you did not receive a result.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #78 (ISO) » Wed Sep 22, 2021 2:11 pm

Post by mastina »

In post 76, Datisi wrote:alright. i'll make the role pm's in a little bit, though i just had an idea: would it swing too much in scum's favour of the mafia backup ascetic also became a 1-shot checker? i feel like that would lower the swing and give scum a bit more nightplay freedom (not having to use each nightkill on an ic guess), but it obviously scumsides the game a bit.
I'd say it'd be too much of a swing in scum's favor, yes.

For the current roles you have a /pass from me.
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Post Post #79 (ISO) » Wed Sep 22, 2021 9:11 pm

Post by Datisi »

are there any simple changes to the setup you recommend that would make it so the checker fits? if not, i'll probably go v with the setup as-is.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #80 (ISO) » Wed Sep 22, 2021 11:18 pm

Post by mastina »

None that I can think of, sorry.
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Post Post #81 (ISO) » Wed Sep 22, 2021 11:25 pm

Post by Datisi »

no worries, we're yeeting the checker out the window then. thanks for all the help! i know this review was a bit all over the place :/
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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