3d20 – The Great Board Game War [GAME OVER]


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MegAzumarill
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Post Post #57 (isolation #0) » Fri Aug 20, 2021 6:47 am

Post by MegAzumarill »

Hello my fellow townies.
I rolled cult bus driver (2 modfiers). [19,17,20] And I'm upset for obvious reasons
I'm pretty sure that's one of the 5 fudged rolls because it seems super strong.
Let's get this show on the road.

VOTE: redtea
Imprefection is the spice of life.
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Post Post #75 (isolation #1) » Fri Aug 20, 2021 7:35 am

Post by MegAzumarill »

I don't really understand why'd you dislike figuring out what roles there are, it's going to help town more than scum almost always, since any group scum already knows at least 4 roles that exist, while each townie individually knows 2.

Also thoughts on PGO outing? It would basically make them a BP IC, but if they stay hidden they have a chance to kill town or to trade 1f1 with scum. It feels like outing would be better.
Imprefection is the spice of life.
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Post Post #82 (isolation #2) » Fri Aug 20, 2021 7:43 am

Post by MegAzumarill »

Cult Leader would die if they drive the PGO. Maybe cause some town deaths but it would basically be throwing.
Actually they'd die if they cult the PGO, so PGO can't even be culted.
They'd have to do something weird like RB the PGO or protect the CL, which they won't be able to do until N2 at the earliest, and will be unlikely.

If anyone else rolled cult one of the 2 is going to go to a 3rd party, so still say if you do.

Also my eyes don't move wtf
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Post Post #2185 (isolation #3) » Wed Sep 15, 2021 9:57 am

Post by MegAzumarill »

I rolled the town Joat.

Sorry I had to sub out, was following this game closely though.

Monopoly= best board game
Imprefection is the spice of life.
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Post Post #2187 (isolation #4) » Wed Sep 15, 2021 10:10 am

Post by MegAzumarill »

Sorry, the entire point of faking the role is so that night actions aren't mechanically confirmed to out a player.
(Because they were tampered with by said scum bus driver) and to instill paranoia about any "obvtown" players getting culted.
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Post Post #2189 (isolation #5) » Wed Sep 15, 2021 10:17 am

Post by MegAzumarill »

I mean our faction had 3 nks, we just needed to last a few days (although the rbs didnt help)
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Post Post #2191 (isolation #6) » Wed Sep 15, 2021 10:23 am

Post by MegAzumarill »

The way RMH described it to me we had it for 2 nights, but i can see where ruling that made it one night.

Still a lot of Kpn though
Imprefection is the spice of life.

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