Alignment Baked LoAF

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Kaiveran
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Goon
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Kaiveran
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Goon
Posts: 502
Joined: November 12, 2008

Post Post #44 (isolation #0) » Thu Oct 28, 2021 7:50 am

Post by Kaiveran »

oooh i'm gonna have fun with this

Faction Introduction:
Amoeboids

(Benign Groupscum)

The
Amoeboids
are a curious group of alien creatures always seeking to expand their knowledge of solid life, and their library of mimicked forms and functions. They're rather harmless, but their standard approach to learning can be rather disruptive...and slimy.

X-Equivalents

Cop: Xenobiochemist
Masons: S3 (Society for Solidity in Sentience)
Miller: Extra Soft (–)
Godfather: Shapefast (–)
Traitor/Sympathizer: Liquikin

Factional Ability: Assigned Non-Lethal Absorb

At Night, any
Amoeboid
may choose to non-lethally engulf a player. This player will
go missing
without a flip, in the same manner as a Cannibal kill. They will not join the Graveyard.

Once an
Amoeboid
has someone inside them, they copy their power(s) and can use them as their own (but cannot Multitask with their own Personal abilities). They also mimic the player's appearance to all investigative roles. They may return this player to the game on any subsequent night, in a similar manner to a Reviver. They can release one player and go after another in the same Night.

Unless otherwise specified, a single
Amoeboid
can only "hold" 1 player at a time.

If a normal nightkill attempt against an
Amoeboid
succeeds, but they have a player inside them, neither the
Amoeboid
or their prey are killed, but the prey is forcibly released.
Strongman kills will kill the
Amoeboid
, but not the prey.
Elimination during the day kills both.

Win Condition:

If all living
Amoeboids
have a player inside them at the end of a Day phase, they win and leave the game. All absorbed players
return to the game
the next Day, and become Night X Motivated (where X is the Night after they return.)
I'm meowing
AT
you, not
WITH
you
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Kaiveran
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Kaiveran
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Post Post #50 (isolation #1) » Sun Oct 31, 2021 7:58 am

Post by Kaiveran »

Groupscum Loyal Illusionist


Each Night, you may target two players. Any role actions taken by Target A will appear to originate from Target B. Target A can only be a member of your own faction.
I'm meowing
AT
you, not
WITH
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Kaiveran
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Kaiveran
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Post Post #51 (isolation #2) » Sun Oct 31, 2021 8:01 am

Post by Kaiveran »

1-Shot 3P-Proof


The first time a Third Party attempts their factional action on you, it will fail. The 3P in question still visits you.
I'm meowing
AT
you, not
WITH
you
User avatar
Kaiveran
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Goon
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Kaiveran
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Posts: 502
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Post Post #52 (isolation #3) » Tue Nov 02, 2021 5:17 pm

Post by Kaiveran »

Faction Introduction:
The Negach Syndicate

(Normal Groupscum)

The
Negach Syndicate
is a criminal organization from beyond the stars, notorious in other galaxies for their expansionist ambitions, and the duality with which they treat potential allies vs. their enemies.

X-Equivalents

Cop: Conspiracy Theorist
Masons: M.I.B
Miller: Tentacled (–)
Godfather: Monarch
Traitor/Sympathizer: Starseed

Factional Abilities: X-Shot "Vengecharge" Kill, Watcher

X equals 1 at the beginning of the game. For every member of the
Syndicate
that dies, X increases by 1. They also possess a Watcher action, subject to normal restrictions (for example, Ninja actions will not be detected.)
I'm meowing
AT
you, not
WITH
you

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