infinity deckbuilder things

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Isis
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Post Post #10 (isolation #0) » Wed Dec 22, 2021 11:23 am

Post by Isis »

jester
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #14 (isolation #1) » Sun Jan 30, 2022 9:07 pm

Post by Isis »

I would think you'd want a card superclass, with a function "on-play" that gets overloaded by child subclasses so that each card has a different on play effect. That's slightly faster execution but also much more readable code.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #19 (isolation #2) » Tue Feb 01, 2022 12:21 pm

Post by Isis »

There are lots of the cantrips that give you a dollar in dominion are weaker than the things that give you 2$ before the average card in your deck is worth a dollar, and then stronger after that point. Kind of. Since you can't remove cards from your deck once you've outgrown them and cantrips don't bring a card that's average 2.4 dollars per card down any whole a 2$ card does, things skew in favored of the cantrip dollar card. As a result dominion has the vague goal of putting cantrips dollars on a similar accessibility tier to a 3$ card but giving it a bonus compared to a 3$ card.

Dominion isn't the only way to do things, playing lots of different deck builders could be helpful. In puzzle strike you focus on either attacking or strengthening at different places of the game, so the notion of cards that don't impede you when your deck is doing something different is kind of accentuated and cantrips are at even more of a premium. I haven't played a ton of star realms but iirc I think it also has to cost it's cantrips harsher because they (similarly) are able to replace themselves with economy early and then replace themselves with Monument effects late and that's kinda powerful.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Isis
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Posts: 11221
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Location: Seattle

Post Post #24 (isolation #3) » Thu Feb 03, 2022 4:49 pm

Post by Isis »

The ones I named had an online version. Most deck builders do. I think I named all the deck builders I know except like slay the spire and nonboardgamey ones
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"

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