You need approval to modkill, force replacement is purely mod discretion.
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
If you're using a force replacement as retaliation against someone though, or something similar, I suspect that listmods might take notice and intervene though.
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
idk why i weigh in so much i swear i'm more invested than the game/forum moderation than i am with the game/forum itself (especially the game) i'm just trying to be insightful i hope i help
in a situation where you are potentially modkilling a slot, you are going to have your game thread locked anyways so eh
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
In post 180, DkKoba wrote:in a situation where you are potentially modkilling a slot, you are going to have your game thread locked anyways so eh
As a mod I just prefer to have the power to be able to make that decision myself. I don't think I've ever actually needed to do a modkill on MS like... ever though. It actually does generally bother me a bit that the site in general no longer trusts a mod to actually make a good judgement call.
I'm actually wondering what happened because I assume there was actually a triggering event to that rule change?
Language of the following rule is being updated based on the feedback we've received (new text is in
green
):
Do not use cryptography, invisible text, or otherwise take any action that attempts to create an in-game private communication channel in plain sight
using out-of-game information or agreements
to communicate with some but not all players in a mafia game. You are allowed to provide "breadcrumbs" or crumb, as long as anyone could reasonably understand and interpret the meaning.
You are allowed to create in-game communications if you are using information or agreements produced within the same game - for example, if you agree on a code in a game-related PT. Using references to information or agreements produced outside of the game
that you know only specific people will be able to understand is not allowed.
Modkills required listmod approval starting in 2019. I wasn't around at that time so I don't know if there was a specific incident that caused the change, but I do know that game mods were using modkills as punishment for players but would end up causing harm to the game, which we don't want. I think it's good to have a standardized approach to modkills across the site, and the rule also puts the onus (and any consequences) for the decision on the listmods rather than any individual game mod - even fairly recently there have been people debating whether a modkill was justified, and the listmods having approved the decision meant that people couldn't (or shouldn't) criticize the game mod for it.
To be fair I would want the onus and responsibility for the decision to do a modkill. It's also something I would not come to lightly... but I just really dislike ceding the authority to make that decision to someone else.
I assume the theme game arena is the only place mods can explicetely give themselves that power without listmod approval? (Because I assume there are theme related allowances for it?)
I dont convert to survivor unless it was due to malicious behavior i have to modkill a slot.
retired
"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
The Mini Theme queue has a slot in the mod form for requests for deviations from the site’s standard rules, I would guess if modkills were a part of a setup (such as a punishment for breaking a post restriction) they could be allowed through that
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
In post 192, lilith2013 wrote:I don’t know what CYS means, but yes, UPicks are inherently bastard and technically should have been announced as such for a while now.
If I'm remembering correctly, a CYS (Choose Your Side, I think) game involves sending in picks on alignment preference.
For example, you can send in the pick {Town, Scum, Third Party}, meaning you'd prefer being Town but would rather be Scum than Third Party.
It's a non-random (if the mod creates a setup UPick-style) or semi-random (if the game has a predetermined setup) way of generating a setup.
Functionally this doesn’t change mods’ ability to run games, just requires these mechanics to be explicitly announced ahead of time and makes it clear that you’re not allowed to use nonrandom assignment unless it’s a game mechanic. It’s already required in most of the queues’ rules anyway.
Using the GM/GIM concept in itself isn’t nonrandom, because someone could run a game where they randomize each person’s role from a GIM thread, right? So it just depends on how the mod is assigning roles to players.
I am not inherently averse to labelling upicks as inherently bastard but I do think that if that is now the case then we could really use a new system of denoting bastard games that isn't a binary is or isn't.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
In post 197, RadiantCowbells wrote:I am not inherently averse to labelling upicks as inherently bastard but I do think that if that is now the case then we could really use a new system of denoting bastard games that isn't a binary is or isn't.
Agree with RC and Tweetie. I don’t want uPicks, GIM etc. and different ways of designing a game to be lumped in the same category as multiball, cults, mid-game alignment changes and even moderator lies.
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
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Nancy is pretty heavenly ngl
~CheekyTeeky
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Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.