Open 872 | Citadel Conflict | Postgame


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Open 872 | Citadel Conflict | Postgame

Post Post #0 (ISO) » Mon Jan 23, 2023 2:56 pm

Post by RH »

Open 872

Citadel Conflict

Modded by RH and co-modded by Save The Dragons


Ruleset and formatting was immensely appropriated from Hectic and northsidegal respectively via Prism with several rules taken from catboi, Plotinus and Datisi with minor formatting alterations inspired by fferyllt

Miscellaneous
Spoiler: Status
Postgame

Spoiler: Legend
  • * denotes the amount of prods received.
  • Bolded
    denotes confirmation of PM
  • Strikethrough
    denotes replacement of player.

Spoiler: Links

Settings
Spoiler: VC
Living PlayersBellaphant
Radical Rat
MegAzumarill

Links

Deadline2023-02-11 08:10:00 11.00

Players
Spoiler: Remaining
  1. - Won (
    Devotee
    )
  2. - Endgamed (
    Insurrectionist
    )
  3. - Won (
    Devotee
    )

Spoiler: Deceased
  1. - Chosen Day 2 in the Palace (
    Devotee
    )
  2. - Flipped Day 2 in the Palace (
    Insurrectionist
    )
  3. - Flipped Day 2 in the Palace (
    Devotee
    )
  4. - Chosen Day 2 in the Dungeon (
    Insurrectionist
    )
  5. - Flipped Day 2 in the Dungeon (
    Devotee
    )
  6. - Flipped Day 2 in the Dungeon (
    Devotee
    )

Spoiler: Modkilled
  1. Hopefully nobody

Events


Last edited by RH on Sun Feb 05, 2023 10:05 pm, edited 25 times in total.
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Post Post #1 (ISO) » Mon Jan 23, 2023 2:57 pm

Post by RH »

Ruleset

Quintessence
  • Adhere to all .
    • Detailed explanations for some of the rules are provided here and here by Lilith.
  • Have a good time and keep the environment enjoyable for others.
  • All private communication regarding this game is prohibited outside of the provided threads.
  • Quoting private communications is prohibited, regardless if it is genuine or fabricated.
  • If you want to request replacement, PM me or Save The Dragons.
    • Don't discuss your reasons publicly.
    • Don't threaten to request replacement or tells others to.
  • Please PM me or Save The Dragons regarding concerns that somebody should be replaced.
  • Heated discussion, during the game is acceptable, but personal attacks will not be tolerated.
    • Please PM me or Save The Dragons if you believe that our prompt intercession is required.

Activity
  • Deadlines are 5 days (120 hours) for Day 1, 2 days (48 hours) for Night 1 and 10 days (240 hours) for Day 2.
    • Deadlines may be extended if necessary.
    • Fast Night may be requested.
  • Prods are 48 hours and there will be no prods for players on V/LA and during holidays.
    • Examples of holidays include Easter, Christmas, Anzac Day and News Years Day.
    • For this game, I will define holidays based on AEST (UTC+10:00).
    • Three prods will result in immediate replacement.
    • You have 24 hours to respond to the prod and contentless posting will not reset the prod timer.

Votes
  • To be considered as a vote, it must be clearly visible.
  • Using the official tags (VOTE: …) is preferred, though the following is acceptable (
    VOTE: …
    ,
    VOTE: …
    )
  • You may abbreviate the names of others, with the caveat that I will be able to discern the target of your vote.
  • Though not mandated, unvoting is much appreciated.

Communications
  • Feel free to address me or Save The Dragons in-thread or via PM regarding questions or mod errors.
    • If the error is major, it would be preferable if you communicate via PM rather than in-thread.

Miscellaneous
  • My mod colour is
    #E4D00A (Citrine)
    .
    • Please don't use it to impersonate me.
    • Similar colours like
      Gold
      are fine.
  • RAR will be used for action resolution.
  • Flavour has no bearing on the alignments of players, so don't use it to make arguments.
  • I will provide you a Notes PT by request.
    • Mentioning your Notes PT in public and using it as proof of your alignment is prohibited.
      • To clarify, mentioning notes in general is not prohibited but mentioning your Notes PT is.
    • if you plan to use a PT to draft posts, avoid using the [post=] tag in there.

Injunction
  • Regarding any issues concerning this game, I will have the final say.
    • Please PM me or the relevant listmod regarding any disagreements with my actions or inactions.
  • I reserve the right to take corrective action with or without advance notice.
    • While I have aspired to be concise, this includes any issues that I believe was omitted from this ruleset.
Last edited by RH on Wed Jan 25, 2023 6:36 pm, edited 1 time in total.
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Post Post #2 (ISO) » Mon Jan 23, 2023 2:58 pm

Post by RH »

Setup

Information
  • The setup is Guardians of the Fortress.
  • There are
    6 Devotees
    against
    3 Insurrectionists
    among the cadets.
  • Daytalk
    is enabled by default.

Mechanics
  • During
    Day 1
    , instead of an elimination, cadets enlist themselves to police the
    Court
    ,
    Dungeon
    or
    Palace
    .
    • Each cadet may only signup to police a single location and they may not change their chosen location.
    • At most, 3 cadets can be enlisted to a single location.
    • Once every cadet but one have enlisted themselves to a location, Day 1 will end and the remaining cadet will be enlisted to the final location which hasn't been filled.
    • If all
      3 Insurrectionists
      are in the same location by the end of the day, the
      Devotees
      will win.
  • During
    Night 1
    , the
    Insurrectionists
    must switch the locations of 2 cadets such that each location contains exactly one
    Insurrectionist
    as well as choosing one cadet at the
    Court
    to be confirmed as a
    Devotee
    .
    • The final location assignments will be made public.
  • During
    Day 2
    , there will be 3 concurrent activities at each location, with the faction which gains control of the most locations being the overall winner.
    • At the
      Palace
      , town must vote on one cadet. If that cadet is a
      Devotee
      , the
      Devotees
      gain control of the location, but otherwise, the
      Insurrectionists
      gain control.
    • At the
      Court
      and
      Dungeon
      , the
      Devotees
      must eliminate the
      Insurrectionist
      to gain control of the location.

Additional
  • Here are some additional rules.
    • During
      Day 2
      , all nine cadets still share the thread and submit their votes there.
    • All 3 activities are played in the same thread but cadets may only vote for their own activity.
    • After majority is reached in a activity, that activity is immediately resolved, and all cadets involved are flipped.
    • Once a cadet's activity is resolved, that cadet may no longer post in the thread, with the exception of the cadet who was confirmed to be a
      Devotee
      at the
      Court
      .

Roles
Spoiler: Devotee
unus pro omnibus, omnes pro uno

This has always been your motto and you know that it will guide you until the day you depart. You've heard rumours in the fortress that some of you have had enough of this life. They've decided to let the fortress fall but you won't let them. You will prove to them that it'll always be one for all and all for one.

Salutations, you are a
Devotee
!

Role Abilities:
  • You have no special abilities.
Win Condition:
  • You win if all
    3 Insurrectionists
    are assigned to the same location.
  • You win if a majority of locations are controlled by the
    Devotee
    .
Confirm by replying to this PM with a summary of your role.

Spoiler: Insurrectionist
ipsa scientia potestas est

This had always been what you believed in. The others have been working for the regime for too long. However, you and your comrades have discovered the truth and now you've had enough of it. This fortress must fall and you're ready to be bringers of the light. You will show them that their loyalty was for nothing and that truly, knowledge itself is power.

Salutations, you are a
Insurrectionist
!

Role Abilities:
  • You share a hideout with your comrades located here.
  • During
    Night 1
    , with your comrades, you must switch the locations of 2 cadets such that each location contains exactly one
    Insurrectionist
    .
  • During
    Night 1
    , with your comrades, you must also choose one cadet at the
    Court
    to be confirmed as a
    Devotee
    .
Win Condition:
  • You win if a majority of locations are controlled by the
    Insurrectionists
    .
Confirm by replying to this PM by posting in your hideout or with a summary of your role.
Last edited by RH on Mon Jan 23, 2023 4:05 pm, edited 1 time in total.
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Post Post #3 (ISO) » Mon Jan 23, 2023 3:15 pm

Post by RH »

Randomising Roles

Sending Roles

8/9 Confirmed

Game will commence once all players have confirmed or in (expired on 2023-01-26 16:28:30), whichever happens earlier.

It's Australia Day today so I'm going to be offline most of the day, which means I'll extend the gamestart timer by 2 hours.

MegAzumaril has not confirmed their Role PM. Searching for a replacement. However, if they confirm before I find one, they may keep their slot.
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Post Post #4 (ISO) » Wed Jan 25, 2023 6:29 pm

Post by RH »


You knew this day would come but you never expected it to be so soon.
Scouring the citadel, you notice that the court, palace and dungeon are the only locations left.
The Insurrectionists are numbered and you know that.
If you can gain control of the majority of these locations, they'll be done for.


Day 1 Commencement

Court
- N/A
Dungeon
- N/A
Palace
- N/A

Not Voting
- Elements, Bellaphant, Nona1510, Farren, Doctor Drew, Herta, Taly, Radical Rat, MegAzumarill

Notes
  • The combined mod ISO is here.
  • With 9 remaining, it takes 5 to form a majority.
  • Replacing MegAzumaril.
The
Day
concludes in (expired on 2023-01-31 16:45:00).

Last edited by RH on Mon Jan 30, 2023 9:06 pm, edited 1 time in total.
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Post Post #5 (ISO) » Wed Jan 25, 2023 6:53 pm

Post by Taly »

ye ya yo yeet


Image

since im the first to post here, im the fucking leader

and my first declaration as leader: im going to bed, all games start right when im about to sleep omg
"Taly is going to be a hot mess all game and I am entertained" ~ Gammagooey
"The human race is bad at reading Taly." ~the worst
"Taly I knew your slot was scum and I still struggled to find arguments to SR your play lol" ~Infinity 324
"Taly wins for the most fence-sitty reads in a game ever" ~Battle Mage
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Post Post #6 (ISO) » Wed Jan 25, 2023 6:58 pm

Post by RH »

It turns out I never sent Meg their role, so I'll not replace them if they confirm in 2 days.
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Post Post #7 (ISO) » Wed Jan 25, 2023 7:00 pm

Post by Taly »

FoS
RH
"Taly is going to be a hot mess all game and I am entertained" ~ Gammagooey
"The human race is bad at reading Taly." ~the worst
"Taly I knew your slot was scum and I still struggled to find arguments to SR your play lol" ~Infinity 324
"Taly wins for the most fence-sitty reads in a game ever" ~Battle Mage
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Post Post #8 (ISO) » Wed Jan 25, 2023 7:05 pm

Post by Farren »

Finally.
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Post Post #9 (ISO) » Wed Jan 25, 2023 7:16 pm

Post by Farren »

Court
: vote to eliminate the scum. Scum have to confirm a member of Town.
Dungeon
: vote to eliminate the scum.
Palace
: vote to elevate Town.

The stuff at the beginning keeps confusing me; this I can understand.
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Post Post #10 (ISO) » Wed Jan 25, 2023 7:20 pm

Post by Doctor Drew »

Ya'll are haters

Let me start this off......
Enlist in the Dungeon


I like the whips and chains.
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Post Post #11 (ISO) » Wed Jan 25, 2023 7:24 pm

Post by MegAzumarill »

hello
Imprefection is the spice of life.
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Post Post #12 (ISO) » Wed Jan 25, 2023 7:24 pm

Post by MegAzumarill »

hello
Imprefection is the spice of life.
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Post Post #13 (ISO) » Wed Jan 25, 2023 7:26 pm

Post by Farren »

In post 10, Doctor Drew wrote: Ya'll are haters

Let me start this off......
Enlist in the Dungeon


I like the whips and chains.
All right, I'll bite. Why did you really do it?
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Post Post #14 (ISO) » Wed Jan 25, 2023 7:32 pm

Post by MegAzumarill »

There's like, some tangible benefit to forcing people to go to particular places then looking at swaps but I don't think I care for the most part.

I might do palace and invoke my inner jester
But not right now

Someone townblock with me or something so we can win Palace.
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Post Post #15 (ISO) » Wed Jan 25, 2023 7:33 pm

Post by Doctor Drew »

In post 13, Farren wrote:
In post 10, Doctor Drew wrote: Ya'll are haters

Let me start this off......
Enlist in the Dungeon


I like the whips and chains.
All right, I'll bite. Why did you really do it?
Figured it was best to choose first before the insurrectionists.

And I welcome all into my dungeon :cool:
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Post Post #16 (ISO) » Wed Jan 25, 2023 7:35 pm

Post by Farren »

Really can't force anyone to do anything in this set. Pressure and threats, maybe, but that's about it. Still, slight plus.
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Post Post #17 (ISO) » Wed Jan 25, 2023 7:37 pm

Post by Farren »

In post 15, Doctor Drew wrote: Figured it was best to choose first before the insurrectionists.

And I welcome all into my dungeon :cool:
That explains the early choice. Why the dungeon in particular?
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Post Post #18 (ISO) » Wed Jan 25, 2023 7:44 pm

Post by Doctor Drew »

In post 17, Farren wrote:
In post 15, Doctor Drew wrote: Figured it was best to choose first before the insurrectionists.

And I welcome all into my dungeon :cool:
That explains the early choice. Why the dungeon in particular?
It seems the most straight forward, so I want to attempt to hamper scum right off the bat and choose it before them.
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Post Post #19 (ISO) » Wed Jan 25, 2023 7:46 pm

Post by Farren »

In post 18, Doctor Drew wrote:
In post 17, Farren wrote: That explains the early choice. Why the dungeon in particular?
It seems the most straight forward, so I want to attempt to hamper scum right off the bat and choose it before them.
Definitely the most straightforward. I'd also describe it as the most difficult of the three.
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Post Post #20 (ISO) » Wed Jan 25, 2023 7:49 pm

Post by Doctor Drew »

Obviously there is still a lot of free choice for them, but I figured any little bump in the road I could give them is a plus.

Pre Edit: Put Elements in the room with me, and scum has no chance(especially if Elements is scum).
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Post Post #21 (ISO) » Wed Jan 25, 2023 8:39 pm

Post by Radical Rat »

I'd rather we'd have full discussion BEFORE people start joining, hold people accountable for their decisions and prevent people being opportunistic and all. Drew's already suspicious on that front as scum is pretty heavily incentivized to pick early.

My own preference would be Palace, probably the easiest of the three and I trust myself to find Town more than I do Scum.
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Post Post #22 (ISO) » Wed Jan 25, 2023 8:52 pm

Post by Elements »

VOTE: Doctor Drew
I know it's meaningless I just want to express my displeasure
I agree with everything Elements is posting - Papa Zito
It's scummy as fak tho - Gamma Emerald
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Post Post #23 (ISO) » Wed Jan 25, 2023 8:53 pm

Post by Elements »

In post 20, Doctor Drew wrote: Obviously there is still a lot of free choice for them, but I figured any little bump in the road I could give them is a plus.

Pre Edit: Put Elements in the room with me, and scum has no chance(especially if Elements is scum).
Which game/s are you referring to?
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Post Post #24 (ISO) » Wed Jan 25, 2023 8:57 pm

Post by Bellaphant »

I think I'd much rather be palace? I find town easier than scum.
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