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Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:26 pm
by hebichan
In post 5022, Firebringer wrote:
In post 5021, hebichan wrote: I mean, this was my second forum mafia game after 4 years...dunno *shrugs*
it was great seeing u in a game, sorry you didn't have much fun
Even right now om having a big pit in my stomach so I dunno where to go from here

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:28 pm
by Mislim Bait
I can no longer claim that I have 100% town win rate in this account fk

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:28 pm
by Frozen Angel
In post 5026, Mislim Bait wrote: I can no longer claim that I have 100% town win rate in this account fk
damn sorry for that

thanks for replacing in though xd

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:28 pm
by Firebringer
In post 5025, hebichan wrote:
In post 5022, Firebringer wrote:
In post 5021, hebichan wrote: I mean, this was my second forum mafia game after 4 years...dunno *shrugs*
it was great seeing u in a game, sorry you didn't have much fun
Even right now om having a big pit in my stomach so I dunno where to go from here
I got emotionally wrecked in a game with RC a long time ago that got me to throw up because of the game. Been there. Really sucks.
if u want to talk about it outside of this can talk

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:29 pm
by Frozen Angel
In post 5025, hebichan wrote:
In post 5022, Firebringer wrote:
In post 5021, hebichan wrote: I mean, this was my second forum mafia game after 4 years...dunno *shrugs*
it was great seeing u in a game, sorry you didn't have much fun
Even right now om having a big pit in my stomach so I dunno where to go from here
But seriously you did really good hebi

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:30 pm
by Alisae
Yes Hebi you did well

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:32 pm
by hebichan
In post 5028, Firebringer wrote:
In post 5025, hebichan wrote:
In post 5022, Firebringer wrote:
In post 5021, hebichan wrote: I mean, this was my second forum mafia game after 4 years...dunno *shrugs*
it was great seeing u in a game, sorry you didn't have much fun
Even right now om having a big pit in my stomach so I dunno where to go from here
I got emotionally wrecked in a game with RC a long time ago that got me to throw up because of the game. Been there. Really sucks.
if u want to talk about it outside of this can talk
If you want to talk on discord tomorrow wouldn't mind. Need to sleep for work in a bit

Re: Demon Slayer - Kimetsu no Yaiba (Day 5)

Posted: Thu Apr 13, 2023 9:35 pm
by Mislim Bait
In post 4756, Firebringer wrote: mafia is more fun when its like a private puzzle for urself instead of like having to actually argue and try to get others to do what you want.

more fun as a passive participant
this tbh

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:35 pm
by Enchant
Easy to get fun when others trying.

What happens when no one will true?

Re: Demon Slayer - Kimetsu no Yaiba (Day 5)

Posted: Thu Apr 13, 2023 9:36 pm
by hebichan
In post 5032, Mislim Bait wrote:
In post 4756, Firebringer wrote: mafia is more fun when its like a private puzzle for urself instead of like having to actually argue and try to get others to do what you want.

more fun as a passive participant
this tbh
Well yes...that is why I was trying to play it mechanically. But at that point why not just do puzzles. We want the social interaction but sometimes it bites us

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:37 pm
by Firebringer
feel free to hit me up on discord hebi im Firebringer#0182
i might have added u before?

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:37 pm
by hebichan
UNVOTE:
In post 5035, Firebringer wrote: feel free to hit me up on discord hebi im Firebringer#0182
i might have added u before?
I have a new account since I was last here

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 9:41 pm
by Mislim Bait
In post 5033, Enchant wrote: Easy to get fun when others trying.

What happens when no one will true?
not sure what you mean

Re: Demon Slayer - Kimetsu no Yaiba (Day 5)

Posted: Thu Apr 13, 2023 9:44 pm
by Mislim Bait
In post 5034, hebichan wrote:
In post 5032, Mislim Bait wrote:
In post 4756, Firebringer wrote: mafia is more fun when its like a private puzzle for urself instead of like having to actually argue and try to get others to do what you want.

more fun as a passive participant
this tbh
Well yes...that is why I was trying to play it mechanically. But at that point why not just do puzzles. We want the social interaction but sometimes it bites us
When I see an argument coming up I always try to dismiss it before it starts unless it might be helpful for my solving

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 10:47 pm
by imaginality
In post 5005, Alisae wrote: Village should want to high post as well and generally people who are excited to be villagers and want to play and solve will post a lot
I kinda disagree with this, or at least, "post a lot" is relative. I was excited to be in this game, posted more frequently than I usually do, and still felt buried. Especially the time when I got like 6 or so "more posts have been made" messages in a row when I was trying to post was rather frustrating.

This game definitely showed how powerful the scum flooding the thread can be but as someone who can't keep up that pace of posting even when motivated and enthusiastic (due to a mix of reasons) this game is making me wonder how to handle similar games in future.

I would prefer not to end up adopting a Not_Mafia-esque "maybe I should just zero-effort the first few days and only start playing if I'm still alive then" playstyle but I do see the appeal of that approach a little more right now lol.

I guess my main positive takeaway idea from this game to apply in future games is to try to prioritise getting good reads on the most active posters earlier, so I can try to call out their spamming harder if I scumread them.

Oh and try to look less scummy D1, that'd help too :p

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:05 pm
by Pink Ball
In post 4877, Mislim Bait wrote: So many coincidences happened for that to happen
It was much easier to say that you lied

>You picking 2 scums
>Pink tracking Klick
>Klick choosing to mark the same night
>Klick breaking priority orders
Yup, this is what fucked town tbh. That coincidence pointed out that hebi and FL were lying instead of Ali’s role working in two players that were claiming they couldn’t get targeted

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:06 pm
by Pink Ball
In post 4882, Enchant wrote: Not only this dude got obsessed with hebichan death, he also faked clear.
GiF was obvtown, he didn’t need to be cleared

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:08 pm
by Pink Ball
In post 4902, Klick wrote: Pink Ball is so good
Just needs to trust himself more
Impossible to do with so much weird mechanics involved!

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:13 pm
by Alisae
In post 5039, imaginality wrote:
In post 5005, Alisae wrote: Village should want to high post as well and generally people who are excited to be villagers and want to play and solve will post a lot
I kinda disagree with this, or at least, "post a lot" is relative. I was excited to be in this game, posted more frequently than I usually do, and still felt buried. Especially the time when I got like 6 or so "more posts have been made" messages in a row when I was trying to post was rather frustrating.

This game definitely showed how powerful the scum flooding the thread can be but as someone who can't keep up that pace of posting even when motivated and enthusiastic (due to a mix of reasons) this game is making me wonder how to handle similar games in future.

I would prefer not to end up adopting a Not_Mafia-esque "maybe I should just zero-effort the first few days and only start playing if I'm still alive then" playstyle but I do see the appeal of that approach a little more right now lol.

I guess my main positive takeaway idea from this game to apply in future games is to try to prioritise getting good reads on the most active posters earlier, so I can try to call out their spamming harder if I scumread them.

Oh and try to look less scummy D1, that'd help too :p
Imaginality you had good reads but it was easy for you to have good reads. We didn't care and we know we could obvscum vs you and you wouldn't be able to actually have any influence.
You were saying things that made sense we just slammed it before anyone could change their minds.
For the most part we knew we could just railroad you and we probably wouldn't get fallout for it for the next day phase.
Except for the claim you should have just claimed. It probably doesn't make a difference but it's like wine and maybe it helps but maybe you could survive making the call that you're making.

I would have claimed in your position.

I think lurking can definitely be used in a pro town way and it's way stronger than most people think. Being able deduce when to play a read and when to keep a read close to your chest or wait and try to develop it more can be quite powerful. I think you can definitely adapt and survive in the current site meta. tbh the early day phases it's not about playing all of your cards but rather playing the right cards at the right time.
The game becomes a lot easier to navigate if you can absolve yourself from the game and just look at what is going on in the game.

I could tell you were definitely excited to be in this game and I will see you again in TM.

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:13 pm
by Alisae
In post 5041, Pink Ball wrote:
In post 4882, Enchant wrote: Not only this dude got obsessed with hebichan death, he also faked clear.
GiF was obvtown, he didn’t need to be cleared
LOL

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:13 pm
by Alisae
I still find you faking a clear to be the most funniest shit

Re: Demon Slayer - Kimetsu no Yaiba (Day 5)

Posted: Thu Apr 13, 2023 11:16 pm
by Pink Ball
In post 5007, Frozen Angel wrote:
In post 4225, Pink Ball wrote: So for the sake of it, we can leave the theory that I caught the three remaining scum via a track result behind because it’s pretty much insane
btw I consider this the post of the game.
Fuck my life

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:18 pm
by Pink Ball
In post 5045, Alisae wrote: I still find you faking a clear to be the most funniest shit
I had good reads and I knew I had them, but the FL/hebi thing fucked me entirely

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:24 pm
by Frozen Angel
In post 5047, Pink Ball wrote:
In post 5045, Alisae wrote: I still find you faking a clear to be the most funniest shit
I had good reads and I knew I had them, but the FL/hebi thing fucked me entirely
Alisae claimed something. you claimed your result and then they were like ooh apparently I target everyone and then you all were like yeah they confirmed town.

Instead of going after hebi (specially after FL flipped and you know he was telling the truth and was still targeted even with his nexus skill) you should have gone after klickwork

klickwork flip would resolve the game entirely

Re: Demon Slayer - Kimetsu no Yaiba (Game over)

Posted: Thu Apr 13, 2023 11:24 pm
by Frozen Angel
Still GG

Great use of night actions in general specially :D