I left the templating from those of you who used your own templating intact.
---
*#420blazeit6969xDxDstonedtothebone*
you are a
mafia stoner
! you win once no members of opposing factions are alive, or when nothing can prevent this.
you have three joints. as long as you have joints, at day you may pick another player to have a smoke sesh with that night by PMing the mod. that night you will both have a PT to smoke weed in together. the next day you will both be so stoned that you will be unable to vote anyone for the duration of the day. however if it is Lylo/Mylo the weed will not be strong enough and nobody will get baked
the other members of the mafia faction are PLAYER NAME, PLAYER NAME, and PLAYER NAME. you can privately communicate with them here:
as long as you are alive, during the day, you can vote and post in the game thread.
PLAYER NAME
you are a mafia modifier! you win once no members of opposing factions are alive, or when nothing can prevent this.
while you are alive you must assign the following modifiers to yourself and your team each night:
Macho
Bulletproof
Ninja
Announcing
Loved
Hated
each member of your team must have at least one modifier, but may have multiple. each night you may change who has each modifier. if you are killed by any means, all modifiers cease working.
the other members of the mafia faction are PLAYER NAME, PLAYER NAME, and PLAYER NAME. you can privately communicate with them here:
your faction has a factional kill. one member of your faction can kill a town player each night. you cannot use this ability on the same night that you use another ability.
as long as you are alive, during the day, you can vote and post in the game thread.
Gutless Mafia Traitor
You are a mafioso! You win once no members of opposing factions are alive, or when nothing can prevent this.
As a Traitor you appear as town-aligned to all investigative roles.
As Gutless you may not take any actions that involve night kills.
You cannot be recruited into the main faction.
the other members of the mafia faction are PLAYER NAME, PLAYER NAME, and PLAYER NAME.
Your faction has a factional kill. One member of your faction can kill a town player each night. You cannot use this ability on the same night that you use another ability.
As long as you are alive, during the day, you can vote and post in the game thread.
Congratulations! you are a
town conditional jack-of-all-trades
! you win once no members of opposing factions are alive, or when nothing can prevent this.
You have several one-shot abilities. Each ability can only be used if a particular condition was met in the previous game day.
Delayer: target a player. Any actions they take that night will instead resolve the following night. You may only use this if, during the previous game day, you did not make any votes and did not ever acknowledge that you did not make any votes (up to mod discretion).
Tracker: target a player to learn who they targeted during the night. You may only use this if you made at least five votes during the previous game day, all on different players, and each such vote was active for at least 24 consecutive hours. You must target one of those players.
Vigilante: target a player to kill them. You may only use this if you voted for a player in your first post of the preceding game day (which must have occurred within 24 hours of the day beginning), your vote remained on them for the entire day, and the day lasted for at least 72 hours. You may only target that player.
as long as you are alive, during the day, you can vote and post in the game thread.
Town Desperate Treevivor Doomer
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Once each day/night cycle, you may target a dead player and bring them back to life in the game as a Doomed Treestump. A Doomed Treestump player will be able to post in the thread and any PTs they were apart of, but not cast a vote. The Doomed Treestump will die following the next elimination and cannot be revived as a Doomed Treestump again. You will have 24 hours from the announcement of that player's death to select them.
As a Desperate role, if you target a player who would have the same result from a Cop investigation as you, this action fails.
As long as you are alive, during the day, and posess your vote, you can vote and post in the game thread.
Hello! You are a
town temporary death miller.
You win once no members of opposing factions are alive, or when nothing can prevent this.
If you die, you will flip as a random currently-living mafia member's role. When that mafia member dies, your flip will be corrected.
As long as you are alive, during the day, you can vote and post in the game thread.
You are a
town Amway consultant
! you win once no members of opposing factions are alive, or when nothing can prevent this.
You have the following abilities.
Recruitment drive:
during the day, you may quote a post (or part of a post) that someone else made, and respond with one of the following lines (without quotes):
"Have you heard about this new opportunity to make extra income?"
"I have something that could really help improve your finances."
"Do you want to learn about a secret to financial freedom?"
"I have a solution that could change your life."
"Have you ever thought about owning your own business?"
"I have a way for you to take control of your financial future."
"Do you want to secure a better future for you and your family?"
"I have a product that has helped so many people achieve their goals."
"Are you interested in learning about a unique investment opportunity?"
"I have something that could help you achieve financial independence."
If they acknowledge you after this in any way (either by commenting on what you said, quoting it, or mentioning your name in any capacity), and they are not already an Amway consultant, you will automatically create a neighborhood with them. In this neighborhood, you can offer them the ability to become an Amway consultant. If they accept, they will gain a copy of all of your abilities. The neighborhood will stay open even if they reject the offer, and if the offer has been made, they can choose to accept it at any time. This neighborhood will last until either one of you uses the
sell out and cut your losses
ability, or until they accept an offer to be an Amway consultant from someone else (in the event that multiple people have offered them). You may create up to 2 neighborhoods each game day.
Financial strain:
you may not use any abilities at night other than
sell out and cut your losses
, any abilities granted to you by
passive income
, and the factional kill (if relevant).
Sell out and cut your losses:
during the night, you may use this ability to leave Amway. If you do, you will lose all related abilities. If you use this, then you may not use any other abilities during that night, and you will lose your vote for the following day. Additionally, any Amway-related abilities targeting you will fail for the rest of the game.
Passive income:
for each person that you have recruited directly or indirectly (i.e., by having a chain of recruiters from you to them), you get 1 passive income. This includes players that have died, but not players that have used
sell out and cut your losses
. If you have enough passive income, you may use one of the following abilities at night:
If you have at least 1 passive income, you may target a player to send them a message. The message must include the word "Amway" somewhere in it.
If you have at least 3 passive income, you may target a player to create a neighborhood with them. If they are not already an Amway consultant, you may offer them the option to become one normally. If they are already an Amway consultant, this ability will fail.
If you have at least 6 passive income, you may target a player to roleblock them. Additionally, if they are not an Amway consultant, you will automatically open a neighborhood with them and recruit them as an Amway consultant.
If you have at least 10 passive income, you may target a player to kill them. If they were not an Amway consultant, you will also recruit them (and permanently earn passive income from them).
As long as you are alive, during the day, you can vote and post in the game thread.
bread bread bread breads
you are a
Baker
! you win once no members of opposing factions are alive, or when nothing can prevent this.
three times at night, you may choose a player to give baked goods to. they will be notified at day start that they have received baked goods. players can eat the baked goods during the day via a bolded post in thread. if they do so, they will be so full that they will be unable to act that night. players may also give baked goods to each other via a night action.
as long as you are alive, during the day, you can vote and post in the game thread.
Hello! You are a
town backup-vanilla cop.
You win once no members of opposing factions are alive, or when nothing can prevent this.
you are a cop until a vanilla townie dies, then you become a vanilla townie.
As long as you are alive, during the day, you can vote and post in the game thread.
Town 2-Prime/1-Ignition Firebug
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Each night you may choose one of two actions. You have two uses of the Prime action and one use of the Ignition action.
Prime - You may target a player and prime them for ignition.
Ignition - Any primed targets will be killed.
As long as you are alive, during the day, you can vote and post in the game thread.
you can include flavor text in your role PM. if you don't include flavor text, I will remove this field.
you are a
town sensitive tracker
! you win once no members of opposing factions are alive, or when nothing can prevent this.
each night, you may target another player, and learn who (if anyone) they targeted with an action. if your action fails, you will receive "no result".
in addition to this, you will be informed of any abilities active that night that could have caused your result to be inaccurate. examples of this include, but are not limited to, bus drivers, ninjas, and redirectors. you will not know who these abilities affected, or whether they
actually
made your result inaccurate.
as long as you are alive, during the day, you can vote and post in the game thread.
PLAYER NAME
you are a town revealer! you win once no members of opposing factions are alive, or when nothing can prevent this.
if you are killed by any means during any phase, you will randomly reveal the role and alignment of one player aligned with any faction when your role is flipped.
as long as you are alive, during the day, you can vote and post in the game thread.
Town Compulsive Loan Shark
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Each odd night you must target a player and loan them your vote. That player will have control of your vote the following day phase and your name will always appear after their name in the vote count as if you casted the same vote they did. You cannot loan your vote to a dead player. If you are prevented from loaning your vote in any way this action will fail and you will be able to vote as normal.
Each even night phase you must choose who the player who you lent your vote to targets with any and all night actions they take (if they have any to take). The player will be informed you did this at the end of the night phase. If you were prevented from lending your vote or the player is dead you will take no action.
As long as you are alive, during the day, and posess your vote, you can vote and post in the game thread.
you can include flavor text in your role PM. if you don't include flavor text, I will remove this field.
you are a
town hotelier
! you win once no members of opposing factions are alive, or when nothing can prevent this.
each day, you may target two players. during the following night, you will gain a PT with them. this PT will lock at the end of the night. (you will still be able to read it)
as long as you are alive, during the day, you can vote and post in the game thread.
Hello! You are a
town eternal universal backup.
You win once no members of opposing factions are alive, or when nothing can prevent this.
you start with no abilities. each time a town power role dies, you become their role as a typical backup would. however, instead of permanently becoming that role, you will instead keep your backup status and switch roles every time a new town power role dies. i.e., if a cop dies on night 1, you will turn into a cop. if a neapolitan then dies on night 3, you will then turn into a neapolitan and lose your cop abilities.
As long as you are alive, during the day, you can vote and post in the game thread.
PLAYER NAME
you are a town passifizer! you win once no members of opposing factions are alive, or when nothing can prevent this.
each night phase, you may attempt to target another player. assuming no interference with your action, all passive abilities and all modifiers on your target will cease to function until the next night phase.
as long as you are alive, during the day, you can vote and post in the game thread.
---
some notes:
- I won't include the temporary modifiers granted by the modifier in role flips (unless I hear otherwise from the person who designed that role)
- all modifiers must be used each night. an announcing ninja will announce their action to their target but will otherwise not have their action detected by any other role. a hated loved player will require the normal amount of votes to be eliminated.
- everyone knows who the traitor is, and the traitor knows who everyone else is. the other players don't know they're a traitor and don't know that they don't have access to the PT. lmao
- that being said, the stoner can have a smoke sesh with the traitor if they want. nice
- I'll include a note asking the Amway consultant to draw my attention to successful thread recruitments, because otherwise I
will
completely miss them
- the bread recipient receives complete, accurate information about what the bread does.
- no role in the game is a vanilla townie, so the backup-vanilla cop is functionally just a cop.
- congratulations to the town sensitive tracker on knowing about ninjas!
- in terms of action resolution order, I will assume that the eternal universal backup always performs their backup at the very end of each phase -- their role doesn't ever change in the middle of night actions being resolved.
- if the eternal universal backup gets the treebug role, all primed players will continue to be primed.
- similarly, the passifizer will always resolve first.
-the following abilities and modifiers in this game are passive: non-consecutive, macho, bulletproof, ninja, announcing, loved, hated, gutless, conditional, desperate, financial strain, backup-vanilla, sensitive, compulsive, eternal universal backup.
the miller is a death miller who doesn't give a scum result on investigation, so by default, that one can't be treevived. however, the desperate modifier
can
be passifized, which would cause their ability to succeed on a town player. (they won't know that it's been passifized unless it's revealed in the game thread, of course, but hey, it's free night action estate)
In post 1, xyzzy wrote:
- that being said, the stoner can have a smoke sesh with the traitor if they want. nice
this is nice lol
this definitely has many Ways it could play out. I am very curious to see if the wild role i made winds up dominating the dynamics, very glad it didn't get cut. Lots of neat role designs.
you can include flavor text in your role PM. if you don't include flavor text, I will remove this field.
you are a
mafia non-consecutive enforcer
! you win once no members of opposing factions are alive, or when nothing can prevent this.
each night, you may target another player. all non-killing actions targeting that player will fail. you may not use this ability two nights in a row.
the other members of the mafia faction are Ircher, Cook, and Bingle. you can privately communicate with them here: viewtopic.php?t=91345
your faction has a factional kill. one member of your faction can kill a town player each night. you cannot use this ability on the same night that you use another ability.
as long as you are alive, during the day, you can vote and post in the game thread.
*#420blazeit6969xDxDstonedtothebone*
you are a
mafia stoner
! you win once no members of opposing factions are alive, or when nothing can prevent this.
you have three joints. as long as you have joints, at day you may pick another player to have a smoke sesh with that night by PMing the mod. that night you will both have a PT to smoke weed in together. the next day you will both be so stoned that you will be unable to vote anyone for the duration of the day. however if it is Lylo/Mylo the weed will not be strong enough and nobody will get baked
the other members of the mafia faction are Merlyn, Cook, and Bingle. you can privately communicate with them here: viewtopic.php?t=91345
as long as you are alive, during the day, you can vote and post in the game thread.
Cook
you are a mafia modifier! you win once no members of opposing factions are alive, or when nothing can prevent this.
while you are alive you must assign the following modifiers to yourself and your team each night:
Macho
Bulletproof
Ninja
Announcing
Loved
Hated
each member of your team must have at least one modifier, but may have multiple. each night you may change who has each modifier. if you are killed by any means, all modifiers cease working.
the other members of the mafia faction are Merlyn, Ircher, and Bingle. you can privately communicate with them here: viewtopic.php?t=91345
your faction has a factional kill. one member of your faction can kill a town player each night. you cannot use this ability on the same night that you use another ability.
as long as you are alive, during the day, you can vote and post in the game thread.
Bingle: Gutless Mafia Traitor
You are a mafioso! You win once no members of opposing factions are alive, or when nothing can prevent this.
As a Traitor you appear as town-aligned to all investigative roles.
As Gutless you may not take any actions that involve night kills.
You cannot be recruited into the main faction.
the other members of the mafia faction are Merlyn, Ircher, and Cook.
Your faction has a factional kill. One member of your faction can kill a town player each night. You cannot use this ability on the same night that you use another ability.
As long as you are alive, during the day, you can vote and post in the game thread.
Congratulations! you are a
town conditional jack-of-all-trades
! you win once no members of opposing factions are alive, or when nothing can prevent this.
You have several one-shot abilities. Each ability can only be used if a particular condition was met in the previous game day.
Delayer: target a player. Any actions they take that night will instead resolve the following night. You may only use this if, during the previous game day, you did not make any votes and did not ever acknowledge that you did not make any votes (up to mod discretion).
Tracker: target a player to learn who they targeted during the night. You may only use this if you made at least five votes during the previous game day, all on different players, and each such vote was active for at least 24 consecutive hours. You must target one of those players.
Vigilante: target a player to kill them. You may only use this if you voted for a player in your first post of the preceding game day (which must have occurred within 24 hours of the day beginning), your vote remained on them for the entire day, and the day lasted for at least 72 hours. You may only target that player.
as long as you are alive, during the day, you can vote and post in the game thread.
Theta Alpine: Town Desperate Treevivor Doomer
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Once each day/night cycle, you may target a dead player and bring them back to life in the game as a Doomed Treestump. A Doomed Treestump player will be able to post in the thread and any PTs they were apart of, but not cast a vote. The Doomed Treestump will die following the next elimination and cannot be revived as a Doomed Treestump again. You will have 24 hours from the announcement of that player's death to select them.
As a Desperate role, if you target a player who would have the same result from a Cop investigation as you, this action fails.
As long as you are alive, during the day, and posess your vote, you can vote and post in the game thread.
Hello! You are a
town temporary death miller.
You win once no members of opposing factions are alive, or when nothing can prevent this.
If you die, you will flip as a random currently-living mafia member's role. When that mafia member dies, your flip will be corrected.
As long as you are alive, during the day, you can vote and post in the game thread.
You are a
town Amway consultant
! you win once no members of opposing factions are alive, or when nothing can prevent this.
You have the following abilities.
Recruitment drive:
during the day, you may quote a post (or part of a post) that someone else made, and respond with one of the following lines (without quotes):
"Have you heard about this new opportunity to make extra income?"
"I have something that could really help improve your finances."
"Do you want to learn about a secret to financial freedom?"
"I have a solution that could change your life."
"Have you ever thought about owning your own business?"
"I have a way for you to take control of your financial future."
"Do you want to secure a better future for you and your family?"
"I have a product that has helped so many people achieve their goals."
"Are you interested in learning about a unique investment opportunity?"
"I have something that could help you achieve financial independence."
If they acknowledge you after this in any way (either by commenting on what you said, quoting it, or mentioning your name in any capacity), and they are not already an Amway consultant, you will automatically create a neighborhood with them. In this neighborhood, you can offer them the ability to become an Amway consultant. If they accept, they will gain a copy of all of your abilities. The neighborhood will stay open even if they reject the offer, and if the offer has been made, they can choose to accept it at any time. This neighborhood will last until either one of you uses the
sell out and cut your losses
ability, or until they accept an offer to be an Amway consultant from someone else (in the event that multiple people have offered them). You may create up to 2 neighborhoods each game day.
Financial strain:
you may not use any abilities at night other than
sell out and cut your losses
, any abilities granted to you by
passive income
, and the factional kill (if relevant).
Sell out and cut your losses:
during the night, you may use this ability to leave Amway. If you do, you will lose all related abilities. If you use this, then you may not use any other abilities during that night, and you will lose your vote for the following day. Additionally, any Amway-related abilities targeting you will fail for the rest of the game.
Passive income:
for each person that you have recruited directly or indirectly (i.e., by having a chain of recruiters from you to them), you get 1 passive income. This includes players that have died, but not players that have used
sell out and cut your losses
. If you have enough passive income, you may use one of the following abilities at night:
If you have at least 1 passive income, you may target a player to send them a message. The message must include the word "Amway" somewhere in it.
If you have at least 3 passive income, you may target a player to create a neighborhood with them. If they are not already an Amway consultant, you may offer them the option to become one normally. If they are already an Amway consultant, this ability will fail.
If you have at least 6 passive income, you may target a player to roleblock them. Additionally, if they are not an Amway consultant, you will automatically open a neighborhood with them and recruit them as an Amway consultant.
If you have at least 10 passive income, you may target a player to kill them. If they were not an Amway consultant, you will also recruit them (and permanently earn passive income from them).
As long as you are alive, during the day, you can vote and post in the game thread.
bread bread bread breads
you are a
Baker
! you win once no members of opposing factions are alive, or when nothing can prevent this.
three times at night, you may choose a player to give baked goods to. they will be notified at day start that they have received baked goods. players can eat the baked goods during the day via a bolded post in thread. if they do so, they will be so full that they will be unable to act that night. players may also give baked goods to each other via a night action.
as long as you are alive, during the day, you can vote and post in the game thread.
Hello! You are a
town backup-vanilla cop.
You win once no members of opposing factions are alive, or when nothing can prevent this.
you are a cop until a vanilla townie dies, then you become a vanilla townie.
As long as you are alive, during the day, you can vote and post in the game thread.
Alisae: Town 2-Prime/1-Ignition Firebug
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Each night you may choose one of two actions. You have two uses of the Prime action and one use of the Ignition action.
Prime - You may target a player and prime them for ignition.
Ignition - Any primed targets will be killed.
As long as you are alive, during the day, you can vote and post in the game thread.
you can include flavor text in your role PM. if you don't include flavor text, I will remove this field.
you are a
town sensitive tracker
! you win once no members of opposing factions are alive, or when nothing can prevent this.
each night, you may target another player, and learn who (if anyone) they targeted with an action. if your action fails, you will receive "no result".
in addition to this, you will be informed of any abilities active that night that could have caused your result to be inaccurate. examples of this include, but are not limited to, bus drivers, ninjas, and redirectors. you will not know who these abilities affected, or whether they
actually
made your result inaccurate.
as long as you are alive, during the day, you can vote and post in the game thread.
KatyKimFanClub
you are a town revealer! you win once no members of opposing factions are alive, or when nothing can prevent this.
if you are killed by any means during any phase, you will randomly reveal the role and alignment of one player aligned with any faction when your role is flipped.
as long as you are alive, during the day, you can vote and post in the game thread.
Skygazer: Town Compulsive Loan Shark
You are a townie! You win once no members of the opposing faction are alive and nothing can prevent this.
Each odd night you must target a player and loan them your vote. That player will have control of your vote the following day phase and your name will always appear after their name in the vote count as if you casted the same vote they did. You cannot loan your vote to a dead player. If you are prevented from loaning your vote in any way this action will fail and you will be able to vote as normal.
Each even night phase you must choose who the player who you lent your vote to targets with any and all night actions they take (if they have any to take). The player will be informed you did this at the end of the night phase. If you were prevented from lending your vote or the player is dead you will take no action.
As long as you are alive, during the day, and posess your vote, you can vote and post in the game thread.
you can include flavor text in your role PM. if you don't include flavor text, I will remove this field.
you are a
town hotelier
! you win once no members of opposing factions are alive, or when nothing can prevent this.
each day, you may target two players. during the following night, you will gain a PT with them. this PT will lock at the end of the night. (you will still be able to read it)
as long as you are alive, during the day, you can vote and post in the game thread.
Hello! You are a
town eternal universal backup.
You win once no members of opposing factions are alive, or when nothing can prevent this.
you start with no abilities. each time a town power role dies, you become their role as a typical backup would. however, instead of permanently becoming that role, you will instead keep your backup status and switch roles every time a new town power role dies. i.e., if a cop dies on night 1, you will turn into a cop. if a neapolitan then dies on night 3, you will then turn into a neapolitan and lose your cop abilities.
As long as you are alive, during the day, you can vote and post in the game thread.
Ranger
you are a town passifizer! you win once no members of opposing factions are alive, or when nothing can prevent this.
each night phase, you may attempt to target another player. assuming no interference with your action, all passive abilities and all modifiers on your target will cease to function until the next night phase.
as long as you are alive, during the day, you can vote and post in the game thread.
Merlyn requested replacement and has been replaced by Random Nurse, who hasn't opened his role PM yet -- other than that, the only player who hasn't confirmed is JasonWazza, so I'm starting day 1 in just a minute. hooray!
In post 1440, Ranger wrote:
Save The Dragons: Hotelier - Neighborizes two players, but only for that night. (This is PenguinPower's, presumably. The listmod needed awareness of Community Redux.)
Bingle posted one of the recruitment messages in the game thread before actually receiving the "you're now an Amway consultant" message from me, so I'm going with that not being an actual recruitment. that being said, Theta Alpine became an Amway consultant through KKFC, and Bingle is now one through TA. Aureal is up to 3 passive income, KKFC is at 2, TA is at 1.
the current primary Amway chain is KKFC > Theta Alpine > Skygazer > Ircher, and Theta Alpine has also recruited Bingle. KKFC's passive income is 4, Theta Alpine's is 3, and Skygazer's is 1. AniX and Save The Dragons both have pending offers they could accept (nothing in the role states that your recruiter still has to be alive lmao), though in the event that they do that during night 1, I won't process it until night resolution, so it's not possible for KKFC to gain a roleblock. Meuh will become an Amway consultant as soon as night 1 begins but does not have any passive income (or any way of generating it).
my ruling on letting players know what abilities they can use is that I'll truthfully answer whether they have access to a given passive income ability if they ask, but I won't reveal the exact number or who is in their chain. that means Theta Alpine can attempt to use the night recruit and deduce that either Bingle lied or there's a player who got recruited in a private thread.
strictly speaking, there's no way for Theta Alpine to become not desperate until Ranger's ability would trigger, which means that no matter what the window in which Aureal could technically be tree stumped will pass and I should make the dead thread now. but I'm gonna wait 24 hours anyway