Micro 1084 | Quantum Mafia | Game Over

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Post Post #475 (ISO) » Tue Jul 04, 2023 9:43 pm

Post by imaginality »

As for "you win when all threats to the town have been eliminated" isn't that pretty standard wording? I think you're reading too much into it.

I'm happy to play the guessing the scum game if that's the way we want to go. Just seems mean making two people lose as scum in a game when their alignment has been changing compared to being constantly them v us.
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Post Post #476 (ISO) » Tue Jul 04, 2023 9:58 pm

Post by imaginality »

The mod is a threat to the town since they keep turning us to scum randomly.

VOTE: bugspray
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Post Post #477 (ISO) » Tue Jul 04, 2023 10:12 pm

Post by JasonWazza »

In post 474, imaginality wrote: I'm not forgetting the wording. But when it's 2v2 scum can force no lim, kill and then it's 1v2 next day and they win. Even given alignments can change there's still 2/3 chance they're scum again in the 1v2 so it is clearly to their advantage to force the no lim at 2v2.
I guess personally i just don't like the odds of 1/3 chance to just straight lose, and would prefer to avoid that personally.
In post 475, imaginality wrote: As for "you win when all threats to the town have been eliminated" isn't that pretty standard wording? I think you're reading too much into it.

I'm happy to play the guessing the scum game if that's the way we want to go. Just seems mean making two people lose as scum in a game when their alignment has been changing compared to being constantly them v us.
I mean it seems just as mean to make it a scum win, when scum are just randomly chosen each day.
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Post Post #478 (ISO) » Tue Jul 04, 2023 10:41 pm

Post by heipizhu4 »

VOTE: bugspray
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Post Post #479 (ISO) » Tue Jul 04, 2023 10:41 pm

Post by imaginality »

To be clear, I don't want to make it a scum win. I think scum should no kill also and everyone lives happyily ever after.
Right now is there is no reason for them to kill since there's only 1/3 chance they stay scum the next day, so this is in their interests as well as ours.
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Post Post #480 (ISO) » Tue Jul 04, 2023 10:44 pm

Post by heipizhu4 »

In post 479, imaginality wrote: To be clear, I don't want to make it a scum win. I think scum should no kill also and everyone lives happyily ever after.
Right now is there is no reason for them to kill since there's only 1/3 chance they stay scum the next day, so this is in their interests as well as ours.
Agree. Let's go for a no lim
VOTE: No lim
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Post Post #481 (ISO) » Tue Jul 04, 2023 10:54 pm

Post by imaginality »

VOTE: No lim
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Post Post #482 (ISO) » Wed Jul 05, 2023 12:02 am

Post by biancospino »

If the mafia keep getting rearranged, there is not much point in trying to sort tbh. It will become worthless the next cycle anyway.
In post 474, imaginality wrote:
In post 473, JasonWazza wrote:
In post 471, imaginality wrote: If we have to lim compared to no lim, then we need to lim scum because otherwise ultimately it gets down to 2v2 and whoever happens to be scum then will win, at the expense of all the dead townies. So there's kinda motivation to scum hunt and for scum to hide? It's just a constricted type of scum hunting since they weren't scum previous days. Maybe we can see difference in gameplay.
Just to be clear, your forgetting the wording of the Scum PM.
In post 0, bugspray wrote: You win when
all
Quantum Townies are dead.
Even if you hit 2v2 and are scum, it means nothing.
I'm not forgetting the wording. But when it's 2v2 scum can force no lim, kill and then it's 1v2 next day and they win. Even given alignments can change there's still 2/3 chance they're scum again in the 1v2 so it is clearly to their advantage to force the no lim at 2v2.
It's not necessarily so, if a townie il limmed there they get a 100% win chance instead of 66,(6)%. Not to mention that if it's guaranteed that there be at least one swap, which may well be, the chance there would drop to 50%.

VOTE: no lim
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Post Post #483 (ISO) » Wed Jul 05, 2023 6:48 am

Post by qm camille »

votecount 3.1 - final
  • no elimination [3]:
    heipizhu4 (), imaginality (), biancospino ()

    JasonWazza [1]:
    Ircher ()
    Ircher [1]:
    Doctor Drew ()

    not voting [1]:
    JasonWazza

    it took 3 votes (evens) to end the day without putting someone in the box

    deadline:
    (expired on 2023-07-11 21:05:07)
Spoiler: votelog
Ircher votes JasonWazza ()
imaginality votes no elimination ()
Doctor Drew votes Ircher ()
imaginality unvotes ()
heipizhu4 unvotes ()
heipizhu4 votes no elimination ()
imaginality votes no elimination ()
biancospino votes no elimination ()

moderator note:
sorry for the great delay; was unable to reach the site earlier

joint moderator ISO
sometimes if you let people do things to you you're really doing it to them
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Post Post #484 (ISO) » Wed Jul 05, 2023 6:49 am

Post by qm camille »

no one has been put into the box. it is now night 3. night actions should be posted in the appropriate pts. (expired on 2023-07-06 13:49:18).
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Post Post #485 (ISO) » Wed Jul 05, 2023 7:15 am

Post by bugspray »

In post 473, JasonWazza wrote:
@Mod: If the entire town agrees, can we choose to start skipping the morning phase?
No. The morning phase has an important purpose in the mechanical design of the game.


I would like to remind everyone that the wincons listed in your Role PMs might not be entirely accurate, as due to the complicated potential states of who is alive, who is in the box, and who is dead, there may be ways for the game to end other than what you are literally interpreting.
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Post Post #486 (ISO) » Thu Jul 06, 2023 1:17 pm

Post by bugspray »

heipizhu4 has been put into the box!
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Post Post #487 (ISO) » Thu Jul 06, 2023 1:17 pm

Post by bugspray »

Morning.
(expired on 2023-07-07 20:17:59)
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Post Post #488 (ISO) » Thu Jul 06, 2023 1:24 pm

Post by imaginality »

Based on the mod's warning, I've come up with a theory which seems plausible to me:

Point 1:
The "mafia PT" in the night phase is a neighborhood with a vig shot, members randomly rotating (or perhaps via some sequence, not sure).
True alignment is something hidden, not just if you're in the PT or not.

Point 2: the real scum can do something in the morning phase and I suspect they choose who flips, whenever there are two in the box.

Conclusion: this means we can scum hunt as normal. But have to be cautious in the PT as if a true-scum is in there they would be trying to get us to target town.
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Post Post #489 (ISO) » Thu Jul 06, 2023 1:27 pm

Post by JasonWazza »

I actually think it's more that something we do each morning decides who is the Scum team for the next day.

Meaning that if we were to avoid said action, there may end up being 0 scum, and we all win together potentially (as no more threats exist).

That said this Morning mechanic is kind of hard to work off based on 1 data point.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #490 (ISO) » Thu Jul 06, 2023 1:29 pm

Post by JasonWazza »

In post 488, imaginality wrote: Point 2: the real scum can do something in the morning phase and I suspect they choose who flips, whenever there are two in the box.
Also regarding this, i'll point out that it's actually just been the earliest person put in each time.
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Post Post #491 (ISO) » Thu Jul 06, 2023 1:32 pm

Post by JasonWazza »

Also a note, i'm going to be requesting the Dead players alignments when day starts again, since i still feel a bit iffy about the answer i was given regarding that.
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Post Post #492 (ISO) » Thu Jul 06, 2023 1:36 pm

Post by imaginality »

So far, yes. But if my theory is right and if we get true-scum in the box then they might rather not let the true-scum flip, so the pattern could break.

Re. Your theory about morning... I initially wondered that cos I called for a vote count the morning before I was in the PT. But I didn't see anyone do anything much yesterday morning. Maybe once the current PT viewers flip after this morning phase and claim we can narrow down whether that theory is possible or not
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Post Post #493 (ISO) » Thu Jul 06, 2023 1:37 pm

Post by imaginality »

In post 491, JasonWazza wrote: Also a note, i'm going to be requesting the Dead players alignments when day starts again, since i still feel a bit iffy about the answer i was given regarding that.
I mean, the mod can lie to us so even a perfectly clear answer can't be fully trusted.
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Post Post #494 (ISO) » Thu Jul 06, 2023 1:49 pm

Post by Ircher »

In post 488, imaginality wrote: Based on the mod's warning, I've come up with a theory which seems plausible to me:

Point 1:
The "mafia PT" in the night phase is a neighborhood with a vig shot, members randomly rotating (or perhaps via some sequence, not sure).
True alignment is something hidden, not just if you're in the PT or not.

Point 2: the real scum can do something in the morning phase and I suspect they choose who flips, whenever there are two in the box.

Conclusion: this means we can scum hunt as normal. But have to be cautious in the PT as if a true-scum is in there they would be trying to get us to target town.
This seems doubtful.
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Post Post #495 (ISO) » Thu Jul 06, 2023 2:37 pm

Post by Ircher »

In post 489, JasonWazza wrote: I actually think it's more that something we do each morning decides who is the Scum team for the next day.

Meaning that if we were to avoid said action, there may end up being 0 scum, and we all win together potentially (as no more threats exist).

That said this Morning mechanic is kind of hard to work off based on 1 data point.
I think this is closer, but it's not necessarily us who decides but rather the people in the box.
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Post Post #496 (ISO) » Thu Jul 06, 2023 2:49 pm

Post by JasonWazza »

Then what if no one is in the box?
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Post Post #497 (ISO) » Thu Jul 06, 2023 2:57 pm

Post by Doctor Drew »

In post 496, JasonWazza wrote: Then what if no one is in the box?
I keep trying to touch and shake the box, so I kinda hope no one is in there lol.

Also I keep asking to be scum, to no avail.

Haven't even asked to be cult though.......
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Post Post #498 (ISO) » Fri Jul 07, 2023 4:45 am

Post by JasonWazza »

I will also note for when we reach day, that we have to be cautious our votes, because we may very much be in ELO depending on how this game ends up working out alignments and shit.
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Post Post #499 (ISO) » Fri Jul 07, 2023 5:48 am

Post by Ircher »

In post 496, JasonWazza wrote: Then what if no one is in the box?
There's a predetermined fallback mechanism.
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