Deck of Astral Roles: Reopened [Completed]

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Post Post #950 (ISO) » Sun Nov 05, 2023 8:45 am

Post by DragonEater70 »

Town PT Neutralizer
(
Town
/ PT Neutralizer)

Every night, you may target a player. That player will be kicked out of all PTs they are a member of (including factional PTs) and may not join new PTs.

This effect expires after two (2) full phases where the player is not part of any PT, after which expiry the player will return to any PT they were previously a part of.
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Post Post #951 (ISO) » Sun Nov 05, 2023 8:56 am

Post by DragonEater70 »

Town Scheming Inventor
(
Town
/ Scheming Inventor)

Every night, you may give a player that you do not share a PT with a Normal Invention. Gain a copy of that invention for your own use.
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Post Post #952 (ISO) » Sun Nov 05, 2023 8:57 am

Post by DragonEater70 »

Town Evil Inventor
(
Town
/ Evil Inventor)

Every night, you may give a player an invention that looks like a Normal invention. If they attempt to use it, it will backfire, and reveal their role to you without taking effect.



Anyone wants to suggest a better name for this and for the one above?
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Post Post #953 (ISO) » Sun Nov 05, 2023 9:12 am

Post by DragonEater70 »

Evil Nightmare Architect
(
Scum Third Party
/ Nightmare Architect)

You have the following abilities:
  • 2-Shot Nightmare Architect:
    During the day, if there are at least 9 living players, you may select a group of 5 players to participate in a nightmare. Alternatively, if there are at least 11 living players, you may select a group of either 5 or 7 players to participate in a nightmare. You may pick yourself. If you are groupscum of any kind, you may only include up to one groupscum in a 5 player group, and up to 2 groupscum in a 7 player group.
  • The nightmare:
    The nightmare is a PT shared by all players who are part of the nightmare. If you are not part of the nightmare, you will also have access to that PT, but you will be hidden and may not talk there. The nightmare will be only open for the night phase following the usage of the Nightmare Architect ability. During the nightmare, participants may talk with each other and vote on one ability the would like to use, out of the list below. If you are NOT part of the nightmare, you will gain an ability at the end of the night, based on what the participants pick:
    • Kill
      - kills a players. You will gain a
      1-Shot Strongman Kill
      (which may be used in addition to factional or role based kills you may have access to).
    • Normal Invention
      - grants target player a Normal Invention of the participants' choice. This is restricted to roles which are Normal for any alignment. It is further restricted to only active roles, or Activated passive roles, but not both (for example, "Activated Bulletproof" is fine, but not "Bulletproof Cop"). The ability be modified. You will gain a
      1-Shot Normal Inventor Invention
      .
    • Double Voter
      - makes a player a double voter publicly for the next day phase. You will gain a
      Crystal Ball
      , giving you a choice between learning one player's role, and learning any information that one player has received throughout the course of the game that does not come from their role.
    • Treestump
      - makes a dead player into a treestump. Can be used on a living player, and if that player were to die this night phase, they will be treestumped instead. You will gain
      1-Shot Deathproof
      .
    • Roleblock
      - roleblocks a player. You will gain a
      1-Shot Roleblock
      .
The parts in OOC tags are only included in the final role PM if they are relevant.

Credit to Korina for the Nightmare mechanic.
Last edited by DragonEater70 on Tue Nov 07, 2023 7:32 am, edited 2 times in total.
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Post Post #954 (ISO) » Sun Nov 05, 2023 9:46 am

Post by Not Known 15 »

Town Engineer

Alignment:Town
Role:Engineer
Whenever you get an invention or device, you will know what it claims to do, what it is supposed to do but also what it really does.
If you get an invention or device that does not do what it claims to do or that does not do what it is supposed to do, you may, at night, choose to do one of the following two actions, or both:
1. Return to sender - give the item back.
2. File a complaint - The next day, the moderator will announce the name of the last owner, and tell everyone that they have distributed a faulty device(or invention, if it was an invention)
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Post Post #955 (ISO) » Sun Nov 05, 2023 10:30 am

Post by SmileyDude1 »

Discard Redacter


Alignment: Free Space

Reroll this card.

Because this card was drawn, discards will be redacted upon gamestart.
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Post Post #956 (ISO) » Sun Nov 05, 2023 10:56 am

Post by TemporalLich »

Town Shimmering Fruit Vendor
(
Town
/ Shimmering Fruit Vendor)

Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
time will end
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Post Post #957 (ISO) » Sun Nov 05, 2023 10:57 am

Post by TemporalLich »

Town Garlabprelfig
(
Town
/ Garlabprelfig)

Each night, you may target a player. You will aksdkaeleplfgable.

A nonsense role.
time will end
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Post Post #958 (ISO) » Sun Nov 05, 2023 11:35 am

Post by DragonEater70 »

Town 1-Shot Global Loyal Half Doctor
(
Town
/ 1-Shot Global Loyal Half Doctor)
Once at night, you may half-protect all players of your alignment. If they would die, they start bleeding instead.

Bleeding players cannot be protected from death. If a player is already bleeding and something would cause them to bleed, they die instead.

In post 957, TemporalLich wrote:
Town Garlabprelfig
(
Town
/ Garlabprelfig)

Each night, you may target a player. You will aksdkaeleplfgable.

A nonsense role.
What's it dooooo?
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Post Post #959 (ISO) » Sun Nov 05, 2023 11:37 am

Post by DragonEater70 »

Town 2-Shot Treestumpizer
(
Town
/ 2-Shot Treestumpizer)

Each night, you may target a dead player to make them into a treestump for the next day phase. You may use this ability twice.
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Post Post #960 (ISO) » Sun Nov 05, 2023 11:37 am

Post by TemporalLich »

Town Ghost Hunter
(
Town
/ Ghost Hunter)

Each night, you may learn if a player is a supernatural being. If your target is a supernatural being, you will also learn their hidden supernatural ability if they have any.



In post 958, DragonEater70 wrote:
In post 957, TemporalLich wrote:
Town Garlabprelfig
(
Town
/ Garlabprelfig)

Each night, you may target a player. You will aksdkaeleplfgable.

A nonsense role.
What's it dooooo?
I have no idea lol, that role is nonsense
time will end
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Post Post #961 (ISO) » Sun Nov 05, 2023 11:42 am

Post by TemporalLich »

Town Inner Sanctum Keeper or Hypogean
(
Town
/ Inner Sanctum Keeper or Hypogean)

Inner Sanctum Keeper or Hypogean: This role card is different depending on whether you apply it to a
Town
alignment card or any other alignment card.

If this is applied to a
Town
alignment card, you are an Inner Sanctum Keeper.

If this is applied to any other alignment card, you are a Hypogean.

Inner Sanctum KeeperYou are in a PT with other Inner Sanctum Keepers, who are confirmed to be
Town
-aligned. The Inner Sanctum PT is treated as a factional PT for all purposes.

A random other
Town
aligned player will be a Inner Sanctum Keeper if you select this role card.


HypogeanYou are in a PT with other Hypogeans, who are confirmed to not be
Town
-aligned.

A random other Non-
Town
aligned player will be a Hypogean if you select this role card.
time will end
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Post Post #962 (ISO) » Sun Nov 05, 2023 2:02 pm

Post by SmileyDude1 »

Deep Devil Ascetic Lure
(
Deep Devil
/Ascetic Lure)

Alignment:
Deep Devil


You are passively immune to all non-killing actions that target you.

Each night, you may target a player. Assuming no interference with your action, any action your target performs will be redirected to you during that night phase. Players will not be informed should this occur.
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Post Post #963 (ISO) » Sun Nov 05, 2023 6:06 pm

Post by SmileyDude1 »

Groupscum Neighborhood-Encompassing Nerfer Neighbor
(
Groupscum
/Neighborhood-Encompassing Nerfer)
Alignment:
Groupscum


Neighbor
:Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood

Neighborhood-Encompassing Nerfer
: Each night, you may elect to utilize your nerfing ability. Assuming no interference with your action, you will apply a nerfing modifier to all other players in your neighborhood that will last for the next day and night phase. If you are blocked while attempting to use this ability, your shot will not be refunded and your nerf will be used up. Players will not be informed that they were nerfed. You have the following nerfs you may apply once per game.

Tired- Any actions taken will compulsively fail
Loud- Your target will be informed that you targeted them, but not the action you targeted them with.
Announcing- Your target will be informed of the action you targeted them with, but not of your identity
Delayed- Your action will resolve one night phase later than normal
Macho- You can't be protected under any circumstances
Universal Miller- Roles that check you will turn up
incriminating
results where possible
Voteless- Your vote will be weighted as 0 during the next day phase. Doesn't apply in ELO or in situations where it would bypass ELO.
Last edited by SmileyDude1 on Wed Nov 29, 2023 1:20 pm, edited 2 times in total.
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Post Post #964 (ISO) » Sun Nov 05, 2023 6:07 pm

Post by SmileyDude1 »

Town Neighborhood-Encompassing Buffer Neighbor
(
Town
/Neighborhood Encompassing Buffer Neighbor)

Alignment:
Town


Neighbor
: Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood

Neighborhood-Encompassing Buffer
: Each night you may attempt to utilize your buffing ability. Assuming no interference with your action, all other players in your neighborhood will receive a buffing modifer that will apply to them during the next day and night phase. If you're blocked while using this ability your shot will not be refunded and the buff will be used up. Players will be informed of buffs they've received. You have the following buffing modifiers that you may apply once per game.

Unconvertable- Can't be converted by cults
Loyal- Actions will fail if target doesn't share alignment
SuperCharged- May perform 1 additional action per night phase
Strongwilled- Actions may not be redirected or blocked
Focused BP- Blocks all killing actions for the next day and night phase.
Works as long as no other actions target them that night, otherwise has no effect

Loved- Takes 1 more vote to eliminate during the following day phase. Doesn't work in ELO
Vengeful- Allows the option to vengekill someone after they've been flipped. Doesn't bypass protection.
Last edited by SmileyDude1 on Sat Nov 11, 2023 9:29 am, edited 1 time in total.
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Post Post #965 (ISO) » Mon Nov 06, 2023 1:43 am

Post by SmileyDude1 »

Slayer
(
Slayer
/Vanilla)

Alignment:
Benign Third Party


Should you choose this card for alignment you are a
Slayer
with the following abilities, all of which can be performed in the same night.

Purity Check
: Each night, you may target a player. Assuming no interference with your actions, you will learn if your target is an unholy being.

Slayer
: Each night you may target a player. You will shoot that player slaying them. This shot bypasses all protection and will succeed unless the target is deathproof or untargetable. If you shoot a non-unholy being with this ability, you will be locked out of using it during the next night cycle.

You win once you've successfully killed 2 unholy beings (or all of them if less than that) with the game continuing afterwards.
---
If you pick this card for your role you are a vanilla

Should no unholy beings exist in the game, this alignment will convert to Survivor
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Post Post #966 (ISO) » Mon Nov 06, 2023 9:26 am

Post by DragonEater70 »

Town Inner Sanctum Keeper or Hypogean + 1-Shot Vigilante
(
Town
/ Inner Sanctum Keeper or Hypogean + 1-Shot Vigilante)

Inner Sanctum Keeper or Hypogean: This role card is different depending on whether you apply it to a
Town
alignment card or any other alignment card.

If this is applied to a
Town
alignment card, you are an Inner Sanctum Keeper.

If this is applied to any other alignment card, you are a Hypogean.

Inner Sanctum KeeperYou are in a PT with other Inner Sanctum Keepers, who are confirmed to be
Town
-aligned. The Inner Sanctum PT is treated as a factional PT for all purposes.

A random other
Town
aligned player will be a Inner Sanctum Keeper if you select this role card.


HypogeanYou are in a PT with other Hypogeans, who are confirmed to not be
Town
-aligned.

A random other Non-
Town
aligned player will be a Hypogean if you select this role card.


In addition to the above, you have a 1-Shot Vigilante ability.
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Post Post #967 (ISO) » Mon Nov 06, 2023 9:30 am

Post by DragonEater70 »

Town Mod-Discretion Informer
(
Town
/ Mod-Discretion Informer)

Each night, you may target a player. They will receive a piece of true information about the game, at the mod's discretion.
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Post Post #968 (ISO) » Mon Nov 06, 2023 9:30 am

Post by DragonEater70 »

Town Mod-Discretion False Informer
(
Town
/ Mod-Discretion False Informer)

Each night, you may target a player. They will receive a piece of
false
information about the game (presented as true), at the mod's discretion.
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Post Post #969 (ISO) » Mon Nov 06, 2023 9:33 am

Post by DragonEater70 »

Town Mod-Discretion Mod-Discretion Informer
(
Town
/ Mod-Discretion Mod-Discretion Informer)

Each night, you may target a player. They will receive a piece of information about the game, at the mod's discretion. It is at the mod's discretion whether the information is true, false, or true but misleading.
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Post Post #970 (ISO) » Mon Nov 06, 2023 9:40 am

Post by DragonEater70 »

Town Double Author Cop
(
Town
/ Double Author Cop)

Each night, you may target a player. You will be informed of the author of their role card, as well as of the author of their alignment card.

The moderator should make clear who authored which card.
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Post Post #971 (ISO) » Mon Nov 06, 2023 9:42 am

Post by Skygazer »

town co-moderator
(
town
/ co-moderator)

good news! you've been promoted! you won't get a raise, and you still have to do your old job (play this game), but you also have these fun new responsibilities (as long as you are alive):

- you will post every vote count. the moderator will post zero vote counts until your death. you must post at least one vote count every [length of prod timer], or you'll be prodded. your vote counts override reality, so any mistakes or intentional inaccuracies will be treated as fact. for example, if it takes five votes to execute, and Skygazer has zero votes, but you post a vote count that shows Skygazer has five votes, the moderator will process Skygazer's execution at their earliest convenience (you can also extend or shorten deadlines as desired).

- at the start of the game, you will submit a list to the moderator containing guesses for each player's role and alignment. you may update the list at any time. the moderator will use this to determine public flips. upon your death, the moderator will post the dead players' actual roles and alignments.

- days must last at least 72 hours

- if a majority of the players vote for you, you will be fired (and die in the game)
i have the most queues
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Post Post #972 (ISO) » Mon Nov 06, 2023 9:47 am

Post by Skygazer »

town scrungly delinquent kitten
(
town
/ scrungly delinquent kitten)

you're just a cute lil annoying fella. some people love you, some people hate you. at the start of the game, the moderator will flip a coin for every player. for players that get heads, their votes won't count towards you. for players that get tails, their votes will count as two votes towards you. this will
not
be reflected in the vote count, and only the moderator will know who loves and hates you.
i have the most queues
replacement queue | upick queue
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Post Post #973 (ISO) » Mon Nov 06, 2023 9:58 am

Post by DragonEater70 »

Town Deity of Weirdness
(
Town
/ Deity of Weirdness)
You are inherently WEIRD, so your powers may not work as expected.

Every night, you may target a player to weirdify. This will make them WEIRD, and any abilities they have may not work in the expected way.

You may shield a player once during the night, preventing them from dying or getting roleblocked that night. However you might accidentally steal their role. This might last only last one night or it might last multiple nights. This may be used on the same night as WEIRDIFY.

You may attack a player once during the night. This will completely roleblock them, even if they are supposed to be immune to roleblocks. However, they might also gain weird powers. Oh and they might also suffer negative modifiers like "hated" or "macho". This may be used on the same night as WEIRDIFY.

Lastly, up to two times, you may give a player weird visions. This will... give them weird visions. This may be used on the same night as WEIRDIFY.

All vagueness in this role's description is to be resolved by the moderator's discretion, with the goal of making things more weird.

All effects resulting from this role and its powers will immediately end upon this role's death.

In post 971, Skygazer wrote:
town co-moderator
(
town
/ co-moderator)

good news! you've been promoted! you won't get a raise, and you still have to do your old job (play this game), but you also have these fun new responsibilities (as long as you are alive):

- you will post every vote count. the moderator will post zero vote counts until your death. you must post at least one vote count every [length of prod timer], or you'll be prodded. your vote counts override reality, so any mistakes or intentional inaccuracies will be treated as fact. for example, if it takes five votes to execute, and Skygazer has zero votes, but you post a vote count that shows Skygazer has five votes, the moderator will process Skygazer's execution at their earliest convenience (you can also extend or shorten deadlines as desired).

- at the start of the game, you will submit a list to the moderator containing guesses for each player's role and alignment. you may update the list at any time. the moderator will use this to determine public flips. upon your death, the moderator will post the dead players' actual roles and alignments.
Skygazer, if this is how you treat co mods, can I be your co mod next time you run a Bastard game?
Last edited by DragonEater70 on Mon Nov 06, 2023 9:02 pm, edited 1 time in total.
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Post Post #974 (ISO) » Mon Nov 06, 2023 12:47 pm

Post by SmileyDude1 »

Town Human Wild Sensor Beast Enrager
(
Town
/Human Wild Sensor Beast Enrager)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Wild Sensor
: While in your Human form, you will be passively informed of the current form every other wild being is in at the moment.

(Beast Ability)
Enrager
: While in your Beast form, you may target a player at night. Assuming no interference with your action, if your target is in human form, release their urges and revert them to beast form. Should a target that was performing a human ability be reverted this way, their action will unavoidably fail. The target will be forced to remain in Beast form until the end of the following night cycle.
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