This is really fair. I think EV is in some sense the wrong way to look at this setup but I can imagine it being really hard/demotivating to play as scum because I imagine a lot of the time the best strategy is to do what happened this game and make it through the first 2 days and then kind of accept that you're going to suffer until final 7.In post 4459, Sakura Hana wrote: Also sorry Dann and Bingle, i think my shenanigans Day 6 may have contributed to that loss.
I dont really know what other approach we could have taken this game tbh, the high EV drove down my motivation a lot throughout the majority of the game, added to the fact that going for Mercy was all but certain, with anyone that tried to even look at Fight being hit by getting scumread.
I like the concept of the setup but honestly I think the EV issues are the smaller of two flaws (they could be fixed by some number tweaking). The bigger issue is that playing a weirder/different game of mafia is more fun than playing another normal game of it.
Actually I think maybe the best fix is to just change the rand so that Toriel is scum exactly 50% of the time. Right now the fact that usually Toriel will flip town to me makes the mercy/fight decision have a lot of buyer's remorse where it feels like you should pick mercy just because it's usually correct to do so. Obviously it does give town info though.