3 - Crazy (afatchic, Xtoxm, camn)
2 - Panda Stomper 85 (StrangerCoug, The Central Scrutinizer)
1 - bionicchop2 (orangepenguin)
bionicchop2, Crazy, icemanE, ortolan, Panda Stomper 85
The plan you have is pretty interesting in and of itself. I may be a bit on the purist side and prefer people not play to break the game, but I do like the strategy involved here. Confirmed town narrows down the pool to who the scum could be, and the result of a confirmed scum is obvious.ortolan wrote:I didn't suggest they should claim
I suggested it was one way they could play their role
And I really don't see how my points could be harmful to town- the hider is still free to play as they see fit. The fact remains, that unless they picked someone on night 0 who wasn't scum to hide behind, who is still alive and is going to be alive for a substantial proportion of the game, it seems as though by using their hide ability in the future they are more likely to die than if they don't.
That's a fair point about breadcrumbing but the fact remains even if the scum notice the breadcrumb they _cannot_ do anything about it. If the hider breadcrumbs and hides behind an innocent player, the scum can't kill them. If the hider breadcrumbs and hides behind a mafia player they will be dead. In fact this is more of a reason for the hider to claim- if they choose an innocent player they will definitely survive the night, if they choose a scummy one they will definitely not survive the night. EITHER of the rolecop or the watcher could confirm if they're telling the truth on that same night, and could stay silent and not claim unless the hider was lying.
To reiterate, if the hider claims and says who they will hide behind (and they can be verified by EITHER the watcher or the rolecop, who DON'T have to claim the following day unless they find that the hider is lying), then if they choose an innocent player, they will survive the night and the mafia can't attack them. If they choose a mafia player, they will die, and we will have exchanged a suicidal investigator for a mafia player (this is the _best_ outcome for this role, imo).
Please comment on this plan. I have some more ideas for contingencies but I don't want to put plans into the mafia's head.
The bolded part is what I consider the norm for a hider. The mod will need to clarify. All talks about announcing who the hider hides behind won't get us anywhere. If the mafia knows where the hider hides, they can get 2 kills in one night.wiki wrote:The Hider has the ability to target one player each night. If that player is pro-town, the hider is protected from Night-Kills that night.If the player targeted is killed that same night, the Hider dies too.If the player targeted is Mafia, the hider usually dies.
This actually doesn't sound bad. We may need to think about this further.afatchic wrote:okay to be honest i don't at all like ortolans idea of the PR's claiming right now. that just seems scummy to me. however, an idea that i like a little better, which was done in a game i just finished. is everyone fake claims as hider. and you say i hid behind (player) last night, so they are town. and then right before night everyone claims who they will hide behind if they were hider. so right now no one is cleared, and the mafia don't have a clue who the hider is, but whenever the hider dies, the town can go back and look at their reports and find who is actually cleared, and who the hider died behind.
If this is true then my plan is not going to work. Furthermore, if it is true I was not aware that this was the case as I have not played in a game with a hider previously. However I very much like this idea:bionicchop2 wrote:The bolded part is what I consider the norm for a hider. The mod will need to clarify. All talks about announcing who the hider hides behind won't get us anywhere. If the mafia knows where the hider hides, they can get 2 kills in one night.wiki wrote:The Hider has the ability to target one player each night. If that player is pro-town, the hider is protected from Night-Kills that night.If the player targeted is killed that same night, the Hider dies too.If the player targeted is Mafia, the hider usually dies.
Does anyone have any reason we should not do this?afatchic wrote:okay to be honest i don't at all like ortolans idea of the PR's claiming right now. that just seems scummy to me. however, an idea that i like a little better, which was done in a game i just finished. is everyone fake claims as hider. and you say i hid behind (player) last night, so they are town. and then right before night everyone claims who they will hide behind if they were hider. so right now no one is cleared, and the mafia don't have a clue who the hider is, but whenever the hider dies, the town can go back and look at their reports and find who is actually cleared, and who the hider died behind.
The answer is.. we should be playing mafia instead.Does anyone have any reason we should not do this?
so by doing what i said we should do we are somehow not playing mafia?camn wrote:afatchic plan seems good, and fun.
ortolan's obsession with gaming the power roles is neither good, nor fun.
The answer is.. we should be playing mafia instead.Does anyone have any reason we should not do this?
thenThe watcher should either play like a vanilla townie for the whole game or claim now...
then launches into a convoluted plan, with statistics and everything, that is defeated by the wiki.I didn't suggest they should claim
There are many ways to manipulate the mafia if town fake claims properly. This is the most effective use of the hider role IMO. If one person has 2 people 'hiding' behind them, then the watcher could also watch that person and catch mafia trying to pick off the double kill. Also, if hider dies (non-double kill) we have 1 mafia with no argument on who it is (whoever hider targeted).The Central Scrutinizer wrote:Ok, so let's run this past me again. Essentially, every person says whom they would hide behind if they were the real hider. Then... what? We let mafia choose the person to kill that would most likely result in a double nightkill?
Planfail.
Since you are FoSing Panda Stomper 85, I don't understand what this "untimely demise" of his that you speak of is.The Central Scrutinizer wrote:I'm not entirely convinced by your explanation of Panda Stomper 64's untimely demise, but I'm willing to downgrade you and vote the humorless villain orangepenguin.
Hmm. It's a very interesting plan indeed, and I like the reasoning behind it.afatchic wrote:okay to be honest i don't at all like ortolans idea of the PR's claiming right now. that just seems scummy to me. however, an idea that i like a little better, which was done in a game i just finished. is everyone fake claims as hider. and you say i hid behind (player) last night, so they are town. and then right before night everyone claims who they will hide behind if they were hider. so right now no one is cleared, and the mafia don't have a clue who the hider is, but whenever the hider dies, the town can go back and look at their reports and find who is actually cleared, and who the hider died behind.