Commonly Asked Questions on Mafia Theory

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petroleumjelly
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Post Post #0  (ISO)  » Fri Nov 07, 2008 12:26 am

How to Play: Specific Roles

Doctor (and Common Variants) Questions

Cop (and Common Variants) Questions

Vigilante (and Common Variants) Questions

Serial Killer Questions

How to Play: In General

How to Play: As Town

How to Play: As Mafia


Theory Questions

Endgame Questions (Highly Relevant to Mods)

Questions on Moderating

Set-Up, Choices

Resolving Night-Choices

Giving Information to Players

(Suggested) Rules

Miscellaneous

Suggested Reads

On Newbie Games

Ethics of Playing


~~~~~

Goals of this thread:

1.) To compile all threads concerning mafia theory into one, easy-to-access resource.
2.) This resource will have links to the more commonly asked questions in mafia discussion. These questions will surely become more refined over time, and a topic can have multiple subsets, such that even the more uncommon questions are accessible.
3.) By compiling, this will hopefully be an excellent source of determining how the meta of mafia has changed over time, as the same questions may have different answers as they have been asked multiple times in different ways over the years.

If players would like to do research on a few questions and link to mafia discussion threads, we can hopefully get this started. I will simply try to update this first post continually as research comes in, and I will definitely do research of my own when I can find time to do so.
Last edited by petroleumjelly on Mon Nov 10, 2008 5:39 pm, edited 14 times in total.
"Logic? I call that flapdoodle."

Thok
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Post Post #1  (ISO)  » Fri Nov 07, 2008 12:46 am

1. Role X, Role Y and possibly Role Z and Role Q have some weird interaction in a game I'm modding. What should I do?

a. You should have decided this before the game started.
b. Check the exact wording of the role PM's. If there is a unique way to satisfy all of the role PM's, that's what you should do.
c. Other stuff that people can link to about natural role resolution.
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.

Xylthixlm
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Post Post #2  (ISO)  » Fri Nov 07, 2008 6:50 pm

Thok wrote:c. Other stuff that people can link to about natural role resolution.

http://www.mafiascum.net/wiki/index.php?title=Natural_Action_Resolution
(Someone go edit that page to take out the Xylbot-specific bits no one cares about)
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"Xyl's ruthless policy lynching won the game." -Vi

Xylthixlm
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Post Post #3  (ISO)  » Fri Nov 07, 2008 7:01 pm

Q: What are the most important things I need to know as a new player?

A: Three things...
1. Don't lie.
2. Say what you think without worrying if it makes you look scummy.
3. Lynch people who don't follow these three points.
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"Xyl's ruthless policy lynching won the game." -Vi

JDodge
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Post Post #4  (ISO)  » Fri Nov 07, 2008 7:56 pm

Xylthixlm wrote:Q: What are the most important things I need to know as a new player?

A: Three things...
[s]1. Don't lie.[/s] WRONG
2. Say what you think without worrying if it makes you look scummy.
[s]3. Lynch people who don't follow these three points.[/s] WRONG


1 fails to account for gambiting, etc.

3 tells people to follow one strict set of guidelines, which is contrary to the development of playstyles.
stream

ffxiv/speedrunning sometimes/other things?

destructor
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Post Post #5  (ISO)  » Fri Nov 07, 2008 8:01 pm

Xylthixlm wrote:Q: What are the most important things I need to know as a new player?

A: Three things...
1. Don't lie.
2. Say what you think without worrying if it makes you look scummy.
3. Lynch people who don't follow these three points.
This is on how to play as town, right?

1 is a good starting point.
2 is very good.
I don't like 3 at all.
.::][:::::][:::::][:::::][::.

Yaw
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Post Post #6  (ISO)  » Fri Nov 07, 2008 8:05 pm

Guys? This is supposed to be a place to compile existing information. Not invent it. If there's stuff we need to create, we can do it after we've compiled and thus determined that something important is missing.
Success breeds suspicion

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Post Post #7  (ISO)  » Sat Nov 08, 2008 3:27 am

:oops: :lol:
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"Xyl's ruthless policy lynching won the game." -Vi

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Post Post #8  (ISO)  » Sat Nov 08, 2008 5:43 am

way to show them how its done yaw

YEA

The Fonz
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Post Post #9  (ISO)  » Sat Nov 08, 2008 4:46 pm

OK, I'm going back to the beginning of the Mafia discussion forum and flagging up things

that seem of particular relevance. I've picked up everything up to page 10, ie August of

2007.

Optimal doctor strategy

Random voting discussion

[url=http://www.mafiascum.net/forum/viewtopic.php?t=2726]Is it good strategy to not read

your role PM day one?[/url]

More random voting stuff

First massclaim discussion

Metagaming I

Metagaming II

[url=http://www.mafiascum.net/forum/viewtopic.php?t=3434]Metagaming III and Lynch All Liars

[/url] (Discussion on whether employing any kind of metagame policy at all is incompatible

with playing to achieve your win condition).

[url=http://www.mafiascum.net/forum/viewtopic.php?t=3493]Is policy-lynching acceptable?

[/url]

Is encryption acceptable?

Interesting how hard the meta moved against this in the period between this thread, and the

appearance of Adel.

Dealing with habitual lurkers

How to play SK

[url=http://www.mafiascum.net/forum/viewtopic.php?t=4791]Discussion of scumhunting tactics

[/url]

Why premature claims are bad

When to roleclaim

Another one on doc strategy

[url=http://www.mafiascum.net/forum/viewtopic.php?t=5448]Should I share my thought process?

[/url]

Dealing with VIs

(Specifically a discussion of whether it is acceptable to policy lynch Internet Stranger

just for being himself).

Dealing with VIs II

What is OMGUS?

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Post Post #10  (ISO)  » Sat Nov 08, 2008 7:46 pm

Xylthixlm wrote:
Thok wrote:c. Other stuff that people can link to about natural role resolution.

http://www.mafiascum.net/wiki/index.php?title=Natural_Action_Resolution
(Someone go edit that page to take out the Xylbot-specific bits no one cares about)
Check.
Surfs up dude.

petroleumjelly
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Post Post #11  (ISO)  » Mon Nov 10, 2008 12:17 pm

Fonz's links reorganized in first post. I am not quite sure how this will ultimately be organized -- it will surely become more refined as more threads are mentioned in this thread. For now I am just going with a very general format, with the hopes that it will be very easy to to maneuver through as time passes.

I'm also adding a few links of my own; I think there is a lot more in old discussion than is given credit. Even if a thread's title does not look promising, it may in fact have a discussion (whether you think it be a 'good' one or a 'bad' one) on something!
"Logic? I call that flapdoodle."

petroleumjelly
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Post Post #12  (ISO)  » Mon Nov 10, 2008 5:38 pm

Sifted through pages 21 down to page 17. I have a feeling I might include the same articles under multiple questions categories, but I'll burn that bridge when I get to it.
"Logic? I call that flapdoodle."

Vi
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Post Post #13  (ISO)  » Mon Nov 10, 2008 5:53 pm

I like how this topic is trying to be the premium version of the wiki :D
Decisions have consequences.
ALL decisions have consequences.
YOUR decisions have consequences.

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Post Post #14  (ISO)  » Mon Nov 10, 2008 9:42 pm

woo stickied

Mr. Flay
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Post Post #15  (ISO)  » Tue Nov 11, 2008 2:21 pm

I don't understand why this thread is on the forums rather than the wiki, but whatever...

Fritzler wrote:
Xylthixlm wrote:
Thok wrote:c. Other stuff that people can link to about natural role resolution.

http://www.mafiascum.net/wiki/index.php?title=Natural_Action_Resolution
(Someone go edit that page to take out the Xylbot-specific bits no one cares about)
Check.
If you just want the common order, I think that's been at [wiki]Night Choice[/wiki] on the wiki for forever. Xyl's page is something specific and different...
Retired as of October 2014.

Xylthixlm
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Post Post #16  (ISO)  » Tue Nov 11, 2008 2:24 pm

Mr. Flay wrote:If you just want the common order, I think that's been at [wiki]Night Choice[/wiki] on the wiki for forever. Xyl's page is something specific and different...

Mine gives the same order for those five actions, so it's actually similar but more general.
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"Xyl's ruthless policy lynching won the game." -Vi

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Post Post #17  (ISO)  » Tue Nov 11, 2008 2:33 pm

I wish I understood some of the terminology in NAR. Can you annotate the wiki page?
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Post Post #18  (ISO)  » Tue Nov 11, 2008 3:32 pm

Here's two links that might have a place:

Model games for newbs to read: http://mafiascum.net/forum/viewtopic.php?t=8178

Modding best practices: http://mafiascum.net/forum/viewtopic.php?t=7580

petroleumjelly
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Post Post #19  (ISO)  » Tue Nov 11, 2008 4:56 pm

Mr. Flay wrote:I don't understand why this thread is on the forums rather than the wiki, but whatever...

Fritzler wrote:
Xylthixlm wrote:
Thok wrote:c. Other stuff that people can link to about natural role resolution.

http://www.mafiascum.net/wiki/index.php?title=Natural_Action_Resolution
(Someone go edit that page to take out the Xylbot-specific bits no one cares about)
Check.
If you just want the common order, I think that's been at [wiki]Night Choice[/wiki] on the wiki for forever. Xyl's page is something specific and different...


Anything here can just be copied to the wiki if it needs to be... I've always considered the wiki a place for "skim the surface" information, and mafia discussion for "in-depth" information. Besides, players don't ask questions in the wiki; they go to mafia discussion to ask questions.
"Logic? I call that flapdoodle."

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Post Post #20  (ISO)  » Sat Nov 29, 2008 2:33 pm

#mafia@irc.globalgamers.net

"Xyl was completely berserk" -dramonic
"Xyl's ruthless policy lynching won the game." -Vi

petroleumjelly
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Post Post #21  (ISO)  » Thu Dec 11, 2008 3:29 pm

Well, this can probably be de-stickied (actually was surprised it was stickied to begin with)... I think it's a good idea, but I am just the wrong person to do this compiling right now.
"Logic? I call that flapdoodle."

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Post Post #22  (ISO)  » Thu Dec 11, 2008 3:34 pm

I say leave it stickied. Even if the first post is infrequently updated, there are solutions:

1) People continue to add stuff and you put a note in the first post with the date of any updates you make (so its easy to skip along to see new items
2) Some one else can simply start a new thread and, being the new first poster, quote and paste your info into it and add the new stuff. The cycle could continue for quite awhile if people look for it to be updated once a month.

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Post Post #23  (ISO)  » Thu Dec 11, 2008 3:39 pm

Or even, 3) Jeep can give mod powers to this thread to another person, even a couple of people, who can frequently update it.
https://forum.mafiascum.net/viewtopic.php?f=86&t=71172
Cooldog was not banned for this post. Antisemitism is ok on Mafiascum.

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Post Post #24  (ISO)  » Wed Dec 17, 2008 4:53 pm

Endgame question:
What happens if the Mafia wins by default by outnumbering the town, but there is a Survivor left? Do both the Mafia and Survivor win, or just the Mafia?
(Please, don't say 'whatever the mod decides'. I'm asking what you would do as Mod.)
Game Record (W-L-T)
Town: 1-2-1
Mafia: 1-2-0
Third-party: 1-0-0

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