Mini 118: Mad Mafia -- Abandoned


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Post Post #2 (isolation #0) » Thu Jun 24, 2004 6:01 pm

Post by Mgm »

I think day hasn't started yet rover, the mod is still waiting for confirmations.
Ig not, can you please change the title of the thread, mod?
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Post Post #4 (isolation #1) » Thu Jun 24, 2004 11:39 pm

Post by Mgm »

Thanks, FD. Sildalgo's vote confused me... :oops:
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Post Post #6 (isolation #2) » Fri Jun 25, 2004 1:14 am

Post by Mgm »

Day usually starts when the moderator announces it. So be patient...
Anyway, no harm done...

Have a good game!
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Post Post #12 (isolation #3) » Fri Jun 25, 2004 7:05 pm

Post by Mgm »

Random vote: Discer
for being the last to confirm.
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Post Post #17 (isolation #4) » Sat Jun 26, 2004 2:09 am

Post by Mgm »

Flying Dutchman wrote:I assume he [discer] has some mad ability/requirement that forces him to copy the previous post, and you are using it to start a bandwagon!?
Then why doesn't he wait with his post until he can copy something else? Either he has to vote himself, or he has to mimic me (?). Either way, I'm having trouble seeing this as a scum requirement.

Unvote: discer; Vote:Rick

I can't see how discer is scum... yet...
And voting him for what could be a posting requirement isn't fair.
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Post Post #34 (isolation #5) » Sun Jun 27, 2004 8:32 pm

Post by Mgm »

IS, why are you always promoting a quick lynch? Isn't "arguing a bunch of nonsense" the only way the town can gain insight in who the mafia is? We can hardly rely on a cop if we don't even know if he'll survive long enough for us to point out a piece of scum.

minor FOS: IS
. It is his usual play style, but that's exactly the reason why he can get away with doing scummy things like promoting quick lynches and not offering the town some info and theories.

I'll keep my vote on Rick for now, but I do want some more discussion and I will unvote him if it's needed for the sake of discussion.
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Post Post #37 (isolation #6) » Mon Jun 28, 2004 3:54 am

Post by Mgm »

IS wrote:All that usually happens is that two people will get into a mini war and the mafia dissapear into the shadows and take advantage in the aftermath.
If that's true you simply bandwagon and lynch the people that hide in the shadows... I still don't see why discussion is that bad. If you don't give SCUM time to post, they won't mess up.
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Post Post #43 (isolation #7) » Mon Jun 28, 2004 6:57 am

Post by Mgm »

At the time you voted discer, there was no way to know whether or not it was a pro-town posting requirement or not. You putting him 3 away from a lynch while potentially he couldn't defend himself could definitely be interpreted as scummy.

However, I do acknowledge random bandwagoning is a standard part of day 1 and discer seemed a good target at first. For now, I'll
unvote: Rick
and put a
FOS
on him.

I'm not confident enough of your scumminess to keep the vote at the moment. I'll wait to hear from the lurkers....
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Post Post #51 (isolation #8) » Mon Jun 28, 2004 5:59 pm

Post by Mgm »

*agrees with Yggdrasil*
Very well said.
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Post Post #53 (isolation #9) » Mon Jun 28, 2004 9:52 pm

Post by Mgm »

Rick wrote:In my books anyone who votes for themselves deserves to by lynched. Anyway, anyone with a screw loose in Mad Mafia TM is probably scum and so that is why I put a vote on him.
Come on! This is mad mafia, I'm pretty sure most roles have a screw loose. It doesn't say a thing about them being scum or not. As for discer voting himself: again this is mad mafia. How hard would it be to believe someone voting themselves was due to a posting requirement or some other weird game mechanic?

Sure, he now says it was on purpose, but the fact remains, you didn't know it when you voted him. You couldn't have known whether or not he was able to unvote. In my books voting yourself at the start of a game called Mad Mafia isn't scummy. Putting a third vote on someone within the first few posts of the game is.

I'm still not sure whether this can be attributed to random day 1 bandwagoning, but I'm starting to lean back to a big "NO".

FOS remains.
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Post Post #63 (isolation #10) » Wed Jun 30, 2004 12:49 am

Post by Mgm »

Why don't you help us "braindead townies" to see things your way, by giving us some real logic to work with? So far you've only been your usual suspicious self, which isn't very helpful.
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Post Post #65 (isolation #11) » Wed Jun 30, 2004 1:11 am

Post by Mgm »

*agrees with vote count request*
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Post Post #71 (isolation #12) » Wed Jun 30, 2004 8:03 pm

Post by Mgm »

IS wrote:2) Fan of quick lynches, especially on the first day (Which is not unusual for IS)
This is part of the reason why I have so much trouble with you. With you being such a fan of quick lynches, there's no way to distinguish between "innocent IS" and "scum IS". Also if people fail to believe you, even innocents start up counterbandwagons against those they deem scummy. And I'm not really surprised you were the target (based on your behavior).

I am curious to find why you find GC scummy when it's really mneme that got the bandwagon going (placing the third vote).
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Post Post #84 (isolation #13) » Thu Jul 01, 2004 9:41 pm

Post by Mgm »

By comparing mneme's theory with my own role (and looking at the replies of others), I've come to the conclusion that my initial idea that sanity wasn't necessarily linked to scumminess was wrong.

Scum are most likely to be the sane ones in this town. Therefore, I have no problems with putting my vote back on Rick.

Vote: Rick
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Post Post #89 (isolation #14) » Sat Jul 03, 2004 12:26 am

Post by Mgm »

You can read the small letters in Someone's post, discer.
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Post Post #99 (isolation #15) » Wed Jul 07, 2004 7:07 am

Post by Mgm »

I agree. From what I've learned so far (IS's death being a major indicator), I don't think "craziness" or "saneness" neccesarily has a bearing (sp?) on someone being scum or not. At the moment I believe, that all the mad people have odd twists in their role. Why would a serial killer be innocent - that's mad IMO. :)

However, with my main suspects from yesterday death (Rick and IS) , I'll have to reread to find another voteworthy person.

*goes off to reread*
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Post Post #102 (isolation #16) » Wed Jul 07, 2004 9:33 am

Post by Mgm »

Green Crayons wrote:
Why would a serial killer be innocent - that's mad IMO
The serial killer wasn't a "mad" role. He thought madness should be ended in the city. I think mad and sane equates to scum and innocent.
Let's be more clear then. I didn't mean IS's role was mad. I meant it was a mad game mechanic.
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Post Post #105 (isolation #17) » Wed Jul 07, 2004 8:39 pm

Post by Mgm »

Yes, but Rick himself said he was sane yesterday, right?
The only one we don't know the sanity of is IS.
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Post Post #110 (isolation #18) » Thu Jul 08, 2004 3:36 am

Post by Mgm »

Mneme, did you happen to target me last night?
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Post Post #113 (isolation #19) » Thu Jul 08, 2004 3:54 am

Post by Mgm »

Someone targetted me last night and changed my sanity. That's why I think sanity isn't an issue in the scum/innocent question anymore.

When you said:
mneme wrote:GC: Yes, I know my sanity. For that matter, as I insinuated a bit earlier today, my role directly involves sanity, in a way that makes it somewhat unlikely that sanity == alignment.
I had a hunch it might have been you.

And yes, I was insane yesterday. 8)
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Post Post #115 (isolation #20) » Thu Jul 08, 2004 9:53 pm

Post by Mgm »

Yesterday, Green Crayons wrote:While i don't have any real weight of logic behind this vote, i have found none of the other players to be outstandingly suspicious, so doing away with a self-proclaimed townie who may be scum is a much better decision in my opinion than offing a self-proclaimed townie-with-a-valuable-role who may be scum.
In other words: without any pressure whatsoever you vote for someone who claims to have a powerful town role, but you admit have any real "weight of logic" to do so? Then why did you vote him?

Mneme: Yesterday you discussed sanity, but you used Someone's opening post to clarify your point. Whatever you implied about your role yesterday isn't clear to me - I can't find it. Could you point to the appropriate post?
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Post Post #120 (isolation #21) » Fri Jul 09, 2004 6:46 am

Post by Mgm »

Mneme wrote:Oh, and thanks for the backup -- as far as I'm concerned, this confirms both me and MGM (in theory, he could be evil and have told the truth, or evil and have guessed at what I meant without the night action message, but it seems unlikely, and in that case he'd be confirming a townie, something very risky for scum to do when there are other alternatives)
Well, unless someone counterclaims you, you're in the clear for me. I thought that if you're role proofed to you sanity didn't equate scumminess, you had to be the "sanity changer" who targetted me. This makes me wonder if there's also someone who works the other way around.

Sorry mneme, there's nothing more I can say about the sane/insane issue.
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Post Post #127 (isolation #22) » Tue Jul 13, 2004 8:24 pm

Post by Mgm »

Vote: Prince Kael
to get the discussion flowing again.
He's been by far the quietest (sp?) player in this game.
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Post Post #135 (isolation #23) » Sun Jul 18, 2004 8:32 pm

Post by Mgm »

I will head out to London for my 2004 holiday from July 20th to July 27th and my access will be
less frequent
during that time. No replacements needed... just don't speedlynch me while I'm away ;)
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Post Post #158 (isolation #24) » Mon Jul 26, 2004 1:34 am

Post by Mgm »

I've got the feeling that mneme's night action (turning an insane person into a sane one) makes him evil. It had some nasty side effects for me, since my action kinda depends on my sanity. If that's the case for more people, I tend to think mneme is a sort of mafia "night action adaptor". (for lack of a better description)

Would anyone else have adverse effects on their abilities from sanity changes, or am I just paranoid?

For now,
FOS: mneme
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Post Post #161 (isolation #25) » Thu Jul 29, 2004 9:58 am

Post by Mgm »

Hello, anyone here? It's been silent here for almost 2 days.
I might just go lurker hunting if this keeps up.... :evil:
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Post Post #173 (isolation #26) » Sun Aug 01, 2004 9:17 am

Post by Mgm »

If there's a mad to sane converter, I'd see no reason why there wouldn't be someone with the exact opposite role.

Mneme, I'd like to ask you to wait with lynching this day has taken less than a page. We don't want to end the day with so little discussion.
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Post Post #182 (isolation #27) » Sun Aug 01, 2004 9:53 pm

Post by Mgm »

GC: Yes, I was notified of my sanity swtich. Hence the discussion Mneme and I had about his role.

Minor FOS: Cubsfan4life
for making a uncheckable claim.

Why was he being voted again?
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Post Post #187 (isolation #28) » Mon Aug 02, 2004 10:23 am

Post by Mgm »

Phoebus wrote: I mean...with so many lurkers, everyone could claim "innocent townee"
That's what I meant with uncheckable. Everyone can claim innocent town - including the scum.

I'd like sanity claims from discer's replacement and Rover before I vote. If I get those, I might be able to figure out who the scum is.
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Post Post #190 (isolation #29) » Tue Aug 03, 2004 6:43 am

Post by Mgm »

A no-lynch is only good, if we can be sure we get some info tomorrow.
If we lynch an innocent we are doomed indeed (assuming 3 mafia), but if we don't we're in a lynch-or-lose situation tomorrow.

I prefer lynching today, or at least more discussion before we decide between lynch and no-lynch.
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Post Post #194 (isolation #30) » Tue Aug 03, 2004 12:03 pm

Post by Mgm »

Does anyone think there's a doc left in this town, or did the NPC doc Someone die to show us there's no docs?
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Post Post #196 (isolation #31) » Tue Aug 03, 2004 1:38 pm

Post by Mgm »

That's why I want some sanity claims. With some discussion we might be able to lynch mafia today and pull out of this situation. We could always no-lynch if it turns out, the info isn't conclusive.
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Post Post #198 (isolation #32) » Wed Aug 04, 2004 12:39 am

Post by Mgm »

Have you changed sanity during the course of this game?
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Post Post #200 (isolation #33) » Thu Aug 05, 2004 3:02 am

Post by Mgm »

MOD
, can we get a prod on the recent inactives (Phoebus, discer's replacement, and Green Crayons)?
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Post Post #203 (isolation #34) » Thu Aug 05, 2004 11:45 am

Post by Mgm »

Green Crayons wrote:As for the sanity issue: i was never told my sanity. Simply that i am innocent.
As far as I know sanity (sane or insane/crazy) seems to be an essential part of the game - especially with sanity cops running around. For you to not have been informed about your sanity seems very unlikely to me.

FOS: Green Crayons
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Post Post #205 (isolation #35) » Thu Aug 05, 2004 12:06 pm

Post by Mgm »

Mneme, any idea what a sanity cop would get if they investigated you?
(I'm still waiting for Phoebus and Discer or his replacement to speak up.)
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Post Post #208 (isolation #36) » Fri Aug 06, 2004 12:34 am

Post by Mgm »

Phoebus is around in other forums, but not posting here. This could be seen as lurking, so until Phoebus shows up and speaks up (especially about sanity) I'll
Unvote; Vote: Phoebus


That should get him talking.
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Post Post #211 (isolation #37) » Fri Aug 06, 2004 4:02 am

Post by Mgm »

Unvote: Phoebus


Glad you spoke up. What does our claimed sanity cop think about all this (the non-mentions of sanity in roles)?
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Post Post #213 (isolation #38) » Fri Aug 06, 2004 6:46 am

Post by Mgm »

I might vote a no lynch if my theory doesn't pan out but for anything to happen we need to hear from discer, so I'd like the mod to extend the day so discer, or a replacement, could speak up.

ROver, why don't you want to tell us whether your sanity changed during the game?
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Post Post #216 (isolation #39) » Fri Aug 06, 2004 11:33 am

Post by Mgm »

Fair enough. I'll guess we'll wait until Someone (the mod) has cleaned up his computer and finds a discer replacement.
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Post Post #218 (isolation #40) » Fri Aug 06, 2004 8:11 pm

Post by Mgm »

Don't you find it odd almost the entire town claims to be sane without any mention of sanity in their role?
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Post Post #220 (isolation #41) » Sat Aug 07, 2004 9:24 pm

Post by Mgm »

Green Crayons wrote:I have absolutely no idea as to the motives behind the moderator telling some people their sanity pregame and withholding their information from others. There's no way for my role to give me any insight on this, so i don't know what you want me to say, other than it's inconsistant and odd.
Since you were a sanity cop, I thought you'd have more info on it. If you don't then I guess you've said all you could.
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Post Post #224 (isolation #42) » Wed Aug 11, 2004 10:14 am

Post by Mgm »

*agrees with Ygdrassil*
IF
Phoebus is part of a 3-player mafia, then a no-lynch is NOT an option.

*pokes Rover*
I don't really see how you claiming your sanity would help scum prep their claim.
There's no way of knowing what Someone is doing to us. Please reconsider your point...
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Post Post #225 (isolation #43) » Wed Aug 11, 2004 10:15 am

Post by Mgm »

(sorry for the double post) :oops:

I meant whether you changed sanities, of course.
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Post Post #231 (isolation #44) » Fri Aug 13, 2004 12:34 am

Post by Mgm »

Green Crayons wrote:i'm waiting for r0ver to spill the beans on his sanity and why he felt as if it was necessary to keep us in the dark until everyone else claimed.
Yggdrasil wrote:I'm all for a no lynch, but I want discer's replacement to chime in before we go into night.
Yep, I agree. Once these two speak up I know if it's save to lynch someone. If it isn't I'll join the no lynch.

mneme, I didn't want to go idle myself, but since I'm waiting on info from certain people, I didn't have much choice. I'd rather
FOS r0ver
for trying to delay his claim. I doubt it would help anyone else.
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Post Post #234 (isolation #45) » Mon Aug 16, 2004 9:56 am

Post by Mgm »

FYI, I've made some posts asking for a replacement to help our mod. (Hope that's okay)

Cubsfan, I don't wanna end the day unless I'm sure unless we know enough. If we're indeed lose with a wrong lynch, I think we'd better wait for the info that could catch the scum, instead of making it lynch or lose tomorrow. Besides, why hurry if there's no deadline?
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Post Post #236 (isolation #46) » Mon Aug 16, 2004 8:31 pm

Post by Mgm »

Mneme, did you make r0ver sane?
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Post Post #240 (isolation #47) » Thu Aug 19, 2004 1:09 am

Post by Mgm »

Meaning of life 42: Does your role tell you whether your sane or insane, and has anything changed about your sanity during the game?
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Post Post #243 (isolation #48) » Thu Aug 19, 2004 8:51 pm

Post by Mgm »

That would be a serious question about your game role, meaning of life 42.
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Post Post #246 (isolation #49) » Thu Aug 19, 2004 11:40 pm

Post by Mgm »

The fact discer wasn't here stalled the entire game. We wanted to know his sanity in order to determine the chances he was mafia so we could have an educated decision between a lynch and a no-lynch. Everyone already said something about their sanity and I don't see why you'd be the only one not to.
meaning of life 42 wrote:i don't know, i just joined the game.
You should know. If you're replacing someone you get their original role email and all attached choices from the mod.
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Post Post #248 (isolation #50) » Sun Aug 22, 2004 7:46 am

Post by Mgm »

:(
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Post Post #250 (isolation #51) » Sat Aug 28, 2004 2:02 am

Post by Mgm »

:( Seemed like such a good game...
Odd, there was no replacements to be found.

I'd be happy to play further if a replacement shows up after all,
so I'll refrain from asking the setup at the moment. :)
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Post Post #263 (isolation #52) » Fri Sep 03, 2004 12:17 pm

Post by Mgm »

I suspected discer and you of being mafia, so by asking for your sanities, I hoped to catch you in a lie as you had to be insane at the moment I recruited you.

Nothing in my PM implied I was evil.

I guess with everyone leaving, there's no point in going on.

Someone, can we have the setup now?
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