Open 102- Lover Mafia (Game Over) before 712


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Post Post #125 (ISO) » Fri Dec 05, 2008 5:51 am

Post by SilverPhoenix »

I nevertheless personally think that four townies aren't enough in this game. Two days to lynch scum? Too many ways to go wrong.
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Post Post #126 (ISO) » Fri Dec 05, 2008 6:01 am

Post by sekinj »

Terrible that a scum team could win in a combined 10 posts .

SP - You have been town in two games I have been in. This one had the worst town I have ever played with, but the other had the very best town I'd ever played with! :)
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Post Post #127 (ISO) » Fri Dec 05, 2008 6:01 am

Post by sekinj »

@ neko - well that was short and sweet. Can you be my lover again now?? :P

btw - how long were you on the open modding list?
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Post Post #128 (ISO) » Fri Dec 05, 2008 6:15 am

Post by SilverPhoenix »

sekinj wrote: SP - You have been town in two games I have been in. This one had the worst town I have ever played with, but the other had the very best town I'd ever played with! Smile
Like I said in my vote post, I was pretty suspicious that the scum were just hiding it out, but I didn't really want to believe that. :(
But you are right about the C9++ game. That was easily my best game ever. I really glad it turned out the way it did, as I was just so afraid before I claimed that I would die N2. Who were you going to try to lynch D2 anyway?
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Post Post #129 (ISO) » Fri Dec 05, 2008 6:16 am

Post by SilverPhoenix »

sekinj wrote: btw - how long were you on the open modding list?
I've been on it for about a month, for reference. At current pace though, I don't expect to mod until late January/early February.
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Post Post #130 (ISO) » Fri Dec 05, 2008 6:45 am

Post by ZazieR »

I have now twice won as scum. Guess who was in that game as well ;). That's why I thanked him.
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Post Post #131 (ISO) » Fri Dec 05, 2008 8:49 am

Post by sekinj »

SilverPhoenix wrote:Who were you going to try to lynch D2 anyway?
in iamausername's game? hmm... I'm not sure... I'm not so good at strategy and being scum :P
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Post Post #132 (ISO) » Fri Dec 05, 2008 9:04 am

Post by neko2086 »

Vote Count:

SensFan (3)- SilverPhoenix, Sekinj, ZazieR


The town wastes no time. They string up Sensfan, the
townie
.
ZazieR and roflcopter,
mafia lovers
quickly dispatch SilverPhoenix and Sekinj,
townies
, and ride off into the sunset to conquer the next small town.

mafia win
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Post Post #133 (ISO) » Fri Dec 05, 2008 9:23 am

Post by farside22 »

So thoughts from everyone? This was the second time this game was ran. The first time town won. I see scum won this game. Do you think the game is balanced?
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Post Post #134 (ISO) » Fri Dec 05, 2008 9:23 am

Post by neko2086 »

I have to apologize again for locking the thread. I completely forgot that this game was nightless.

If I hadn't locked it, SensFan probably would have posted before SilverPhoenix, as he pm'd me to... gently... remind me that this thread shouldn't be locked. If you feel that my locking of the thread severely affected the game, I can see if I can petition for a redo, or maybe we can do a redo in mishmash or something. I don't know what the rules are concerning this. Let me know your thoughts.

Personally, I find it difficult to believe that the town really stood a chance regardless, as roflcopter and ZazieR were practically unanimously named the most likely to be town by the players, but of course there's always a chance if the town takes time.

I also don't know if the town merits a redo just considering how quickly D2 passed. Putting one vote on somebody without interrogating them first was risky enough. I'm not sure Sens' presence would have changed anything, but let me know what you all think.


Anyway, this was fun to watch. Thank you for being patient with me, and I hope that everything else went well for you all.

sek- it took something like six months to get through the modding queue, but I'd say it took so long mostly because of a list mod transition. There were a couple months where nothing really happened.
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Post Post #135 (ISO) » Fri Dec 05, 2008 9:26 am

Post by charter »

I don't like this game, it's dumb.
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Post Post #136 (ISO) » Fri Dec 05, 2008 9:27 am

Post by neko2086 »

farside22 wrote:So thoughts from everyone? This was the second time this game was ran. The first time town won. I see scum won this game. Do you think the game is balanced?
SilverPhoenix (see above) thought it was tilted toward the scum, but I think adding more townies would put scum at a major disadvantage. Because they're working in a pair, the scum have to play very carefully (as they did here, though almost too carefully).
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Post Post #137 (ISO) » Fri Dec 05, 2008 12:17 pm

Post by sekinj »

I think even just one more townie would make it more balanced
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Post Post #138 (ISO) » Fri Dec 05, 2008 12:19 pm

Post by sekinj »

i also think this game just had bad luck on the combo of players.

I don't think locking the thread for a few hours effected anything.
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Post Post #139 (ISO) » Fri Dec 05, 2008 12:22 pm

Post by sekinj »

charter wrote:I don't like this game, it's dumb.
then don't sign up for it!
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Post Post #140 (ISO) » Fri Dec 05, 2008 12:30 pm

Post by charter »

I didn't realize it was dumb when I did.
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Post Post #141 (ISO) » Fri Dec 05, 2008 12:31 pm

Post by Mr. Flay »

charter wrote:Well, we need all four townies to vote for one of the scum. I guess this means we need to convince Zazier.
This seems the biggest reason that the game is broken at 6p. There's no way to get scum to bus each other, because they're Lovers. But no Townies vote that lockstep, ever... might work at 7p. That's still only two mislynches, but you've got more freedom of movement in your voting.

I agree that the couple of hours of thread closure probably didn't matter.
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Post Post #142 (ISO) » Fri Dec 05, 2008 12:32 pm

Post by Adel »

I think the setup needs to be run again. The result of the first one was players complaining that the town was overpowered, and now players are saying that the scum are overpowered.
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Post Post #143 (ISO) » Fri Dec 05, 2008 12:38 pm

Post by Mr. Flay »

Ahh crap, forgot the game is Nightless. So scum would have to get 3 Townies lynched to win in 7p...hrm.
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Post Post #144 (ISO) » Fri Dec 05, 2008 12:41 pm

Post by Adel »

Mr. Flay wrote:
I agree that the couple of hours of thread closure probably didn't matter.
ditto.

Flay, did you look at [url=http://www.mafiascum.net/forum/viewtopic.php?t=9774]Open 97[/url which was the first run of the game?

A mafia player dropped a quickhammer on day 1, and was lynched for the town win on day 2.
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Post Post #145 (ISO) » Fri Dec 05, 2008 1:47 pm

Post by SilverPhoenix »

Mr. Flay wrote:Ahh crap, forgot the game is Nightless. So scum would have to get 3 Townies lynched to win in 7p...hrm.
The main problem is on D2 with 6 players, only one townie has to vote another townie to get a scum hammer. Since the chance of that happening is 50/50 (2 scum, 2 townies), it is chances of town winning D2 drop below 40%. Of course, the hammer could be caught in the act (I almost caught it this time, but I decided against it), but if it is orchestrated enough, then the chance that town wins D2 drops to 20%, which is worse than D1.
Having three days is a problem too, though. The scum have a much less win percentages. I suggest maybe the lovers are "odd day" lovers (on D2, if one is lynched, the other doesn't die), if that makes sense.
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Post Post #146 (ISO) » Fri Dec 05, 2008 2:11 pm

Post by Adel »

For townies to win, this setup (which is closely related to Polygamist Mafia) is more about identifying townies than identifying scum.

I think playing it is great practice for endgame scenarios in larger setups.
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Post Post #147 (ISO) » Fri Dec 05, 2008 4:14 pm

Post by charter »

I felt that sens and myself were clearly the only two townies.
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Post Post #148 (ISO) » Fri Dec 05, 2008 4:59 pm

Post by andersonw »

Just a note: The probabilities with random lynching, for a town win is (2/6)+(4/6)(2/5)=3/5, so the probability of a scum win is 2/5. This suggests that the game might be biased towards the town, but it is really unpredictable what could happen, depending on how the players do. In the other game where town won, there was much more activity, unlike this game, where there was a bit of lurking.

If one townie is pretty much confirmed and isn't lynched, then the probability of town winning with random lynches is (2/5)+(3/5)(2/4)=7/10, a 1/10 increase.

Kudos to everyone who played this game, it was
almost
as interesting as the first one. ;)
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Post Post #149 (ISO) » Fri Dec 05, 2008 5:03 pm

Post by sekinj »

charter wrote:I felt that sens and myself were clearly the only two townies.
Oh!! now I understand. You thought it was 2 townies against 4 scum?? Yeah! now it makes perfect sense why you attacked so senselessly.
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