It is 1290 and I, Kublai Khan, am ailing. Tradition dictates that I choose a successor but my eldest son, Temur Khan, has been assassinated! We have enemies in the House of Borjigin and I know that exactly 2 amongst you 9 want to destroy my Mongol Empire, but I don't know which two.
I'm too weak to investigate, so I will let you deliberate and plot amongst yourselves until you bring me proof that my enemies have been vanquished. Good luck, the future of the Mongol Empire depends on you...
Living Players (2)
-
Confirmed players are in bold.
Debonair Danny DiPietro
^ -
Mafia Roleblocker
Katy
(Repaces penguana on Day 1)
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Mafia Goon
Dead Players (7)
tracker
(Replaces Shadeaux on Day 1)
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Vanilla Townie
Pablo Molinero
* -
Vanilla Townie
Iecerint
(Replaces Jarmo on Day 1)
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Vanilla Townie
MichelSableheart *
(replaces Furpants_Tom on Day 2 [replaced BlyndSikick on Day 1])
You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline your night actions will be randomized. Please note that no Night action is a random possibility.
Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
In order for all players to play at least one game day this game will start with a Day phase. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.
All Newbie games have strict 3-week deadlines.
Extensions are given only in extreme circumstances.
Voting, Deadlines, and Player Death:
A simple majority of all living members must agree on one person for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
Once you have reached a simple majority no further unvoting will change someone’s fate.
Please submit votes as:
Vote: PlayerName
.
Votes will NOT be counted otherwise!
Please submit vote revocations as either
UnVote: PlayerName
or
Unvote
. Unvotes are not necessary before changing votes.
You may
Vote: No Lynch
- a simple majority of these vote types are required to send the game to Night phase without a Lynch.
Deadlines may be implemented if I feel that discussion is lagging. At deadline, ½ the original number of votes will be required for a lynch. In the case of a tie, the person who first received the required number of votes will be lynched. If this number is not met, a No Lynch will occur.
There will be no reduced number of votes in LyLo.
Once a player is lynched the game enters twilight until I post a death scene; all living players, including the lynched player, may continue to post until the thread is locked.
Once you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post.
Miscellaneous/Mechanics:
Red
text is reserved for the Mod. No invisible/small text is allowed.
Votecounts will be posted at least once per real life day.
If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
Please bold all requests to the Mod so that they don’t get missed.
Prods of missing players will be issued upon request or after 4 days of no activity. A player who has been prodded 3 times is subject to possible replacement without further notice.
Rules violations will be dealt with according to their severity, up to and including a Modkill. Modkills may be accompanied by a change to day/night.
If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.
Treat this game as a commitment. Be considerate – don’t leave us hanging.
The Golden Rule:
Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.
The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).
These are the Role PMs that have potentially been sent to the players:
You are a member of the Mafia along with your partner,
name
. You've been bribed a huge amoung of gold, land, and weapons by the House of Yuan to destroy the House of Borjigin from within and begin a new dynasty.
During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
You are a member of the Mafia along with your partner,
name
. You've been bribed a huge amoung of gold, land, and weapons by the House of Yuan to destroy the House of Borjigin from within and begin a new dynasty.
During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
As a Roleblocker, you have the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
Send the moderator a PM with your choice of player that you want to block. If they have a Night action, it will have no effect. You will not be informed as to whether your roleblock worked or not.
During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
Just a heads up to everyone. Jarmo and ivanavich have over 48 hours to confirm, after that the game starts and I poach from the newbie queue to get things started.
He and I both know I'm better at this game than he is, so his vote is cast purely out of envy.
Actually, I am sort of scared of you if you're mafia.
Btw, the vote for a no-lynch is sorta silly since we only have a 50-50 chance of getting a cop for investigative results. Otherwise we're just giving the mafia a free kill and putting the town at even numbers (which is bad, due to endgame situations, see the following...)
Lynch today:
9 lynch to 8
8 NK to 7
7 lynch to 6
6 NK to 5
5 lynch to 4
4 NK to 3 - Mafia win
- Town gets 3 lynches
OR
No Lynch today:
No Lynch
9 NK to 8
8 lynch to 7
7 NK to 6
6 lynch to 5
5 NK to 4 - Mafia win
- Town gets 2 lynches.
The lynch is the only way for the town to kill mafia. Even if we're taking a random shot, it's better than no shot at all. Any naysayers?