Draft Phase
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Day 9
Welcome to The Thing Mafia SirCakez!
You are The Dog, aligned with the Humans
"Woof! Woof! Woof!"
Abilities
-During the day, you may vote for whoever you want burned on suspicion of being a thing.
Win Condition
You win when all of the Things are dead and at least one Human is alive, or nothing can prevent the same.
The game thread is here: (game thread link here)
You are aHuman
Through your vote and abilities, you must attempt to destroy all of the Things to save humanity.
You are aThing
Through your vote and abilities, you must assimilate and murder all of the Humans at the station so that you can infect everyone on Earth unimpeded.
You may communicate with your fellow Things here: (redacted)
In post 13, Fire Assassin wrote:Just to quickly make sure:
@Mod The scum team did have pregame chat, right?
In post 74, Wraith wrote:Yes, of course. The setup has also obviously been designed for us to do it this way because of the presence of the Tree Stump and Food Vendor. I'm actually rather confused on what the Vendor's purpose really is. He can confirm whether or not one of the Room Roleblockers used their role, but that raises a couple of questions I have for the mod:In post 70, SpyreX wrote:I think the trick, and i need smarter people to help, is tightly controlling actions. That really really limits chicanery.
Like bus driver? F that you use you die.
Pedit no let it play out naturally theres items to be gained there too
@mod: 1. Are we informed if certain night actions (not Watcher/Tracker of course but others) are performed against us? 2. Does someone receive food from the Vendor if they conducted a night action and therefore "left the room" temporarily?
In post 76, Wraith wrote:In post 74, Wraith wrote:Yes, of course. The setup has also obviously been designed for us to do it this way because of the presence of the Tree Stump and Food Vendor. I'm actually rather confused on what the Vendor's purpose really is. He can confirm whether or not one of the Room Roleblockers used their role, but that raises a couple of questions I have for the mod:In post 70, SpyreX wrote:I think the trick, and i need smarter people to help, is tightly controlling actions. That really really limits chicanery.
Like bus driver? F that you use you die.
Pedit no let it play out naturally theres items to be gained there too
@mod: 1. Are we informed if certain night actions (not Watcher/Tracker of course but others) are performed against us? 2. Does someone receive food from the Vendor if they conducted a night action and therefore "left the room" temporarily?@mod: To try and clarify on question 1, are we informed if we're Bus Driven or Jailkept?
In post 289, drealmerz7 wrote:@SirCakez : can we send our draft choice via PM so when it hits our turn in queue you've got it already (that way sayyy, if we can't post for 24 hours, there's no bottleneck?) I don't want to share publicly what I want before it is my turn (and think it best for everyone to be like that, but, not going to try and direct that agenda)
In post 312, Wraith wrote:From the way it's worded, it looks like if Garry died the UB would take his role and Peder would get his shot, so you'd have two Vigs simultaneously.In post 311, Generation X wrote:@Mod are there role the Universal Backup cannot copy? What happens if Garry is the first to die, must the UB die before the Backup Vig gets their shot?
~GE
In post 348, Wraith wrote:In post 343, SirCakez wrote:Errantparabola has drafted Edvard!
Generation X is up next.
Blair's role resolves as soon as a post is sent in to be posted.
The Food Vendor resolves at the end of night
I can make a more in depth NAR list when I get home if needed.@mod: That'd be great. One more thing that I need clarified on the Modposter: Can he send an unlimited amount of messages but with one quote each, or is it one message total per night?
@GenX: I'm fine with this but should probably wait for more input from other players.
@Errant: You are correct.
In post 354, Generation X wrote:I want the role for the Jailer-like properties it has.
If you really want I can request another.
Please hold on declaring the role taken; I may want to switch.
In post 415, Wraith wrote:Alright, it's been almost 3 hours and I'm about to go to bed, so I'll get things moving again.I'm Peder
Also, you made him in particular a Bulletproof on purpose, didn't you Cakez? That's hilarious.
In post 566, DiamondSentinel wrote:Ok, mod, just fyi, replace me out after I draft.
I say after because I don't want to slow down this game anymore than it already is.
I'm leaving because, now that I actually think it through, I really don't like draft games. It seems to be the new fad here, and I just think that it takes a lot of the fun out of the game.
In post 586, drealmerz7 wrote:One very important question I've been meaning to ask before I begin to RP more:
Is The Thing remake any good / worth watching? I usually abhore remakes, and am almost ideologically opposed to them, but, BUT, there have been some remakes that have been worthwhile, so I don't "just say no" and well, with this game and me being a remake character, I'm thinking maybe I should watch it? Would love some feedback.
In post 601, drealmerz7 wrote:I thought part of the point of it all was that it was 2 heads with 1 body and the heads were unable coordinate together and were more of chaotic independently motivated things bound by a singular body, equating to 1 account with 2 people controlling it but not being able to "be of 1 mind" (using a PT) - how is this not a huge advantage? 2 brains working on the same game with the same information vs. other ppl who are singular? wait...let me process...I at least was thinking that was balanced by the chaos of the dual-minds.
In post 604, drealmerz7 wrote:okay thanks very much, actually, that sounds more like the sort of view I have about moviesIn post 600, Wraith wrote:more The Things stuff
I look forward to more feedback from others
Anyone ever see that episode of X-Files that is almost exactly like The Thing?
In post 787, SpyreX wrote:Doubt it, but they have room specific mechanic 1 shots.
Ok, so the rooms can be fully controlled. What's the best way to utilize? Vig in with a pool of targets?
mod: if the fruit vendor gets roleblocked from targeting the speicific roleblocker, are all actions and parts of his action roleblocked?
In post 1015, Skybird wrote:No, we are just discussing who should be with whom in the rooms. I was of the opinion we needed other people in the Laboratory besides Tammy, the neighbors, and Andrius so it wasn't obvious who the neighbors were 'cause I think we should keep them private as long as possible. If what Gen X says is true, then the general population won't be able to see who's in the room. Then the question becomes do any of the roles allow a person to see who's in a room.In post 1011, Yume wrote:Wait, there's room PTs open already? I don't see one.
@mod, can you confirm that players can't see who is in what room?
In post 1194, Wraith wrote:@mod: Can Colin's roleblock affect actions that target the room he is in rather than the player specifically?I doubt it but want to make sure.
That said the regular roleblocks by Carter, MacReady, and Halverson can block the lockdown, I believe.
In post 1615, Wraith wrote:@mod: Can MacReady's Roleblock block Lars's Redirect? Both resolve during Room Phase.
In post 1621, Goatmeal wrote:Hi guys
I just asked for replacement in another game because I just cannot keep up, I've been really swamped (in a good way!)
I'll try to keep contributing to this one because being in a hydra gives me somewhat of a break.
-DGB
In post 1653, Wraith wrote:5. drealmerz DOES NOT Bus Drive under any circumstances. @mod: Can the Bus Driver use both of his abilities in one night? Or only one at a time?