Welcome to my third micro! Have fun!
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The game has ended. Town is victorious!
The day 3 final scan vote count can be found here.
Which can be found here.
Dayphases last 13 days.
Nightphases last 24 hours.
Note the nightphases are shorter than usual.
Deadlines will generally be at 00:00 CEST (which is GMT + 1 + 1), unless I have other plans in the evening, at which point it may be delayed for a few hours, which I may or may not announce. I will announce more significant delays of course.
If an absolute majority has been reached, or if you succesfully use the possession scan on the possessed (see below), the night will start as soon as I post the write-up and have locked the thread. I like to try to keep starts and ends of phases close to 00:00 CEST, but I'll give you the extra hours for the nightphase if I start it before 00:00 CEST.
There are no individual power roles. Your role PM will state one thing only: your alignment.
It's either
town role PM wrote:sacrifice
mafia role PM wrote:possessed(private thread)
Those who are possessed will function as Micellupan's corporeal vessel..
The possessed will be this game's "mafia", except they don't play in a team. There will be one at a time, and when the first one dies, it will appoint a successor. In this micro game, Micellupan will be able to possess 2 unfortunate victims. One player will start out as the possessed, but this means it's possible one player will have his alignment changed mid-game. If the first possessed dies, it will appoint a successor. The first possessed will be able to talk to its successor in a private topic. The first possessed will have a maximum of 24 hours to choose its successor. The deadline will be hold in the meantime. If the first possessed fails to choose a successor within the time limit, I'll choose one randomly.
Perhaps you don't mind offering yourself to the demon Micellupan for a taste of its power..
Before the game, you need to determine if you're
The first possessed will be randomly chosen among the players who are tempted. If no tempted are available, then the pure will be eligible. Likewise, if the first possessed dies, it can only choose among the tempted players who his successor will be, unless there are no tempted players available, in which case pure players become eligible.
Micellupan can look into your soul.. The first possessed knows from the start who the tempted players are.
The
The
Due to the mechanics, the first possessed counts for 2 players for purpose of checking win conditions. This means if it's down to 4 players, but you haven't found the first possessed yet, the possessed will have won (it's similar to a 2 mafia versus 2 town situations). However, I'll leave it up to the players if they want to continue for honour (trying to catch the possessed at least once).
The voting mechanic is mostly as usual.
During the dayphase, you may vote to remove one player from the game (i.e. "lynch"). You do this by bolding
Do not unvote if you simply want to change your vote, I prefer to see only a single vote-related statement per post, so simply vote another player. If you do unvote to remove your vote, please don't add a name behind it.
Lynches (or no lynches) require absolute majority of the votes to go through, meaning a number of votes equal to 50% of the number of active players, rounded down, plus 1.
Once an absolute majority has been reached, the (no) lynch is locked in, and no new votes will be counted. The player to be lynched may talk until the write-up for the end of the day has been posted.
Besides the lynch, you can vote for scanning, which is explained below.
The possessed has a factional kill. This is the only ability used at night.
Like mentioned before, there are no individual power roles, so there are no other individual abilities. Instead, there is a communal cop-like ability during the day, which you can activate by voting. There are 2 scan abilities to choose from, and you need to vote which one to use and on who., you can only use one scan ability each day. The first combination of scanner and target to reach absolute majority will be the one used.
These are the 2 scan abilities:
Possession scan(active) (day): investigate whether target player is possessed or not. If you succesfully find the possessed this way, the possessed will lash out, and kill the player doing the scanning, but will be automatically lynched afterwards (if no win condition has been reached before that), and this will end the day.
You can vote for either by boldingPsych scan(active) (day): investigate whether target player is pure or tempted.
To elaborate on the implications of the possession scan: it acts like a weak day cop more or less. If you successfully find the possessed this way, the one doing the scanning will die. By default this will be the hammerer, however, you can
In all other situations, when using the psych scanner, or using the possession scanner on someone who's not possessed, the day continues as normal. So you probably want to discuss and decide on scanning before you decide on lynching. Results of the scans will be publicly revealed in the gamethread.
At game start, you confirm by the way stated in your welcome PM. When all players have confirmed, the game starts.
You will be prodded after 48 hours of not posting, although I'll be flexible right before and after nightphases.
I'll look for a replacement in the folowing cases:
- When you don't confirm within 24 hours.
- When you have received 3 prods.
- When you ask to be replaced.
I may or may not allow you to continue to play after I've requested a replacement, but haven't found one yet.
Mostly the usual:
Be cool, be nice.
Don't edit your posts (if you can).
Don't post when dead.
Don't quote PMs.
Don't talk about the on-going game outside the game thread.
If you have any questions or comments, or want to point out possible mistakes, you can send me a PM with something along the lines of "micro 601: question / comment / mistake" in the subject, or you can get my attention in the thread with
Possessed thread
Thread of the talking dead
Mod thread
Previous games: