Newbie 1723 - Mod Topic

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Newbie 1723 - Mod Topic

Post Post #0 (ISO) » Sun Jun 26, 2016 3:13 pm

Post by Ircher »

Setup: Row 2

Distribution:
worf - Goon (BlizzardMist --> Vecna)
Nachomamma8 (IC) - RB
e_is_cool - Doc (Nictherat)
Dirty Harry2 - VT
matchia - VT (Storma --> rb)
thenewearth (SE) - VT
Franky - Cop (Loopdan)
Faalcon - VT (Scold (SE) --> Faalcon)
snoe (SE) - VT (ErrantParabola (SE) --> Goodmorning (SE))

Links:

Mafia PT
Dead PT
Nacho IC Confessional
---


Last edited by Ircher on Tue Aug 16, 2016 2:52 pm, edited 9 times in total.
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Post Post #1 (ISO) » Sun Jun 26, 2016 3:13 pm

Post by Ircher »

Welcome to
Newbie 1723
!

Hosted by Ircher (Backup: Sir Cakez)

Spoiler: Playerlist
1. worf
2. e_is_cool
3. Dirty Harry
4. Faalcon
5. Franky
6. matchia
7. snoe (SE)
8. thenewearth (SE)
9. Nachomamma8 (IC)
+ = Confirmed;
Replaced
; * = Prod

Spoiler: Alive Players
1. worf
2. e_is_cool
3. Dirty Harry
4. Faalcon
5. Franky
6. matchia
7. snoe (SE)
8. thenewearth (SE)
9. Nachomamma8 (IC)

Spoiler: Dead Players
None



Spoiler: VC History
Day 1

Spoiler: Event History
None




Newbie Setup
(Stolen Directly from the Queue Post)
Matrix6 (as designed by Cogito Ergo Sum):

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town 1-shot
Bulletproof
Mafia GoonTown Tracker

Each Newbie Game will be given a setup that incorporates either one row or one column. The remaining six roles will be filled in by mafia goons and vanilla townies appropriately, to create a 2-mafia and 7-town setup. They are listed below.

Spoiler: Full Setups
Row 1:
Mafia Goon x 2, Town Jailkeeper, Vanilla Townie x 6
Row 2:
Mafia Roleblocker, Mafia Goon, Town Cop, Town Doctor, Vanilla Townie x 5
Row 3:
Mafia Goon x 2, Town 1-shot Bulletproof, Town Tracker, Vanilla Townie x 5
Column A:
Mafia Roleblocker, Mafia Goon, Town Jailkeeper, Town 1-shot Bulletproof, Vanilla Townie x 5
Column B:
Mafia Goon x 2, Town Cop, Vanilla Townie x 6
Column C:
Mafia Goon x 2, Town Doctor, Town Tracker, Vanilla Townie x 5


All Newbie games should use the Natural Action Resolution system for determining Night action effects. Roleblocker actions will take precedence over Jailkeeper actions should that apply. The 1-shot Bulletproof is a passive ability that cannot be roleblocked.

Spoiler: Sample Role PMs
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

1-shot Bulletproof TownieWelcome!

You are a
1-shot Bulletproof Townie.


You will survive 1 kill attempt during the game. This does not include lynches.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player they targeted with their action, if any.

You win when all threats to the Town have been eliminated.


The game thread is here.

Mafia GoonWelcome!

You are a
Mafia Goon
.

Your partner is PLAYER, who is a
Mafia Goon/Roleblocker
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

Your partner is PLAYER, who is a
Mafia Goon
.

You may target one player per night. This player will be prevented from performing their own action, if any.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.
Last edited by Ircher on Mon Jun 27, 2016 4:47 am, edited 4 times in total.
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Post Post #2 (ISO) » Sun Jun 26, 2016 3:13 pm

Post by Ircher »

Rules

1. All site and mafia rules must be adhered to in this game. Some of the major ones are covered below.
2.
Do NOT discuss ongoing games in this thread. In addition, do NOT discuss this game outside this thread and any other places where I have specifically allowed (like the Mafia PT.)

3. The mod reserves orange in the game thread. In addition, in private threads,
Yellow will be used instead.
Do not attempt to impersonate me. In addition, be aware that a backup mod may reserve a different color; do not impersonate them
4.
Encryption of any kind is forbidden. Breadcrumbing is fine.

5.
Trust tells are forbidden and should not be used.

6. Do not use *provable* randomness.
7. Pre-game will last 72 hours, and the game thread alongside all PTs shall be open during that time. Days will have a deadline of 14 days and extensions will only be given in extreme circumstances. Night will last 48 hours.
Mafia do NOT have daytalk.

8. All players, in addition to confirming their role by pm, are expected to
post at least once during pre-game
. Failure to do so will result in a prod. Prods will be issued every 48 hours with no exceptions. Players will have 24 hours to respond to a prod.
Moderator discretion will be used to determine when a player should be replaced due to too many prods; there is no set magic number.

9. The IC position is a volunteer teaching position. They are expected to abide by the How to be a Good IC Article and have at least 5 games of experience on the site. Feel free to ask the IC about any
theory-related
questions.
10. To vote, use bolded tags or vote tags. They will look like this: (The latter is preferred)
Vote: Playernane
or VOTE: Playername. The code is shown below:

Code: Select all

[v]Playername[/v]

11. To unvote, use bolded tags or unvote tags. They will look like this:
Unvote: Playername
or UNVOTE: Playername.
You do not have to unvote to change votes.
Code follows:

Code: Select all

[uv]Playername[/uv]

12. You can vote for No Lynch just as you can a player: VOTE: No Lynch.
13. A lynch occurs when 50% of players (rounded down) + 1 vote for a player. The final vote is called the hammer, and once a hammer is placed, that player's fate is sealed. After a hammer, the game enters twilight ,and all living players (including the lynched player) may continue to post
until I either a) Lock the thread or b) Post the final VC.
If a wagon does not get enough votes before deadline, then the day will end in No Lynch.
14.
Confirm by pm'ing me your role name and what your ability(ies) do if you have any.

Last edited by Ircher on Mon Jun 27, 2016 11:01 am, edited 2 times in total.
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Post Post #3 (ISO) » Mon Jun 27, 2016 1:45 am

Post by Ircher »

Code: Select all

[area=Vanilla Townie]Welcome!

You are a [color=green][b]Vanilla Townie[/b][/color].

You have no special abilities.

[b]You win when all threats to the Town have been eliminated.[/b]

The game thread is [url=http://forum.mafiascum.net/viewtopic.php?f=11&t=67145]here[/url].[/area]


Code: Select all

[area=Town Cop]Welcome!

You are a [b][color=green]Town Cop[/color][/b].

You may target one player per night phase. At the end of the night phase, you will be informed if they are [color=green]Town[/color] or [color=red]Mafia[/color]. If you are roleblocked, you will receive no result.

[b]You win when all threats to the Town have been eliminated.[/b]

The game thread is [url=http://forum.mafiascum.net/viewtopic.php?f=11&t=67145]here[/url].[/area]

Code: Select all

[area=Town Doctor]Welcome!

You are a [b][color=green]Town Doctor[/color][/b].

You may target one player per night phase. This player will be protected from kills during that night phase.  You cannot target yourself.

[b]You win when all threats to the Town have been eliminated.[/b]

The game thread is [url=http://forum.mafiascum.net/viewtopic.php?f=11&t=67145]here[/url].[/area]

Code: Select all

[area=Mafia Goon]Welcome!

You are a [b][color=red]Mafia Goon[/color][/b].

Your partner is Nachomma8, who is a [b][color=red]Mafia Roleblocker[/color][/b].

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located [url=http://forum.mafiascum.net/viewtopic.php?f=90&t=67146]here[/url], where you may talk during night phases only.

[b]You win when the Town has been eliminated, or nothing can stop this from occurring.[/b]

The game thread is [url=http://forum.mafiascum.net/viewtopic.php?f=11&t=67145]here[/url].[/area]


Code: Select all

[area=Mafia Roleblocker]Welcome!

You are a [b][color=red]Mafia Roleblocker[/color][/b].

Your partner is worf, who is a [b][color=red]Mafia Goon[/color][/b].

You may target one player per night. This player will be prevented from performing their own action, if any.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located [url=http://forum.mafiascum.net/viewtopic.php?f=90&t=67146]here[/url], where you may talk during night phases only.

[b]You win when the Town has been eliminated, or nothing can stop this from occurring.[/b]

The game thread is [url=http://forum.mafiascum.net/viewtopic.php?f=11&t=67145]here[/url].[/area]
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Post Post #4 (ISO) » Mon Jun 27, 2016 1:58 am

Post by SirCakez »

Cool beans
Let me know if you need anything
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #5 (ISO) » Mon Jun 27, 2016 1:59 am

Post by Ircher »

Okay.

Don't forget my V/LA dates:

July 11-15 and July 25-29.
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Post Post #6 (ISO) » Mon Jun 27, 2016 11:27 am

Post by Ircher »

Everything's ready to go!

I didn't send you a copy of the role pms, but should you need them @SirCakez, you can just copy-paste the above pms in .
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Post Post #7 (ISO) » Wed Jun 29, 2016 3:51 am

Post by Ircher »

Some comments from the mod will be noted here as the game progresses.

In post 29, thenewearth wrote:RQS is scummier than RVS based on gut, experience, and other things

It looks town really but most of it that I encounter are from scum. 80% of it. Its a really easy LAMIST play.

So yeah.

UNVOTE:
VOTE: e_is_cool

FoS is overrated anyways
Tbh, I dislike this post and if I were playing, I'd scumread Earth for it.

Some things to point out:

1) RQS stands for Random Question Stage and is similar to RVS except you ask Q's instead of making random votes.
2) RQS is just as great as RVS; in fact, RQS generally works a lot better in newbie games than RVS. (Note: RVS is used way more often and you probably aren't going to use RQS outside the Newbie Queue)
3) RQS is NAI just like RVS.
4) LAMIST stands for "Look at me, I'm so town" and is rarely used. In this particular case, doing RQS is not LAMIST play and I find it strange that Earth presumes to label it as such.
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Post Post #8 (ISO) » Thu Jul 07, 2016 5:40 am

Post by Ircher »

Rb, Vecna, and Scold (SE) have all offered to replace.

rb will replace Storma, vecna will replace BlizzardMist, and Scold (SE) will replace Faalcon if I don't get any newbie offers.

I would apreciate it if you can issue role pms for the first two when my timer expires.
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Post Post #9 (ISO) » Sat Jul 09, 2016 4:08 am

Post by Ircher »

@SirCakez

Starting tomorrow, you will need to cover for me. I ask that any prods you send be BCC to me.
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Post Post #10 (ISO) » Sat Jul 09, 2016 4:32 am

Post by SirCakez »

Okey dokey, for how long?
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #11 (ISO) » Sat Jul 09, 2016 4:35 am

Post by Ircher »

Til July 18.
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Post Post #12 (ISO) » Sun Jul 17, 2016 10:51 am

Post by Ircher »

I'm back from V/LA. Everything went smoothly I presume?
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Post Post #13 (ISO) » Sun Jul 17, 2016 12:09 pm

Post by SirCakez »

yep, I was having some trouble deciding whether to do the flip or not but you came back
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #14 (ISO) » Tue Jul 19, 2016 5:10 am

Post by Ircher »

Just noting the Cop hasn't sent in an action yet
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Post Post #15 (ISO) » Tue Jul 19, 2016 5:14 am

Post by Ircher »

Night 1 Actions
e_is_cool wrote:
Heal: Nacho

I assume I can use abbreviations (if they are used by the mod), right?
In post 9, Nachomamma8 wrote:
Vecna kills RB
Nachomamma8 roleblocks Dirty Harry


In my experience, people who openly wish that a cop exists generally aren't cops unless those people are particularly tricky, whereas RB feels fairly straightforward. I'm willing to go for your instinct and block mine, though; my reasoning on Dirty Harry isn't particularly advanced other than he feels PR-ish.

I'll try to make a sizeable post here tomorrow; I'm sorry about being inconsistent recently, schedule has been crazy and hell and won't let up fully until the end of the week although I'll try to be more consistent even if I can't be as wordy as I'd like.
Actions:

E protects Nacho --> Success!
Vecna kills rb --> Success!
Nacho roleblocks Harry --> Success!
Franky takes no action --> Na!

Final Resolution:

rb dies.
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Post Post #16 (ISO) » Wed Jul 20, 2016 8:22 am

Post by Ircher »

It's interesting to note that Harry never voted D1 (though I think he did during pre-game).
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Post Post #17 (ISO) » Sat Jul 23, 2016 6:13 am

Post by Ircher »

In post 554, Vecna wrote:Wow loopdan, welcome to the game but that is quite the major scumtell right of the bat.

I guess you have to die now.

VOTE: Loopdan
Are you serious?!

I would take that post you just posted as a scumtell.
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Post Post #18 (ISO) » Sun Jul 24, 2016 7:45 am

Post by Ircher »

Friendly reminder that I'm V/LA again this week.

Keep an eye on activity levels and send prods when needed.
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Post Post #19 (ISO) » Mon Jul 25, 2016 2:37 pm

Post by Ircher »

(Reminder to post VCs as I really don't have the time to do so....)
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Post Post #20 (ISO) » Tue Jul 26, 2016 2:22 am

Post by SirCakez »

When I checked in yesterday it was still on the same page as your last VC
I'll do one today tho
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #21 (ISO) » Tue Jul 26, 2016 6:24 am

Post by SirCakez »

ok handled the replacement
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #22 (ISO) » Wed Jul 27, 2016 2:58 am

Post by SirCakez »

you keep doing VCs before I can lol
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #23 (ISO) » Thu Jul 28, 2016 2:46 pm

Post by Ircher »

I might be able to get away with having Faalcon replace back into Skold's slot assuming he's still around.....
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Post Post #24 (ISO) » Wed Aug 03, 2016 3:56 am

Post by Ircher »

Town is prob. losing.

Whelp, 1 hr til the day ends, and I won't be around right at that time.
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