SU 2 - REASONABLY RATIONAL & RANDOMIDGET ALLIANCE

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SU 2 - REASONABLY RATIONAL & RANDOMIDGET ALLIANCE

Post Post #0 (ISO) » Mon Nov 21, 2016 3:51 pm

Post by Varsoon »

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Post Post #1 (ISO) » Mon Nov 21, 2016 4:57 pm

Post by Drixx »

Good day Random. We finally get to ally.
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Post Post #2 (ISO) » Tue Nov 22, 2016 5:16 am

Post by Randomnamechange »

It was destined. :D
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Post Post #3 (ISO) » Tue Nov 22, 2016 6:47 am

Post by Cerberus v666 »

Yo Random! Any thoughts in why Farside would roleblock a claimed investigative? I thought she said earlier that her roleblock wouldn't stop the scum kill, but maybe she was just talking about her reflexive roleblock when she gets targeted?

Also, I'll be back later with stuff for you to pass on to MoI(or drixx will be).
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Post Post #4 (ISO) » Tue Nov 22, 2016 7:17 am

Post by Randomnamechange »

Ascetism wouldn't rb kills. I think Farside is fucking with us at this point. They are probs third party that doesn't win with town.
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Post Post #5 (ISO) » Tue Nov 22, 2016 8:27 am

Post by Drixx »

Okay so if that's the case, then creature is scum and was shooting at farside?

I got a really solid town feel out of Farside when she explained her actions to me in alliance PT yesterday; however, Cerb has been telling me repeatedly that she's almost certainly 3P and that I should be pushing to lynch her because of the role he had in SaGa Frontier.

Does MoI share your opinion on Farside?
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Post Post #6 (ISO) » Tue Nov 22, 2016 10:34 am

Post by Drixx »

A couple things I'm pretty sure you and MoI don't know yet so you can pass them on to MoI:

Almost50 has the ability to empower a finale only ability if the stress is high enough. That's why we could have hammered Farside on day 3 and she could not have gotten out of it. It's a passive bonus given to anyone he allies with while they are allied.

Shiro has a couple of interesting things. He can make any alliance PT he wants stay open as a day and night talk allowed PT forever. He can ALSO copy someone's role. The original game plan Cerb and I had was to use our role that Titus stole (a conditional roleblock) by having Shiro copy it and keep that a secret. Meanwhile we would announce it and force the top scumspects to ally with us and then force them to choose to ally elsewhere (the condition is they have to "spurn" us and the flavor was, paraphrased, "You're only my friend when it's convenient") and then we would block them. While we were doing that publicly, Shiro would be doing it privately and Titus would be directing alliances in order to try and catch scum night killer. Titus was paranoid of us and wanted to know for sure that we had told her the truth about our role and not having an alliance benefit/ability and that's why she stole our role, and that was when she finally realized we're town and started game planning with us.

This is from memory as my notes file is inaccessible to me since my computer got fried and I'm using this old ass laptop. Cerb can fill in anything I'm forgetting.

Do you guys want a dump of Titus' thoughts and plans?
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Post Post #7 (ISO) » Wed Nov 23, 2016 1:48 pm

Post by Cerberus v666 »

Need your input on something random, and I need to clarify something.

A50 ENABLES finale only abilities for his allies at +2 stress. He also EMPOWERS all abilities used by his allies on finales(I assume it's the same sort of phrasing as the "enhanced priority" we've seen previously).

Shiro's copying power isn't their ROLE, it's copying their alliance benefits. I'm not certain if this means he can use limited shot powers, OR if he just gains the benefit of whatever passive they get. I asked him before and he didn't answer in a sufficiently informative fashion.

Anyways, point is....we're about to come up on the Season Finale. Those two powers can, if they ally with the right person, allow for some very powerful effects or us gaining a lot of knowledge, but I'm not sure who the optimal person to suggest as a third is. I guess I sorta need to know the details of how his power functions. Anyways, pass that on, think about it, and I'll ask Shiro for more clarification, I'll use some currently existing flips so he can point to exactly what part of a role he would copy.
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Post Post #8 (ISO) » Thu Nov 24, 2016 5:27 am

Post by Cerberus v666 »

Okay, so I just talked to shiro and his power is not nearly as cool as he made it sound. Well, it''s pretty cool, but it has nothing to do with copying.

During the season finale only, the alliance benefits conferred by the people he kept a neighborhood with all count as alliances again for the purposes of determining if he has access to that individuals benefit.

Which won't be doing anything for him,and is thus useless. :-/
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Post Post #9 (ISO) » Thu Nov 24, 2016 10:35 am

Post by Randomnamechange »

In post 5, Drixx wrote:Okay so if that's the case, then creature is scum and was shooting at farside?

I got a really solid town feel out of Farside when she explained her actions to me in alliance PT yesterday; however, Cerb has been telling me repeatedly that she's almost certainly 3P and that I should be pushing to lynch her because of the role he had in SaGa Frontier.

Does MoI share your opinion on Farside?
I'm not sure.
In post 6, Drixx wrote:A couple things I'm pretty sure you and MoI don't know yet so you can pass them on to MoI:

Almost50 has the ability to empower a finale only ability if the stress is high enough. That's why we could have hammered Farside on day 3 and she could not have gotten out of it. It's a passive bonus given to anyone he allies with while they are allied.

Shiro has a couple of interesting things. He can make any alliance PT he wants stay open as a day and night talk allowed PT forever. He can ALSO copy someone's role. The original game plan Cerb and I had was to use our role that Titus stole (a conditional roleblock) by having Shiro copy it and keep that a secret. Meanwhile we would announce it and force the top scumspects to ally with us and then force them to choose to ally elsewhere (the condition is they have to "spurn" us and the flavor was, paraphrased, "You're only my friend when it's convenient") and then we would block them. While we were doing that publicly, Shiro would be doing it privately and Titus would be directing alliances in order to try and catch scum night killer. Titus was paranoid of us and wanted to know for sure that we had told her the truth about our role and not having an alliance benefit/ability and that's why she stole our role, and that was when she finally realized we're town and started game planning with us.

This is from memory as my notes file is inaccessible to me since my computer got fried and I'm using this old ass laptop. Cerb can fill in anything I'm forgetting.

Do you guys want a dump of Titus' thoughts and plans?
yes please if you think they are rellevant. we knew about shiro's ability, but not the plan. Almost's is interesting.
In post 7, Cerberus v666 wrote:Need your input on something random, and I need to clarify something.

A50 ENABLES finale only abilities for his allies at +2 stress. He also EMPOWERS all abilities used by his allies on finales(I assume it's the same sort of phrasing as the "enhanced priority" we've seen previously).

Shiro's copying power isn't their ROLE, it's copying their alliance benefits. I'm not certain if this means he can use limited shot powers, OR if he just gains the benefit of whatever passive they get. I asked him before and he didn't answer in a sufficiently informative fashion.

Anyways, point is....we're about to come up on the Season Finale. Those two powers can, if they ally with the right person, allow for some very powerful effects or us gaining a lot of knowledge, but I'm not sure who the optimal person to suggest as a third is. I guess I sorta need to know the details of how his power functions. Anyways, pass that on, think about it, and I'll ask Shiro for more clarification, I'll use some currently existing flips so he can point to exactly what part of a role he would copy.
Alright I think that I understand this. It needs to be someone we are confident on being town.
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Post Post #10 (ISO) » Sat Nov 26, 2016 6:58 am

Post by Cerberus v666 »

Well, it's more than just that. It should be someone we're confident is town AND who has some sort of ability worth empowering, otherwise I'd just talk to him about allying with us.
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Post Post #11 (ISO) » Mon Nov 28, 2016 6:12 am

Post by Reasonably Rational »

Hey, been busy, I'll go through our PT with Titus ASAP and try to paraphrase as much as I fan.

The short version is that she wanted Creature and Farside dead, and TWIE sorted as a priority, but there was a LOT more thought put into it than just that.
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Post Post #12 (ISO) » Mon Nov 28, 2016 6:41 am

Post by Randomnamechange »

Creature should be the lynch today anyway. Farside situation has changed
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Post Post #13 (ISO) » Mon Nov 28, 2016 7:50 am

Post by Reasonably Rational »

How has the farside situation changed?
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Post Post #14 (ISO) » Mon Nov 28, 2016 8:14 am

Post by Drixx »

Farside needs to come clean with the game and tell us what we need to do to give her our win so she doesn't do something that sets off a chain reaction resulting in us losing like Grapes deciding to kill Fuzzy after we explained why fuzzy was unassailable town in SU1. At this point, it will take probably more than that but I could see fuzzy making a bad vig shot in combination with Farside doing something for her 3P wincon in combination fucking us.

I have no idea why everyone's ignoring the fact that she has been spewing bullshit all game. Put her feet to the fire, get the truth, then help her GTFO in the least harmful way possible. She said her points were really high, so if she will just tell the fucking truth, she can ally with mastin just to break it (since they can't talk anyway) for more points and hopefully she can get the fuck out before we get to the point where her doing so gives scum the win.

I'm seriously getting really edgy about her.
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Post Post #15 (ISO) » Tue Nov 29, 2016 7:02 am

Post by Randomnamechange »

In post 14, Drixx wrote:Farside needs to come clean with the game and tell us what we need to do to give her our win so she doesn't do something that sets off a chain reaction resulting in us losing like Grapes deciding to kill Fuzzy after we explained why fuzzy was unassailable town in SU1. At this point, it will take probably more than that but I could see fuzzy making a bad vig shot in combination with Farside doing something for her 3P wincon in combination fucking us.

I have no idea why everyone's ignoring the fact that she has been spewing bullshit all game. Put her feet to the fire, get the truth, then help her GTFO in the least harmful way possible. She said her points were really high, so if she will just tell the fucking truth, she can ally with mastin just to break it (since they can't talk anyway) for more points and hopefully she can get the fuck out before we get to the point where her doing so gives scum the win.

I'm seriously getting really edgy about her.
I've got an idea bit I need to check something w/ mod
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Post Post #16 (ISO) » Tue Nov 29, 2016 9:09 am

Post by Drixx »

Okay so the way I see it at the moment, if the game doesn't end with Creature's death, then the most likely remaining candidates are in {Shiro, Shadow} with less likely but possible options in {Grapes, Farside}. I still think Farside is just self aligned and wins independently, but she said she gets removed from the game upon the win, and since we're on odd numbers that makes MYLO arrive the day before we would be expecting LYLO (regardless of how many scum we posit), so I wouldn't say she's precisely town compatible. I am viewing her as a very slight balance shift in favor of scum right now, and that happening at the wrong time could suck ... a lot.

So the groupings I proposed let you and MoI talk in your separate PT and you both have the chance to talk to the remaining suspect pool. Ideally the game just ends with Creature lynch but I'm not taking anything for granted so I'm trying to set up a way for you and MoI to be able to independently evaluate the suspect pool.

Cerberus and I have a plan in mind for Fuzzy. How he reacts should tell us a lot. The thing is that Almost50 empowers his allies abilities on finales. This means that if Fuzzy really does have a Vig shot, it can't fail. So we'll have a chance to evaluate Fuzzy and reaction test him plus confirm his shot because it will be empowered. We can also attempt to leash that shot to a target that Mastin and you and MoI agree upon. If you guys want us to push that (leashing the shot), just have MoI say so when the day starts and we'll put the leashing into our reaction test for Fuzzy.

I don't want to tell the game thread about the empowered ability thing though, so if you could confirm that we have the reasons to adjust the alliance, that would be helpful. Plus you can infodump to MoI when the night starts.
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Post Post #17 (ISO) » Tue Nov 29, 2016 12:04 pm

Post by Drixx »

I want to give you the disaster scenario I'm concerned about, so you can confirm in thread that it makes sense (in case anyone somehow doubts us at this point) and also pass it on to MoI, because I believe we have to play assuming this is the scenario and hope that it's not.

So the scenario we're concerned about is that there might be 3 scum left. This isn't really a stretch because of the following: the game had mod-confirmed Mastin on day one via Yume, who was Steven. That's two slots right away that scum could never get lynched. Then there was Titus who was IC. Up to three slots. Then kraska could have popped IC in a 3-man LYLO which was a contingent 4th. There was also the ability someone had to copy another person's role, and for balancing purposes it had to be considered that Titus would be copied for another IC. That puts us to a hard 4, 5th contingent. Then add in the Crystal Gem masonry which started at 4 and bumped up to 5 and we have 9 slots that for sure could never be mislynched, with a 10th contingent.

Now if we assume 6 groupscum + traitor then the scum team had to get six mislynches and five or six night kills. They got some extra from events, but we stopped as many of their night kills as they got extra kills, so it's the same situation. So they had to be able to get six mislynches out of a pool of only 8-10 slots. If the scum team is one smaller, it's an extra mislynch out of a pool if 9-11 slots. I think that amount of unlynchable town/CGs should make us err on the side of caution.

So the disaster scenario would be this:

1.) Farside exits the game
2.) Fuzzy shoots a town tonight
3.) Scum's kill goes through tonight
4.) Creature is somehow town (I know this is really unlikely, but this is the kind of thing Cerb and I think of: what is the worst possible thing that could happen and how can we mitigate that)

If that all happened, we would go into tomorrow with 7 alive (Farside, Creature, Fuzzy's kill and Scum's kill all gone) and 3 would be scum. That's LYLO.
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Post Post #18 (ISO) » Tue Nov 29, 2016 1:44 pm

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Shit. It's worse than we were thinking. If the above scenario is in play and the scum have an ability to do an extra kill, we could simply lose and never even GET a tomorrow.
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Post Post #19 (ISO) » Tue Nov 29, 2016 4:41 pm

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Okay it's pretty clear now that Farside is completely lying. I just handed her, on a silver platter, the 5 points she needs to get to her claimed 20 point win condition, and she's rejecting it.
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Post Post #20 (ISO) » Wed Nov 30, 2016 6:50 am

Post by Randomnamechange »

We need to decide what to do about farside.
btw I have a points based ability which I haven't been using yet that gives people buffs.
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Post Post #21 (ISO) » Wed Nov 30, 2016 6:54 am

Post by Randomnamechange »

In post 17, Drixx wrote:I want to give you the disaster scenario I'm concerned about, so you can confirm in thread that it makes sense (in case anyone somehow doubts us at this point) and also pass it on to MoI, because I believe we have to play assuming this is the scenario and hope that it's not.

So the scenario we're concerned about is that there might be 3 scum left. This isn't really a stretch because of the following: the game had mod-confirmed Mastin on day one via Yume, who was Steven. That's two slots right away that scum could never get lynched. Then there was Titus who was IC. Up to three slots. Then kraska could have popped IC in a 3-man LYLO which was a contingent 4th. There was also the ability someone had to copy another person's role, and for balancing purposes it had to be considered that Titus would be copied for another IC. That puts us to a hard 4, 5th contingent. Then add in the Crystal Gem masonry which started at 4 and bumped up to 5 and we have 9 slots that for sure could never be mislynched, with a 10th contingent.

Now if we assume 6 groupscum + traitor then the scum team had to get six mislynches and five or six night kills. They got some extra from events, but we stopped as many of their night kills as they got extra kills, so it's the same situation. So they had to be able to get six mislynches out of a pool of only 8-10 slots. If the scum team is one smaller, it's an extra mislynch out of a pool if 9-11 slots. I think that amount of unlynchable town/CGs should make us err on the side of caution.

So the disaster scenario would be this:

1.) Farside exits the game
2.) Fuzzy shoots a town tonight
3.) Scum's kill goes through tonight
4.) Creature is somehow town (I know this is really unlikely, but this is the kind of thing Cerb and I think of: what is the worst possible thing that could happen and how can we mitigate that)

If that all happened, we would go into tomorrow with 7 alive (Farside, Creature, Fuzzy's kill and Scum's kill all gone) and 3 would be scum. That's LYLO.
Is this why you don't want fuzzy shooting?
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Post Post #22 (ISO) » Wed Nov 30, 2016 6:58 am

Post by Randomnamechange »

I think due to flavour reasons there are two scum, but I think there could be another leftover (maybe farside)
but your scenario is def possible
especially as one scum was weaker (a traitor)
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Post Post #23 (ISO) » Wed Nov 30, 2016 7:07 am

Post by Randomnamechange »

In post 16, Drixx wrote:Okay so the way I see it at the moment, if the game doesn't end with Creature's death, then the most likely remaining candidates are in {Shiro, Shadow} with less likely but possible options in {Grapes, Farside}. I still think Farside is just self aligned and wins independently, but she said she gets removed from the game upon the win, and since we're on odd numbers that makes MYLO arrive the day before we would be expecting LYLO (regardless of how many scum we posit), so I wouldn't say she's precisely town compatible. I am viewing her as a very slight balance shift in favor of scum right now, and that happening at the wrong time could suck ... a lot.

So the groupings I proposed let you and MoI talk in your separate PT and you both have the chance to talk to the remaining suspect pool. Ideally the game just ends with Creature lynch but I'm not taking anything for granted so I'm trying to set up a way for you and MoI to be able to independently evaluate the suspect pool.

Cerberus and I have a plan in mind for Fuzzy. How he reacts should tell us a lot. The thing is that Almost50 empowers his allies abilities on finales. This means that if Fuzzy really does have a Vig shot, it can't fail. So we'll have a chance to evaluate Fuzzy and reaction test him plus confirm his shot because it will be empowered. We can also attempt to leash that shot to a target that Mastin and you and MoI agree upon. If you guys want us to push that (leashing the shot), just have MoI say so when the day starts and we'll put the leashing into our reaction test for Fuzzy.

I don't want to tell the game thread about the empowered ability thing though, so if you could confirm that we have the reasons to adjust the alliance, that would be helpful. Plus you can infodump to MoI when the night starts.
yeah i can infodump
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Post Post #24 (ISO) » Wed Nov 30, 2016 7:15 am

Post by Drixx »

In post 21, Randomnamechange wrote:
In post 17, Drixx wrote:I want to give you the disaster scenario I'm concerned about, so you can confirm in thread that it makes sense (in case anyone somehow doubts us at this point) and also pass it on to MoI, because I believe we have to play assuming this is the scenario and hope that it's not.

So the scenario we're concerned about is that there might be 3 scum left. This isn't really a stretch because of the following: the game had mod-confirmed Mastin on day one via Yume, who was Steven. That's two slots right away that scum could never get lynched. Then there was Titus who was IC. Up to three slots. Then kraska could have popped IC in a 3-man LYLO which was a contingent 4th. There was also the ability someone had to copy another person's role, and for balancing purposes it had to be considered that Titus would be copied for another IC. That puts us to a hard 4, 5th contingent. Then add in the Crystal Gem masonry which started at 4 and bumped up to 5 and we have 9 slots that for sure could never be mislynched, with a 10th contingent.

Now if we assume 6 groupscum + traitor then the scum team had to get six mislynches and five or six night kills. They got some extra from events, but we stopped as many of their night kills as they got extra kills, so it's the same situation. So they had to be able to get six mislynches out of a pool of only 8-10 slots. If the scum team is one smaller, it's an extra mislynch out of a pool if 9-11 slots. I think that amount of unlynchable town/CGs should make us err on the side of caution.

So the disaster scenario would be this:

1.) Farside exits the game
2.) Fuzzy shoots a town tonight
3.) Scum's kill goes through tonight
4.) Creature is somehow town (I know this is really unlikely, but this is the kind of thing Cerb and I think of: what is the worst possible thing that could happen and how can we mitigate that)

If that all happened, we would go into tomorrow with 7 alive (Farside, Creature, Fuzzy's kill and Scum's kill all gone) and 3 would be scum. That's LYLO.
Is this why you don't want fuzzy shooting?
This is a huge reason why Fuzzy shouldn't shoot twice, imo. Also, if he's going to shoot, it should be better to do it when he's empowered and it will be impossible to block so that it can actually be confirmed. Us in the alliance with A50 and Fuzzy is so that we can leash that shot if needed (that's down to what you and MoI think after he is made aware that there's a strong chance we're closer to losing than we have been thinking).

The other alliance proposals I made were to put the most likely remaining scum with you and MoI so you guys can evaluate them and inform the game, and to force Farside to prove her claims or else be caught out lying. At this point, it seems absurd to believe her claims, and the fact that she changed her story about how many points she gets from alliance disbanding to say she doesn't get a point for herself (when she said earlier she does) as an excuse to pretend like she can't reach her point total with my proposal ... sort of makes her look REALLY bad.
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