The Mass Effect thread
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I've seen multiple infiltrator players say that shotgun infiltrators don't work, so I've been playing a quarian infiltrator.
The entire problem with this is that both of the sniper rifles I have are basically impossible to use. One can only fire every 4-5 seconds and the other does fuck all for damage.
EDIT: It might help to mention that I haven't been taking more than 1 weapon in multiplayer, since I rarely ever switch in single player either. The shotgun I had on my vanguard throughout the story was basically the best weapon I had...-
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In post 2252, hasdgfas wrote:In post 2250, JDodge wrote:i'm messing about with multiplayer now; does anyone have the PC version to mess around with me?
I do. ID=hascow.
I'm not getting anything on Origin...-
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Ankamius Survivor
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I played a game roughly 12 hours ago where I had to deal with an Atlas, 3ish Nemesis', and around 12 Centurionsby myselfand ended up winning that fight using only a single medigel.
I didn't even realize I was alone for a bit. The Sentinel died early on and couldn't get revived, and the Infiltrator DC'ed without dying; I didn't even fucking notice until he was gone for a couple minutes. The sentinel dc'ed after doing the first of four upload thing w/e's, and I literally dc'ed right when I was going to go kill myself to get my exp/credits. I was fucking pissed.-
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Ankamius Survivor
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Just earlier I had random lagspikes. It was absolutely unplayable, but mysteriously went away as soon as I left the game. I've had this happen several times, but not in a while. I strongly doubt it's only my internet acting up.
I've experienced a bug a few times where I'd be stuck in random spot.
Finding games is pretty damn difficult in the afternoon or at night. I can understand people not being on at 2:00 AM, but in the fucking afternoon?
There's a few other random gripes but they're either nitpicky or bypassable.
In other news:
Spoiler:-
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There was a post somewhere explaining why the indoctrination theory is completely and utterly wrong, but I can't seem to find it. I'll look and link it when I come across it again.
EDIT: I can't seem to find it anymore. There were a few points, but the only one I can remember offhand is that indoctrination simply doesn't work that way. The only way out of indoctrination is killing yourself, and indoctrination means you're actively trying to help the reapers.-
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Ankamius Survivor
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There is no evidence that it's possible to break indoctrination without killing yourself. It's a complete slap in the face that a powerful asari matriarch can be broken so easily, yet a human can simply break out of it. Even if it is possible, the fact that it's only revealed for a split second at the end of the game is mind bogglingly stupid. The child in Shepard's dreams is more likely the icon of Shepard's guilt over leaving Earth to burn.
The article went into the shot. I just haven't been able to find it.
EDIT: Found it. http://iamrodyle.wordpress.com/2012/03/ ... y-passion/-
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Ankamius Survivor
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1. http://www.youtube.com/watch?v=e_UJUlD8nmQ I don't see what you're talking about here. From what I can tell, it changes when her body completely starts to disintegrate, and it looks the same.
http://www.youtube.com/watch?v=R7OdYt0rqZQ His eyes look normal until the rest of his body is basically disintegrated. I don't see the validity here.
2. This is a valid point, one to add to the huge list of plot inconsistencies that permeates the last section of the game.
3. The first mission is a clusterfuck as it is, and there's literally a fuckton of things wrong with it. There's no proof that no one else can tell what the child is. There's no proof for either in the first section where the child's playing. You can easily explain off the second bit. Anderson doesn't necessarily have to not hear the boy in the vent; he could easily have just assumed it was more damage from the Reapers. I concede that the boy getting away without making any noise makes no fucking sense, but this is offset by the fact that in the final scene with him, the shuttle he goes on literally sits there for several seconds and WAITS for him to get on. If the boy does not exist, then the shuttle sits there for several seconds with the door open for no reason before taking off.
4. I don't understand what you're talking about here.
5. The reapers have the ability to alter your minds to bend your will; what's so improbable about them being able to try to break you with the things that haunt you? This entire section being an indoctrination battle makes sense, but it doesn't mean the entire ending sequence is indoctrination. This could be an indoctrination battle with Anderson and TIM in the flesh, and the Crucible child could be real.
6. I don't see the relevance. Shepard is stressed the fuck out (Joker alludes to this). He states multiple times that the hardest thing he's ever done was to leave Earth to save it. It weighs heavily on his conscience, and the stress of being a key figurehead to stopping the reapers only makes it worse. Earth is being destroyed while he's off gathering forces to take it back, and he's having doubts about his ability to overall do it. He's thinking that he might've been better off staying on Earth and fighting them there in the first place.-
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Ankamius Survivor
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In post 2344, Hiraki wrote:1) Around :50ish seconds, Shepard's eyes are completely blue. This video isn't the best example because this Shepard's eyes are blue anyway.
http://hardforum.com/showthread.php?t=1679638&page=44
This basically explains it and shows pictures.
The eyes meaning indoctrination really makes no sense whatsoever. If the eyes changing means indoctrination, then the reapers are beyond idiots. They killed the one person who foiled their plot to take over the galaxy through the Citadel (Battle of the Citadel) a month after, then they decide to revive him? Then they help him destroy a reaper they're building? Every time the reapers speak to Shepard, they keep stating that no matter what he does, it will be pointless. It simply makes no sense why the Reapers would keep stating to him that everything he does is pointless, yet help him so much throughout the second game.
If anything, the eyes mean that the person in question has been directly exposed to reaper tech. The catalyst claims that the reapers are part of it. It's not out of the question for that link to be there.
In post 2344, Hiraki wrote:
Bioware isn't stupid. This doesn't make any sense. It's not rushed--it's fucking stupid.Ankamius wrote:2. This is a valid point, one to add to the huge list of plot inconsistencies that permeates the last section of the game.
http://www.youtube.com/watch?v=3qa81mq3744
http://www.youtube.com/watch?v=ZytHg7THYPk
A lot of shit in the last several hours of the game just straight up don't make sense. I can't take something like that seriously when there's so many similar plotholes.
In post 2344, Hiraki wrote:
The video addresses this. The child randomly disappears in an air duct.Ankamius wrote:There's no proof that no one else can tell what the child is.
And the Reaperwub, as I've defined it, just randomly happened there and in the TIM/Anderson conversation? No. That can't be true.
There's problems with everything in the prologue. There's multiple instances where people do incredibly unrealistic things or completely ignore current known laws of physics. The two videos I linked above, the first one in that series explains it far better than I ever could. I concede this point, but I maintain that there's really no way to tell if that's what they had in mind or not with how completely fucked up this entire section of the story is. This isn't a very strong argument, but I really have trouble seeing how these little details are confirming IT when so many other (bigger) things are overlooked completely.
In post 2344, Hiraki wrote:
True. Shepard does though. He's right next to him. Even if it wasn't an airduct--let's say it was a hallway--there'd be something that would show him leaving.Ankamius wrote:Anderson doesn't necessarily have to not hear the boy in the vent; he could easily have just assumed it was more damage from the Reapers.
Why does there HAVE to be something showing him leaving? I understand why it's relevant in the current situation, but I don't see how it's relevant by itself.
In post 2344, Hiraki wrote:
I believe, don't quote me--haven't seen this part in awhile in detail, that there was someone else getting on.Ankamius wrote:but this is offset by the fact that in the final scene with him, the shuttle he goes on literally sits there for several seconds and WAITS for him to get on. If the boy does not exist, then the shuttle sits there for several seconds with the door open for no reason before taking off.
You did miss one curious part that's risen up in the last few weeks I think.
http://www.youtube.com/watch?v=w8vra2WF2oY
Watch at around 8:40ish. There are signs(like physical "CAUTION" and "WARNING") signs that accompany every presence of the child on Earth.
That's not a coincidence. I won't believe it.
That doesn't have anything to do with what I said.
The CAUTION and WARNING signs obviously do mean something. Does that mean he's indoctrinated? Not necessarily. They could just as easily be signalling that the boy means Earth as a whole and that the signs are a warning that Earth is going to die if Shepard fails in his quest.
In post 2344, Hiraki wrote:
Starchild's voice.Ankamius wrote:4. I don't understand what you're talking about here.
http://social.bioware.com/forums/forum/ ... 11400930/1
It's Child+MaleShep+FemShep. There's no reason for that.
Except if Shepard was using things from his own mind.
This would be completely irrefutable if it was only Child+MShep (for MShep) or Child+FShep (for FShep), but I'm not convinced since it has BOTH. If it comes from his (or her) mind, why would it have both?
In post 2344, Hiraki wrote:
If the entire section is an indoctrination battle, then why would Anderson be able to contact Shepard outside of the room? I mean, this kind of does make sense but you still have a load of odd stuff to go through with Starchild.Ankamius wrote:5. The reapers have the ability to alter your minds to bend your will; what's so improbable about them being able to try to break you with the things that haunt you? This entire section being an indoctrination battle makes sense, but it doesn't mean the entire ending sequence is indoctrination. This could be an indoctrination battle with Anderson and TIM in the flesh, and the Crucible child could be real.
I'm lost here. What I'm stating is that TIM is trying to get Shepard indoctrinated, but Anderson is not. I'm not understanding what the significance of Anderson being able to contact Shepard out of the room is. I did say that this being indoctrination does make sense, but there's problems with the entire section being in his head.
In post 2344, Hiraki wrote:
Err, you kind of missed the point. It'd be better if you actually addressed the video at this point. I'll give you time markings in a moment. 45 minutes on kind of helps. It even points out the Art Book to kind of show that he wasn't part of the original plan.Ankamius wrote:6. I don't see the relevance. Shepard is stressed the fuck out (Joker alludes to this). He states multiple times that the hardest thing he's ever done was to leave Earth to save it. It weighs heavily on his conscience, and the stress of being a key figurehead to stopping the reapers only makes it worse. Earth is being destroyed while he's off gathering forces to take it back, and he's having doubts about his ability to overall do it. He's thinking that he might've been better off staying on Earth and fighting them there in the first place.
From the video that you specified starting roughly at 45:00, a bit past that: All of these are somewhat paraphrased. I only watched the sequence regarding the boy and a little bit into the next one.
"The dream sequences have the same slow blue as from the laser to the end of the game": I don't know about you, but when I'm dreaming about things that distress me a lot, I tend to move incredibly slowly. The blur is incredibly weak as an argument. When you're injured and limping, you tend to go slow as well. The blur is incredibly weak as an argument.
"In the third dream, Shepard contently catches the kid and looks at him contently, then they burn. This means that if he embraces the kid, aka indoctrination, he will burn": Or, that could mean that if he tries to save the kid (AKA Earth) too early, then everything burns. This doesn't prove anything.
"But they're smiling as they're burning": This could easily mean that Shepard wants to give his all to attempt to save Earth, even though it might not be enough.
Regarding his starchild point: The reapers (and assumedly the catalyst) have the ability to delve into the mind. Shepard uses the boy as a symbol for Earth. Vigil states in ME1 that it was able to learn Shepard's language from listening in on their communication (or something of that sort). So obviously this type of thing exists in canon. If the catalyst is interested in talking to Shepard, I would think that it would be appropriate to select an image that Shepard can relate to. It has the added effect that Shepard wants to save the boy (AKA Earth), so it convinces Shepard to make the choice with the added benefit that what he has been fighting for all game is the one providing it. It's the same overall concept as in IT, but with different reasons.
"The caution sign argument": This goes well with my point about the dreams. It could easily just be an added hint that Shepard shouldn't try to save Earth too early.
"Voice argument": I admit the voice must have been done on purpose (now that I know that one goes through the left and the other in the right speaker), but I still don't see how this is evidence for indoctrination theory. You state that it come from his mind, and the other voice cannot be in his mind, since it doesn't exist in that timeline.
"Basic questions instead of complex questions": I heavily paraphrased this question, but I honestly don't understand the relevance. Shepard is heavily injured. Chances are he's not thinking straight. This isn't necessarily because it's in his mind, it could easily just be because the pain of his injuries are numbing him.
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This isn't exactly relevant to the conversation at hand, but there's one other thing I'm really confused on:
TIM (indoctrinated part of your mind) kills himself, you're still being indoctrinated. I would have assumed that means you killed yourself.
You shoot TIM -> same deal, except breaking indoctrination.
TIM shoots Anderson -> That doesn't mean you're fully indoctrinated? You just killed off the sane part of your mind. What's keeping you from doing the Reaper's will?
In post 2344, Hiraki wrote:
Where?Ankamius wrote:Pretty sure Bioware has confirmed that the indoctrination theory is false, so this entire debate is really pointless.
I mean.
I don't get how you can say that if X member of the team(I really can't remember her name ever, but she basically gave everything) that in the Ending DLC, Shepard can re-associate with his former members.
I can't find where I got that, which shows how good I am at finding things. I stopped beliving in the Indoctrination Theory at some point before reading that article; I just can't find where anymore. I did believe it at first and thought (still do actually) that a good amount of thought was put into it. At this point, after thinking about it and seeing some other people's opinions on the other side, I agree that there's really not enough evidence that it's true.
In post 2344, Hiraki wrote:Destroy is the only ending that shows Shepard alive. Coincidence?
I think not.
Huh? You either shoot something, electrocute yourself, or jump into a beam of light. It makes sense that the first one is the only one that shows you alive.
In post 2344, Hiraki wrote:EDIT: I can't remember where and I kind of don't want to look, but someone said something to the effect that the Child going slow in the Shuttle didn't really matter/no one saw him and something with lift-off shows that they did see him.
False, I looked at it again. There were ground forces near the shuttle at the same time. Pretty sure they got on right after Child did.
I looked at the video before making that statement. The soldiers definitely did NOT get into the shuttle.
One last thing, fuck youtube. Seriously. My flash player crashed THREE FUCKING TIMES because of that documentary.-
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Ankamius Survivor
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In post 2406, Umbrage wrote:In post 2404, Ankamius wrote:If the IT turns out to be true in the Extended Cut, I'm going to boycott Bioware forever for giving us a garbage cliffhanger at the end of the series.
I'd still prefer ID over OMGSTARCHILD bullshit. I mean, after watching the ID documentary, I can no longer see the ending as anything other than an indoc attempt. There are too many holes in the plot and logic. If the ending is canon, BW really dropped the ball and flushed a great reputation down the toliet. If ID is true, then they're simply full of shit.
If you stop yourself from being indoctrinated, big fucking whoop. Nothing changes than if you got indoctrinated as far as the story's concerned. There's no reason to give a single damn about it. At least if everything was real, you get an answer to what actually happened, even if it's a shitty answer.-
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In post 2444, Umbrage wrote:HEY KIDS, YOU DON'T LIKE OUR ENDING? HOW DO YOU LIKE NO ENDING AT ALL!
lol-
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It's terrible because if you interpret the IT as true, you're basically saying "HEY KIDS, I DON'T LIKE THEIR ENDING! HOW ABOUT NO ENDING AT ALL!"
EDIT: The IT HAS no ending. At all. Period. I seriously can't accept anything from Cronos Station on and the prologue because there's so many issues that there really is no way to be sure if anything was intentional or just more derptown.-
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Wow.
What the fuck is this guy smoking.
Spoiler:
EDIT: Also, I'm not going to trust anything related to physics. They fucked up enough physics things that are irrelevant to the theory that trusting them at all is incredibly bad.Last edited by Ankamius on Sun Jun 24, 2012 4:29 pm, edited 1 time in total.-
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The perspective thing is not conclusive in the slightest. The screenshot he showed directly before Anderson looked at HIM showed that Shepard was much farther than the camera is when it shifts. It isn't proof that Shepard is the camera, so saying that Anderson looks at Shepard is false.
Also, one other thing. Correct me if I'm wrong, but the scene before in the screenshot that he showed, Shepard was on the LEFT of TIM (meaning that he was over TIM's RIGHT shoulder since we're looking into their faces). When the scene shifts, TIM is to the right, meaning "Shepard" is behind TIM's LEFT shoulder.
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The galaxy map thing is iffy.
Basing this entirely on the galaxy map he showed, but I assume the lines mean possible paths between the relays? According to that picture, if this is correct, then the beam is taking paths that shouldn't be possible, namely the very first one where it goes to the right. It would take someone going into ME2 and testing this out, but right now I'm unconvinced.
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His entire state of mind. He's injured and stressed out in the ending. He wants desperately to get to the beam, and this can explain (weakly, but it's something to consider) various things after that point. The flashing lights in the back could signify headaches. The fact that the models are Kaidan + Ashley is guilt over their deathor deaths if the other died too. Etc. Etc.
It also has an effect on the dreams, since they always appear after a significant part of the story where something very stressful happens.
Spoiler: Spoilers Inside
Still saying that the dreams are conclusive evidence is extremely silly if you're going to use this logic.
EDIT: 1:04:30 is physics. Skipping.
Spoiler: EDIT2-
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I'm talking about the specific mass relay paths. There is no path in the picture in the way I said, if those lines really are the possible paths between the relays.
1. How would Harbinger know WHICH PERSON is Shepard? If the entire goal is indoctrination, why wouldn't they take the chance earlier on Menae (Palaven's moon) or any other time you meet a reaper? The collectors could see the Normandy in stealth mode, and you can bet your ass that the Reapers would know about the Normandy after Mass Effect 2. What's stopping them from just doing it right away on Menae?
2. On that vein. If the goal is indoctrination, why the flying fuck would every reaper beam you get hit by in any other part of the game result in instant death? If the goal is indoctrination, sending him to sleep early and making the rest of the war in his mind would be a far better solution rather than trying to KILL him until the very last part of the game.-
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In post 2489, Hiraki wrote:
Because the Reapers didn't know that Shepard was actually capable of finding a machine that could destroy the ReapersAnkamius wrote:If the entire goal is indoctrination, why wouldn't they take the chance earlier on Menae (Palaven's moon) or any other time you meet a reaper?
I mean, according to IT, we don't know if the Crucible can stop the Reapers. We do know that it hasn't been fired yet though, according to IT once again.
There's MANY hints that this cycle has little difference to the past cycles. Why would they assume that the device that has been popping up every single cycle wouldn't appear and that the one person that keeps screwing up their plans wouldn't find it?
In post 2489, Hiraki wrote:
But there's a problem in that logic too. When Shepard uses a Mass Relay, this is especially apparent in ME3 (don't quote me though--I'm not willing to check, it might be another game) where it shows that Shepard has to use one Mass Relay to get to another Mass Relay to get to another etc. until he reaches his final destination.Ankamius wrote:I'm talking about the specific mass relay paths.
I don't think the Mass Relays have a certain path that they HAVE to go where the others are connected because I'm pretty sure that'd make some mistakes in the beginning lore. They're just tools to help with FTL--like the wind in Wind Waker. You don't have to stay to the current of the wind directly, but can't go in the opposite direction.
We're not understanding each other. I'm just going to stop here because this is never going to get anywhere. It's not really anything worth debating either way.
In post 2489, Hiraki wrote:
I, myself, have found two conclusions for this.Ankamius wrote:If the goal is indoctrination, why the flying fuck would every reaper beam you get hit by in any other part of the game result in instant death?
First, it's Harbinger. The guy you made macho angry in ME2. Would killing Shepard really be satisfying or would trolling the fuck out of him be better?
I say B. But then again, this is a small point because yknow. The only thing that kind of amplifies this point(and again I'm not willing to check) but I'm pretty sure Harbinger says multiple times in ME2 "leave Shepard to me" or something to that effect. Again, I may be wrong but my gut is telling me I'm right on that point.
I'm not convinced that it's a sufficient explanation. It can be assumed that every reaper knows about Shepard, considering that the one on Rannoch did after you kill it (go check, the first thing it says is "Shepard"). If each reaper knows about Shepard (I don't remember which reaper spoke of him/her, but it was either Harbinger or the one in ME1), they sure as hell would have ALL been told that indoctrination is better than straight up death.
In post 2489, Hiraki wrote:Second, bad writing. I'm not going to say "Bioware is god!!!11!1!" for the Indoctrination attempt. It's total shit and it's a very risky and not needed idea. It's creative, but BAD creative. If you have to make your bad in order to make it good later, there's a problem with your way of thinking. You could add the point that EA is supporting them financially and you get a shitty ending for a better one later.
I agree completely here, and this is why I VERY MUCH want the IT to be false. The ending if everything is real is garbage, but I refuse to accept that there is simply no ending to the game rather than a really bad one.
In post 2489, Hiraki wrote:
Indoctrination isn't like bloodbending(lol korra reference)Ankamius wrote:If the goal is indoctrination, sending him to sleep early and making the rest of the war in his mind would be a far better solution rather than trying to KILL him until the very last part of the game.
You have control over the person's body but you can't just say "LOL KILL SELF SO YOU DIE HAHAHAHAHA"
and it's also the point that ME3 is an indoctrination attempt, the last attempt being with Harby's beam and such
so they didn't really have total control over him to do this anyway
I think you're misunderstanding me here. I'm saying that if they can use a beam to knock him unconscious and make him finish the war in his mind, then why wouldn't they do that earlier? Why would they try to kill him and suddenly decide at the end that those same beams that would have killed him just try to finish the indoctrination?-
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In post 2511, Iecerint wrote:Exposure to Reaper technology is a necessary (and possibly sufficient?) precondition for indoctrination.
GUYS IT IS OUT NOW. Or in the next few hours.
But if TIM's indoctrinated, how does his actions in ME2 make any sense?-
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I don't know, I found a lot of the game to be heavily inferior to what KotOR 2 had. The biggest points that unimpressed me was Taris as a whole and the way your levels progressed throughout the game. I don't know about anyone else, but only having like 12 levels to put into powers when there's a fuckton of them really turned me off from the game.
It also basically lost my interest entirely once I got the lost planet or whatever it was. KotOR 2 held my interest enough to beat it around 5-6 times, but I will say that they made the game way too easy.-
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KotOR 2 would have completely stomped KotOR 1 into the dust if it had been finished. I still think that anyway, but I think my opinion would be a bit more widely shared.
But really, other than the *name* crystal, the game was near perfect.
I also kind of found a glitch that made one of the hardest parts of the game (the last part of Telos' surface) really easy. I'm sure a lot of other people found this out too, but for whatever reason, interacting with the speeder bikes makes dead party members stand up ._.?-
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In post 2662, inte wrote:no, i want a legitimate answer to why you guys think the mass effect series is good or satisfying at least
i can give a couple to why i think its not
1) the extra casualization of the series
2)"pick an ending" storyline with no actual consequences to your actions
3) i press 1 for vanguard charge and 1 shot almost every enemy. 3 sec cooldown, makes you invulnerable for the duration of the charge. makes me think there are more broken abilities
k?
k.
While the default mode was easy enough for my "charge-in-and-burst-everything" style, the higher difficulties would probably stomp you instantly if you tried it.