That's the problem. Equipment Packs cost the same amount as you get when you finish a Silver game. If you use too many consumables, your net gain is either zero or negligable.
No, consumables. I finally have maximum capacity of everything (5/5/6/5 missiles/survivalpack/medigel/thermalpack) and I can go through 5 medigel or survival pack at times depending on what map/enemy we get and what I'm playing. I have roughly 210 missiles and always max thermal packs
It's more a problem we get into ridiculous situations where we're all down a lot, and I generally play classes I'm not as good with as my mains, so I don't fully know my limits.
Yes, one of the rewards for a recent operation was increased medigel capacity. It still has to be unlocked though.
I read some people where having trouble with vanguard, when BW fixed the invulnerability glitch they may or may not have messed up the shield/health gating system for some players.
There's a stickied thread in the forums, everyone's still trying to figure out wtf is going on.
I'll explain it to you. You have to get someone else to understand it for you.
I'm starting to record what I get in every PSP in a spreadsheet on google drive. If anyone else wants to add their own to this, you're more than welcome to. I just need a gmail address.
I play both. I take my best setups into gold, and mostly use silver to screw around.
The general guideline for when you should move up a difficulty level is if you find that the difficulty level you're currently on is too easy. If you are basically stomping the enemies every time you play, it's time to move up.
EDIT: IIRC, I played the batarian soldier in one of the games we played together and stomped the scoreboard. I find that with both batarian champs, they're so pathetically easy that it's hard to lose on Silver with them; I play them on gold for this reason.
Tonight I wiped because my teammates were too fucking stupid to kill nearby enemies before rezzing a teammate.
You'd think they'd figure it out after a couple of them fell, but nope, one would get surrounded and die, the other just ran right in, got stunned and shot.
I was topping the scoreboard with my asari vanguard + phalanx VII + shield boost II while the other guys had rare and UR weapons and N7 classes.
Sad.
I died repeatedly though because charge decided to be absolutely useless tonight, I had to hit the button around 8 times before it triggered
guessing it's lag? I dunno
I'll explain it to you. You have to get someone else to understand it for you.
Also, I'm still pretty much permanently out of Survival Packs and Medigel. The first one is nothing new, but I had around 80-120 of the latter at all times before I started saving up for Retaliation DLC.
In post 2993, Ankamius wrote:Excellent. I'll continue doing whatever and hope my interest doesn't get stretched enough to quit the game before they come out.
but CHALLENGES
I'll explain it to you. You have to get someone else to understand it for you.
The Asari Valkyrie probably has the single must stupid kit in the entire game.
For a class that's based on powers, none of them work together in any tangible way. Anyone who decides to want to use a class like that should just take the infinitely better N7 Fury.
Turian Sentinel is a good class. The powers accentuate a sturdy weapon-based setup very well.
EDIT: I believe the best way to play the Valkyrie is to spec completely out of AF except for specific biotic-based setups (which would have much better choices than this shitty class), but that just makes her a squishier Turian Sentinel without Overload all to have a dodge. Terrible.