The Mass Effect thread

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Post Post #2975 (ISO) » Fri Oct 12, 2012 4:01 pm

Post by Umbrage »

isn't that what jumbo equipment packs are for?
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Post Post #2976 (ISO) » Fri Oct 12, 2012 4:07 pm

Post by Ankamius »

That's the problem. Equipment Packs cost the same amount as you get when you finish a Silver game. If you use too many consumables, your net gain is either zero or negligable.
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Post Post #2977 (ISO) » Fri Oct 12, 2012 4:11 pm

Post by Umbrage »

I main silver and buy veteran packs, and I've got over 100 of all consumables.

Of course my max medigel is still 2, if it was higher I
might
be a little poorer.
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Post Post #2978 (ISO) » Fri Oct 12, 2012 4:12 pm

Post by Umbrage »

or are you talking about the equipment thingies?

I rarely use those
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Post Post #2979 (ISO) » Fri Oct 12, 2012 4:26 pm

Post by Ankamius »

No, consumables. I finally have maximum capacity of everything (5/5/6/5 missiles/survivalpack/medigel/thermalpack) and I can go through 5 medigel or survival pack at times depending on what map/enemy we get and what I'm playing. I have roughly 210 missiles and always max thermal packs

Also, I have the Biotic God banner \o/
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Post Post #2980 (ISO) » Fri Oct 12, 2012 4:34 pm

Post by Umbrage »

Problem found: get better teammates who will revive you!

ALSO YOU CAN HOLD 6 MEDIGEL WTF
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Post Post #2981 (ISO) » Fri Oct 12, 2012 4:51 pm

Post by Ankamius »

It's more a problem we get into ridiculous situations where we're all down a lot, and I generally play classes I'm not as good with as my mains, so I don't fully know my limits.

Yes, one of the rewards for a recent operation was increased medigel capacity. It still has to be unlocked though.
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Post Post #2982 (ISO) » Sat Oct 13, 2012 8:03 am

Post by Umbrage »

You play vanguard right?

I read some people where having trouble with vanguard, when BW fixed the invulnerability glitch they may or may not have messed up the shield/health gating system for some players.

There's a stickied thread in the forums, everyone's still trying to figure out wtf is going on.
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Post Post #2983 (ISO) » Sat Oct 13, 2012 10:43 am

Post by Umbrage »

k game is officially a broken piece of shit

I got fucking invisible enemies on one game.

Two matches later the ending screen showed the wrong class.

I'm scared what will happen if I boot it up again.
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Post Post #2984 (ISO) » Sat Oct 13, 2012 1:49 pm

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I'll explain it to you. You have to get someone else to understand it for you.
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Post Post #2985 (ISO) » Mon Oct 15, 2012 9:57 am

Post by Ankamius »

I'm starting to record what I get in every PSP in a spreadsheet on google drive. If anyone else wants to add their own to this, you're more than welcome to. I just need a gmail address.
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Post Post #2986 (ISO) » Mon Oct 15, 2012 12:01 pm

Post by Umbrage »

< still on veteran packs :(

btw when did you go from silver to gold? I'm not sure if my manifest is weak or I just suck.
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Post Post #2987 (ISO) » Mon Oct 15, 2012 1:18 pm

Post by Ankamius »

I play both. I take my best setups into gold, and mostly use silver to screw around.

The general guideline for when you should move up a difficulty level is if you find that the difficulty level you're currently on is too easy. If you are basically stomping the enemies every time you play, it's time to move up.

EDIT: IIRC, I played the batarian soldier in one of the games we played together and stomped the scoreboard. I find that with both batarian champs, they're so pathetically easy that it's hard to lose on Silver with them; I play them on gold for this reason.
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Post Post #2988 (ISO) » Mon Oct 15, 2012 5:14 pm

Post by Umbrage »

Well, it varies...

Tonight I wiped because my teammates were too fucking stupid to kill nearby enemies before rezzing a teammate.

You'd think they'd figure it out after a couple of them fell, but nope, one would get surrounded and die, the other just ran right in, got stunned and shot.

I was topping the scoreboard with my asari vanguard + phalanx VII + shield boost II while the other guys had rare and UR weapons and N7 classes.

Sad.

I died repeatedly though because charge decided to be absolutely useless tonight, I had to hit the button around 8 times before it triggered

guessing it's lag? I dunno
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Post Post #2989 (ISO) » Mon Oct 15, 2012 5:23 pm

Post by Ankamius »

Yes, that's latency.
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Post Post #2990 (ISO) » Tue Oct 16, 2012 3:35 am

Post by Umbrage »

AHA

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Post Post #2991 (ISO) » Tue Oct 16, 2012 6:32 pm

Post by Ankamius »

Yep.

Also, I'm still pretty much permanently out of Survival Packs and Medigel. The first one is nothing new, but I had around 80-120 of the latter at all times before I started saving up for Retaliation DLC.
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Post Post #2992 (ISO) » Wed Oct 17, 2012 4:06 am

Post by Umbrage »

BW's confirmed they're changing the difficulty, and they're looking into the health/shieldgate problem.
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Post Post #2993 (ISO) » Wed Oct 17, 2012 4:47 am

Post by Ankamius »

Excellent. I'll continue doing whatever and hope my interest doesn't get stretched enough to quit the game before they come out.
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Post Post #2994 (ISO) » Wed Oct 17, 2012 1:39 pm

Post by Umbrage »

In post 2993, Ankamius wrote:Excellent. I'll continue doing whatever and hope my interest doesn't get stretched enough to quit the game before they come out.

but CHALLENGES
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Post Post #2995 (ISO) » Thu Oct 18, 2012 7:56 am

Post by Ankamius »

I'm working on them still. I'm 40+% with quite a few of them, although Biotic God is the only one I've unlocked as of yet.
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Post Post #2996 (ISO) » Thu Oct 18, 2012 3:28 pm

Post by Ankamius »

First unlocking the Krogan Battlemaster and N7 Paladin in the same pack.

Winning.
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Post Post #2997 (ISO) » Wed Oct 24, 2012 6:54 am

Post by Ankamius »

The Asari Valkyrie probably has the single must stupid kit in the entire game.

For a class that's based on powers, none of them work together in any tangible way. Anyone who decides to want to use a class like that should just take the infinitely better N7 Fury.
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Post Post #2998 (ISO) » Wed Oct 24, 2012 7:10 am

Post by Umbrage »

In post 2996, Ankamius wrote:First unlocking the Krogan Battlemaster and N7 Paladin in the same pack.

Winning.

Kroguard is the best thing ever, ignore carnage and spec for CC and survivability. Melee is good too, my Kroguard could 1shot melee bombers.

I'm liking the Turian Sentinel more and more...
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Post Post #2999 (ISO) » Wed Oct 24, 2012 7:50 am

Post by Ankamius »

Turian Sentinel is a good class. The powers accentuate a sturdy weapon-based setup very well.

EDIT: I believe the best way to play the Valkyrie is to spec completely out of AF except for specific biotic-based setups (which would have much better choices than this shitty class), but that just makes her a squishier Turian Sentinel without Overload all to have a dodge. Terrible.

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